command /postac [] [] [] []: trigger: if arg 1 is "usun": set {fabula::%player%} to false set {fabula::argumenty::1::%player%} to false set {fabula::argumenty::2::%player%} to false set {fabula::argumenty::3::%player%} to false set {fabula::argumenty::4::%player%} to false clear {argument1::%player%} clear {argument2::%player%} clear {argument3::%player%} clear {argument4::%player%} set {fabula::zrobiona::%player%} to false send "&8» &aWyszles ze swojej postaci!" stop if arg 1 is not set: send "&8» &7Postacie ulatwiaja pisanie na czacie, gdy sie jest w fabule!" send "&8» &7Wpisz /postac (nazwa postaci) (wiek) (co robi) (dot. info)" send "&8» &7Aby wyjsc ze swojej postaci, wpisz /postac usun" stop if arg 1 is set: if arg 2 is set: if arg 3 is set: if arg 4 is set: if {fabula::zrobiona::%player%} is false: set {argument1::%player%} to arg 1 set {argument2::%player%} to arg 2 set {argument3::%player%} to arg 3 set {argument4::%player%} to arg 4 set {fabula::zrobiona::%player%} to true send "&8» &7To twoja postac: &8[I:%arg 1% W:%arg 2% C:%arg 3% DI: %arg 4%]!" set {fabula::%player%} to true set {fabula::argumenty::4::%player%} to true stop else: send "&8» &7Masz juz fabule!" stop else: send "&8» &7To twoja postac: &8[I:%arg 1% W:%arg 2% C:%arg 3%]!" set {fabula::%player%} to true set {argument3::%player%} to arg 3 set {fabula::argumenty::3::%player%} to true set {fabula::%player%} to true stop else: set {argument1::%player%} to arg 1 set {argument2::%player%} to arg 2 set {argument3::%player%} to arg 3 set {argument4::%player%} to arg 4 set {fabula::%player%} to true send "&8» &7To twoja postac: &8[I:%arg 1% W:%arg 2%]!" set {fabula::argumenty::2::%player%} to true else: send "&8» &7Podaj przynajmniej wiek postaci!" set {fabula::%player%} to true stop else: send "&8» &7Podaj przynajmniej wiek postaci!" stop on chat: if {fabula::%player%} is true: if player has permission "fabula.gracz": if {fabula::argumenty::2::%player%} is true: if {fabula::argumenty::3::%player%} is true: if {fabula::argumenty::4::%player%} is true: cancel event broadcast "&8[I:%{argument1::%player%}% W:%{argument2::%player%}% C:%{argument3::%player%}% DI:%{argument4::%player%}%] &7%player%&8» &7%message%" stop else: cancel event broadcast "&8[I:%{argument1::%player%}% W:%{argument2::%player%}% C:%{argument3::%player%}%] &7%player%&8» &7%message%" stop else: cancel event broadcast "&8[I:%{argument1::%player%}% W:%{argument2::%player%}%] &7%player%&8» &7%message%" stop if player has permission "fabula.vip": if {fabula::argumenty::2::%player%} is true: if {fabula::argumenty::3::%player%} is true: if {fabula::argumenty::4::%player%} is true: cancel event broadcast "&8[I:%{argument1::%player%}% W:%{argument2::%player%}% C:%{argument3::%player%}% DI:%{argument4::%player%}%] &bVIP&8: &7%player%&8» &7%message%" stop else: cancel event broadcast "&8[I:%{argument1::%player%}% W:%{argument2::%player%}% C:%{argument3::%player%}%] &bVIP&8: &7%player%&8» &7%message%" stop else: cancel event broadcast "&8[I:%{argument1::%player%}% W:%{argument2::%player%}%] &bVIP&8: &7%player%&8» &7%message%" stop