on damage of player: if attacker is player: if attacker don't have permission "kithc.nodamage.xdxd": if {blokada::%victim%} is not set: send "&8» &cJestes podczas pvp nie logaj!" to victim set {blokada::%victim%} to 25 every 1 second: loop {blokada::*}: If {blokada::%loop-index%} is 0: clear {blokada::%loop-index%} set {_player} to "%loop-index%" set {_player} to {_player} parsed as player send "&8» &aNie jestes juz podczas walki mozesz logac." to {_player} stop remove 1 from {blokada::%loop-index%} command /logout: trigger: If {blokada::%player%} is not set: send "&8» &aNie jestes podczas pvp." to player stop If {blokada::%player%} is set: If {blokada::%player%} is 0: clear {blokada::%player%} send "&8» &aNie jestes juz podczas walki mozesz logac." to player stop else: send "&8» &cJestes podczas pvp %{blokada::%player%}% sek!!" to player stop on command: If {blokada::%player%} is set: if command is "hdom" or "spawn" or "sethome" or "home" or "tpa" or "tpaccept" or "tpyes" or "unregister" or "repair" or "feed" or "kit": cancel event send "&8» &c/%command% jest zablokowane podczas pvp." to player on rightclick on ender chest: if {blokada::%player%} is set: cancel event send "&8» &cEnderchesta nie mozna otwierac podczas pvp." to player on command: if {blokada::%player%} is set: if command is "enderchest" or "ec": cancel event send "&8» &cEnderchesta nie mozna otwierac podczas pvp." to player on place: if {blokada::%player%} is set: cancel event send "&8» &cNie mozna stawiac blokow podczas pvp." to player on quit: if {blokada::%player%} is set: execute console command "/slay %player%" broadcast "&8» &eGracz %player% wylogowal sie podczas pvp." teleport player to {spawn.spawn.spawn} clear {blokada::%player%} on death of player: wait 2 ticks clear {blokada::%player%}