command /tryby: trigger: open chest with 1 rows named "&4TRYBY" to player format slot 1 of player with 1 of cobblestone named "&4&lHARD" with lore "&acos" to run [execute player command "abc"] format slot 3 of player with white glass to be unstealable command /abc: trigger: chance of 50% execute player command "spawn1" chance of 50% execute player command "spawn2" command /ustawspawn1: trigger: if player has permission "spr.full1": set {miejsce.spr1} to location of player send "&aUstawiles miejsce do spawnania graczy1!" else: send "&cNie masz do tego uprawnien!" command /ustawspawn2: trigger: if player has permission "spr.full2": set {miejsce.spr2} to location of player send "&aUstawiles miejsce do spawnania graczy2!" else: send "&cNie masz do tego uprawnien!" command /spawn1: trigger: teleport player to {miejsce.spr1} command /spawn2: trigger: teleport player to {miejsce.spr2}