Locales['en'] = { -- Global menus ['cloakroom'] = 'Szatnia', ['cloak_change'] = 'Nacisnij ~INPUT_PICKUP~ aby zmienic ubranie.', ['citizen_wear'] = 'Ubranie cywilne', ['job_wear'] = 'Ubranie robocze', ['bank_deposit_g'] = 'Depozyt zabezpieczajacy w wysokosci ~g~$', ['bank_deposit_r'] = 'Depozyt zabezpieczajacy w wysokosci ~r~$', ['bank_deposit2'] = '$ ~s~Został ci stworzony po twoim omdleniu.', ['bank_nodeposit'] = "Nie masz depozytu zabezpieczającego", ['foot_work'] = 'Musisz być pieszo, aby móc pracować.', ['next_point'] = 'Przejdź do następnego kroku po ukończeniu tego.', ['security_deposit'] = 'Podane zabezpieczenie będzie to ~g~$', ['not_your_vehicle'] = "To nie jest twoj samochod, lub musisz byc kierowca", ['in_vehicle'] = 'Tusisz byc w pojezdzie', ['wrong_point'] = "Nie jestes we wlasciwym miejscu dostawy", ['max_limit'] = 'Masz maksimum: ', ['not_enough'] = "Nie masz wystarczająco pieniedzy", ['not_enough2'] = ' Aby kontynuować to zadanie', ['caution_taken'] = ' ~s~Zostało ci zabrane', ['caution_returned'] = ' ~s~Zostal ci zwrocony', ['spawn_veh'] = 'Wyciagnij pojazd', ['spawn_veh_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zadzwonic do pojazdu dostawczego', ['spawn_truck_button'] = 'Nacisnij ~INPUT_PICKUP~ aby wystawic ciezarowke.', ['service_vh'] = 'Pojazd serwisowy', ['return_vh'] = 'Zwrot pojazdu', ['return_vh_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zwrocic pojazd.', ['delivery_point'] = 'Punkt dostawy', ['delivery'] = 'Dostawa', -- Lumber Jack job ['lj_locker_room'] = "Szatnia", ['lj_mapblip'] = 'Stos drewna', ['lj_wood'] = 'Drewno', ['lj_pickup'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac drewno', ['lj_cutwood'] = 'Ciecie drewna', ['lj_cutwood_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac ciac drewno', ['lj_board'] = 'Deski', ['lj_planks'] = 'Tablica paczkowa', ['lj_cutwood'] = 'Ciecie drewna' ['lj_pick_boards'] = 'Wcisnij ~INPUT_PICKUP~ aby ciac drewno.', ['lj_deliver_button'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc deski.', -- Fisherman ['fm_fish_locker'] = "Szatnia" ['fm_fish'] = 'Ryba' ['fm_fish_area'] = 'Obszar lowienia.', ['fm_fish_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac lowic.', ['fm_spawnboat_title'] = 'Wystaw lodke.', ['fm_spawnboat'] = 'Nacisnij ~INPUT_PICKUP~ aby zadzwonic do lodzic.', ['fm_boat_title'] = 'Lodz', ['fm_boat_return_title'] = 'Zwric lodz', ['fm_boat_return_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zwrocic lodz.', ['fm_deliver_fish'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc ryby.', -- Fuel ['f_oil_refiner'] = 'Szatnia', ['f_drill_oil'] = 'Wywierc w oleju', ['f_fuel'] = 'Olej', ['f_drillbutton'] = 'Nacisnij ~INPUT_PICKUP~ aby wiercic.', ['f_fuel_refine'] = 'Oczysc olej', ['f_refine_fuel_button'] = 'Wcisnij ~INPUT_PICKUP~ aby oczyscic olej.', ['f_fuel_mixture'] = 'Wymieszaj farinowany olej', ['f_gas'] = 'Gaz', ['f_fuel_mixture_button'] = 'Nacisnij ~INPUT_PICKUP~ aby mieszac.', ['f_deliver_gas'] = 'Dostarcz gaz', ['f_deliver_gas_button'] = "Nacisnij ~INPUT_PICKUP~ aby dostarczyc benzyne.", -- Miner ['m_miner_locker'] = "Szatnia", ['m_rock'] = ' Skala', ['m_pickrocks'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac skaly.', ['m_washrock'] = ' Plokanie skal ', ['m_rock_button'] = 'Nacisnij ~INPUT_PICKUP~ aby umyc skaly.', ['m_rock_smelting'] = 'Wytapianie skal', ['m_copper'] = ' Miedz', ['m_sell_copper'] = 'Sprzedaz miedzi', ['m_deliver_copper'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac miedz.', ['m_iron'] = ' Zelazo', ['m_sell_iron'] = 'Sprzedaz zelaza', ['m_deliver_iron'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac zelazo.', ['m_gold'] = ' Zloto', ['m_sell_gold'] = "Sprzedaz zlota", ['m_deliver_gold'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac zloto.', ['m_diamond'] = ' Diamenty', ['m_sell_diamond'] = 'Sprzedaz diamentow', ['m_deliver_diamond'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac diamenty.', ['m_melt_button'] = 'Nacisnij ~INPUT_PICKUP~ aby stopic skaly.', -- Reporter ['reporter_name'] = 'San Andreas Times', ['reporter_garage'] = 'Nacisnij ~INPUT_PICKUP~ aby zejsc do garazu.', -- Slaughterer ['s_slaughter_locker'] = "Szatnia", ['s_hen'] = 'Kurnik', ['s_alive_chicken'] = 'Zywy kurczak', ['s_catch_hen'] = 'Nacisnij ~INPUT_PICKUP~ aby lapac zywe kurczeta.', ['s_slaughtered_chicken'] = 'Kurczak do pakowania', ['s_chop_animal'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac siekac kurczeta.', ['s_slaughtered'] = 'Dom rzeznika', ['s_package'] = 'Pakowanie', ['s_packagechicken'] = 'Kurczak na tacy', ['s_unpackaged'] = 'Kurczaka do zapakowania', ['s_unpackaged_button'] = 'Nacisnij ~INPUT_PICKUP~ aby ustawic kurczaka na tacy.', ['s_deliver'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc tacki z kurczaka.', -- Dress Designer ['dd_dress_locker'] = "Szatnia", ['dd_wool'] = 'Welna', ['dd_pickup'] = 'Nacisnij ~INPUT_PICKUP~ aby zbierac welne.', ['dd_fabric'] = 'Wytwarzanie tkaniny', ['dd_makefabric'] = 'Nacisnij ~INPUT_PICKUP~ aby zrobic tkanine.', ['dd_clothing'] = 'Odziez', ['dd_makeclothing'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac ubranie.', ['dd_deliver_clothes'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc ubranie.', }