function "plec": $ access set {_plec} to transient "plec" open chest with 3 rows named "Wybierz plec" to parameter-1 soft return loop 27 times: format slot loop-number - 1 of parameter-1 with black stained glass plane named " " to be unstealable format slot 9 of parameter-1 with blue wool plane named " " to be then run "plecc %parameter-1% chlopak" format slot 26 of parameter-1 with pink wool named " " to be close then run "plecc %parameter-1% dziewczyna" apply blindness 1000 to parameter-1 for 1000 minutes command /plec: trigger: if {plec::plec::%player%} is not set: set {plec::wybieranie::%player%} to 1 teleport player to location at (0, -1000, 0) access "plec" from player else: send "Wybrales juz plec" command /plecc : executable by: console trigger: set {plec::plec::%arg 1%} to arg 2 on inventory close: wait 1 second if {plec::wybieranie::%player%} is 1: access "plec" from player