local los = miejsca[math.random(#miejsca)] for i = 1, 30 do local add = i obj = createObject(818, los[1], los[2]+add, los[3]-2) setObjectScale(obj, 0.5) marker = createMarker(los[1], los[2]+add, los[3], "corona", 0.8, 255, 255, 255, 0) setElementData(marker, "element", obj) trawy = trawy + 1 end for i = 1, 14 do local add = i obj = createObject(818, los[1]-add, los[2], los[3]-2) setObjectScale(obj, 0.5) marker = createMarker(los[1]-add, los[2], los[3], "corona", 0.8, 255, 255, 255, 0) setElementData(marker, "element", obj) trawy = trawy + 1 for i2 = 1, 30 do local add2 = i2 obj = createObject(818, los[1]-add, los[2]+add2, los[3]-2) setObjectScale(obj, 0.5) marker = createMarker(los[1]-add, los[2]+add2, los[3], "corona", 0.8, 255, 255, 255, 0) setElementData(marker, "element", obj) trawy = trawy + 1 end end