public task_give(id) { if (!is_user_alive(id)) return; strip_user_weapons(id); new l_cvar_weapon; if(get_cvar_num("amx_warmup_weapon") == 27) { l_cvar_weapon = random_num(1, 26); } else { l_cvar_weapon = get_cvar_num("amx_warmup_weapon"); } switch(l_cvar_weapon) { case 1 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_p228"); cs_set_user_bpammo(id, CSW_P228, 52); } case 2 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_scout"); cs_set_user_bpammo(id, CSW_SCOUT, 90); } case 3 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_hegrenade"); cs_set_user_bpammo(id, CSW_HEGRENADE, 100); } case 4 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_xm1014"); cs_set_user_bpammo(id, CSW_XM1014, 32); } case 5 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_mac10"); cs_set_user_bpammo(id, CSW_MAC10, 100); } case 6 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_aug"); cs_set_user_bpammo(id,CSW_AUG, 90); } case 7 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_elite"); cs_set_user_bpammo(id, CSW_ELITE, 120); } case 8 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_fiveseven"); cs_set_user_bpammo(id, CSW_FIVESEVEN, 100); } case 9 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_ump45"); cs_set_user_bpammo(id, CSW_UMP45, 100); } case 10 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_sg550"); cs_set_user_bpammo(id, CSW_SG550, 90); } case 11 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_galil"); cs_set_user_bpammo(id, CSW_GALIL, 90); } case 12 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_famas"); cs_set_user_bpammo(id, CSW_FAMAS, 90); } case 13 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_usp"); cs_set_user_bpammo(id, CSW_USP, 100); } case 14 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_glock18"); cs_set_user_bpammo(id, CSW_GLOCK18, 120); } case 15 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_awp"); cs_set_user_bpammo(id,CSW_AWP, 30); } case 16 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_mp5navy"); cs_set_user_bpammo(id, CSW_MP5NAVY, 120); } case 17 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_m249"); cs_set_user_bpammo(id, CSW_M249, 200); } case 18 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_m3"); cs_set_user_bpammo(id, CSW_M3, 32); } case 19 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_m4a1"); cs_set_user_bpammo(id, CSW_M4A1, 90); } case 20 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_tmp"); cs_set_user_bpammo(id, CSW_TMP, 120); } case 21 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_g3sg1"); cs_set_user_bpammo(id, CSW_G3SG1, 90); } case 22 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_deagle"); cs_set_user_bpammo(id, CSW_DEAGLE, 35); } case 23 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_sg552"); cs_set_user_bpammo(id, CSW_SG552, 90); } case 24 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_ak47"); cs_set_user_bpammo(id, CSW_AK47, 90); } case 25 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); give_item(id, "weapon_p90"); cs_set_user_bpammo(id, CSW_P90, 100); } case 26 : { cs_set_user_armor (id, 100, CS_ARMOR_VESTHELM); cs_set_user_money (id , 0); give_item(id, "weapon_knife"); } } }