^[[32m * ^[[39;49;00mPackage: games-action/prismlauncher-8.0:0 ^[[32m * ^[[39;49;00mRepository: gentoo ^[[32m * ^[[39;49;00mMaintainer: flowlnlnln@gmail.com andrewammerlaan@gentoo.org,proxy-maint@gentoo.org ^[[32m * ^[[39;49;00mUpstream: https://github.com/PrismLauncher/PrismLauncher/issues ^[[32m * ^[[39;49;00mUSE: abi_x86_64 amd64 elibc_glibc kernel_linux ^[[32m * ^[[39;49;00mFEATURES: network-sandbox preserve-libs sandbox userpriv usersandbox ^[[32m*^[[0m Using: openjdk-bin-21 >>> Unpacking source... >>> Unpacking prismlauncher-8.0.tar.gz to /var/tmp/portage/games-action/prismlauncher-8.0/work >>> Source unpacked in /var/tmp/portage/games-action/prismlauncher-8.0/work >>> Preparing source in /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0 ... ^[[32m*^[[0m Source directory (CMAKE_USE_DIR): "/var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0" ^[[32m*^[[0m Build directory (BUILD_DIR): "/var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build" ^[[32m*^[[0m Hardcoded definition(s) removed in libraries/quazip/CMakeLists.txt: ^[[32m*^[[0m set(CMAKE_BUILD_TYPE RELEASE) >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0 ... ^[[32m*^[[0m Source directory (CMAKE_USE_DIR): "/var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0" ^[[32m*^[[0m Build directory (BUILD_DIR): "/var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build" cmake -C /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build/gentoo_common_config.cmake -G Ninja -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_INSTALL_PREFIX=/usr -DLauncher_APP_BINARY_NAME=prismlauncher -DLauncher_BUILD_PLATFORM=Gentoo -DLauncher_QT_VERSIO> loading initial cache file /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build/gentoo_common_config.cmake -- The C compiler identification is GNU 13.2.1 -- The CXX compiler identification is GNU 13.2.1 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Git commit: GITDIR-NOTFOUND -- Git tag: HEAD-HASH-NOTFOUND -- Git refspec: GITDIR-NOTFOUND -- Found PkgConfig: /usr/bin/x86_64-pc-linux-gnu-pkg-config (found version "2.1.1") -- Checking for one of the modules 'scdoc' -- Installing in the same prefix as Qt, adopting their path scheme. -- Performing Test COMPILER_HAS_HIDDEN_VISIBILITY -- Performing Test COMPILER_HAS_HIDDEN_VISIBILITY - Success -- Performing Test COMPILER_HAS_HIDDEN_INLINE_VISIBILITY -- Performing Test COMPILER_HAS_HIDDEN_INLINE_VISIBILITY - Success -- Performing Test COMPILER_HAS_DEPRECATED_ATTR -- Performing Test COMPILER_HAS_DEPRECATED_ATTR - Success -- Found Java: /opt/openjdk-bin-21.0.1_p12/bin/java (found suitable version "21.0.1", minimum required is "1.7") found components: Development -- Using system zlib -- Using system QuaZip -- Using bundled tomlplusplus -- Using system cmark -- Using system ghc_filesystem -- <<< Gentoo configuration >>> Build type Release Install path /usr Compiler flags: C -march=native -O2 -pipe C++ -Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 -march=native -O2 -pipe -DQT_NO_DEPRECATED_WARNINGS=Y -DQT_DISABLE_DEPRECATED_BEFORE=0x050C00 -DTOML_ENABLE_FLOAT16=0 -DUNICODE -D_UNICODE Linker flags: Executable -Wl,-O1 -Wl,--as-needed Module -Wl,-O1 -Wl,--as-needed Shared -Wl,-O1 -Wl,--as-needed -- Configuring done (0.8s) -- Generating done (0.1s) -- Build files have been written to: /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build >>> Source configured. >>> Compiling source in /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0 ... ^[[32m*^[[0m Source directory (CMAKE_USE_DIR): "/var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0" ^[[32m*^[[0m Build directory (BUILD_DIR): "/var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build" ninja -v -j4 -l4 [1/493] cd /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0_build/program_info && /usr/bin/scdoc < /var/tmp/portage/games-action/prismlauncher-8.0/work/PrismLauncher-8.0/program_info/prismlauncher.6.scd > /var/tmp/portage/games-action/prismlauncher-8>