Changes in v0.3.2A - Key data is now synchronized. When a player collects a key, the key gets collected for everyone. - Further improved intent synchronization as now every time the monster changes their intent, it is synchronized - Reduced the sleep time on reconnecting from 3s to 1s - Fixed an issue where ending turn in rooms where fighting was caused by an event would crash the game - however players still aren't synced in those rooms for the time being - Fixed some minor game crashes