package game.startStory; import game.Main; import game.YourChar; import game.newgame.NewGameController; import javafx.fxml.FXML; import javafx.scene.control.ChoiceBox; import javafx.scene.control.Label; import javafx.scene.control.ProgressBar; import javafx.scene.control.RadioButton; import javafx.scene.control.TextField; public class startStoryController { private Main main; private YourChar newChar; private NewGameController newGameController; @FXML private Label nameField; @FXML private Label level; @FXML private ProgressBar exp; @FXML private ProgressBar health; @FXML private Label strength; @FXML private Label armor; public void setName(){ this.nameField.setText(newChar.getName()); //tutaj text w labelu chciabym ustawi jako zmienna z obiektu }