//To na poczatku glownej klasy: public WorldGuardPlugin getWorldGuard() { Plugin plugin = getServer().getPluginManager().getPlugin("WorldGuard"); Plugin plugin1 = getServer().getPluginManager().getPlugin("WorldEdit"); if ((plugin1 == null) || (!(plugin instanceof WorldEditPlugin))) { Bukkit.getLogger().warning("Brak pluginu WorldEdit!"); return null; } if ((plugin == null) || (!(plugin instanceof WorldGuardPlugin))) { Bukkit.getLogger().warning("Brak pluginu WorldGuard!"); return null; } return (WorldGuardPlugin)plugin; } //A to jak juz chcesz wyslac wiadomosc: Player p = e.getPlayer(); Location loc = p.getLocation(); RegionManager regionManager = WorldGuardPlugin.inst().getRegionManager(loc.getWorld()); ApplicableRegionSet set = regionManager.getApplicableRegions(loc); for (ProtectedRegion region : set){ if(region.getId().equalsIgnoreCase("Spawn")){ p.sendMessage("Nie mozesz jeszcze wejsc na spawn!"); } }