getgenv().AutoReroll = true getgenv().DelaySpeedReroll = 0.5 -- [[ RECOMMEND 0.5 IF U HAVE GOOD WIFI, SET IT TO 1 IF BAD WIFI ]] -- getgenv().DmgWant = 110 -- ALL 3 STATS IF THE NUMBER IS HIGHER THAN U WANT, ITS WILL ALSO KEEP 3 STATS. getgenv().StaminaWant = 110 -- ALL 3 STATS IF THE NUMBER IS HIGHER THAN U WANT, ITS WILL ALSO KEEP 3 STATS. getgenv().CostWant = 80 -- ALL 3 STATS IF THE NUMBER IS HIGHER THAN U WANT, ITS WILL ALSO KEEP 3 STATS. -- \\ DO NOT TOUCH IF YOU DONT KNOW WHAT ARE YOU DOING // -- local DmgText = game:GetService("Players").LocalPlayer.PlayerGui.TrainUI.ToggleUnit.Informations.HiddenPower.Modify.ATK.V local CostText = game:GetService("Players").LocalPlayer.PlayerGui.TrainUI.ToggleUnit.Informations.HiddenPower.Modify.Cost.V local StaminaText = game:GetService("Players").LocalPlayer.PlayerGui.TrainUI.ToggleUnit.Informations.HiddenPower.Modify.Stamina.V local UnitName = game:GetService("Players").LocalPlayer.PlayerGui.UnitSelect local Player = game.Players.LocalPlayer local vim = game:GetService("VirtualInputManager") local UI = game:GetService("Players").LocalPlayer.PlayerGui.TrainUI.ToggleUnit.Informations.HiddenPower.Modified_Button local returnDmgNum = DmgText.Text:match("%d+") local returnStaminaNum = StaminaText.Text:match("%d+") local returnCostNum = CostText.Text:match("%d+") while task.wait(0.5) do if AutoReroll == true then if tonumber(returnDmgNum) >= getgenv().DmgWant and tonumber(returnStaminaNum ) >= getgenv().StaminaWant and tonumber(returnCostNum) >= getgenv().CostWant then game:GetService("StarterGui"):SetCore("SendNotification",{ Title = "Reroll Notif", -- Required Text = UnitName.Value .. " Already got stat u wanted!", -- Required }) else local partCenterX = UI.AbsolutePosition.X + (UI.AbsoluteSize.X / 2) local partCenterY = UI.AbsolutePosition.Y + (UI.AbsoluteSize.Y /0.7) vim:SendMouseButtonEvent(partCenterX, partCenterY, 0, true, game, 0) vim:SendMouseButtonEvent(partCenterX, partCenterY, 0, false, game, 0) end else wait() break end end