Anti_Cheat_Protection] Anti_Cheat_Protection.Process.0 = NULL [Aimbot] Aimbot.Active = 1 Aimbot.Mode = 1 Aimbot.InAttack = 0 Aimbot.Key = MOUSE1 Aimbot.DeathMatch = 0 Aimbot.Mouse.Disable = 0 Aimbot.InJump = 1 Aimbot.InDuck = 1 Aimbot.InStand = 1 Aimbot.AimingDuckTargets = 1 Aimbot.AimingJumpTargets = 1 Aimbot.Kill.Delay = 80 Aimbot.Kill.CalcDrop = 0 Aimbot.PanicKey = F10 Aimbot.NoShake = 1 Aimbot.NoSpread = 1 [Visuals] Visuals.Draw.Dot = 1 Visuals.Draw.Box = 0 Visuals.Draw.Fov = 0 Visuals.Draw.Lock = 0 Visuals.Draw.Teammates = 0 Visuals.Draw.Weapon = 0 Visuals.Fullbright = 0 Visuals.Check.Visible = 0 [BunnyHop] BunnyHop.Active = 1 [Removals] Removals.NoSmoke.Active = 0 Removals.NoFlash.Active = 1 Removals.NoFlash.Percentage = 150 [SpeedHack] SpeedHack.Value = 5 SpeedHack.Active.Mode = 0 SpeedHack.Active.Key = SHIFT [Ingame_Radar] Ingame_Radar.Active = 0 Ingame_Radar.Color = 0 Ingame_Radar.HideRadar = 0 Ingame_Radar.Teammates = 0 Ingame_Radar.DeathZone = 0 [Weapon_Settings] weapon.usp.active = 1,1,1 weapon.usp.autowall = 1 weapon.usp.detection = 0.2,0.2,0.2 weapon.usp.bullet.control = 2,3,4 weapon.usp.humanize.trigger = 1 weapon.usp.smooth = 1,1,1 weapon.usp.fov.x = 40,40,40 weapon.usp.fov.y = 40,40,40 weapon.usp.hitbox.duck = 11,11,11 weapon.usp.hitbox.stand = 11,11,11 weapon.usp.hitbox.duck.height.correction = 3 weapon.usp.hitbox.stand.height.correction = 3 weapon.usp.norecoil.mode = 1 weapon.usp.norecoil.inaimbot = 1 weapon.usp.norecoil.value = 7.8,7.8,7.8 weapon.glock.active = 1,1,1 weapon.glock.autowall = 0 weapon.glock.detection = 0.01,0.01,0.01 weapon.glock.bullet.control = 1,1,1 weapon.glock.humanize.trigger = 1 weapon.glock.smooth = 1,1,2 weapon.glock.fov.x = 35,35,35 weapon.glock.fov.y = 35,35,35 weapon.glock.hitbox.duck = 11,11,11 weapon.glock.hitbox.stand = 11,11,11 weapon.glock.hitbox.duck.height.correction = 0 weapon.glock.hitbox.stand.height.correction = 0 weapon.glock.norecoil.mode = 0 weapon.glock.norecoil.inaimbot = 1 weapon.glock.norecoil.value = 10,10,10 weapon.deagle.active = 1,1,1 weapon.deagle.autowall = 1 weapon.deagle.detection = 0.05,0.05,0.05 weapon.deagle.bullet.control = 0,0,0 weapon.deagle.humanize.trigger = 1 weapon.deagle.smooth = 0,0,0 weapon.deagle.fov.x = 72,72,72 weapon.deagle.fov.y = 72,72,72 weapon.deagle.hitbox.duck = 11,11,11 weapon.deagle.hitbox.stand = 11,11,11 weapon.deagle.hitbox.duck.height.correction = 4 weapon.deagle.hitbox.stand.height.correction = 4 weapon.deagle.norecoil.mode = 0 weapon.deagle.norecoil.inaimbot = 1 weapon.deagle.norecoil.value = 7.8,7.8,7.8 weapon.galil.active = 1,1,1 weapon.galil.autowall = 0 weapon.galil.detection = 1,1,1 weapon.galil.bullet.control = 1,1,1 weapon.galil.humanize.trigger = 1 weapon.galil.smooth = 1,1,1 weapon.galil.fov.x = 42,36,36 weapon.galil.fov.y = 42,36,36 weapon.galil.hitbox.duck = 11,11,11 weapon.galil.hitbox.stand = 11,11,11 weapon.galil.hitbox.duck.height.correction = 3 weapon.galil.hitbox.stand.height.correction = 3 weapon.galil.norecoil.mode = 0 weapon.galil.norecoil.inaimbot = 0 weapon.galil.norecoil.value = 10,10,10 weapon.famas.active = 1,1,1 weapon.famas.autowall = 0 weapon.famas.detection = 0.1,0.05,0.05 weapon.famas.bullet.control = 9,6,2 weapon.famas.humanize.trigger = 1 weapon.famas.smooth = 1,1,2 weapon.famas.fov.x = 32,32,32 weapon.famas.fov.y = 32,32,32 weapon.famas.hitbox.duck = 11,11,11 weapon.famas.hitbox.stand = 11,11,11 weapon.famas.hitbox.duck.height.correction = 3 weapon.famas.hitbox.stand.height.correction = 3 weapon.famas.norecoil.mode = 1 weapon.famas.norecoil.inaimbot = 1 weapon.famas.norecoil.value = 7.8,7.8,7.8 weapon.ak47.active = 1,1,1 weapon.ak47.autowall = 0 weapon.ak47.detection = 0.15,0.08,0.05 weapon.ak47.bullet.control = 4,3,2 weapon.ak47.humanize.trigger = 1 weapon.ak47.smooth = 1,1,1 weapon.ak47.fov.x = 27,25,25 weapon.ak47.fov.y = 27,25,25 weapon.ak47.hitbox.duck = 11,11,11 weapon.ak47.hitbox.stand = 11,11,11 weapon.ak47.hitbox.duck.height.correction = 0 weapon.ak47.hitbox.stand.height.correction = 0 weapon.ak47.norecoil.mode = 1 weapon.ak47.norecoil.inaimbot = 1 weapon.ak47.norecoil.value = 7.8,7.8,7.8 weapon.m4a1.active = 1,1,1 weapon.m4a1.autowall = 0 weapon.m4a1.detection = 0.15,0.08,0.05 weapon.m4a1.bullet.control = 3,3,3 weapon.m4a1.humanize.trigger = 1 weapon.m4a1.smooth = 1,1,1 weapon.m4a1.fov.x = 29,27,27 weapon.m4a1.fov.y = 29,27,27 weapon.m4a1.hitbox.duck = 11,11,11 weapon.m4a1.hitbox.stand = 11,11,11 weapon.m4a1.hitbox.duck.height.correction = 0 weapon.m4a1.hitbox.stand.height.correction = 0 weapon.m4a1.norecoil.mode = 1 weapon.m4a1.norecoil.inaimbot = 1 weapon.m4a1.norecoil.value = 7.8,7.8,7.8 weapon.awp.active = 1,1,1 weapon.awp.autowall = 1 weapon.awp.detection = 0.05,0.05,0.05 weapon.awp.bullet.control = 4,4,4 weapon.awp.humanize.trigger = 1 weapon.awp.smooth = 0,0,0 weapon.awp.fov.x = 100,95,95 weapon.awp.fov.y = 100,95,95 weapon.awp.hitbox.duck = 9,9,9 weapon.awp.hitbox.stand = 9,9,9 weapon.awp.hitbox.duck.height.correction = 0 weapon.awp.hitbox.stand.height.correction = 0 weapon.awp.norecoil.mode = 1 weapon.awp.norecoil.inaimbot = 1 weapon.awp.norecoil.value = 7.8,7.8,7.8 weapon.scout.active = 1,1,1 weapon.scout.autowall = 1 weapon.scout.detection = 0.05,0.05,0.05 weapon.scout.bullet.control = 4,4,4 weapon.scout.humanize.trigger = 1 weapon.scout.smooth = 1,1,1 weapon.scout.fov.x = 200,200,200 weapon.scout.fov.y = 200,200,200 weapon.scout.hitbox.duck = 11,11,11 weapon.scout.hitbox.stand = 11,11,11 weapon.scout.hitbox.duck.height.correction = 0 weapon.scout.hitbox.stand.height.correction = 0 weapon.scout.norecoil.mode = 0 weapon.scout.norecoil.inaimbot = 1 weapon.scout.norecoil.value = 7.8,7.8,7.8 weapon.mp5.active = 1,1,1 weapon.mp5.autowall = 1 weapon.mp5.detection = 0.15,0.08,0.06 weapon.mp5.bullet.control = 4,3,2 weapon.mp5.humanize.trigger = 1 weapon.mp5.smooth = 1,1,1 weapon.mp5.fov.x = 32,32,32 weapon.mp5.fov.y = 32,32,32 weapon.mp5.hitbox.duck = 11,11,11 weapon.mp5.hitbox.stand = 11,11,11 weapon.mp5.hitbox.duck.height.correction = 0 weapon.mp5.hitbox.stand.height.correction = 0 weapon.mp5.norecoil.mode = 1 weapon.mp5.norecoil.inaimbot = 1 weapon.mp5.norecoil.value = 7.8,7.8,7.8