on damage: if {pvp} is not false: stop cancel event send "&4Blad! &2&l&oPVP JEST WYŁĄCZONE!" To attacker command /uhc []: permission: * trigger: delete all dropped items loop all players: teleport loop-player to location at 0, 70, 0 clear loop-player's inventory heal loop-player execute console command "kit uhc %loop-player%" or "kit uhc2 %loop-player%" or "kit uhc3 %loop-player%" or "kit uhc4 %loop-player%" set {pvp} to false set {_time} to 15 while {_time} > 0: set action bar of all players to "&7Pozostalo: &a%{_time}% sek" if {_time} is 1 or 2 or 3 or 4 or 5: set action bar of all players to "&7Pozostalo: &4%{_time}% sek" send "&7Pozostalo: &4%{_time}% sek" wait second remove 1 from {_time} set {pvp} to true send "&cRozpoczeto walke!" to all players set action bar of all players to "&cRozpoczeto walke!"