-- Objects local HexusGUI = Instance.new("ScreenGui") local Draggable = Instance.new("TextButton") local Minimize = Instance.new("TextButton") local MainFrame = Instance.new("Frame") local ScriptsFrame = Instance.new("Frame") local Rocky2u = Instance.new("TextButton") local LustrisSword = Instance.new("TextButton") local Topkek = Instance.new("TextButton") local Memestar = Instance.new("TextButton") local Dex = Instance.new("TextButton") local MinersHaven = Instance.new("TextButton") local CreditsFrame = Instance.new("Frame") local Russiality = Instance.new("TextLabel") local Levi = Instance.new("TextLabel") local ExecutionFrame = Instance.new("Frame") local Clear = Instance.new("TextButton") local Execute = Instance.new("TextButton") local ScriptPlace = Instance.new("TextBox") local ExecutionButton = Instance.new("TextButton") local ScriptsButton = Instance.new("TextButton") local CreditsButton = Instance.new("TextButton") -- Properties HexusGUI.Name = "HexusGUI" HexusGUI.Parent = game.Players.LocalPlayer.PlayerGui HexusGUI.ResetOnSpawn = false Draggable.Name = "Draggable" Draggable.Parent = HexusGUI Draggable.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451) Draggable.BorderSizePixel = 0 Draggable.Draggable = true Draggable.Position = UDim2.new(0, 100, 0, 100) Draggable.Size = UDim2.new(0, 500, 0, 30) Draggable.Font = Enum.Font.SourceSans Draggable.FontSize = Enum.FontSize.Size32 Draggable.Text = "Hexus" Draggable.TextSize = 32 Minimize.Name = "Minimize" Minimize.Parent = Draggable Minimize.BackgroundColor3 = Color3.new(1, 0.12549, 0.12549) Minimize.BorderSizePixel = 0 Minimize.Position = UDim2.new(0, 470, 0, 0) Minimize.Size = UDim2.new(0, 30, 0, 30) Minimize.Font = Enum.Font.SourceSans Minimize.FontSize = Enum.FontSize.Size24 Minimize.Text = "_" Minimize.TextSize = 24 MainFrame.Name = "MainFrame" MainFrame.Parent = Draggable MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.BorderSizePixel = 0 MainFrame.Size = UDim2.new(0, 100, 0, 100) ScriptsFrame.Name = "ScriptsFrame" ScriptsFrame.Parent = MainFrame ScriptsFrame.BackgroundColor3 = Color3.new(1, 0.45098, 0.45098) ScriptsFrame.BorderSizePixel = 0 ScriptsFrame.Position = UDim2.new(0, 0, 0, 60) ScriptsFrame.Size = UDim2.new(0, 500, 0, 300) Rocky2u.Name = "Rocky2u" Rocky2u.Parent = ScriptsFrame Rocky2u.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588) Rocky2u.BorderSizePixel = 0 Rocky2u.Position = UDim2.new(0, 10, 0, 10) Rocky2u.Size = UDim2.new(0, 230, 0, 50) Rocky2u.Font = Enum.Font.SourceSans Rocky2u.FontSize = Enum.FontSize.Size28 Rocky2u.Text = "Rocky2u" Rocky2u.TextSize = 28 LustrisSword.Name = "LustrisSword" LustrisSword.Parent = ScriptsFrame LustrisSword.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588) LustrisSword.BorderSizePixel = 0 LustrisSword.Position = UDim2.new(0, 260, 0, 10) LustrisSword.Size = UDim2.new(0, 230, 0, 50) LustrisSword.Font = Enum.Font.SourceSans LustrisSword.FontSize = Enum.FontSize.Size28 LustrisSword.Text = "Lustris Sword" LustrisSword.TextSize = 28 Topkek.Name = "Topkek" Topkek.Parent = ScriptsFrame Topkek.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588) Topkek.BorderSizePixel = 0 Topkek.Position = UDim2.new(0, 10, 0, 130) Topkek.Size = UDim2.new(0, 230, 0, 50) Topkek.Font = Enum.Font.SourceSans Topkek.FontSize = Enum.FontSize.Size28 Topkek.Text = "Topk3k (4.0)" Topkek.TextSize = 28 Memestar.Name = "Memestar" Memestar.Parent = ScriptsFrame Memestar.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588) Memestar.BorderSizePixel = 0 Memestar.Position = UDim2.new(0, 260, 0, 70) Memestar.Size = UDim2.new(0, 230, 0, 50) Memestar.Font = Enum.Font.SourceSans Memestar.FontSize = Enum.FontSize.Size28 Memestar.Text = "Memestar" Memestar.TextSize = 28 Dex.Name = "Dex" Dex.Parent = ScriptsFrame Dex.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588) Dex.BorderSizePixel = 0 Dex.Position = UDim2.new(0, 10, 0, 70) Dex.Size = UDim2.new(0, 230, 0, 50) Dex.Font = Enum.Font.SourceSans Dex.FontSize = Enum.FontSize.Size28 Dex.Text = "Dex" Dex.TextSize = 28 MinersHaven.Name = "MinersHaven" MinersHaven.Parent = ScriptsFrame MinersHaven.BackgroundColor3 = Color3.new(1, 0.270588, 0.270588) MinersHaven.BorderSizePixel = 0 MinersHaven.Position = UDim2.new(0, 260, 0, 130) MinersHaven.Size = UDim2.new(0, 230, 0, 50) MinersHaven.Font = Enum.Font.SourceSans MinersHaven.FontSize = Enum.FontSize.Size28 MinersHaven.Text = "Miners Haven CrateTP" MinersHaven.TextSize = 28 CreditsFrame.Name = "CreditsFrame" CreditsFrame.Parent = MainFrame CreditsFrame.BackgroundColor3 = Color3.new(1, 0.45098, 0.45098) CreditsFrame.BorderSizePixel = 0 CreditsFrame.Position = UDim2.new(0, 0, 0, 60) CreditsFrame.Size = UDim2.new(0, 500, 0, 300) CreditsFrame.Visible = false Russiality.Name = "Russiality" Russiality.Parent = CreditsFrame Russiality.BackgroundColor3 = Color3.new(1, 1, 1) Russiality.BackgroundTransparency = 1 Russiality.BorderSizePixel = 0 Russiality.Size = UDim2.new(0, 500, 0, 50) Russiality.Font = Enum.Font.SourceSans Russiality.FontSize = Enum.FontSize.Size36 Russiality.Text = "Russiality - Everything lol" Russiality.TextSize = 36 Levi.Name = "Levi" Levi.Parent = CreditsFrame Levi.BackgroundColor3 = Color3.new(1, 1, 1) Levi.BackgroundTransparency = 1 Levi.BorderSizePixel = 0 Levi.Position = UDim2.new(0, 0, 0, 100) Levi.Size = UDim2.new(0, 500, 0, 50) Levi.Font = Enum.Font.SourceSans Levi.FontSize = Enum.FontSize.Size36 Levi.Text = "Levi - Some ideas" Levi.TextSize = 36 ExecutionFrame.Name = "ExecutionFrame" ExecutionFrame.Parent = MainFrame ExecutionFrame.BackgroundColor3 = Color3.new(1, 0.45098, 0.45098) ExecutionFrame.BorderSizePixel = 0 ExecutionFrame.Position = UDim2.new(0, 0, 0, 60) ExecutionFrame.Size = UDim2.new(0, 500, 0, 300) ExecutionFrame.Visible = false Clear.Name = "Clear" Clear.Parent = ExecutionFrame Clear.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451) Clear.BorderSizePixel = 0 Clear.Position = UDim2.new(0, 270, 0, 230) Clear.Size = UDim2.new(0, 200, 0, 50) Clear.Font = Enum.Font.SourceSans Clear.FontSize = Enum.FontSize.Size32 Clear.Text = "Clear" Clear.TextSize = 32 Execute.Name = "Execute" Execute.Parent = ExecutionFrame Execute.BackgroundColor3 = Color3.new(1, 0.227451, 0.227451) Execute.BorderSizePixel = 0 Execute.Position = UDim2.new(0, 30, 0, 230) Execute.Size = UDim2.new(0, 200, 0, 50) Execute.Font = Enum.Font.SourceSans Execute.FontSize = Enum.FontSize.Size32 Execute.Text = "Execute" Execute.TextSize = 32 ScriptPlace.Name = "ScriptPlace" ScriptPlace.Parent = ExecutionFrame ScriptPlace.BackgroundColor3 = Color3.new(1, 1, 1) ScriptPlace.BorderSizePixel = 0 ScriptPlace.Position = UDim2.new(0, 30, 0, 20) ScriptPlace.Size = UDim2.new(0, 440, 0, 200) ScriptPlace.Font = Enum.Font.SourceSans ScriptPlace.FontSize = Enum.FontSize.Size14 ScriptPlace.MultiLine = true ScriptPlace.Text = "" ScriptPlace.TextSize = 14 ScriptPlace.TextXAlignment = Enum.TextXAlignment.Left ScriptPlace.TextYAlignment = Enum.TextYAlignment.Top ExecutionButton.Name = "ExecutionButton" ExecutionButton.Parent = MainFrame ExecutionButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824) ExecutionButton.BorderSizePixel = 0 ExecutionButton.Position = UDim2.new(0, 0, 0, 30) ExecutionButton.Size = UDim2.new(0, 165, 0, 30) ExecutionButton.Font = Enum.Font.SourceSans ExecutionButton.FontSize = Enum.FontSize.Size28 ExecutionButton.Text = "Execution" ExecutionButton.TextSize = 28 ScriptsButton.Name = "ScriptsButton" ScriptsButton.Parent = MainFrame ScriptsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) ScriptsButton.BorderSizePixel = 0 ScriptsButton.Position = UDim2.new(0, 165, 0, 30) ScriptsButton.Size = UDim2.new(0, 170, 0, 30) ScriptsButton.Font = Enum.Font.SourceSans ScriptsButton.FontSize = Enum.FontSize.Size28 ScriptsButton.Text = "Scripts" ScriptsButton.TextSize = 28 CreditsButton.Name = "CreditsButton" CreditsButton.Parent = MainFrame CreditsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) CreditsButton.BorderSizePixel = 0 CreditsButton.Position = UDim2.new(0, 335, 0, 30) CreditsButton.Size = UDim2.new(0, 165, 0, 30) CreditsButton.Font = Enum.Font.SourceSans CreditsButton.FontSize = Enum.FontSize.Size28 CreditsButton.Text = "Credits" CreditsButton.TextSize = 28 -- Functions --======================== Clear.MouseButton1Down:connect(function() ScriptPlace.Text = "" end) --======================== Execute.MouseButton1Down:connect(function() loadstring(ScriptPlace.Text)() end) --======================== ScriptsButton.MouseButton1Down:connect(function() ScriptsFrame.Visible = true ExecutionFrame.Visible = false CreditsFrame.Visible = false ScriptsButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824) ExecutionButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) CreditsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) end) --======================== ExecutionButton.MouseButton1Down:connect(function() ScriptsFrame.Visible = false ExecutionFrame.Visible = true CreditsFrame.Visible = false ScriptsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) ExecutionButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824) CreditsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) end) --======================== CreditsButton.MouseButton1Down:connect(function() ScriptsFrame.Visible = false ExecutionFrame.Visible = false CreditsFrame.Visible = true ScriptsButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) ExecutionButton.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) CreditsButton.BackgroundColor3 = Color3.new(0.784314, 0.258824, 0.258824) end) --======================== Minimize.MouseButton1Down:connect(function() if MainFrame.Visible == true then MainFrame.Visible = false Draggable.Position = UDim2.new(0, 400, 0, 0) Draggable.Draggable = false else MainFrame.Visible = true Draggable.Position = UDim2.new(0, 100, 0, 100) Draggable.Draggable = true end end) --========================= MinersHaven.MouseButton1Down:connect(function() for _,v in pairs(game.Workspace:GetChildren()) do if string.match(v.Name, "DiamondCrate") or string.match(v.Name, "ResearchCrate") or string.match(v.Name, "GoldenCrate") or string.match(v.Name, "ShadowCrate") or string.match(v.Name, "CrystalCrate") then v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(math.random(0,0),0,math.random(0,0)) end end end) --========================= Memestar.MouseButton1Down:connect(function() --[[ __ __ . | | ___ , _ , _ ___ ____ _/_ ___ .___ | /| .' ` |' `|' `. .' ` ( | / ` / | / | |----' | | | |----' `--. | | | | ' / / `.___, / ' / `.___, ___.' __/ `.__/| / GUI Created by darktarian (or Inparsian) Thank you, jerry Hazerux/Ajate Dog hot guy kindacool67 For giving me ideas for Memestar! Thank you, KrystalTeam For the keemstar and thomas scripts! Contact me via Discord: Inparsian#3242 --]] -- Don't touch anything, okie? It's purfect local Memestar = Instance.new("ScreenGui") local gui = Instance.new("Frame") local title = Instance.new("TextLabel") local categories = Instance.new("Frame") local console_category = Instance.new("TextButton") local commands_category = Instance.new("TextButton") local console = Instance.new("Frame") local content = Instance.new("Frame") local cmd_label = Instance.new("TextLabel") local cmd = Instance.new("TextBox") local exe = Instance.new("TextButton") local commands = Instance.new("ScrollingFrame") local content_2 = Instance.new("Frame") local command = Instance.new("TextLabel") local command_2 = Instance.new("TextLabel") local command_3 = Instance.new("TextLabel") local command_4 = Instance.new("TextLabel") local command_5 = Instance.new("TextLabel") local command_6 = Instance.new("TextLabel") local command_7 = Instance.new("TextLabel") local command_8 = Instance.new("TextLabel") local command_9 = Instance.new("TextLabel") local command_10 = Instance.new("TextLabel") local command_11 = Instance.new("TextLabel") local command_12 = Instance.new("TextLabel") local command_13 = Instance.new("TextLabel") local command_14 = Instance.new("TextLabel") local command_15 = Instance.new("TextLabel") local command_16 = Instance.new("TextLabel") local command_17 = Instance.new("TextLabel") local command_18 = Instance.new("TextLabel") local command_19 = Instance.new("TextLabel") local command_20 = Instance.new("TextLabel") local command_21 = Instance.new("TextLabel") local command_22 = Instance.new("TextLabel") local command_23 = Instance.new("TextLabel") local command_24 = Instance.new("TextLabel") local command_25 = Instance.new("TextLabel") local command_26 = Instance.new("TextLabel") local command_27 = Instance.new("TextLabel") local command_28 = Instance.new("TextLabel") local command_29 = Instance.new("TextLabel") local command_30 = Instance.new("TextLabel") local command_31 = Instance.new("TextLabel") local command_32 = Instance.new("TextLabel") local command_33 = Instance.new("TextLabel") local command_34 = Instance.new("TextLabel") local command_35 = Instance.new("TextLabel") local command_36 = Instance.new("TextLabel") local command_37 = Instance.new("TextLabel") local command_38 = Instance.new("TextLabel") local command_39 = Instance.new("TextLabel") local command_40 = Instance.new("TextLabel") local command_41 = Instance.new("TextLabel") local toggle_gui = Instance.new("TextButton") local cmds_category = Instance.new("StringValue") -- Properties Memestar.Name = "MemestarGUI" Memestar.Parent = game.CoreGui cmds_category.Name = "cmds_category" cmds_category.Value = "console" cmds_category.Parent = gui gui.Name = "gui" gui.Parent = Memestar gui.BackgroundColor3 = Color3.new(1, 1, 1) gui.BackgroundTransparency = 0.30000001192093 gui.Position = UDim2.new(0.200000003, 0, 0.200000003, 0) gui.Size = UDim2.new(0.5, 100, 0.5, 70) gui.Draggable = true title.Name = "title" title.Parent = gui title.BackgroundColor3 = Color3.new(1, 0.501961, 0.501961) title.BorderSizePixel = 0 title.Position = UDim2.new(0, 0, 0, -2) title.Size = UDim2.new(1, 0, 0, 20) title.Font = Enum.Font.SourceSansLight title.FontSize = Enum.FontSize.Size18 title.TextSize = 20 title.Text = "Memestar" title.TextColor3 = Color3.new(1, 1, 1) title.Draggable = true categories.Name = "categories" categories.Parent = gui categories.BackgroundColor3 = Color3.new(1, 0.501961, 0.501961) categories.Position = UDim2.new(0, 0, 0, 20) categories.Size = UDim2.new(1, 0, 0, 50) console_category.Name = "console_category" console_category.Parent = categories console_category.BackgroundColor3 = Color3.new(1, 1, 1) console_category.Position = UDim2.new(0, 20, 0, 12) console_category.Size = UDim2.new(0, 90, 0, 25) console_category.SizeConstraint = Enum.SizeConstraint.RelativeYY console_category.Style = Enum.ButtonStyle.RobloxRoundDropdownButton console_category.Font = Enum.Font.SourceSansLight console_category.FontSize = Enum.FontSize.Size14 console_category.Text = "Console" commands_category.Name = "commands_category" commands_category.Parent = categories commands_category.BackgroundColor3 = Color3.new(1, 1, 1) commands_category.Position = UDim2.new(0, 120, 0, 12) commands_category.Size = UDim2.new(0, 90, 0, 25) commands_category.SizeConstraint = Enum.SizeConstraint.RelativeYY commands_category.Style = Enum.ButtonStyle.RobloxRoundDropdownButton commands_category.Font = Enum.Font.SourceSansLight commands_category.FontSize = Enum.FontSize.Size14 commands_category.Text = "Commands" console.Name = "console" console.Parent = gui console.BackgroundColor3 = Color3.new(1, 0, 0) console.BackgroundTransparency = 0.5 console.Position = UDim2.new(0, 0, 0, 70) console.Size = UDim2.new(1, 0, 1, -70) console.Visible = false content.Name = "content" content.Parent = console content.BackgroundColor3 = Color3.new(1, 1, 1) content.BackgroundTransparency = 0.69999998807907 content.Size = UDim2.new(1, 0, 1, 0) cmd_label.Name = "cmd_label" cmd_label.Parent = content cmd_label.BackgroundColor3 = Color3.new(1, 1, 1) cmd_label.BackgroundTransparency = 1 cmd_label.Position = UDim2.new(0, 35, 0, 30) cmd_label.Font = Enum.Font.SourceSansLight cmd_label.FontSize = Enum.FontSize.Size14 cmd_label.Text = "Command:" cmd_label.TextColor3 = Color3.new(1, 1, 1) cmd.Name = "cmd" cmd.Parent = content cmd.BackgroundColor3 = Color3.new(1, 1, 1) cmd.BorderSizePixel = 0 cmd.Position = UDim2.new(0, 70, 0, 21) cmd.Size = UDim2.new(0.699999988, 0, 0, 20) cmd.Font = Enum.Font.SourceSansLight cmd.FontSize = Enum.FontSize.Size14 cmd.Text = "" cmd.TextXAlignment = Enum.TextXAlignment.Left exe.Name = "exe" exe.Parent = content exe.BackgroundColor3 = Color3.new(1, 1, 1) exe.Position = UDim2.new(0.699999988, 80, 0, 19) exe.Size = UDim2.new(0, 70, 0, 25) exe.Style = Enum.ButtonStyle.RobloxRoundDropdownButton exe.Font = Enum.Font.SourceSansLight exe.FontSize = Enum.FontSize.Size14 exe.Text = "Execute" commands.Name = "commands" commands.Parent = gui commands.BackgroundColor3 = Color3.new(1, 0, 0) commands.BackgroundTransparency = 0.5 commands.Position = UDim2.new(0, 0, 0, 70) commands.Size = UDim2.new(1, 0, 1, -70) content_2.Name = "content" content_2.Parent = commands content_2.BackgroundColor3 = Color3.new(1, 1, 1) content_2.BackgroundTransparency = 0.69999998807907 content_2.Size = UDim2.new(1, 0, 1, 0) command.Name = "command" command.Parent = content_2 command.BackgroundColor3 = Color3.new(1, 1, 1) command.BackgroundTransparency = 1 command.Position = UDim2.new(0, 18, 0, 20) command.Font = Enum.Font.SourceSansLight command.FontSize = Enum.FontSize.Size14 command.Text = "kill -- Break the player's character's joints, causing their character to instantly die. This command is very well known." command.TextColor3 = Color3.new(1, 1, 1) command.TextXAlignment = Enum.TextXAlignment.Left command_2.Name = "command" command_2.Parent = content_2 command_2.BackgroundColor3 = Color3.new(1, 1, 1) command_2.BackgroundTransparency = 1 command_2.Position = UDim2.new(0, 18, 0, 35) command_2.Font = Enum.Font.SourceSansLight command_2.FontSize = Enum.FontSize.Size14 command_2.Text = "explode -- Another very well known command, this command causes the player to explode." command_2.TextColor3 = Color3.new(1, 1, 1) command_2.TextXAlignment = Enum.TextXAlignment.Left command_3.Name = "command" command_3.Parent = content_2 command_3.BackgroundColor3 = Color3.new(1, 1, 1) command_3.BackgroundTransparency = 1 command_3.Position = UDim2.new(0, 18, 0, 50) command_3.Font = Enum.Font.SourceSansLight command_3.FontSize = Enum.FontSize.Size14 command_3.Text = "rocket -- Increase the player's character Y by 1 100 times, then explode them." command_3.TextColor3 = Color3.new(1, 1, 1) command_3.TextXAlignment = Enum.TextXAlignment.Left command_4.Name = "command" command_4.Parent = content_2 command_4.BackgroundColor3 = Color3.new(1, 1, 1) command_4.BackgroundTransparency = 1 command_4.Position = UDim2.new(0, 18, 0, 65) command_4.Font = Enum.Font.SourceSansLight command_4.FontSize = Enum.FontSize.Size14 command_4.Text = "fly -- Make the player sit, then get up rapidly, causing them to fly." command_4.TextColor3 = Color3.new(1, 1, 1) command_4.TextXAlignment = Enum.TextXAlignment.Left command_5.Name = "command" command_5.Parent = content_2 command_5.BackgroundColor3 = Color3.new(1, 1, 1) command_5.BackgroundTransparency = 1 command_5.Position = UDim2.new(0, 18, 0, 80) command_5.Font = Enum.Font.SourceSansLight command_5.FontSize = Enum.FontSize.Size14 command_5.Text = "unfly -- Stop making the player fly if they are." command_5.TextColor3 = Color3.new(1, 1, 1) command_5.TextXAlignment = Enum.TextXAlignment.Left command_6.Name = "command" command_6.Parent = content_2 command_6.BackgroundColor3 = Color3.new(1, 1, 1) command_6.BackgroundTransparency = 1 command_6.Position = UDim2.new(0, 18, 0, 95) command_6.Font = Enum.Font.SourceSansLight command_6.FontSize = Enum.FontSize.Size14 command_6.Text = "noclip -- Make it so the player will not collide with anything but the floor, also taking away their gravity." command_6.TextColor3 = Color3.new(1, 1, 1) command_6.TextXAlignment = Enum.TextXAlignment.Left command_7.Name = "command" command_7.Parent = content_2 command_7.BackgroundColor3 = Color3.new(1, 1, 1) command_7.BackgroundTransparency = 1 command_7.Position = UDim2.new(0, 18, 0, 110) command_7.Font = Enum.Font.SourceSansLight command_7.FontSize = Enum.FontSize.Size14 command_7.Text = "clip -- Give back the player's gravity and make it so the player can collide with stuff again." command_7.TextColor3 = Color3.new(1, 1, 1) command_7.TextXAlignment = Enum.TextXAlignment.Left command_8.Name = "command" command_8.Parent = content_2 command_8.BackgroundColor3 = Color3.new(1, 1, 1) command_8.BackgroundTransparency = 1 command_8.Position = UDim2.new(0, 18, 0, 125) command_8.Font = Enum.Font.SourceSansLight command_8.FontSize = Enum.FontSize.Size14 command_8.Text = "punish -- Put the player's character in lighting, causing their character to go poof. The player can reconnect to solve it." command_8.TextColor3 = Color3.new(1, 1, 1) command_8.TextXAlignment = Enum.TextXAlignment.Left command_9.Name = "command" command_9.Parent = content_2 command_9.BackgroundColor3 = Color3.new(1, 1, 1) command_9.BackgroundTransparency = 1 command_9.Position = UDim2.new(0, 18, 0, 140) command_9.Font = Enum.Font.SourceSansLight command_9.FontSize = Enum.FontSize.Size14 command_9.Text = "unpunish -- Put the player's character back into where it belongs, causing the player to be able to do stuff normally again." command_9.TextColor3 = Color3.new(1, 1, 1) command_9.TextXAlignment = Enum.TextXAlignment.Left command_10.Name = "command" command_10.Parent = content_2 command_10.BackgroundColor3 = Color3.new(1, 1, 1) command_10.BackgroundTransparency = 1 command_10.Position = UDim2.new(0, 18, 0, 155) command_10.Font = Enum.Font.SourceSansLight command_10.FontSize = Enum.FontSize.Size14 command_10.Text = "bird -- Make the player's character an angry bird, then the angry birds theme song will loop play until the player respawns." command_10.TextColor3 = Color3.new(1, 1, 1) command_10.TextXAlignment = Enum.TextXAlignment.Left command_11.Name = "command" command_11.Parent = content_2 command_11.BackgroundColor3 = Color3.new(1, 1, 1) command_11.BackgroundTransparency = 1 command_11.Position = UDim2.new(0, 18, 0, 170) command_11.Font = Enum.Font.SourceSansLight command_11.FontSize = Enum.FontSize.Size14 command_11.Text = "thomas -- Credit to KrystalTeam for the thomas script; makes the player thomas the dank engine." command_11.TextColor3 = Color3.new(1, 1, 1) command_11.TextXAlignment = Enum.TextXAlignment.Left command_12.Name = "command" command_12.Parent = content_2 command_12.BackgroundColor3 = Color3.new(1, 1, 1) command_12.BackgroundTransparency = 1 command_12.Position = UDim2.new(0, 18, 0, 185) command_12.Font = Enum.Font.SourceSansLight command_12.FontSize = Enum.FontSize.Size14 command_12.Text = "un666 -- Remove the 666 cancer. (Fuck off, satan.)" command_12.TextColor3 = Color3.new(1, 1, 1) command_12.TextXAlignment = Enum.TextXAlignment.Left command_13.Name = "command" command_13.Parent = content_2 command_13.BackgroundColor3 = Color3.new(1, 1, 1) command_13.BackgroundTransparency = 1 command_13.Position = UDim2.new(0, 18, 0, 200) command_13.Font = Enum.Font.SourceSansLight command_13.FontSize = Enum.FontSize.Size14 command_13.Text = "keemstar -- Credit to KrystalTeam for the keemstar script; makes the player a gnome that keemstar apparently owns." command_13.TextColor3 = Color3.new(1, 1, 1) command_13.TextXAlignment = Enum.TextXAlignment.Left command_14.Name = "command" command_14.Parent = content_2 command_14.BackgroundColor3 = Color3.new(1, 1, 1) command_14.BackgroundTransparency = 1 command_14.Position = UDim2.new(0, 18, 0, 215) command_14.Font = Enum.Font.SourceSansLight command_14.FontSize = Enum.FontSize.Size14 command_14.Text = "music -- Plays music with the id ." command_14.TextColor3 = Color3.new(1, 1, 1) command_14.TextXAlignment = Enum.TextXAlignment.Left command_15.Name = "command" command_15.Parent = content_2 command_15.BackgroundColor3 = Color3.new(1, 1, 1) command_15.BackgroundTransparency = 1 command_15.Position = UDim2.new(0, 18, 0, 230) command_15.Font = Enum.Font.SourceSansLight command_15.FontSize = Enum.FontSize.Size14 command_15.Text = "rhumanoid -- Get rid of the player's humanoid." command_15.TextColor3 = Color3.new(1, 1, 1) command_15.TextXAlignment = Enum.TextXAlignment.Left command_16.Name = "command" command_16.Parent = content_2 command_16.BackgroundColor3 = Color3.new(1, 1, 1) command_16.BackgroundTransparency = 1 command_16.Position = UDim2.new(0, 18, 0, 245) command_16.Font = Enum.Font.SourceSansLight command_16.FontSize = Enum.FontSize.Size14 command_16.Text = "humanoid -- Give back the player's humanoid." command_16.TextColor3 = Color3.new(1, 1, 1) command_16.TextXAlignment = Enum.TextXAlignment.Left command_17.Name = "command" command_17.Parent = content_2 command_17.BackgroundColor3 = Color3.new(1, 1, 1) command_17.BackgroundTransparency = 1 command_17.Position = UDim2.new(0, 18, 0, 260) command_17.Font = Enum.Font.SourceSansLight command_17.FontSize = Enum.FontSize.Size14 command_17.Text = "fling -- Make the player fly away." command_17.TextColor3 = Color3.new(1, 1, 1) command_17.TextXAlignment = Enum.TextXAlignment.Left command_18.Name = "command" command_18.Parent = content_2 command_18.BackgroundColor3 = Color3.new(1, 1, 1) command_18.BackgroundTransparency = 1 command_18.Position = UDim2.new(0, 18, 0, 275) command_18.Font = Enum.Font.SourceSansLight command_18.FontSize = Enum.FontSize.Size14 command_18.Text = "kick -- Force the player to fuck outta here." command_18.TextColor3 = Color3.new(1, 1, 1) command_18.TextXAlignment = Enum.TextXAlignment.Left command_19.Name = "command" command_19.Parent = content_2 command_19.BackgroundColor3 = Color3.new(1, 1, 1) command_19.BackgroundTransparency = 1 command_19.Position = UDim2.new(0, 18, 0, 290) command_19.Font = Enum.Font.SourceSansLight command_19.FontSize = Enum.FontSize.Size14 command_19.Text = "god -- Set the player's health to infinity." command_19.TextColor3 = Color3.new(1, 1, 1) command_19.TextXAlignment = Enum.TextXAlignment.Left command_20.Name = "command" command_20.Parent = content_2 command_20.BackgroundColor3 = Color3.new(1, 1, 1) command_20.BackgroundTransparency = 1 command_20.Position = UDim2.new(0, 18, 0, 305) command_20.Font = Enum.Font.SourceSansLight command_20.FontSize = Enum.FontSize.Size14 command_20.Text = "ungod -- Set the player's health back to 100." command_20.TextColor3 = Color3.new(1, 1, 1) command_20.TextXAlignment = Enum.TextXAlignment.Left command_21.Name = "command" command_21.Parent = content_2 command_21.BackgroundColor3 = Color3.new(1, 1, 1) command_21.BackgroundTransparency = 1 command_21.Position = UDim2.new(0, 18, 0, 320) command_21.Font = Enum.Font.SourceSansLight command_21.FontSize = Enum.FontSize.Size14 command_21.Text = "age -- Tells you the player's account age in hours." command_21.TextColor3 = Color3.new(1, 1, 1) command_21.TextXAlignment = Enum.TextXAlignment.Left command_22.Name = "command" command_22.Parent = content_2 command_22.BackgroundColor3 = Color3.new(1, 1, 1) command_22.BackgroundTransparency = 1 command_22.Position = UDim2.new(0, 18, 0, 335) command_22.Font = Enum.Font.SourceSansLight command_22.FontSize = Enum.FontSize.Size14 command_22.Text = "rape -- Fuck the player (basically rape)." command_22.TextColor3 = Color3.new(1, 1, 1) command_22.TextXAlignment = Enum.TextXAlignment.Left command_23.Name = "command" command_23.Parent = content_2 command_23.BackgroundColor3 = Color3.new(1, 1, 1) command_23.BackgroundTransparency = 1 command_23.Position = UDim2.new(0, 18, 0, 350) command_23.Font = Enum.Font.SourceSansLight command_23.FontSize = Enum.FontSize.Size14 command_23.Text = "smd -- Force the player to suck your dick." command_23.TextColor3 = Color3.new(1, 1, 1) command_23.TextXAlignment = Enum.TextXAlignment.Left command_24.Name = "command" command_24.Parent = content_2 command_24.BackgroundColor3 = Color3.new(1, 1, 1) command_24.BackgroundTransparency = 1 command_24.Position = UDim2.new(0, 18, 0, 365) command_24.Font = Enum.Font.SourceSansLight command_24.FontSize = Enum.FontSize.Size14 command_24.Text = "sd -- Suck the player's dick (technically fake hacker)." command_24.TextColor3 = Color3.new(1, 1, 1) command_24.TextXAlignment = Enum.TextXAlignment.Left command_25.Name = "command" command_25.Parent = content_2 command_25.BackgroundColor3 = Color3.new(1, 1, 1) command_25.BackgroundTransparency = 1 command_25.Position = UDim2.new(0, 18, 0, 380) command_25.Font = Enum.Font.SourceSansLight command_25.FontSize = Enum.FontSize.Size14 command_25.Text = "ban -- Force the player to get out until further notice." command_25.TextColor3 = Color3.new(1, 1, 1) command_25.TextXAlignment = Enum.TextXAlignment.Left command_26.Name = "command" command_26.Parent = content_2 command_26.BackgroundColor3 = Color3.new(1, 1, 1) command_26.BackgroundTransparency = 1 command_26.Position = UDim2.new(0, 18, 0, 395) command_26.Font = Enum.Font.SourceSansLight command_26.FontSize = Enum.FontSize.Size14 command_26.Text = "unban -- Let the player in again." command_26.TextColor3 = Color3.new(1, 1, 1) command_26.TextXAlignment = Enum.TextXAlignment.Left command_27.Name = "command" command_27.Parent = content_2 command_27.BackgroundColor3 = Color3.new(1, 1, 1) command_27.BackgroundTransparency = 1 command_27.Position = UDim2.new(0, 18, 0, 410) command_27.Font = Enum.Font.SourceSansLight command_27.FontSize = Enum.FontSize.Size14 command_27.Text = "stopmusic -- Stop the current music playing." command_27.TextColor3 = Color3.new(1, 1, 1) command_27.TextXAlignment = Enum.TextXAlignment.Left command_28.Name = "command" command_28.Parent = content_2 command_28.BackgroundColor3 = Color3.new(1, 1, 1) command_28.BackgroundTransparency = 1 command_28.Position = UDim2.new(0, 18, 0, 425) command_28.Font = Enum.Font.SourceSansLight command_28.FontSize = Enum.FontSize.Size14 command_28.Text = "earrape -- Rip headphone users (effect for music)" command_28.TextColor3 = Color3.new(1, 1, 1) command_28.TextXAlignment = Enum.TextXAlignment.Left command_29.Name = "command" command_29.Parent = content_2 command_29.BackgroundColor3 = Color3.new(1, 1, 1) command_29.BackgroundTransparency = 1 command_29.Position = UDim2.new(0, 18, 0, 440) command_29.Font = Enum.Font.SourceSansLight command_29.FontSize = Enum.FontSize.Size14 command_29.Text = "cringe -- What the fuck is this shit? (effect for music)" command_29.TextColor3 = Color3.new(1, 1, 1) command_29.TextXAlignment = Enum.TextXAlignment.Left command_30.Name = "command" command_30.Parent = content_2 command_30.BackgroundColor3 = Color3.new(1, 1, 1) command_30.BackgroundTransparency = 1 command_30.Position = UDim2.new(0, 18, 0, 455) command_30.Font = Enum.Font.SourceSansLight command_30.FontSize = Enum.FontSize.Size14 command_30.Text = "normal -- Removes all music effects and changes the pitch back to 1." command_30.TextColor3 = Color3.new(1, 1, 1) command_30.TextXAlignment = Enum.TextXAlignment.Left command_31.Name = "command" command_31.Parent = content_2 command_31.BackgroundColor3 = Color3.new(1, 1, 1) command_31.BackgroundTransparency = 1 command_31.Position = UDim2.new(0, 18, 0, 470) command_31.Font = Enum.Font.SourceSansLight command_31.FontSize = Enum.FontSize.Size14 command_31.Text = "fuck -- What the fuck did I just witness (all music effects + pitch will be 666)" command_31.TextColor3 = Color3.new(1, 1, 1) command_31.TextXAlignment = Enum.TextXAlignment.Left command_32.Name = "command" command_32.Parent = content_2 command_32.BackgroundColor3 = Color3.new(1, 1, 1) command_32.BackgroundTransparency = 1 command_32.Position = UDim2.new(0, 18, 0, 485) command_32.Font = Enum.Font.SourceSansLight command_32.FontSize = Enum.FontSize.Size14 command_32.Text = "fuckmusic -- Plays music with the id , along with adding every music effect and setting the pitch to 666." command_32.TextColor3 = Color3.new(1, 1, 1) command_32.TextXAlignment = Enum.TextXAlignment.Left command_33.Name = "command" command_33.Parent = content_2 command_33.BackgroundColor3 = Color3.new(1, 1, 1) command_33.BackgroundTransparency = 1 command_33.Position = UDim2.new(0, 18, 0, 500) command_33.Font = Enum.Font.SourceSansLight command_33.FontSize = Enum.FontSize.Size14 command_33.Text = "cringemusic -- Plays music with the id , along with the effect 'cringe'." command_33.TextColor3 = Color3.new(1, 1, 1) command_33.TextXAlignment = Enum.TextXAlignment.Left command_34.Name = "command" command_34.Parent = content_2 command_34.BackgroundColor3 = Color3.new(1, 1, 1) command_34.BackgroundTransparency = 1 command_34.Position = UDim2.new(0, 18, 0, 515) command_34.Font = Enum.Font.SourceSansLight command_34.FontSize = Enum.FontSize.Size14 command_34.Text = "earrapemusic -- Plays music with the id , along with the effect 'earrape'." command_34.TextColor3 = Color3.new(1, 1, 1) command_34.TextXAlignment = Enum.TextXAlignment.Left command_35.Name = "command" command_35.Parent = content_2 command_35.BackgroundColor3 = Color3.new(1, 1, 1) command_35.BackgroundTransparency = 1 command_35.Position = UDim2.new(0, 18, 0, 530) command_35.Font = Enum.Font.SourceSansLight command_35.FontSize = Enum.FontSize.Size14 command_35.Text = "pitch -- Changes the pitch & speed of the music, you can even make the music sound like chipmunks." command_35.TextColor3 = Color3.new(1, 1, 1) command_35.TextXAlignment = Enum.TextXAlignment.Left command_36.Name = "command" command_36.Parent = content_2 command_36.BackgroundColor3 = Color3.new(1, 1, 1) command_36.BackgroundTransparency = 1 command_36.Position = UDim2.new(0, 18, 0, 545) command_36.Font = Enum.Font.SourceSansLight command_36.FontSize = Enum.FontSize.Size14 command_36.Text = "fire -- Set the player on fire (won't absorb health, silly)." command_36.TextColor3 = Color3.new(1, 1, 1) command_36.TextXAlignment = Enum.TextXAlignment.Left command_37.Name = "command" command_37.Parent = content_2 command_37.BackgroundColor3 = Color3.new(1, 1, 1) command_37.BackgroundTransparency = 1 command_37.Position = UDim2.new(0, 18, 0, 560) command_37.Font = Enum.Font.SourceSansLight command_37.FontSize = Enum.FontSize.Size14 command_37.Text = "unfire -- Extinguish the player (remove the player's fire)." command_37.TextColor3 = Color3.new(1, 1, 1) command_37.TextXAlignment = Enum.TextXAlignment.Left command_38.Name = "command" command_38.Parent = content_2 command_38.BackgroundColor3 = Color3.new(1, 1, 1) command_38.BackgroundTransparency = 1 command_38.Position = UDim2.new(0, 18, 0, 575) command_38.Font = Enum.Font.SourceSansLight command_38.FontSize = Enum.FontSize.Size14 command_38.Text = "ff -- Give the player a forcefield, making them immune to explosions. Sadly they're vulnerable to dying from rocket." command_38.TextColor3 = Color3.new(1, 1, 1) command_38.TextXAlignment = Enum.TextXAlignment.Left command_39.Name = "command" command_39.Parent = content_2 command_39.BackgroundColor3 = Color3.new(1, 1, 1) command_39.BackgroundTransparency = 1 command_39.Position = UDim2.new(0, 18, 0, 590) command_39.Font = Enum.Font.SourceSansLight command_39.FontSize = Enum.FontSize.Size14 command_39.Text = "unff -- Take the player's forcefield, leaving them vulnerable to explosions." command_39.TextColor3 = Color3.new(1, 1, 1) command_39.TextXAlignment = Enum.TextXAlignment.Left command_40.Name = "command" command_40.Parent = content_2 command_40.BackgroundColor3 = Color3.new(1, 1, 1) command_40.BackgroundTransparency = 1 command_40.Position = UDim2.new(0, 18, 0, 605) command_40.Font = Enum.Font.SourceSansLight command_40.FontSize = Enum.FontSize.Size14 command_40.Text = "sp -- Give the player sparkles (Ooo, shiny)." command_40.TextColor3 = Color3.new(1, 1, 1) command_40.TextXAlignment = Enum.TextXAlignment.Left command_41.Name = "command" command_41.Parent = content_2 command_41.BackgroundColor3 = Color3.new(1, 1, 1) command_41.BackgroundTransparency = 1 command_41.Position = UDim2.new(0, 18, 0, 620) command_41.Font = Enum.Font.SourceSansLight command_41.FontSize = Enum.FontSize.Size14 command_41.Text = "unsp -- Take the player's sparkles." command_41.TextColor3 = Color3.new(1, 1, 1) command_41.TextXAlignment = Enum.TextXAlignment.Left toggle_gui.Name = "toggle_gui" toggle_gui.Parent = Memestar toggle_gui.BackgroundColor3 = Color3.new(1, 1, 1) toggle_gui.Position = UDim2.new(0, 0, 0.449999988, 0) toggle_gui.Size = UDim2.new(0, 10, 0, 70) toggle_gui.Font = Enum.Font.SourceSansLight toggle_gui.FontSize = Enum.FontSize.Size14 toggle_gui.Text = "Show" toggle_gui.TextWrapped = true -- Script stuff local showing = false; function switch_category_1() cmds_category.Value = "console"; end function switch_category_2() cmds_category.Value = "commands"; end console_category.MouseButton1Click:connect(switch_category_1) commands_category.MouseButton1Click:connect(switch_category_2) local showing = false; function toggle_gui_1() if showing == false then showing = true elseif showing == true then showing = false end end toggle_gui.MouseButton1Click:connect(toggle_gui_1) spawn(function() while wait() do if showing == false then toggle_gui.Text = "Show"; elseif showing == true then toggle_gui.Text = "H i de"; end if showing == false then gui.Visible = false; elseif showing == true then gui.Visible = true; end if cmds_category.Value == "console" then console.Visible = true; else console.Visible = false; end if cmds_category.Value == "commands" then commands.Visible = true; else commands.Visible = false; end end end) local _PLAYERS = game:GetService("Players") local _CORE = game:GetService("CoreGui") local _LIGHTING = game:GetService("Lighting") local SPEAKER = game.Players.LocalPlayer.Name local NOCLIP = {} local FLY = {} local KICKS = {} local BANS = {} local CA1 = "https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=" local CA2 = "&placeId=0" local NOTIFY_1 = false local NOTIFY_2 = false local GUIS local HUMANOIDS local OTHER local function fuckouttahere(P) spawn(function() for i = 1,5 do if P.Character and P.Character:FindFirstChild("HumanoidRootPart") and P.Character:FindFirstChild("Torso") then P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000) local SP = Instance.new("SkateboardPlatform", P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1 spawn(function() repeat wait() if P.Character and P.Character:FindFirstChild("HumanoidRootPart") then SP.Position = P.Character.HumanoidRootPart.Position end until not _PLAYERS:FindFirstChild(P.Name) end) P.Character.Torso.Anchored = true end end end) end local function GET_PLAYER(pn) local found = {} local name = pn:lower() if name == "all" then for i, v in pairs(game.Players:GetPlayers()) do table.insert(found, v.Name) end elseif name == "others" then for i, v in pairs(game.Players:GetPlayers()) do if v.Name ~= SPEAKER then table.insert(found, v.Name) end end elseif name == "me" then table.insert(found, game.Players.LocalPlayer.Name) else for i, v in pairs(game.Players:GetPlayers()) do if name:find(pn) then table.insert(found, v.Name) end end end return found; end local function NOSATAN() function fuckoff(o) for i,v in pairs(o:children())do if v:IsA("BillboardGui") and v.TextLabel.Text == "666 666 666 666 666 666" or v:IsA("PointLight") and v.Range == 15 or v:IsA("Fire") or v:IsA("SelectionBox") or v:IsA("ColorCorrectionEffect")or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("Sound") and v.SoundId == "rbxassetid://152840862" then v:Destroy() end fuckoff(v) end end pcall(fuckoff,game) print"Fuck off, hacker. -Keemstar" local function Color4(r, g, b) return Color3.new((((r + 1) / 256) - (1 / 256)), (((g + 1) / 256) - (1 / 256)),(((b + 1) / 256) - (1 / 256))) end local l = game:GetService("Lighting") l.Archivable = true l.Ambient = Color4(255, 255, 255) l.ColorShift_Bottom = Color4(0, 0, 0) l.ColorShift_Top = Color4(0, 0, 0) l.Brightness = 0 l.FogColor = Color4(192, 192, 192) l.FogEnd = 9999999999 l.FogStart = 0 l.GeographicLatitude = 41.73 l.GlobalShadows = true l.OutdoorAmbient = Color4(128,128,128) l.TimeOfDay = 12 end local function THOMAS(plr) local p = game.Players[plr].Character local thomas = nil -- R6 Check if p:FindFirstChild("Torso") then if p.Torso:IsA("Part") then thomas = p.Torso end end -- R15 Check if p:FindFirstChild("UpperTorso") then if p.UpperTorso:IsA("MeshPart") then thomas = p.UpperTorso end end local weld = Instance.new("Weld",thomas) weld.Part0 = thomas local train = Instance.new("Part",thomas) train.Anchored = true train.CanCollide = false train.Size = Vector3.new(3,2,6) train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = train weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) train.Anchored = false local TrainMesh = Instance.new("SpecialMesh",train) TrainMesh.MeshType = Enum.MeshType.FileMesh TrainMesh.Scale = Vector3.new(0.020,0.020,0.015) TrainMesh.MeshId = "rbxassetid://431017802" TrainMesh.TextureId = "rbxassetid://431017809" local weld2 = Instance.new("Weld",thomas) weld2.Part0 = thomas local Smoke = Instance.new("Part",thomas) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(1,1,1) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) Smoke.Anchored = false Smoke.Transparency = 1; local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 50; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://133619974" local Light = Instance.new("SpotLight",train) Light.Angle = 45; Light.Brightness = 100; Light.Face = Enum.NormalId.Back; Light.Range = 30; p.Humanoid.WalkSpeed = 60; for i,v in pairs(p:GetChildren()) do if v:IsA("Part") or v:IsA("MeshPart") then v.Transparency = 1; elseif v:IsA("Accessory") then v:Destroy() elseif v:IsA("Model") then v:Destroy() elseif v.Name == "Animate" then v:Destroy() end end if p:FindFirstChild("Head") then for i,v in pairs(p.Head:GetChildren()) do if v:IsA("Decal") then v.Transparency = 1; end end end local function SFX(id) local s=Instance.new("Sound",thomas); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end train.Touched:connect(function(p) if p.Parent then if p.Parent:IsA("Model") then if game.Players:FindFirstChild(p.Parent.Name) then if p.Parent.Name ~= game.Players.LocalPlayer.Name then game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() local Whistle = SFX(475073913) Whistle:Play() end end end end end) local Music = SFX(190819252) Music.Looped = true; wait(1) Music:Play(); end local function KEEMSTAR(plr) local p2 = game.Players[plr].Character local keemstar = nil -- R6 Check if p2:FindFirstChild("Torso") then if p2.Torso:IsA("Part") then keemstar = p2.Torso end end -- R15 Check if p2:FindFirstChild("UpperTorso") then if p2.UpperTorso:IsA("MeshPart") then keemstar = p2.UpperTorso end end local weld = Instance.new("Weld",keemstar) weld.Part0 = keemstar local Harambe = Instance.new("Part",keemstar) Harambe.Anchored = true Harambe.CanCollide = false Harambe.Size = Vector3.new(3,2,6) Harambe.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = Harambe weld.C1 = CFrame.new(0,-2,0) * CFrame.Angles(0,math.rad(270),0) Harambe.Anchored = false local HarambeMesh = Instance.new("SpecialMesh",Harambe) HarambeMesh.MeshType = Enum.MeshType.FileMesh HarambeMesh.Scale = Vector3.new(1,1,1) HarambeMesh.MeshId = "rbxassetid://471652548" HarambeMesh.TextureId = "rbxassetid://471652580" local weld2 = Instance.new("Weld",keemstar) weld2.Part0 = keemstar local Smoke = Instance.new("Part",keemstar) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(0.2,1.8,0.2) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-3,0) * CFrame.Angles(math.rad(270),0,0) Smoke.Anchored = false Smoke.Transparency = 1; local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 666; Particle.Speed = NumberRange.new(5,10); Particle.Lifetime = NumberRange.new(0.5,1); local A = {NumberSequenceKeypoint.new(0, 0, 0),NumberSequenceKeypoint.new(1, 1, 0)} local B = {NumberSequenceKeypoint.new(0, 1, 0),NumberSequenceKeypoint.new(1, 0, 0)} Particle.Transparency = NumberSequence.new(A); Particle.Size = NumberSequence.new(A); Particle.Color = ColorSequence.new(Color3.new(85/255,1,0),Color3.new(85/255,1,0)) Particle.Rotation = NumberRange.new(-360, 360) Particle.VelocitySpread = 10; Particle.Texture = "rbxassetid://133619974" p2.Humanoid.WalkSpeed = 50; for i,v in pairs(p2:GetChildren()) do if v:IsA("Part") or v:IsA("MeshPart") then v.Transparency = 1; elseif v:IsA("Accessory") then v:Destroy() elseif v:IsA("Model") then v:Destroy() elseif v.Name == "Animate" then v:Destroy() end end if p2:FindFirstChild("Head") then for i,v in pairs(p2.Head:GetChildren()) do if v:IsA("Decal") then v.Transparency = 1; end end end local function SFX(id) local s=Instance.new("Sound",keemstar); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end Harambe.Touched:connect(function(p) if p.Parent then if p.Parent:IsA("Model") then if game.Players:FindFirstChild(p.Parent.Name) then if p.Parent.Name ~= game.Players.LocalPlayer.Name then game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() local Fart = SFX(131314452) Fart:Play() end end end end end) local Music = SFX(433992205) Music.Looped = true; wait(1) Music:Play(); end local function BIRD(plr) pcall(function() local char = game.Players[plr].Character local charpos = nil for a,b in pairs(char:GetChildren()) do if b:IsA("Part") or b:IsA("MeshPart") then b.BrickColor = BrickColor.Red() else if b:IsA("Humanoid") or b:IsA("Script") or b:IsA("LocalScript") then else b:Destroy() end end end -- Now for the hat! local hat = Instance.new("Accessory", char) hat.Name = "BirdHat" local handle = Instance.new("Part", hat) handle.Size = Vector3.new(1.8, 2, 1.2) handle.Name = "Handle" local attachment = Instance.new("Attachment", handle) attachment.Name = "HatAttachment" attachment.Axis = Vector3.new(1, 0, 0) attachment.Position = Vector3.new(0, -0.100, -0.025) local weld = Instance.new("Weld", handle) weld.Name = "AccessoryWeld" weld.Part0 = handle weld.Part1 = char.Head local mesh = Instance.new("SpecialMesh", handle) mesh.MeshType = "FileMesh" mesh.Scale = Vector3.new(1, 1, 1.05) mesh.Offset = Vector3.new(0, 0.3, 0) mesh.MeshId = "http://www.roblox.com/asset/?id=413653388" mesh.TextureId = "http://www.roblox.com/asset/?id=413651527" char:MoveTo(char.HumanoidRootPart.Position + Vector3.new(0, 1.6, 0)) -- Music? Yay! local birdymoosic = Instance.new("Sound", handle) birdymoosic.Looped = true birdymoosic.SoundId = "rbxassetid://142368124" birdymoosic.Name = "ThemeSong" birdymoosic:Play() local birdbirdbird = Instance.new("Sound", handle) birdbirdbird.SoundId = "rbxassetid://157180214" birdbirdbird.Name = "bird bird bird" birdbirdbird:Play() wait(2.403) birdbirdbird:Destroy() repeat wait() if char.Parent == game.Lighting then mesh.Offset = Vector3.new(0, -0.4, -0.1) end until char.Humanoid.Health == 0 end) end local function FIND_IN_TABLE(TABLE, NAME) for i,v in pairs(TABLE) do if v == NAME then return true end end return false end local function GET_IN_TABLE(TABLE, NAME) for i = 1, #TABLE do if TABLE[i] == NAME then return i end end return false end _PLAYERS.PlayerRemoving:connect(function(P) if FIND_IN_TABLE(BANS, P) then for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end NOTIFY(SPEAKER, "Banned " .. P.Name) return elseif FIND_IN_TABLE(KICKS, P) then for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end NOTIFY(SPEAKER, "Kicked " .. P.Name) end end) function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end function LOAD_DATA() local NEW = LoadLibrary("RbxUtility").Create local DATA = Instance.new("Folder") local SI = "rbxasset://textures/blackBkg_square.png" GUIS = Instance.new("Folder", DATA) HUMANOIDS = Instance.new("Folder", DATA) OTHER = Instance.new("Folder", DATA) local NOTIFY_H = Instance.new("ScreenGui", GUIS) NOTIFY_H.Name = "notify" local N = Instance.new("Frame", NOTIFY_H) N.Name = "notify" N.BackgroundColor3 = C3(0, 0, 0) N.BackgroundTransparency = 0.5 N.BorderSizePixel = 0 N.Position = UDim2.new(0, -225, 0.6, 0) N.Size = UDim2.new(0, 225, 0, 30) local BAR = Instance.new("Frame", N) BAR.Name = "" BAR.BackgroundColor3 = C3(255, 255, 255) BAR.BackgroundTransparency = 0.5 BAR.BorderSizePixel = 0 BAR.Position = UDim2.new(0, 0, 1, 0) BAR.Size = UDim2.new(1, 0, 0, 5) local TEXT = Instance.new("TextLabel", N) TEXT.Name = "text" TEXT.BackgroundTransparency = 1 TEXT.BorderSizePixel = 0 TEXT.Size = UDim2.new(1, 0, 1, 0) TEXT.Font = "SourceSansLight" TEXT.TextColor3 = C3(255, 255, 255) TEXT.TextSize = 18 TEXT.TextScaled = true TEXT.TextXAlignment = "Left" end function NOTIFY(P, M) ptn = game.Players[P] spawn(function() repeat wait() until not NOTIFY_1 local NOTIFY = GUIS.notify:Clone() NOTIFY.Parent = ptn.PlayerGui if NOTIFY then NOTIFY.notify[""].BackgroundColor3 = C3(255, 0, 0) NOTIFY.notify.text.Text = " " .. M NOTIFY.notify.text.TextScaled = true NOTIFY.notify.text.TextWrapped = false repeat wait() until not NOTIFY_1 NOTIFY_1 = true wait(0.5) NOTIFY.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), "InOut", "Quad", 0.4, false) wait(0.5) wait(0.5) repeat wait() until not NOTIFY_2 NOTIFY_1 = false NOTIFY.notify:TweenPosition(UDim2.new(0, 0, 0.6, 40), "InOut", "Quad", 0.4, false) wait(0.5) wait(0.5) NOTIFY_2 = true wait(2.5) NOTIFY.notify:TweenPosition(UDim2.new(0, -225, 0.6, 40), "InOut", "Quad", 0.4, false) wait(0.5) end wait(1) NOTIFY:destroy() NOTIFY_2 = false end) end LOAD_DATA() game:GetService("RunService").Stepped:connect(function() for i,v in pairs(_PLAYERS:GetPlayers()) do wait() if FIND_IN_TABLE(NOCLIP, v.Name) then if v.Character:FindFirstChild("Humanoid") then v.Character.Humanoid:ChangeState(11) end end if FIND_IN_TABLE(FLY, v.Name) then if v.Character:FindFirstChild("Humanoid") then v.Character.Humanoid:ChangeState(13) wait() v.Character.Humanoid:ChangeState(2) end end if FIND_IN_TABLE(KICKS, v.Name) then fuckouttahere(v) end if FIND_IN_TABLE(BANS, v.Name) then fuckouttahere(v) end end end) function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F) local funcw = Instance.new("Weld") funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1 if (zCoco) then funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F) else funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F) end return funcw end local function rape(pn) spawn(function() local P11 = _PLAYERS.LocalPlayer.Character local V11 = _PLAYERS[pn].Character local P1 local V1 local la, ra, ll, rl -- R6 Check if V11:FindFirstChild("Torso") or V11:FindFirstChild(rl) then P1 = P11.Torso V1 = V11.Torso la = la ra = ra ll = ll rl = rl end -- R15 Check if V11:FindFirstChild("UpperTorso") or V11:FindFirstChild("RightUpperLeg") then P1 = P11.UpperTorso V1 = V11.UpperTorso la = "LeftLowerArm" ra = "RightLowerArm" ll = "LeftUpperLeg" rl = "RightUpperLeg" end V1.Parent.Humanoid.PlatformStand = true local LA1 = Instance.new("Weld", P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent[la] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = "Left Shoulder" local RS1 = Instance.new("Weld", P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent[ra] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = "Right Shoulder" local LS2 = Instance.new("Weld", V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent[la] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = "Left Shoulder" local RS2 = Instance.new("Weld", V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent[ra] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = "Right Shoulder" local LH2 = Instance.new("Weld", V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent[ll] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = "Left Hip" local RH2 = Instance.new("Weld", V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent[rl] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = "Right Hip" local D = Instance.new("Part", P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new("Pastel brown") D.Shape = "Ball" D.Size = Vector3.new(1, 1, 1) local DM1 = Instance.new("SpecialMesh", D) DM1.MeshType = "Sphere" DM1.Scale = Vector3.new(0.4, 0.4, 0.4) fWeld("weld", P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0) local D2 = D:Clone() D2.Parent = P1 fWeld("weld", P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0) local C = Instance.new("Part", P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new("Pastel brown") C.Size = Vector3.new(0.4, 1.3, 0.4) fWeld("weld", P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0) local C2 = D:Clone() C2.BrickColor = BrickColor.new("Pink") C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1 fWeld("weld", C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0) local CM = Instance.new("CylinderMesh", C) local BL = Instance.new("Part", V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new("Pastel brown") BL.Shape = "Ball" BL.Size = Vector3.new(1, 1, 1) local DM2 = Instance.new("SpecialMesh", BL) DM2.MeshType = "Sphere" DM2.Scale = Vector3.new(1.2, 1.2, 1.2) fWeld("weld", V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0) local BR = Instance.new("Part", V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new("Pastel brown") BR.Shape = "Ball" BR.Size = Vector3.new(1, 1, 1) local DM3 = Instance.new("SpecialMesh", BR) DM3.MeshType = "Sphere" DM3.Scale = Vector3.new(1.2, 1.2, 1.2) fWeld("weld", V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0) local BLN = Instance.new("Part", V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new("Pink") BLN.Shape = "Ball" BLN.Size = Vector3.new(1, 1, 1) local DM4 = Instance.new("SpecialMesh", BLN) DM4.MeshType = "Sphere" DM4.Scale = Vector3.new(0.2, 0.2, 0.2) fWeld("weld", V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0) local BRN = Instance.new("Part", V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new("Pink") BRN.Shape = "Ball" BRN.Size = Vector3.new(1, 1, 1) local DM5 = Instance.new("SpecialMesh", BRN) DM5.MeshType = "Sphere" DM5.Scale = Vector3.new(0.2, 0.2, 0.2) fWeld("weld", V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0) LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0) LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0) LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0) if P1:FindFirstChild("weldx") then P1.weldx:destroy() end WE = fWeld("weldx", P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) end) spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end) end local function bj(plr1, plr2) local n2 = _PLAYERS[plr2] local n1 = _PLAYERS[plr1] spawn(function() local t11 = n1.Character local t22 = n2.Character local t1, t2, la, ra, ll, rl if t22:FindFirstChild("Torso") or t22:FindFirstChild("Right Leg") then --R6 Check t1 = t11.Torso t2 = t22.Torso la = "Left Arm" ra = "Right Arm" ll = "Left Leg" rl = "Right Leg" elseif t22:FindFirstChild("UpperTorso") or t22:FindFirstChild("RightUpperLeg") then --R15 Check t1 = t11.UpperTorso t2 = t22.UpperTorso la = "LeftLowerArm" ra = "RightLowerArm" ll = "LeftUpperLeg" rl = "RightUpperLeg" end -- t2.Parent.Humanoid.PlatformStand = true ls1 = Instance.new("Weld") ls1.Parent = t1 ls1.Part0 = t1 ls1.Part1 = t1.Parent[la] ls1.C0 = CFrame.new(-1.5,0,0) ls1.Name = "Left Shoulder" rs1 = Instance.new("Weld") rs1.Parent = t1 rs1.Part0 = t1 rs1.Part1 = t1.Parent[ra] rs1.C0 = CFrame.new(1.5,0,0) rs1.Name = "Right Shoulder" ls2 = Instance.new("Weld") ls2.Parent = t2 ls2.Part0 = t2 ls2.Part1 = t2.Parent[la] ls2.C0 = CFrame.new(-1.5,0,0) ls2.Name = "Left Shoulder" rs2 = Instance.new("Weld") rs2.Parent = t2 rs2.Part0 = t2 rs2.Part1 = t2.Parent[ra] rs2.C0 = CFrame.new(1.5,0,0) rs2.Name = "Right Shoulder" local lh2 = Instance.new("Weld") lh2.Parent = t2 lh2.Part0 = t2 lh2.Part1 = t2.Parent[ll] lh2.C0 = CFrame.new(-0.5,-2,0) lh2.Name = "Left Hip" local rh2 = Instance.new("Weld") rh2.Parent = t2 rh2.Part0 = t2 rh2.Part1 = t2.Parent[rl] rh2.C0 = CFrame.new(0.5,-2,0) rh2.Name = "Right Hip" local d = Instance.new("Part") d.TopSurface = 0 d.BottomSurface = 0 d.CanCollide = false d.BrickColor = BrickColor.new("Medium stone grey") d.Shape = "Ball" d.Parent = t1 d.Size = Vector3.new(1,1,1) local dm = Instance.new("SpecialMesh") dm.MeshType = "Sphere" dm.Parent = d dm.Scale = Vector3.new(0.4,0.4,0.4) fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0) local d2 = d:Clone() d2.Parent = t1 fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0) local c = Instance.new("Part") c.TopSurface = 0 c.BottomSurface = 0 c.CanCollide = false c.BrickColor = BrickColor.new("Pastel brown") c.Parent = t1 c.formFactor = "Custom" c.Size = Vector3.new(0.4,1.3,0.4) local cm = Instance.new("CylinderMesh") cm.Parent = c local a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0) local c2 = d:Clone() c2.BrickColor = BrickColor.new("Medium stone grey") c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4) c2.Parent = t1 fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0) local bl = Instance.new("Part") bl.TopSurface = 0 bl.BottomSurface = 0 bl.CanCollide = false bl.BrickColor = BrickColor.new("Pastel brown") bl.Shape = "Ball" bl.Parent = t2 bl.Size = Vector3.new(1,1,1) local dm = Instance.new("SpecialMesh") dm.MeshType = "Sphere" dm.Parent = bl dm.Scale = Vector3.new(1.2,1.2,1.2) fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0) local br = Instance.new("Part") br.TopSurface = 0 br.BottomSurface = 0 br.CanCollide = false br.BrickColor = BrickColor.new("Pastel brown") br.Shape = "Ball" br.Parent = t2 br.Size = Vector3.new(1,1,1) local dm = Instance.new("SpecialMesh") dm.MeshType = "Sphere" dm.Parent = br dm.Scale = Vector3.new(1.2,1.2,1.2) fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0) local bln = Instance.new("Part") bln.TopSurface = 0 bln.BottomSurface = 0 bln.CanCollide = false bln.Shape = "Ball" bln.Parent = t2 bln.Size = Vector3.new(1,1,1) local dm = Instance.new("SpecialMesh") dm.MeshType = "Sphere" dm.Parent = bln dm.Scale = Vector3.new(0.2,0.2,0.2) fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0) local brn = Instance.new("Part") brn.TopSurface = 0 brn.BottomSurface = 0 brn.CanCollide = false brn.Shape = "Ball" brn.Parent = t2 brn.Size = Vector3.new(1,1,1) local dm = Instance.new("SpecialMesh") dm.MeshType = "Sphere" dm.Parent = brn dm.Scale = Vector3.new(0.2,0.2,0.2) fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0) lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0) rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0) ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.7,-0.2,0) rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.7,0.2,0) ls1.C1 = CFrame.new(-0.5,0.9,0.5) * CFrame.Angles(-1.2,.2,0) rs1.C1 = CFrame.new(0.5,0.9,0.5) * CFrame.Angles(-1.2,-.2,0) if t1:findFirstChild("weldx") ~= nil then t1.weldx:Remove() end we = fWeld("weldx", t1, t1, t2, true, 0, -1.8, -2.47, math.rad(-130), 0, 172.79) end) coroutine.resume(coroutine.create(function() while wait() do for i = 1,6 do we.C1 = we.C1 * CFrame.new(0.0,0.05,-0.05) ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0) rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0) ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0) rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0) wait() end for i = 1,6 do we.C1 = we.C1 * CFrame.new(0.0,-0.05,0.05) ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0) rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0) ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0) rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0) wait() end end end)) end local function GIVE(target, thing) local t = game.Players[target] local tchar = t.Character local fire, sparkles, forcefield local t_torso -- It's nil because we have to check whether or not the game is R6 or R15. if tchar:FindFirstChild("Torso") and tchar.Torso:IsA('Part') then --R6 Check t_torso = tchar.Torso elseif tchar:FindFirstChild("UpperTorso") and tchar.UpperTorso:IsA('MeshPart') then --R15 Check t_torso = tchar.UpperTorso end if thing == 'Fire' then fire = Instance.new('Fire', t_torso) elseif thing == 'Sparkles' then sparkles = Instance.new('Sparkles', t_torso) elseif thing == 'Forcefield' then forcefield = Instance.new('ForceField', tchar) end end local function REVOKE(target, thing) local t = game.Players[target] local tchar = t.Character local t_torso -- It's nil because we have to check whether or not the game is R6 or R15. if tchar:FindFirstChild("Torso") and tchar.Torso:IsA('Part') then --R6 Check t_torso = tchar.Torso elseif tchar:FindFirstChild("UpperTorso") and tchar.UpperTorso:IsA('MeshPart') then --R15 Check t_torso = tchar.UpperTorso end if thing == 'Fire' then for i,v in pairs(t_torso:GetChildren()) do if v:IsA("Fire") then v:Destroy() end end elseif thing == 'Sparkles' then for i,v in pairs(t_torso:GetChildren()) do if v:IsA("Sparkles") then v:Destroy() end end elseif thing == 'Forcefield' then for i,v in pairs(tchar:GetChildren()) do if v:IsA("ForceField") then v:Destroy() end end end end local function press_then_execute() local cmd_to_exe = cmd.Text cmd.Text = "" if cmd_to_exe:sub(1,5) == "kill " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] plr.Character:BreakJoints() end elseif cmd_to_exe:sub(1,6) == "fling " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(7)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] if plr.Character:FindFirstChild("Humanoid") then local X local Z repeat X = math.random(-9999, 9999) until math.abs(X) >= 5555 repeat Z = math.random(-9999, 9999) until math.abs(Z) >= 5555 plr.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0) local BF = Instance.new("BodyForce", plr.Character.HumanoidRootPart) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4) end end elseif cmd_to_exe:sub(1,7) == "punish " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] plr.Character.Parent = game.Lighting end elseif cmd_to_exe:sub(1,9) == "unpunish " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(10)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] plr.Character.Parent = game.Workspace end elseif cmd_to_exe == "un666" then NOSATAN() -- Remove the cancer. elseif cmd_to_exe:sub(1,7) == "noclip " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] table.insert(NOCLIP, plr.Name) if FIND_IN_TABLE(FLY, plr.Name) then table.remove(FLY, GET_IN_TABLE(NOCLIP, plr.Name)) end end elseif cmd_to_exe:sub(1,10) == "rhumanoid " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(11)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] for a,h in pairs(plr.Character:GetChildren()) do wait() -- To prevent the roblox client from crashing just incase there are too much humanoids. if h:IsA("Humanoid") then h.Name = v.."-humanoid" h.Parent = game.Lighting end end end elseif cmd_to_exe:sub(1,9) == "humanoid " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(10)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] for a,h in pairs(game.Lighting:GetChildren()) do wait() -- To prevent the roblox client from crashing just incase there are too much stuff in lighting. if h:IsA("Humanoid") and h.Name == v.."-humanoid" then h.Name = "Humanoid" h.Parent = plr.Character end end end elseif cmd_to_exe:sub(1,6) == "music " then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Destroy() break end end local MUSICID = "rbxassetid://"..cmd_to_exe:sub(7) local m = Instance.new("Sound", workspace) m.SoundId = MUSICID m.Name = "Memestar-Music" m.Looped = true pcall(function() m:Play() end) elseif cmd_to_exe:sub(1,10) == "fuckmusic " then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Destroy() break end end local MUSICID = "rbxassetid://"..cmd_to_exe:sub(11) local m = Instance.new("Sound", workspace) m.SoundId = MUSICID m.Name = "Memestar-Music" m.Looped = true local cringe = Instance.new('FlangeSoundEffect', m) cringe.Name = "Memestar-FuckEffect-1" cringe.Depth = 1 cringe.Mix = 1 cringe.Priority = 5 cringe.Rate = 4 local earrape = Instance.new('DistortionSoundEffect', m) earrape.Name = "Memestar-FuckEffect-2" earrape.Level = 1 m.PlaybackSpeed = 666 pcall(function() m:Play() end) elseif cmd_to_exe:sub(1,13) == "earrapemusic " then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Destroy() break end end local MUSICID = "rbxassetid://"..cmd_to_exe:sub(14) local m = Instance.new("Sound", workspace) m.SoundId = MUSICID m.Name = "Memestar-Music" m.Looped = true local earrape = Instance.new('DistortionSoundEffect', m) earrape.Name = "Memestar-EarrapeEffect" earrape.Level = 1 pcall(function() m:Play() end) elseif cmd_to_exe:sub(1,12) == "cringemusic " then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Destroy() break end end local MUSICID = "rbxassetid://"..cmd_to_exe:sub(13) local m = Instance.new("Sound", workspace) m.SoundId = MUSICID m.Name = "Memestar-Music" m.Looped = true local cringe = Instance.new('FlangeSoundEffect', m) cringe.Name = "Memestar-CringeEffect" cringe.Depth = 1 cringe.Mix = 1 cringe.Priority = 5 cringe.Rate = 4 pcall(function() m:Play() end) elseif cmd_to_exe:sub(1,6) == "pitch " then local PITCH = cmd_to_exe:sub(7) for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Stop() v.PlaybackSpeed = PITCH v:Play() break end end elseif cmd_to_exe == "normal" then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Stop() v.PlaybackSpeed = 1 for j,w in pairs(v:GetChildren()) do wait() w:Destroy() end v:Play() break end end elseif cmd_to_exe == "stopmusic" then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Destroy() break end end elseif cmd_to_exe == "earrape" then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Stop() local earrape = Instance.new('DistortionSoundEffect', v) earrape.Name = "Memestar-EarrapeEffect" earrape.Level = 1 v:Play() end end elseif cmd_to_exe == "cringe" then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Stop() local cringe = Instance.new('FlangeSoundEffect', v) cringe.Name = "Memestar-CringeEffect" cringe.Depth = 1 cringe.Mix = 1 cringe.Priority = 5 cringe.Rate = 4 v:Play() end end elseif cmd_to_exe == "fuck" then for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA('Sound') and v.Name == "Memestar-Music" then v:Stop() local cringe = Instance.new('FlangeSoundEffect', v) cringe.Name = "Memestar-FuckEffect-1" cringe.Depth = 1 cringe.Mix = 1 cringe.Priority = 5 cringe.Rate = 4 local earrape = Instance.new('DistortionSoundEffect', v) earrape.Name = "Memestar-FuckEffect-2" earrape.Level = 1 v.PlaybackSpeed = 666 v:Play() end end elseif cmd_to_exe:sub(1,5) == "bird " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] BIRD(v) end elseif cmd_to_exe:sub(1,3) == "ff " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(4)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] GIVE(v, 'Forcefield') end elseif cmd_to_exe:sub(1,5) == "unff " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] REVOKE(v, 'Forcefield') end elseif cmd_to_exe:sub(1,3) == "sp " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(4)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] GIVE(v, 'Sparkles') end elseif cmd_to_exe:sub(1,5) == "unsp " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] REVOKE(v, 'Sparkles') end elseif cmd_to_exe:sub(1,5) == "fire " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] GIVE(v, 'Fire') end elseif cmd_to_exe:sub(1,7) == "unfire " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] REVOKE(v, 'Fire') end elseif cmd_to_exe:sub(1,7) == "thomas " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] THOMAS(v) end elseif cmd_to_exe:sub(1,9) == "keemstar " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(10)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] KEEMSTAR(v) end elseif cmd_to_exe:sub(1,5) == "clip " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] table.remove(NOCLIP, GET_IN_TABLE(NOCLIP, plr.Name)) end elseif cmd_to_exe:sub(1,4) == "fly " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] table.insert(FLY, plr.Name) if FIND_IN_TABLE(NOCLIP, plr.Name) then table.remove(NOCLIP, GET_IN_TABLE(NOCLIP, plr.Name)) end end elseif cmd_to_exe:sub(1,4) == "god " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] for h,u in pairs(plr.Character:GetChildren()) do wait() if u:IsA("Humanoid") then u.Health = 1 u.MaxHealth = math.huge u.Health = 9e9 end end end elseif cmd_to_exe:sub(1,4) == "age " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] NOTIFY(SPEAKER, v .. " is " .. plr.AccountAge*24 .. " hours old.") end elseif cmd_to_exe:sub(1,5) == "rape " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] rape(v) end elseif cmd_to_exe:sub(1,4) == "smd " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] bj(v, SPEAKER) end elseif cmd_to_exe:sub(1,3) == "sd " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(4)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] bj(SPEAKER, v) end elseif cmd_to_exe:sub(1,6) == "ungod " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(7)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] for h,u in pairs(plr.Character:GetChildren()) do wait() if u:IsA("Humanoid") then u.Health = 100 u.MaxHealth = 100 end end end elseif cmd_to_exe:sub(1,5) == "kick " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(6)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] if v.Name == SPEAKER or cmd_to_exe:sub(6) == "me" then NOTIFY(SPEAKER, "No, master, don't kick yourself.") else table.insert(KICKS, plr.Name) end end elseif cmd_to_exe:sub(1,4) == "ban " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(5)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] if v == SPEAKER or cmd_to_exe:sub(6) == "me" then NOTIFY(SPEAKER, "No, master, you can't ban yourself.") else table.insert(BANS, plr.Name) end end elseif cmd_to_exe:sub(1,6) == "unban " then local TO_UNBAN = cmd_to_exe:find(cmd_to_exe:sub(7)) for i,v in pairs(BANS) do if FIND_IN_TABLE(BANS, TO_UNBAN) then table.remove(BANS, GET_IN_TABLE(BANS, TO_UNBAN)) NOTIFY("Unbanned "..v) elseif v == SPEAKER then NOTIFY("Silly master, you can't be banned.") else NOTIFY("This player is not banned.") end end elseif cmd_to_exe:sub(1,6) == "unfly " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(7)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] table.remove(NOCLIP, GET_IN_TABLE(FLY, plr.Name)) end elseif cmd_to_exe:sub(1,8) == "explode " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(9)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] for j,w in pairs(plr.Character:GetChildren()) do if w:IsA("Part") then local exp = Instance.new("Explosion", workspace) exp.Position = w.Position break end end end elseif cmd_to_exe:sub(1,7) == "rocket " then local PLAYERS = GET_PLAYER(cmd_to_exe:sub(8)) for i,v in pairs(PLAYERS) do local _PLAYERS = game:GetService("Players") local plr = _PLAYERS[v] for j,w in pairs(plr.Character:GetChildren()) do if w:IsA("Part") then spawn(function() w.Anchored = true; for i = 1, 100 do wait() plr.Character:MoveTo(w.Position + Vector3.new(0, 1, 0)) end local exp = Instance.new("Explosion", workspace) exp.Position = w.Position plr.Character:BreakJoints() end) break end end end else NOTIFY(SPEAKER, "Unknown command.") end end exe.MouseButton1Click:connect(press_then_execute) NOTIFY(SPEAKER, "Thanks for using Memestar GUI.") end) --======================== Topkek.MouseButton1Down:connect(function() --topk3k 4.0 cracked by ded local ScreenGui = Instance.new("ScreenGui") local Base = Instance.new("Frame") local Top = Instance.new("Frame") local First = Instance.new("TextLabel") local Second = Instance.new("TextLabel") local Location = Instance.new("TextLabel") local Exit = Instance.new("TextButton") local HomeContainer = Instance.new("Frame") local Players = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") local TextLabel = Instance.new("TextLabel") local Mask = Instance.new("TextButton") local Server = Instance.new("Frame") local ImageLabel_2 = Instance.new("ImageLabel") local TextLabel_2 = Instance.new("TextLabel") local Mask_2 = Instance.new("TextButton") local LocalPlayer = Instance.new("Frame") local ImageLabel_3 = Instance.new("ImageLabel") local TextLabel_3 = Instance.new("TextLabel") local Mask_3 = Instance.new("TextButton") local Scripts = Instance.new("Frame") local ImageLabel_4 = Instance.new("ImageLabel") local TextLabel_4 = Instance.new("TextLabel") local Mask_4 = Instance.new("TextButton") local Miscellaneous = Instance.new("Frame") local ImageLabel_5 = Instance.new("ImageLabel") local TextLabel_5 = Instance.new("TextLabel") local Mask_5 = Instance.new("TextButton") local Settings = Instance.new("Frame") local ImageLabel_6 = Instance.new("ImageLabel") local TextLabel_6 = Instance.new("TextLabel") local Mask_6 = Instance.new("TextButton") local Navigator = Instance.new("ScrollingFrame") local Item = Instance.new("TextButton") local ServerContainer = Instance.new("ScrollingFrame") local dd = Instance.new("TextButton") local ImageLabel_7 = Instance.new("ImageLabel") local LocalPlayerContainer = Instance.new("ScrollingFrame") local PlayersContainer = Instance.new("ScrollingFrame") -- Properties local hist = game:GetService("LogService"):GetLogHistory() local eiss = false for i,v in pairs(hist) do if string.find(v["message"]:lower(), "eiss") then eiss = true warn("Detected EISS, Parenting to PlayerGui") end end if eiss then ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui game.StarterGui.ResetPlayerGuiOnSpawn = false else ScreenGui.Parent = game.CoreGui end Base.Name = "Base" Base.Parent = ScreenGui Base.Active = true Base.BackgroundColor3 = Color3.new(0.054902, 0.0901961, 0.113725) Base.BorderColor3 = Color3.new(0.0156863, 0.027451, 0.0352941) Base.BorderSizePixel = 2 Base.Draggable = true Base.Position = UDim2.new(0, 50, 0, 250) Base.Selectable = true Base.Size = UDim2.new(0, 450, 0, 250) Top.Name = "Top" Top.Parent = Base Top.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) Top.BackgroundTransparency = 0.5 Top.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) Top.Position = UDim2.new(0, 10, 0, 7) Top.Size = UDim2.new(1, -20, 0, 20) First.Name = "First" First.Parent = Top First.BackgroundColor3 = Color3.new(1, 1, 1) First.BackgroundTransparency = 1 First.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726) First.Size = UDim2.new(1, 0, 1, 0) First.Font = Enum.Font.SourceSans First.FontSize = Enum.FontSize.Size18 First.Text = " T0PK3K 4.0" First.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765) First.TextStrokeTransparency = 0 First.TextXAlignment = Enum.TextXAlignment.Left Second.Name = "Second" Second.Parent = Top Second.BackgroundColor3 = Color3.new(1, 1, 1) Second.BackgroundTransparency = 1 Second.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726) Second.Position = UDim2.new(1, -125, 0, 0) Second.Size = UDim2.new(0, 100, 1, 0) Second.Font = Enum.Font.SourceSans Second.FontSize = Enum.FontSize.Size18 Second.Text = "cracked by ded" Second.TextColor3 = Color3.new(0.721569, 0.027451, 0.211765) Second.TextStrokeTransparency = 0 Second.TextXAlignment = Enum.TextXAlignment.Left Location.Name = "Location" Location.Parent = Top Location.BackgroundColor3 = Color3.new(1, 1, 1) Location.BackgroundTransparency = 1 Location.BorderColor3 = Color3.new(0.32549, 0.313726, 0.313726) Location.Position = UDim2.new(0, 90, 0, 0) Location.Size = UDim2.new(1, -200, 1, 0) Location.Font = Enum.Font.SourceSansBold Location.FontSize = Enum.FontSize.Size18 Location.Text = "Home" Location.TextColor3 = Color3.new(0.588235, 0.0196078, 0.172549) Location.TextStrokeTransparency = 0 Exit.Name = "Exit" Exit.Parent = Top Exit.BackgroundColor3 = Color3.new(0.588235, 0.0196078, 0.172549) Exit.BorderSizePixel = 0 Exit.Position = UDim2.new(1, -18, 0, 2) Exit.Size = UDim2.new(0, 16, 0, 16) Exit.Font = Enum.Font.SourceSansBold Exit.FontSize = Enum.FontSize.Size14 Exit.Text = "X" Exit.TextColor3 = Color3.new(1, 1, 1) Exit.MouseButton1Down:connect(function() Base.Parent = nil end) HomeContainer.Name = "HomeContainer" HomeContainer.Parent = Base HomeContainer.BackgroundColor3 = Color3.new(1, 1, 1) HomeContainer.BackgroundTransparency = 1 HomeContainer.Position = UDim2.new(0, 10, 0, 50) HomeContainer.Size = UDim2.new(1, -20, 1, -65) Players.Name = "Players" Players.Parent = HomeContainer Players.BackgroundColor3 = Color3.new(1, 1, 1) Players.BackgroundTransparency = 1 Players.Position = UDim2.new(0.666000009, 10, 0, 0) Players.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel.Parent = Players ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(0.5, -25, 0, 0) ImageLabel.Size = UDim2.new(0, 50, 0, 50) ImageLabel.Image = "rbxassetid://573066980" ImageLabel.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel.Parent = Players TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 10, 1, -40) TextLabel.Size = UDim2.new(1, -20, 0, 20) TextLabel.Font = Enum.Font.SourceSansBold TextLabel.FontSize = Enum.FontSize.Size24 TextLabel.Text = "Players" TextLabel.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask.Name = "Mask" Mask.Parent = Players Mask.BackgroundColor3 = Color3.new(1, 1, 1) Mask.BackgroundTransparency = 1 Mask.Position = UDim2.new(0, 27, 0, 0) Mask.Size = UDim2.new(1, -56, 0, 65) Mask.Font = Enum.Font.SourceSans Mask.FontSize = Enum.FontSize.Size14 Mask.Text = "" Server.Name = "Server" Server.Parent = HomeContainer Server.BackgroundColor3 = Color3.new(1, 1, 1) Server.BackgroundTransparency = 1 Server.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_2.Parent = Server ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_2.BackgroundTransparency = 1 ImageLabel_2.Position = UDim2.new(0.5, -23, 0, 0) ImageLabel_2.Size = UDim2.new(0, 46, 0, 46) ImageLabel_2.Image = "rbxassetid://573084509" ImageLabel_2.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_2.Parent = Server TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 10, 1, -40) TextLabel_2.Size = UDim2.new(1, -20, 0, 20) TextLabel_2.Font = Enum.Font.SourceSansBold TextLabel_2.FontSize = Enum.FontSize.Size24 TextLabel_2.Text = "Server" TextLabel_2.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_2.Name = "Mask" Mask_2.Parent = Server Mask_2.BackgroundColor3 = Color3.new(1, 1, 1) Mask_2.BackgroundTransparency = 1 Mask_2.Position = UDim2.new(0, 27, 0, 0) Mask_2.Size = UDim2.new(1, -56, 0, 65) Mask_2.Font = Enum.Font.SourceSans Mask_2.FontSize = Enum.FontSize.Size14 Mask_2.Text = "" LocalPlayer.Name = "LocalPlayer" LocalPlayer.Parent = HomeContainer LocalPlayer.BackgroundColor3 = Color3.new(1, 1, 1) LocalPlayer.BackgroundTransparency = 1 LocalPlayer.Position = UDim2.new(0.333000004, 10, 0, 0) LocalPlayer.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_3.Parent = LocalPlayer ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_3.BackgroundTransparency = 1 ImageLabel_3.Position = UDim2.new(0.5, -25, 0, 0) ImageLabel_3.Size = UDim2.new(0, 50, 0, 50) ImageLabel_3.Image = "rbxassetid://573078228" ImageLabel_3.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_3.Parent = LocalPlayer TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.Position = UDim2.new(0, 10, 1, -40) TextLabel_3.Size = UDim2.new(1, -20, 0, 20) TextLabel_3.Font = Enum.Font.SourceSansBold TextLabel_3.FontSize = Enum.FontSize.Size24 TextLabel_3.Text = "LocalPlayer" TextLabel_3.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_3.Name = "Mask" Mask_3.Parent = LocalPlayer Mask_3.BackgroundColor3 = Color3.new(1, 1, 1) Mask_3.BackgroundTransparency = 1 Mask_3.Position = UDim2.new(0, 27, 0, 0) Mask_3.Size = UDim2.new(1, -56, 0, 65) Mask_3.Font = Enum.Font.SourceSans Mask_3.FontSize = Enum.FontSize.Size14 Mask_3.Text = "" Scripts.Name = "Scripts" Scripts.Parent = HomeContainer Scripts.BackgroundColor3 = Color3.new(1, 1, 1) Scripts.BackgroundTransparency = 1 Scripts.Position = UDim2.new(0, 0, 0.5, 0) Scripts.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_4.Parent = Scripts ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_4.BackgroundTransparency = 1 ImageLabel_4.Position = UDim2.new(0.5, -25, 0, 0) ImageLabel_4.Size = UDim2.new(0, 50, 0, 50) ImageLabel_4.Image = "rbxassetid://573081437" ImageLabel_4.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_4.Parent = Scripts TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_4.BackgroundTransparency = 1 TextLabel_4.Position = UDim2.new(0, 10, 1, -40) TextLabel_4.Size = UDim2.new(1, -20, 0, 20) TextLabel_4.Font = Enum.Font.SourceSansBold TextLabel_4.FontSize = Enum.FontSize.Size24 TextLabel_4.Text = "Scripts" TextLabel_4.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_4.Name = "Mask" Mask_4.Parent = Scripts Mask_4.BackgroundColor3 = Color3.new(1, 1, 1) Mask_4.BackgroundTransparency = 1 Mask_4.Position = UDim2.new(0, 27, 0, 0) Mask_4.Size = UDim2.new(1, -56, 0, 65) Mask_4.Font = Enum.Font.SourceSans Mask_4.FontSize = Enum.FontSize.Size14 Mask_4.Text = "" Miscellaneous.Name = "Miscellaneous" Miscellaneous.Parent = HomeContainer Miscellaneous.BackgroundColor3 = Color3.new(1, 1, 1) Miscellaneous.BackgroundTransparency = 1 Miscellaneous.Position = UDim2.new(0.333000004, 10, 0.5, 0) Miscellaneous.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_5.Parent = Miscellaneous ImageLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_5.BackgroundTransparency = 1 ImageLabel_5.Position = UDim2.new(0.5, -23, 0, 0) ImageLabel_5.Size = UDim2.new(0, 46, 0, 46) ImageLabel_5.Image = "rbxassetid://573087376" ImageLabel_5.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_5.Parent = Miscellaneous TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_5.BackgroundTransparency = 1 TextLabel_5.Position = UDim2.new(0, 10, 1, -40) TextLabel_5.Size = UDim2.new(1, -20, 0, 20) TextLabel_5.Font = Enum.Font.SourceSansBold TextLabel_5.FontSize = Enum.FontSize.Size24 TextLabel_5.Text = "Miscellaneous" TextLabel_5.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_5.Name = "Mask" Mask_5.Parent = Miscellaneous Mask_5.BackgroundColor3 = Color3.new(1, 1, 1) Mask_5.BackgroundTransparency = 1 Mask_5.Position = UDim2.new(0, 27, 0, 0) Mask_5.Size = UDim2.new(1, -56, 0, 65) Mask_5.Font = Enum.Font.SourceSans Mask_5.FontSize = Enum.FontSize.Size14 Mask_5.Text = "" Settings.Name = "Settings" Settings.Parent = HomeContainer Settings.BackgroundColor3 = Color3.new(1, 1, 1) Settings.BackgroundTransparency = 1 Settings.Position = UDim2.new(0.666000009, 10, 0.5, 0) Settings.Size = UDim2.new(0.333000004, -10, 0.5, -10) ImageLabel_6.Parent = Settings ImageLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_6.BackgroundTransparency = 1 ImageLabel_6.Position = UDim2.new(0.5, -23, 0, 0) ImageLabel_6.Size = UDim2.new(0, 46, 0, 46) ImageLabel_6.Image = "rbxassetid://573090294" ImageLabel_6.ImageColor3 = Color3.new(0.615686, 0.0352941, 0.129412) TextLabel_6.Parent = Settings TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_6.BackgroundTransparency = 1 TextLabel_6.Position = UDim2.new(0, 10, 1, -40) TextLabel_6.Size = UDim2.new(1, -20, 0, 20) TextLabel_6.Font = Enum.Font.SourceSansBold TextLabel_6.FontSize = Enum.FontSize.Size24 TextLabel_6.Text = "Settings" TextLabel_6.TextColor3 = Color3.new(0.776471, 0.0235294, 0.137255) Mask_6.Name = "Mask" Mask_6.Parent = Settings Mask_6.BackgroundColor3 = Color3.new(1, 1, 1) Mask_6.BackgroundTransparency = 1 Mask_6.Position = UDim2.new(0, 27, 0, 0) Mask_6.Size = UDim2.new(1, -56, 0, 65) Mask_6.Font = Enum.Font.SourceSans Mask_6.FontSize = Enum.FontSize.Size14 Mask_6.Text = "" Navigator.Name = "Navigator" Navigator.Parent = Base Navigator.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) Navigator.BackgroundTransparency = 0.5 Navigator.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) Navigator.Position = UDim2.new(0, 10, 0, 35) Navigator.Size = UDim2.new(0, 125, 1, -45) Navigator.Visible = false Navigator.BottomImage = "rbxassetid://573102620" Navigator.MidImage = "rbxassetid://573102620" Navigator.ScrollBarThickness = 5 Navigator.TopImage = "rbxassetid://573102620" Item.Name = "Item" Item.Parent = Navigator Item.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) Item.BackgroundTransparency = 0.5 Item.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) Item.Position = UDim2.new(0, 5, 0, 5) Item.Size = UDim2.new(1, -15, 0, 20) Item.Selected = true Item.Font = Enum.Font.SourceSans Item.FontSize = Enum.FontSize.Size14 Item.Text = "NavItem" Item.TextColor3 = Color3.new(0.721569, 0.721569, 0.721569) ServerContainer.Name = "ServerContainer" ServerContainer.Parent = Base ServerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) ServerContainer.BackgroundTransparency = 0.5 ServerContainer.Position = UDim2.new(0, 140, 0, 35) ServerContainer.Size = UDim2.new(1, -150, 1, -45) ServerContainer.Visible = false ServerContainer.BottomImage = "rbxassetid://573102620" ServerContainer.MidImage = "rbxassetid://573102620" ServerContainer.ScrollBarThickness = 5 ServerContainer.TopImage = "rbxassetid://573102620" dd.Name = "dd" dd.Parent = ServerContainer dd.BackgroundColor3 = Color3.new(0.0196078, 0.0313726, 0.0431373) dd.Position = UDim2.new(0, 6, 0, 6) dd.Size = UDim2.new(0.5, -10, 0, 20) dd.Visible = false dd.Font = Enum.Font.SourceSans dd.FontSize = Enum.FontSize.Size14 dd.Text = "Troll Spam" dd.TextColor3 = Color3.new(0.780392, 0.780392, 0.780392) dd.TextStrokeTransparency = 0.5 ImageLabel_7.Parent = dd ImageLabel_7.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel_7.BackgroundTransparency = 1 ImageLabel_7.Position = UDim2.new(0, 2, 0, 0) ImageLabel_7.Size = UDim2.new(0, 20, 0, 20) ImageLabel_7.Image = "rbxassetid://133293265" LocalPlayerContainer.Name = "LocalPlayerContainer" LocalPlayerContainer.Parent = Base LocalPlayerContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) LocalPlayerContainer.BackgroundTransparency = 0.5 LocalPlayerContainer.Position = UDim2.new(0, 140, 0, 35) LocalPlayerContainer.Size = UDim2.new(1, -150, 1, -45) LocalPlayerContainer.Visible = false LocalPlayerContainer.BottomImage = "rbxassetid://573102620" LocalPlayerContainer.MidImage = "rbxassetid://573102620" LocalPlayerContainer.ScrollBarThickness = 5 LocalPlayerContainer.TopImage = "rbxassetid://573102620" PlayersContainer.Name = "PlayersContainer" PlayersContainer.Parent = Base PlayersContainer.BackgroundColor3 = Color3.new(0.027451, 0.0431373, 0.0588235) PlayersContainer.BackgroundTransparency = 0.5 PlayersContainer.Position = UDim2.new(0, 140, 0, 35) PlayersContainer.Size = UDim2.new(1, -150, 1, -45) PlayersContainer.Visible = false PlayersContainer.BottomImage = "rbxassetid://573102620" PlayersContainer.MidImage = "rbxassetid://573102620" PlayersContainer.ScrollBarThickness = 5 PlayersContainer.TopImage = "rbxassetid://573102620" function MakeContainer(n) local cont = PlayersContainer:Clone() cont.Name = n .. 'Container' cont.Parent = Base return cont end local ScriptsContainer = MakeContainer('Scripts') local MiscContainer = MakeContainer('Miscellaneous') local topkek = {} topkek.store = {} topkek.cache = {} topkek.libgui = {} topkek.libsettings = {} topkek.libutil = {} topkek.libwindows = {} topkek.libcmd = {} --[[ gay ass dropdown lib i made a while ago ]]-- dropdown = {} dropdown.new = function(gui, items, placeholder) local self = {} self.value = placeholder self.items = items self.gui = gui if self.gui:FindFirstChild("__DROPDOWN") then self.gui["__DROPDOWN"]:Destroy() end self.debug = false self.gui.Text = placeholder self.gui.BorderSizePixel = 0 self.gui.ZIndex = 1 self.textcolor = self.gui.TextColor3 function self.make() if self.gui:FindFirstChild("__DROPDOWN") then self.gui["__DROPDOWN"]:Destroy() end self.selectgui = Instance.new("ScrollingFrame") self.selectgui.Parent = self.gui self.selectgui.Name = "__DROPDOWN" self.selectgui.Size = UDim2.new(1, 0, 0, 100) self.selectgui.Position = UDim2.new(0, 0, 0, self.gui.AbsoluteSize.Y) self.selectgui.BorderSizePixel = 0 self.selectgui.ZIndex = 2 self.selectgui.BackgroundTransparency = self.gui.BackgroundTransparency self.selectgui.BackgroundColor3 = self.gui.BackgroundColor3 self.selectgui.Visible = false self.selectgui.CanvasSize = UDim2.new(0, 0, 0, (#self.items-1) * 20) self.selectgui.ScrollBarThickness = 5 if #self.items < 4 then self.selectgui.CanvasSize = UDim2.new(0, 0, 0, 0) self.selectgui.Size = UDim2.new(1, 0, 0, (#self.items-1) * 20) end self.item = Instance.new("TextButton") self.item.Size = UDim2.new(1, 0, 0, 20) self.item.Position = UDim2.new(0, 0, 0, 0) self.item.BackgroundTransparency = self.gui.BackgroundTransparency - 0.1 self.item.BackgroundColor3 = self.gui.BackgroundColor3 self.item.BorderSizePixel = 0 self.item.ZIndex = 2 self.item.TextColor3 = self.gui.TextColor3 self.item.Font = Enum.Font.SourceSans self.item.FontSize = Enum.FontSize.Size14 self.curitem = nil for i, v in pairs(self.items) do if not (v == self.value) then local ti = self.item:Clone() ti.Parent = self.selectgui if i == 1 then i = 2 end ti.Position = UDim2.new(0, 0, 0, (i - 2) * 20) ti.Text = v ti.MouseButton1Down:connect(function() self.value = v self.open = false self.selectgui.Visible = false self.gui.Text = v self.make() end) end end end self.getvalue = function() return self.value end self.update = function(itms) self.items = itms self.make() end self.open = false self.gui.MouseButton1Down:connect(function() if self.open == false then self.selectgui.CanvasPosition = Vector2.new(0, 0) self.selectgui.Visible = true self.open = true else self.selectgui.Visible = false self.open = false end end) self.make() return self end --[[ libsettings lole ]]-- topkek.libsettings.store = {} function topkek.libsettings:getSetting(k) return topkek.libsettings.store[k] end function topkek.libsettings:setSetting(k,v) topkek.libsettings.store[k]=v end -- [[ libutil ]] -- function topkek.libutil:createObject(o, p) local a, b = pcall(function() Instance.new(o) end) if not a then return end local obj = Instance.new(o) for prop, val in pairs(p) do pcall(function() obj[prop] = val end) end return obj end function topkek.libutil:Color3(r,g,b) return Color3.new(r/255,g/255,b/255) end; color3 = function(r,g,b) return topkek.libutil:Color3(r,g,b) end function topkek.libutil:recurseDecal(img)--topkek2.0 code tbh img = 'rbxassetid://' .. img local function skybox(x) local sky = Instance.new("Sky",game.Lighting) local fcs={"Bk","Dn","Ft","Lf","Rt","Up"} for i,v in pairs(fcs) do sky["Skybox"..v]=x end end local function particle(p, b) local a = Instance.new("ParticleEmitter", p) a.Rate = 500 a.Lifetime = NumberRange.new(20, 30) a.VelocitySpread = 200 a.Texture = b end local function decal(p, b) local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"} for i, v in pairs(sides) do local a = Instance.new("Decal", p) a.Texture = b a.Face = v end end local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() -- 'error occured, no output from Lua' LOLE if v:IsA("BasePart") then particle(v, img) decal(v, img) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) skybox(img) end function topkek.libutil:recurseRemove(type_) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v:Destroy() end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.libutil:recurseSet(type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.libutil:recurseSetObj(obj,type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(obj) end function topkek.libutil:recurseFunc(type_,func) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then func(v) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.libutil:Play(id) local mu = Instance.new("Sound", game.Workspace) mu.Volume = 1 mu.Looped = true mu.Pitch = 1 mu.SoundId = "rbxassetid://"..tostring(id) mu:Play() end function topkek.libutil:GetPlayerList() local list = {'Everybody'} for i, v in pairs(game:service'Players':GetPlayers()) do table.insert(list, v.Name) end return list end function topkek.libutil:doPlayers(drop, func) local str = drop.getvalue() local plrs = {} if str == 'Everybody' then plrs = game:GetService('Players'):GetPlayers() else plrs = {game:GetService('Players'):FindFirstChild(str)} end for i, v in pairs(plrs) do func(v) end end function topkek.libutil:insert(id) if topkek.cache[id] then return topkek.cache[id] end -- moist local obj = game:service'InsertService':LoadAsset(id):GetChildren()[1] topkek.cache[id] = obj:Clone() return obj end; insert = function(id) return topkek.libutil:insert(id) end function topkek.libutil:getTorso(plr) --r15 compatibility lole if plr.Character then if plr.Character:FindFirstChild('UpperTorso') then return plr.Character.UpperTorso else return plr.Character.Torso end end end function topkek.libutil:weiner(plr) plr=plr.Character Shaft=Instance.new("Part", plr) Shaft.Name='Shaft' Shaft.Size=Vector3.new(1, 2.5, 1) Shaft.TopSurface=0 Shaft.BottomSurface=0 Shaft.CanCollide=true Cyln=Instance.new("CylinderMesh", Shaft) Cyln.Scale=Vector3.new(0.5,0.7,0.5) Instance.new("Weld", plr) plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso") plr.Weld.Part1=plr.Shaft plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0) Shaft.BrickColor=BrickColor.new("Pastel brown") Tip=Instance.new("Part", plr) Tip.Name='Tip' Tip.TopSurface=0 Tip.BottomSurface=0 Tip.Size=Vector3.new(1, 1, 1) Tip.CanCollide=true Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end) Cyln2=Instance.new("SpecialMesh", Tip) Cyln2.MeshType='Sphere' Cyln2.Scale=Vector3.new(0.6,0.6,0.6) Instance.new("Weld", plr).Name='Weld2' plr.Weld2.Part0=plr.Shaft plr.Weld2.Part1=plr.Tip plr.Weld2.C0=CFrame.new(0,-.9,0) Tip.BrickColor=BrickColor.new("Pink") ----- Ball1=Instance.new("Part", plr) Ball1.Name='Ball1' Ball1.Size=Vector3.new(1, 1, 1) Ball1.TopSurface=0 Ball1.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball1) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld3' plr.Weld3.Part0=plr.Shaft plr.Weld3.Part1=plr.Ball1 plr.Weld3.C0=CFrame.new(0.225,.4,0.2) Ball1.BrickColor=BrickColor.new("Pastel brown") ----- Ball2=Instance.new("Part", plr) Ball2.Name='Ball2' Ball2.Size=Vector3.new(1, 1, 1) Ball2.TopSurface=0 Ball2.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball2) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld4' plr.Weld4.Part0=plr.Shaft plr.Weld4.Part1=plr.Ball2 plr.Weld4.C0=CFrame.new(-0.225,.4,0.2) Ball2.BrickColor=BrickColor.new("Pastel brown") end function topkek.libutil:scalePlayer(plr, sz) local pchar = plr.Character if pchar:FindFirstChild("UpperTorso") then warn("Player [" ..plr.Name.. "] is R15.") return end local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, sz) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end function topkek.libutil:dickShooter() Player = game:GetService("Players").LocalPlayer Character = Player.Character PlayerGui = Player.PlayerGui Backpack = Player.Backpack Torso = Character.Torso Head = Character.Head LeftArm = Character["Left Arm"] LeftLeg = Character["Left Leg"] RightArm = Character["Right Arm"] RightLeg = Character["Right Leg"] LS = Torso["Left Shoulder"] LH = Torso["Left Hip"] RS = Torso["Right Shoulder"] RH = Torso["Right Hip"] Tool = Instance.new("HopperBin") Tool.Parent = Backpack Tool.Name = "Painis" Bin = Tool so = function(id, par, vol, pit) coroutine.resume(coroutine.create(function() local sou = Instance.new("Sound", par or workspace) sou.Volume = vol sou.Pitch = pit or 1 sou.SoundId = id wait() sou:play() wait(6) sou:Remove() end )) end ob1d = function(mouse) size = 0.5 mode = 1 color = BrickColor.new(Color3.new(math.random(), math.random(), math.random())) mo = Instance.new("Model") mo.Name = "EEEEUGH HA HA HAAAAA" mo.Parent = workspace game.Debris:AddItem(mo, 10) p = Instance.new("Seat") p.Name = "Torso" p.Size = Vector3.new(14, 50, 14) * size p.BrickColor = color m = Instance.new("SpecialMesh") m.Parent = p p.Name = "Torso" p.Parent = mo p = Instance.new("Seat") p.Shape = "Ball" p.Size = Vector3.new(24, 24, 24) * size p.BrickColor = color p.Name = "Legball" for i = 1, 10 do lol = Instance.new("Seat") lol.BrickColor = BrickColor:Black() lol.Name = "SEE?" lol.Parent = mo lol.Size = Vector3.new(1, math.random(30, 40), 1) * size w = Instance.new("Weld") w.Part0 = p w.Part1 = lol w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) w.Parent = w.Part0 end p.Parent = mo w = Instance.new("Weld") w.Part0 = mo.Torso w.Part1 = p w.C0 = CFrame.new(16 * (size / 2), -48 * (size / 2), 0) w.Parent = w.Part0 p = Instance.new("Seat") p.Shape = "Ball" p.Size = Vector3.new(24, 24, 24) * size p.BrickColor = color p.Name = "Legball" for i = 1, 10 do lol = Instance.new("Seat") lol.BrickColor = BrickColor:Black() lol.Name = "SEE?" lol.Parent = mo lol.Size = Vector3.new(1, math.random(30, 40), 1) * size w = Instance.new("Weld") w.Part0 = p w.Part1 = lol w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) w.Parent = w.Part0 end p.Parent = mo w = Instance.new("Weld") w.Part0 = mo.Torso w.Part1 = p w.C0 = CFrame.new(-16 * (size / 2), -48 * (size / 2), 0) w.Parent = w.Part0 p = Instance.new("Seat") p.Shape = "Ball" p.Size = Vector3.new(21, 15, 21) * size p.BrickColor = color p.Name = "Legball" for i = 1, 10 do lol = Instance.new("Seat") lol.BrickColor = BrickColor:Black() lol.Name = "SEE?" lol.Parent = mo lol.Size = Vector3.new(1, math.random(30, 40), 1) * size w = Instance.new("Weld") w.Part0 = p w.Part1 = lol w.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) w.Parent = w.Part0 end p.Parent = mo w = Instance.new("Weld") w.Part0 = mo.Torso w.Part1 = p w.C0 = CFrame.new(0, 60 * (size / 2), 0) m = Instance.new("SpecialMesh") m.Parent = p p.Name = "Head" w.Parent = w.Part0 s = Instance.new("Sound") s.Parent = mo.Torso s.Volume = 100 s.Pitch = 1 s.SoundId = "http://www.roblox.com/asset/?id=149779810" s.Looped = true s:play() coroutine.resume(coroutine.create(function(Part) while Part.Parent ~= nil do wait(math.random()) so("http://www.roblox.com/asset/?id=148636758", Part, 100, 1) end end ), mo.Torso) mo.Torso.CFrame = mo.Torso.CFrame * Torso.CFrame * CFrame.new(0, 0, -50 * size) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) mo.Torso.Velocity = mouse.Hit.lookVector * 400 coroutine.resume(coroutine.create(function(Part) while 1 do wait(math.random(0, 1) + math.random()) Part.RotVelocity = Vector3.new(math.random(-40, 40), math.random(-40, 40), math.random(-40, 40)) end end ), mo.Torso) end ob1u = function(mouse) end buttonhold = false key = function(key, mouse) end key2 = function(key, mouse) end s = function(mouse) mouse.Button1Down:connect(function() ob1d(mouse) end ) mouse.Button1Up:connect(function() ob1u(mouse) end ) mouse.KeyDown:connect(key) mouse.KeyUp:connect(key2) end ds = function(mouse) end Bin.Selected:connect(s) Bin.Deselected:connect(ds) end --[[ libgui xd ]]-- topkek.libgui.seperation = 12 function topkek.libgui:addLeftIcon(parent, img, sz) topkek.libutil:createObject('ImageLabel', { Parent = parent; BackgroundTransparency = 1; Position = UDim2.new(0, 2, 0, 0); Size = UDim2.new(0, sz, 0, sz); Image = img; }) end function topkek.libgui:hookContainer(o, sepr, stt) if not o:IsA("ScrollingFrame") then return nil end local self = {} self.main = o self.drawX = 0 self.drawY = stt or topkek.libgui.seperation/2 self.drawHeight = 0 self.sepr = sepr or topkek.libgui.seperation function self:drawButton(sz, txt, func, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -4 if sz + self.drawX > 0.998 then xszOffset = -11 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.libutil:createObject("TextButton", { Parent = self.main; BackgroundColor3 = cbgd or color3(15, 23, 30); BorderColor3 = color3(27, 42, 53); Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = color3(199, 199, 199); TextStrokeTransparency = 0.5; }) obj.MouseButton1Down:connect(function() func() end) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return obj end function self:GetChildren() return self.main:GetChildren() end function self:getDrawY() return self.drawY end function self:setDrawY(y) self.drawY = y end function self:drawTextBox(sz, txt, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -4 if sz + self.drawX > 0.998 then xszOffset = -11 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.libutil:createObject("TextBox", { Parent = self.main; BackgroundColor3 = cbgd or color3(5, 8, 11); BorderColor3 = color3(27, 42, 53); Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = color3(199, 199, 199); }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return obj end function self:drawScrollingContainer(ysz) local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(0, self.sepr/2, 0, self.drawY) local obj = topkek.libutil:createObject("ScrollingFrame", { Parent = self.main; BackgroundColor3 = color3(7, 11, 15); BorderColor3 = color3(27, 42, 53); Position = pos; Size = sz; BottomImage = 'rbxassetid://573102620'; MidImage = 'rbxassetid://573102620'; TopImage = 'rbxassetid://573102620'; ScrollBarThickness = 5; }) self.drawY = self.drawY + 5 + ysz self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) return topkek.libgui:hookContainer(obj, 12, 5) end -- THIS IS FUCKING BAIT OKAY, THIS IS JUST TOPK3K 3.0 BUT EDITED TO SAY 4.0. LOL function self:drawContainer(xsz, ysz) local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(0, self.sepr/2, 0, self.drawY) local obj = topkek.libutil:createObject("ScrollingFrame", { Parent = self.main; BackgroundTransparency = 1; Position = pos; Size = sz; }) self.drawY = self.drawY + 5 + ysz self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) return topkek.libgui:hookContainer(obj, 12, 5) end function self:addSpacing() self.drawY = self.drawY + 3 end function self:center() local a,c,b= self.main.Position.X.Scale, self.main.Position.X.Offset,self.main.Size.Y.Offset self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2)) end return self end --[[ windows ]]-- topkek.libwindows.windows = {} function topkek.libwindows:registerWindow(w) table.insert(topkek.libwindows.windows, w) end function topkek.libwindows:switchWindow(w, x) for _, k in pairs(topkek.libwindows.windows) do if k.Name == w then k.Visible = true else k.Visible = false end end if w == 'HomeContainer' then base.Navigator.Visible = false else base.Navigator.Visible = true end base.Top.Location.Text = x end function topkek.libwindows:initiateNavigator() local nav = base.Navigator local template = nav.Item:Clone(); nav.Item:Destroy(); local wins = topkek.libsettings:getSetting('windows') local y = 5 for _, k in pairs(wins) do local o = template:Clone() o.Parent = nav o.Position = UDim2.new(0, 5, 0, y) o.Text = k o.MouseButton1Down:connect(function() topkek.libwindows:switchWindow(k .. 'Container', k) end) y = y + 25 end nav.CanvasSize = UDim2.new(0, 0, 0, y) end function topkek.libwindows:initiateHome() local home = base.HomeContainer home.LocalPlayer.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('LocalPlayerContainer', 'LocalPlayer') end) home.Server.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('ServerContainer', 'Server') end) home.Scripts.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('ScriptsContainer', 'Scripts') end) home.Miscellaneous.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('MiscellaneousContainer', 'Miscellaneous') end) home.Players.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('PlayersContainer', 'Players') end) home.Settings.Mask.MouseButton1Down:connect(function() topkek.libwindows:switchWindow('SettingsContainer', 'Settings') end) end --[[ defines ]]-- topkek.libsettings:setSetting('version', '1.0.0') topkek.libsettings:setSetting('bans', {}) topkek.libsettings:setSetting('admins', {}) topkek.libsettings:setSetting('windows', { 'Home'; 'Server'; 'LocalPlayer'; 'Players'; 'Scripts'; 'Miscellaneous'; 'Settings'; 'Explorer'; 'Gear'; 'Hats'; 'Music'; 'Effects'; 'Filtering'; 'Commands'; }) topkek.libsettings:setSetting('misc', { 'Explorer'; 'Gear'; 'Hats'; 'Music'; 'Effects'; 'Filtering'; 'Commands'; }) topkek.store.gui = ScreenGui; gui = topkek.store.gui -- change later topkek.store.base = topkek.store.gui['Base']; base = topkek.store.base -- [[ server ]] -- --sz, txt, func, ysz, cbgd local servwin = topkek.libgui:hookContainer(base['ServerContainer']) local decalList, decalImp = servwin:drawScrollingContainer(100) local decalAct = servwin:drawButton(2/3,'Spam Decal',function() topkek.libutil:recurseDecal(decalImp.Text)end) decalImp = servwin:drawTextBox(1/3,'573896613') servwin:drawButton(1,'Rollback Spam',function() topkek.libutil:recurseRemove('ParticleEmitter') topkek.libutil:recurseRemove('Decal') end) local decs = { {'Cerberus', '573896613'}, {'Rain', '574772793'}, {'Robbie', '574773630'}, {'Pepe', '244905904'}, {'Troll Face', '48308661'}, {'Jeff', '109129888'}, {'Shrek', '170539018'}, {'Doge', '133720697'}, {'Dat Boi', '409578848'}, } for _, v in pairs(decs) do local b = decalList:drawButton(1, v[1], function()decalImp.Text=v[2]end,20,color3(5,8,11)) topkek.libgui:addLeftIcon(b,'rbxassetid://'..v[2],20) end servwin:addSpacing() -- [[lighting]] -- -- <