FarmStart = false FarmArea = "none" showstartmessage = true WalkNumber = "1" JumpNumber = "1" local plr = game:GetService("Players").LocalPlayer local coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins") local save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer() local pets = game:GetService("Workspace")["__REMOTES"].Pets local a = #save[plr.Name]["Save"]["Pets"] local petids = {} local petAP = {} local done = "no" function p() for i=1,a do if(save[plr.Name]["Save"]["Pets"][a].e == true) then table.insert(petids, save[plr.Name]["Save"]["Pets"][a].id) petAP[save[plr.Name]["Save"]["Pets"][a].id] = tonumber(save[plr.Name]["Save"]["Pets"][a].ba) * 4 print("Active Pet, Id:" ..save[plr.Name]["Save"]["Pets"][a].id.. " Damage:" ..tonumber(save[plr.Name]["Save"]["Pets"][a].ba) * 4) end a = a - 1 end end p() local MainGUI = Instance.new("ScreenGui") local TopFrame = Instance.new("Frame") local PSHeader = Instance.new("TextLabel") local ClosePS = Instance.new("TextButton") local StatsFrame = Instance.new("Frame") local FarmCoins = Instance.new("TextButton") local FarmFrame = Instance.new("Frame") local PowerTextInfo1 = Instance.new("TextLabel") local PowerText1 = Instance.new("TextLabel") local FarmPower = Instance.new("TextBox") local StartFarming = Instance.new("TextButton") local StartFarmingEarth = Instance.new("TextButton") local StartFarmingMoon = Instance.new("TextButton") local WalkSpeed = Instance.new("TextButton") local JumpPower = Instance.new("TextButton") local Locations = Instance.new("TextButton") local Locations2 = Instance.new("TextButton") local PetCode = Instance.new("TextButton") local CodeInfoFrame = Instance.new("Frame") local CodeInfo1 = Instance.new("TextLabel") local SelectPet = Instance.new("TextLabel") local SelectPetInput = Instance.new("TextBox") local MaxCoins = Instance.new("TextLabel") local MaxC1 = Instance.new("TextButton") local MaxC2 = Instance.new("TextButton") local MaxC3 = Instance.new("TextButton") local MaxAgility = Instance.new("TextLabel") local MaxA1 = Instance.new("TextButton") local MaxA2 = Instance.new("TextButton") local MaxA3 = Instance.new("TextButton") local MainFrame = Instance.new("Frame") local Stats = Instance.new("TextButton") local Spawn = Instance.new("TextButton") local Shop = Instance.new("TextButton") local Area2 = Instance.new("TextButton") local Area3 = Instance.new("TextButton") local Area4 = Instance.new("TextButton") local Area5 = Instance.new("TextButton") local Area6 = Instance.new("TextButton") local Area7 = Instance.new("TextButton") local Area8 = Instance.new("TextButton") local Area9 = Instance.new("TextButton") local Area10 = Instance.new("TextButton") local Area11 = Instance.new("TextButton") local Area12 = Instance.new("TextButton") local Rocket = Instance.new("TextButton") local CandyLand = Instance.new("TextButton") local CyborgLand = Instance.new("TextButton") local AreaDivider = Instance.new("TextLabel") local AllHealthLabel = Instance.new("TextLabel") local AllHealthMinLabel = Instance.new("TextLabel") local AllHealthMaxLabel = Instance.new("TextLabel") local AllHealthMin = Instance.new("TextBox") local AllHealthMax = Instance.new("TextBox") local EarthHealthLabel = Instance.new("TextLabel") local EarthHealthMinLabel = Instance.new("TextLabel") local EarthHealthMaxLabel = Instance.new("TextLabel") local EarthHealthMin = Instance.new("TextBox") local EarthHealthMax = Instance.new("TextBox") local MoonHealthLabel = Instance.new("TextLabel") local MoonHealthMinLabel = Instance.new("TextLabel") local MoonHealthMaxLabel = Instance.new("TextLabel") local MoonHealthMin = Instance.new("TextBox") local MoonHealthMax = Instance.new("TextBox") --game.Workspace["__THINGS"].Barriers:ClearAllChildren() function hint(txt, t) if t then local h = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui) h.Text = txt wait(t) h:remove() else local h = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui) h.Text = txt wait(5) h:remove() end end MainGUI.Name = "MainGUI" MainGUI.Parent = game.CoreGui local MainCORE = game.CoreGui["MainGUI"] TopFrame.Name = "TopFrame" TopFrame.Parent = MainGUI TopFrame.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) TopFrame.BackgroundTransparency = 0 TopFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1) TopFrame.Active = true TopFrame.Selectable = true TopFrame.Draggable = true TopFrame.Visible = true TopFrame.Position = UDim2.new(1, -145, 0.5, -100) TopFrame.Size = UDim2.new(0, 140, 0, 30) PSHeader.Name = "PSHeader" PSHeader.Parent = TopFrame PSHeader.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) PSHeader.BackgroundTransparency = 1 PSHeader.BorderSizePixel = 0 PSHeader.BorderColor3 = Color3.new(0, 0, 0) PSHeader.Position = UDim2.new(0, 5, 0, 5) PSHeader.Size = UDim2.new(0, 105, 0, 20) PSHeader.Font = Enum.Font.Fantasy PSHeader.Text = "Pet Simulator" PSHeader.TextColor3 = Color3.new(0, 0, 0) PSHeader.TextScaled = true PSHeader.TextSize = 17 ClosePS.Name = "ClosePS" ClosePS.Parent = TopFrame ClosePS.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4) ClosePS.BorderColor3 = Color3.new(0, 0, 0) ClosePS.Position = UDim2.new(0, 115, 0, 5) ClosePS.Size = UDim2.new(0, 20, 0, 20) ClosePS.Font = Enum.Font.Fantasy ClosePS.Text = "X" ClosePS.TextColor3 = Color3.new(1, 0, 0) ClosePS.TextScaled = true ClosePS.TextSize = 17 MainFrame.Name = "MainFrame" MainFrame.Parent = TopFrame MainFrame.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) MainFrame.BackgroundTransparency = 0 MainFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1) MainFrame.Position = UDim2.new(0, 0, 0, 30) MainFrame.Size = UDim2.new(0, 140, 0, 408) MainFrame.Visible = true Stats.Name = "Stats" Stats.Parent = MainFrame Stats.BackgroundColor3 = Color3.new(0, 0, 0) Stats.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Stats.Position = UDim2.new(0, 5, 0, 5) Stats.Size = UDim2.new(0, 75, 0, 25) Stats.Font = Enum.Font.Fantasy Stats.TextColor3 = Color3.new(1, 1, 1) Stats.Text = "PETSTATS" Stats.TextSize = 17 Stats.TextWrapped = true FarmCoins.Name = "FarmCoins" FarmCoins.Parent = MainFrame FarmCoins.BackgroundColor3 = Color3.new(0, 0, 0) FarmCoins.BorderColor3 = Color3.new(0.1, 0.1, 0.1) FarmCoins.Position = UDim2.new(0, 85, 0, 5) FarmCoins.Size = UDim2.new(0, 50, 0, 25) FarmCoins.Font = Enum.Font.Fantasy FarmCoins.TextColor3 = Color3.new(1, 1, 1) FarmCoins.Text = "FARM" FarmCoins.TextSize = 17 FarmCoins.TextWrapped = true WalkSpeed.Name = "WalkSpeed" WalkSpeed.Parent = MainFrame WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0) WalkSpeed.BorderColor3 = Color3.new(0.1, 0.1, 0.1) WalkSpeed.Position = UDim2.new(0, 5, 0, 40) WalkSpeed.Size = UDim2.new(0, 60, 0, 25) WalkSpeed.Font = Enum.Font.Fantasy WalkSpeed.TextColor3 = Color3.new(1, 1, 1) WalkSpeed.Text = "Walk:1" WalkSpeed.TextSize = 17 WalkSpeed.TextWrapped = true JumpPower.Name = "JumpPower" JumpPower.Parent = MainFrame JumpPower.BackgroundColor3 = Color3.new(0, 0, 0) JumpPower.BorderColor3 = Color3.new(0.1, 0.1, 0.1) JumpPower.Position = UDim2.new(0, 75, 0, 40) JumpPower.Size = UDim2.new(0, 60, 0, 25) JumpPower.Font = Enum.Font.Fantasy JumpPower.TextColor3 = Color3.new(1, 1, 1) JumpPower.Text = "Jump:1" JumpPower.TextSize = 17 JumpPower.TextWrapped = true Spawn.Name = "Spawn" Spawn.Parent = MainFrame Spawn.BackgroundColor3 = Color3.new(0, 0, 0) Spawn.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Spawn.Position = UDim2.new(0, 5, 0, 75) Spawn.Size = UDim2.new(0, 130, 0, 20) Spawn.Font = Enum.Font.Fantasy Spawn.TextColor3 = Color3.new(1, 1, 1) Spawn.Text = "Spawn Area" Spawn.TextSize = 17 Spawn.TextWrapped = true Shop.Name = "Shop" Shop.Parent = MainFrame Shop.BackgroundColor3 = Color3.new(0, 0, 0) Shop.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Shop.Position = UDim2.new(0, 5, 0, 100) Shop.Size = UDim2.new(0, 130, 0, 20) Shop.Font = Enum.Font.Fantasy Shop.TextColor3 = Color3.new(1, 1, 1) Shop.Text = "Egg Shop" Shop.TextSize = 17 Shop.TextWrapped = true Area2.Name = "Area2" Area2.Parent = MainFrame Area2.BackgroundColor3 = Color3.new(0, 0, 0) Area2.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area2.Position = UDim2.new(0, 5, 0, 125) Area2.Size = UDim2.new(0, 130, 0, 20) Area2.Font = Enum.Font.Fantasy Area2.TextColor3 = Color3.new(1, 1, 1) Area2.Text = "25K Area" Area2.TextSize = 17 Area2.TextWrapped = true Area3.Name = "Area3" Area3.Parent = MainFrame Area3.BackgroundColor3 = Color3.new(0, 0, 0) Area3.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area3.Position = UDim2.new(0, 5, 0, 150) Area3.Size = UDim2.new(0, 130, 0, 20) Area3.Font = Enum.Font.Fantasy Area3.TextColor3 = Color3.new(1, 1, 1) Area3.Text = "400K Area" Area3.TextSize = 17 Area3.TextWrapped = true Area4.Name = "Area4" Area4.Parent = MainFrame Area4.BackgroundColor3 = Color3.new(0, 0, 0) Area4.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area4.Position = UDim2.new(0, 5, 0, 175) Area4.Size = UDim2.new(0, 130, 0, 20) Area4.Font = Enum.Font.Fantasy Area4.TextColor3 = Color3.new(1, 1, 1) Area4.Text = "2.5M Area" Area4.TextSize = 17 Area4.TextWrapped = true Area5.Name = "Area5" Area5.Parent = MainFrame Area5.BackgroundColor3 = Color3.new(0, 0, 0) Area5.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area5.Position = UDim2.new(0, 5, 0, 200) Area5.Size = UDim2.new(0, 130, 0, 20) Area5.Font = Enum.Font.Fantasy Area5.TextColor3 = Color3.new(1, 1, 1) Area5.Text = "20M Area" Area5.TextSize = 17 Area5.TextWrapped = true Area6.Name = "Area6" Area6.Parent = MainFrame Area6.BackgroundColor3 = Color3.new(0, 0, 0) Area6.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area6.Position = UDim2.new(0, 5, 0, 225) Area6.Size = UDim2.new(0, 130, 0, 20) Area6.Font = Enum.Font.Fantasy Area6.TextColor3 = Color3.new(1, 1, 1) Area6.Text = "500M Area" Area6.TextSize = 17 Area6.TextWrapped = true Rocket.Name = "Rocket" Rocket.Parent = MainFrame Rocket.BackgroundColor3 = Color3.new(0, 0, 0) Rocket.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Rocket.Position = UDim2.new(0, 5, 0, 250) Rocket.Size = UDim2.new(0, 130, 0, 20) Rocket.Font = Enum.Font.Fantasy Rocket.TextColor3 = Color3.new(1, 1, 1) Rocket.Text = "Rocket Area" Rocket.TextSize = 17 Rocket.TextWrapped = true AreaDivider.Name = "AreaDivider" AreaDivider.Parent = MainFrame AreaDivider.BackgroundColor3 = Color3.new(0, 0, 0) AreaDivider.BorderColor3 = Color3.new(0.1, 0.1, 0.1) AreaDivider.Position = UDim2.new(0, 0, 0, 275) AreaDivider.Size = UDim2.new(0, 140, 0, 3) AreaDivider.Font = Enum.Font.Fantasy AreaDivider.Text = "" AreaDivider.TextSize = 17 Area9.Name = "Area9" Area9.Parent = MainFrame Area9.BackgroundColor3 = Color3.new(0, 0, 0) Area9.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area9.Position = UDim2.new(0, 5, 0, 283) Area9.Size = UDim2.new(0, 130, 0, 20) Area9.Font = Enum.Font.Fantasy Area9.TextColor3 = Color3.new(1, 1, 1) Area9.Text = "Moon Spawn Point" Area9.TextSize = 17 Area9.TextWrapped = true Area8.Name = "Area8" Area8.Parent = MainFrame Area8.BackgroundColor3 = Color3.new(0, 0, 0) Area8.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area8.Position = UDim2.new(0, 5, 0, 308) Area8.Size = UDim2.new(0, 130, 0, 20) Area8.Font = Enum.Font.Fantasy Area8.TextColor3 = Color3.new(1, 1, 1) Area8.Text = "Moon Egg Shop" Area8.TextSize = 17 Area8.TextWrapped = true Area10.Name = "Area10" Area10.Parent = MainFrame Area10.BackgroundColor3 = Color3.new(0, 0, 0) Area10.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Area10.Position = UDim2.new(0, 5, 0, 333) Area10.Size = UDim2.new(0, 130, 0, 20) Area10.Font = Enum.Font.Fantasy Area10.TextColor3 = Color3.new(1, 1, 1) Area10.Text = "Moon Area 2" Area10.TextSize = 17 Area10.TextWrapped = true CandyLand.Name = "CandyLand" CandyLand.Parent = MainFrame CandyLand.BackgroundColor3 = Color3.new(0, 0, 0) CandyLand.BorderColor3 = Color3.new(0.1, 0.1, 0.1) CandyLand.Position = UDim2.new(0, 5, 0, 358) CandyLand.Size = UDim2.new(0, 130, 0, 20) CandyLand.Font = Enum.Font.Fantasy CandyLand.TextColor3 = Color3.new(1, 1, 1) CandyLand.Text = "Candy Land" CandyLand.TextSize = 17 CandyLand.TextWrapped = true CyborgLand.Name = "CyborgLand" CyborgLand.Parent = MainFrame CyborgLand.BackgroundColor3 = Color3.new(0, 0, 0) CyborgLand.BorderColor3 = Color3.new(0.1, 0.1, 0.1) CyborgLand.Position = UDim2.new(0, 5, 0, 383) CyborgLand.Size = UDim2.new(0, 130, 0, 20) CyborgLand.Font = Enum.Font.Fantasy CyborgLand.TextColor3 = Color3.new(1, 1, 1) CyborgLand.Text = "Cyborg Land" CyborgLand.TextSize = 17 CyborgLand.TextWrapped = true StatsFrame.Name = "StatsFrame" StatsFrame.Parent = TopFrame StatsFrame.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) StatsFrame.BackgroundTransparency = 0 StatsFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1) StatsFrame.Position = UDim2.new(0, 0, 0, 30) StatsFrame.Size = UDim2.new(0, 140, 0, 275) StatsFrame.Visible = false Locations.Name = "Locations" Locations.Parent = StatsFrame Locations.BackgroundColor3 = Color3.new(0, 0, 0) Locations.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Locations.Position = UDim2.new(0, 5, 0, 5) Locations.Size = UDim2.new(0, 130, 0, 25) Locations.Font = Enum.Font.Fantasy Locations.TextColor3 = Color3.new(1, 1, 1) Locations.Text = "LOCATIONS" Locations.TextSize = 17 Locations.TextWrapped = true PetCode.Name = "PetCode" PetCode.Parent = StatsFrame PetCode.BackgroundColor3 = Color3.new(0, 0, 0) PetCode.BorderColor3 = Color3.new(0.1, 0.1, 0.1) PetCode.Position = UDim2.new(0, 5, 0, 50) PetCode.Size = UDim2.new(0, 130, 0, 40) PetCode.Font = Enum.Font.Fantasy PetCode.TextColor3 = Color3.new(1, 1, 1) PetCode.Text = "1.Show Active Pets Codes" PetCode.TextSize = 17 PetCode.TextWrapped = true CodeInfoFrame.Name = "CodeInfoFrame" CodeInfoFrame.Parent = MainGUI CodeInfoFrame.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) CodeInfoFrame.BackgroundTransparency = 0 CodeInfoFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1) CodeInfoFrame.Position = UDim2.new(0.5, -150, 0.5, -100) CodeInfoFrame.Size = UDim2.new(0, 250, 0, 150) CodeInfoFrame.Visible = false CodeInfo1.Name = "CodeInfo1" CodeInfo1.Parent = CodeInfoFrame CodeInfo1.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) CodeInfo1.BorderColor3 = Color3.new(0.1, 0.1, 0.1) CodeInfo1.Position = UDim2.new(0, 0, 0, 0) CodeInfo1.Size = UDim2.new(0, 300, 0, 200) CodeInfo1.Font = Enum.Font.Fantasy CodeInfo1.TextColor3 = Color3.new(1, 1, 1) CodeInfo1.Text = "PRESS F9 (DEV CONSOLE) TO VIEW ALL THE ACTIVE PETS CODES. WARNING, YOU CAN ONLY MAX COIN OR AGILITY, THE OTHER STAT WILL BE RESET SO BEST USED ONLY FOR NEW PETS OR SOME STATS WILL BE RESET!!" CodeInfo1.TextSize = 20 CodeInfo1.TextScaled = true CodeInfo1.TextWrapped = true SelectPet.Name = "SelectPet" SelectPet.Parent = StatsFrame SelectPet.BackgroundColor3 = Color3.new(0, 0, 0) SelectPet.BorderColor3 = Color3.new(0.1, 0.1, 0.1) SelectPet.Position = UDim2.new(0, 5, 0, 100) SelectPet.Size = UDim2.new(0, 130, 0, 25) SelectPet.Font = Enum.Font.Fantasy SelectPet.TextColor3 = Color3.new(1, 1, 1) SelectPet.Text = "2.Select Active Pet" SelectPet.TextSize = 17 SelectPetInput.Name = "SelectPetInput" SelectPetInput.Parent = StatsFrame SelectPetInput.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) SelectPetInput.BorderColor3 = Color3.new(0.1, 0.1, 0.1) SelectPetInput.Position = UDim2.new(0, 5, 0, 125) SelectPetInput.Size = UDim2.new(0, 130, 0, 25) SelectPetInput.Font = Enum.Font.Fantasy SelectPetInput.TextColor3 = Color3.new(1, 1, 1) SelectPetInput.Text = "Type Pet Code" SelectPetInput.TextSize = 17 MaxCoins.Name = "MaxCoins" MaxCoins.Parent = StatsFrame MaxCoins.BackgroundColor3 = Color3.new(0, 0, 0) MaxCoins.BorderColor3 = Color3.new(0.1, 0.1, 0.1) MaxCoins.Position = UDim2.new(0, 5, 0, 160) MaxCoins.Size = UDim2.new(0, 130, 0, 25) MaxCoins.Font = Enum.Font.Fantasy MaxCoins.TextColor3 = Color3.new(1, 1, 1) MaxCoins.Text = "3.Max Coins Stats" MaxCoins.TextSize = 17 MaxC1.Name = "MaxC1" MaxC1.Parent = StatsFrame MaxC1.BackgroundColor3 = Color3.new(0.3, 0, 0) MaxC1.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MaxC1.Position = UDim2.new(0, 5, 0, 185) MaxC1.Size = UDim2.new(0, 43, 0, 25) MaxC1.Font = Enum.Font.Fantasy MaxC1.TextColor3 = Color3.new(1, 1, 1) MaxC1.Text = "C1" MaxC1.TextSize = 17 MaxC2.Name = "MaxC2" MaxC2.Parent = StatsFrame MaxC2.BackgroundColor3 = Color3.new(0.3, 0, 0) MaxC2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MaxC2.Position = UDim2.new(0, 48, 0, 185) MaxC2.Size = UDim2.new(0, 44, 0, 25) MaxC2.Font = Enum.Font.Fantasy MaxC2.TextColor3 = Color3.new(1, 1, 1) MaxC2.Text = "C2" MaxC2.TextSize = 17 MaxC3.Name = "MaxC3" MaxC3.Parent = StatsFrame MaxC3.BackgroundColor3 = Color3.new(0.3, 0, 0) MaxC3.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MaxC3.Position = UDim2.new(0, 92, 0, 185) MaxC3.Size = UDim2.new(0, 43, 0, 25) MaxC3.Font = Enum.Font.Fantasy MaxC3.TextColor3 = Color3.new(1, 1, 1) MaxC3.Text = "C3" MaxC3.TextSize = 17 MaxAgility.Name = "MaxAgility" MaxAgility.Parent = StatsFrame MaxAgility.BackgroundColor3 = Color3.new(0, 0, 0) MaxAgility.BorderColor3 = Color3.new(0.1, 0.1, 0.1) MaxAgility.Position = UDim2.new(0, 5, 0, 220) MaxAgility.Size = UDim2.new(0, 130, 0, 25) MaxAgility.Font = Enum.Font.Fantasy MaxAgility.TextColor3 = Color3.new(1, 1, 1) MaxAgility.Text = "4.Max Agility Stats" MaxAgility.TextSize = 17 MaxA1.Name = "MaxA1" MaxA1.Parent = StatsFrame MaxA1.BackgroundColor3 = Color3.new(0.3, 0, 0) MaxA1.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MaxA1.Position = UDim2.new(0, 5, 0, 245) MaxA1.Size = UDim2.new(0, 43, 0, 25) MaxA1.Font = Enum.Font.Fantasy MaxA1.TextColor3 = Color3.new(1, 1, 1) MaxA1.Text = "A1" MaxA1.TextSize = 17 MaxA2.Name = "MaxA2" MaxA2.Parent = StatsFrame MaxA2.BackgroundColor3 = Color3.new(0.3, 0, 0) MaxA2.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MaxA2.Position = UDim2.new(0, 48, 0, 245) MaxA2.Size = UDim2.new(0, 44, 0, 25) MaxA2.Font = Enum.Font.Fantasy MaxA2.TextColor3 = Color3.new(1, 1, 1) MaxA2.Text = "A2" MaxA2.TextSize = 17 MaxA3.Name = "MaxA3" MaxA3.Parent = StatsFrame MaxA3.BackgroundColor3 = Color3.new(0.3, 0, 0) MaxA3.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MaxA3.Position = UDim2.new(0, 92, 0, 245) MaxA3.Size = UDim2.new(0, 43, 0, 25) MaxA3.Font = Enum.Font.Fantasy MaxA3.TextColor3 = Color3.new(1, 1, 1) MaxA3.Text = "A3" MaxA3.TextSize = 17 FarmFrame.Name = "FarmFrame" FarmFrame.Parent = TopFrame FarmFrame.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5) FarmFrame.BackgroundTransparency = 0 FarmFrame.BorderColor3 = Color3.new(0.1, 0.1, 0.1) FarmFrame.Position = UDim2.new(0, 0, 0, 30) FarmFrame.Size = UDim2.new(0, 140, 0, 351) FarmFrame.Visible = false Locations2.Name = "Locations2" Locations2.Parent = FarmFrame Locations2.BackgroundColor3 = Color3.new(0, 0, 0) Locations2.BorderColor3 = Color3.new(0.1, 0.1, 0.1) Locations2.Position = UDim2.new(0, 5, 0, 5) Locations2.Size = UDim2.new(0, 130, 0, 25) Locations2.Font = Enum.Font.Fantasy Locations2.TextColor3 = Color3.new(1, 1, 1) Locations2.Text = "LOCATIONS" Locations2.TextSize = 17 Locations2.TextWrapped = true AllHealthLabel.Name = "AllHealthLabel" AllHealthLabel.Parent = FarmFrame AllHealthLabel.BackgroundColor3 = Color3.new(0, 0, 0) AllHealthLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AllHealthLabel.Position = UDim2.new(0, 5, 0, 50) AllHealthLabel.Size = UDim2.new(0, 130, 0, 20) AllHealthLabel.Font = Enum.Font.Fantasy AllHealthLabel.TextColor3 = Color3.new(1, 1, 1) AllHealthLabel.Text = "Coin/Chest Health" AllHealthLabel.TextSize = 17 AllHealthLabel.TextWrapped = true AllHealthMinLabel.Name = "AllHealthMinLabel" AllHealthMinLabel.Parent = FarmFrame AllHealthMinLabel.BackgroundColor3 = Color3.new(0, 0, 0) AllHealthMinLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AllHealthMinLabel.Position = UDim2.new(0, 5, 0, 71) AllHealthMinLabel.Size = UDim2.new(0, 40, 0, 20) AllHealthMinLabel.Font = Enum.Font.Fantasy AllHealthMinLabel.TextColor3 = Color3.new(1, 1, 1) AllHealthMinLabel.Text = "Min" AllHealthMinLabel.TextSize = 17 AllHealthMinLabel.TextWrapped = true AllHealthMin.Name = "AllHealthMin" AllHealthMin.Parent = FarmFrame AllHealthMin.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) AllHealthMin.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AllHealthMin.Position = UDim2.new(0, 46, 0, 71) AllHealthMin.Size = UDim2.new(0, 89, 0, 20) AllHealthMin.Font = Enum.Font.Fantasy AllHealthMin.TextColor3 = Color3.new(1, 1, 1) AllHealthMin.Text = "1" AllHealthMin.TextSize = 17 AllHealthMin.TextWrapped = true AllHealthMaxLabel.Name = "AllHealthMaxLabel" AllHealthMaxLabel.Parent = FarmFrame AllHealthMaxLabel.BackgroundColor3 = Color3.new(0, 0, 0) AllHealthMaxLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AllHealthMaxLabel.Position = UDim2.new(0, 5, 0, 92) AllHealthMaxLabel.Size = UDim2.new(0, 40, 0, 20) AllHealthMaxLabel.Font = Enum.Font.Fantasy AllHealthMaxLabel.TextColor3 = Color3.new(1, 1, 1) AllHealthMaxLabel.Text = "Max" AllHealthMaxLabel.TextSize = 17 AllHealthMaxLabel.TextWrapped = true AllHealthMax.Name = "AllHealthMax" AllHealthMax.Parent = FarmFrame AllHealthMax.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) AllHealthMax.BorderColor3 = Color3.new(0.5, 0.5, 0.5) AllHealthMax.Position = UDim2.new(0, 46, 0, 92) AllHealthMax.Size = UDim2.new(0, 89, 0, 20) AllHealthMax.Font = Enum.Font.Fantasy AllHealthMax.TextColor3 = Color3.new(1, 1, 1) AllHealthMax.Text = "10e6" AllHealthMax.TextSize = 17 AllHealthMax.TextWrapped = true StartFarming.Name = "StartFarming" StartFarming.Parent = FarmFrame StartFarming.BackgroundColor3 = Color3.new(0.3, 0, 0) StartFarming.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StartFarming.Position = UDim2.new(0, 5, 0, 117) StartFarming.Size = UDim2.new(0, 130, 0, 25) StartFarming.Font = Enum.Font.Fantasy StartFarming.TextColor3 = Color3.new(1, 1, 1) StartFarming.Text = "Mine ALL: OFF" StartFarming.TextSize = 17 StartFarming.TextWrapped = true EarthHealthLabel.Name = "EarthHealthLabel" EarthHealthLabel.Parent = FarmFrame EarthHealthLabel.BackgroundColor3 = Color3.new(0, 0, 0) EarthHealthLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) EarthHealthLabel.Position = UDim2.new(0, 5, 0, 152) EarthHealthLabel.Size = UDim2.new(0, 130, 0, 20) EarthHealthLabel.Font = Enum.Font.Fantasy EarthHealthLabel.TextColor3 = Color3.new(1, 1, 1) EarthHealthLabel.Text = "Coin/Chest Health" EarthHealthLabel.TextSize = 17 EarthHealthLabel.TextWrapped = true EarthHealthMinLabel.Name = "EarthHealthMinLabel" EarthHealthMinLabel.Parent = FarmFrame EarthHealthMinLabel.BackgroundColor3 = Color3.new(0, 0, 0) EarthHealthMinLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) EarthHealthMinLabel.Position = UDim2.new(0, 5, 0, 173) EarthHealthMinLabel.Size = UDim2.new(0, 40, 0, 20) EarthHealthMinLabel.Font = Enum.Font.Fantasy EarthHealthMinLabel.TextColor3 = Color3.new(1, 1, 1) EarthHealthMinLabel.Text = "Min" EarthHealthMinLabel.TextSize = 17 EarthHealthMinLabel.TextWrapped = true EarthHealthMin.Name = "EarthHealthMin" EarthHealthMin.Parent = FarmFrame EarthHealthMin.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) EarthHealthMin.BorderColor3 = Color3.new(0.5, 0.5, 0.5) EarthHealthMin.Position = UDim2.new(0, 46, 0, 173) EarthHealthMin.Size = UDim2.new(0, 89, 0, 20) EarthHealthMin.Font = Enum.Font.Fantasy EarthHealthMin.TextColor3 = Color3.new(1, 1, 1) EarthHealthMin.Text = "1" EarthHealthMin.TextSize = 17 EarthHealthMin.TextWrapped = true EarthHealthMaxLabel.Name = "EarthHealthMaxLabel" EarthHealthMaxLabel.Parent = FarmFrame EarthHealthMaxLabel.BackgroundColor3 = Color3.new(0, 0, 0) EarthHealthMaxLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) EarthHealthMaxLabel.Position = UDim2.new(0, 5, 0, 194) EarthHealthMaxLabel.Size = UDim2.new(0, 40, 0, 20) EarthHealthMaxLabel.Font = Enum.Font.Fantasy EarthHealthMaxLabel.TextColor3 = Color3.new(1, 1, 1) EarthHealthMaxLabel.Text = "Max" EarthHealthMaxLabel.TextSize = 17 EarthHealthMaxLabel.TextWrapped = true EarthHealthMax.Name = "EarthHealthMax" EarthHealthMax.Parent = FarmFrame EarthHealthMax.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) EarthHealthMax.BorderColor3 = Color3.new(0.5, 0.5, 0.5) EarthHealthMax.Position = UDim2.new(0, 46, 0, 194) EarthHealthMax.Size = UDim2.new(0, 89, 0, 20) EarthHealthMax.Font = Enum.Font.Fantasy EarthHealthMax.TextColor3 = Color3.new(1, 1, 1) EarthHealthMax.Text = "20e06" EarthHealthMax.TextSize = 17 EarthHealthMax.TextWrapped = true StartFarmingEarth.Name = "StartFarmingEarth" StartFarmingEarth.Parent = FarmFrame StartFarmingEarth.BackgroundColor3 = Color3.new(0.3, 0, 0) StartFarmingEarth.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StartFarmingEarth.Position = UDim2.new(0, 5, 0, 219) StartFarmingEarth.Size = UDim2.new(0, 130, 0, 25) StartFarmingEarth.Font = Enum.Font.Fantasy StartFarmingEarth.TextColor3 = Color3.new(1, 1, 1) StartFarmingEarth.Text = "Mine Earth: OFF" StartFarmingEarth.TextSize = 17 StartFarmingEarth.TextWrapped = true MoonHealthLabel.Name = "MoonHealthLabel" MoonHealthLabel.Parent = FarmFrame MoonHealthLabel.BackgroundColor3 = Color3.new(0, 0, 0) MoonHealthLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonHealthLabel.Position = UDim2.new(0, 5, 0, 254) MoonHealthLabel.Size = UDim2.new(0, 130, 0, 20) MoonHealthLabel.Font = Enum.Font.Fantasy MoonHealthLabel.TextColor3 = Color3.new(1, 1, 1) MoonHealthLabel.Text = "Coin/Chest Health" MoonHealthLabel.TextSize = 17 MoonHealthLabel.TextWrapped = true MoonHealthMinLabel.Name = "MoonHealthMinLabel" MoonHealthMinLabel.Parent = FarmFrame MoonHealthMinLabel.BackgroundColor3 = Color3.new(0, 0, 0) MoonHealthMinLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonHealthMinLabel.Position = UDim2.new(0, 5, 0, 275) MoonHealthMinLabel.Size = UDim2.new(0, 40, 0, 20) MoonHealthMinLabel.Font = Enum.Font.Fantasy MoonHealthMinLabel.TextColor3 = Color3.new(1, 1, 1) MoonHealthMinLabel.Text = "Min" MoonHealthMinLabel.TextSize = 17 MoonHealthMinLabel.TextWrapped = true MoonHealthMin.Name = "MoonHealthMin" MoonHealthMin.Parent = FarmFrame MoonHealthMin.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) MoonHealthMin.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonHealthMin.Position = UDim2.new(0, 46, 0, 275) MoonHealthMin.Size = UDim2.new(0, 89, 0, 20) MoonHealthMin.Font = Enum.Font.Fantasy MoonHealthMin.TextColor3 = Color3.new(1, 1, 1) MoonHealthMin.Text = "10e04" MoonHealthMin.TextSize = 17 MoonHealthMin.TextWrapped = true MoonHealthMaxLabel.Name = "MoonHealthMaxLabel" MoonHealthMaxLabel.Parent = FarmFrame MoonHealthMaxLabel.BackgroundColor3 = Color3.new(0, 0, 0) MoonHealthMaxLabel.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonHealthMaxLabel.Position = UDim2.new(0, 5, 0, 296) MoonHealthMaxLabel.Size = UDim2.new(0, 40, 0, 20) MoonHealthMaxLabel.Font = Enum.Font.Fantasy MoonHealthMaxLabel.TextColor3 = Color3.new(1, 1, 1) MoonHealthMaxLabel.Text = "Max" MoonHealthMaxLabel.TextSize = 17 MoonHealthMaxLabel.TextWrapped = true MoonHealthMax.Name = "MoonHealthMax" MoonHealthMax.Parent = FarmFrame MoonHealthMax.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2) MoonHealthMax.BorderColor3 = Color3.new(0.5, 0.5, 0.5) MoonHealthMax.Position = UDim2.new(0, 46, 0, 296) MoonHealthMax.Size = UDim2.new(0, 89, 0, 20) MoonHealthMax.Font = Enum.Font.Fantasy MoonHealthMax.TextColor3 = Color3.new(1, 1, 1) MoonHealthMax.Text = "60e06" MoonHealthMax.TextSize = 17 MoonHealthMax.TextWrapped = true StartFarmingMoon.Name = "StartFarmingMoon" StartFarmingMoon.Parent = FarmFrame StartFarmingMoon.BackgroundColor3 = Color3.new(0.3, 0, 0) StartFarmingMoon.BorderColor3 = Color3.new(0.5, 0.5, 0.5) StartFarmingMoon.Position = UDim2.new(0, 5, 0, 321) StartFarmingMoon.Size = UDim2.new(0, 130, 0, 25) StartFarmingMoon.Font = Enum.Font.Fantasy StartFarmingMoon.TextColor3 = Color3.new(1, 1, 1) StartFarmingMoon.Text = "Mine Moon: OFF" StartFarmingMoon.TextSize = 17 StartFarmingMoon.TextWrapped = true -- Close GUI -- ClosePS.MouseButton1Down:connect(function() MainGUI:destroy() end) Stats.MouseButton1Click:connect(function() MainFrame.Visible = false StatsFrame.Visible = true end) Locations.MouseButton1Click:connect(function() MainFrame.Visible = true StatsFrame.Visible = false end) FarmCoins.MouseButton1Click:connect(function() MainFrame.Visible = false FarmFrame.Visible = true end) Locations2.MouseButton1Click:connect(function() MainFrame.Visible = true FarmFrame.Visible = false end) -- Notify -- function notify(msg) game.StarterGui:SetCore('SendNotification', { Title = 'Pets Simulator'; Text = msg; Duration = 5; }) end spawn(function() while true do if showstartmessage then hint("-Don't use Moon teleports until you are on the Moon. Use Rocket to reach Moon-", 7) hint("-If teleporting back to Earth locations use Rocket to reach Earth first-", 7) hint("-If you don't do this your pets will get stuck-", 5) showstartmessage = false end wait(0.5) end end) -- Farm -- StartFarming.MouseButton1Click:connect(function() if not FarmStart then FarmArea = "all" FarmCoins.BackgroundColor3 = Color3.new(0, 0.3, 0) StartFarming.BackgroundColor3 = Color3.new(0, 0.3, 0) StartFarming.Text = "Mine ALL: ON" coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins") save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer() plr = game:GetService("Players").LocalPlayer petids = {} petAP = {} pets = game:GetService("Workspace")["__REMOTES"].Pets a = #save[plr.Name]["Save"]["Pets"] done = "no" p() FarmStart = true else FarmStart = false FarmArea = "none" FarmCoins.BackgroundColor3 = Color3.new(0, 0, 0) StartFarming.BackgroundColor3 = Color3.new(0.3, 0, 0) StartFarming.Text = "Mine ALL: OFF" end end) StartFarmingEarth.MouseButton1Click:connect(function() if not FarmStart then FarmArea = "earth" FarmCoins.BackgroundColor3 = Color3.new(0, 0.3, 0) StartFarmingEarth.BackgroundColor3 = Color3.new(0, 0.3, 0) StartFarmingEarth.Text = "Mine Earth: ON" coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins") save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer() plr = game:GetService("Players").LocalPlayer petids = {} petAP = {} pets = game:GetService("Workspace")["__REMOTES"].Pets a = #save[plr.Name]["Save"]["Pets"] done = "no" p() FarmStart = true else FarmStart = false FarmArea = "none" FarmCoins.BackgroundColor3 = Color3.new(0, 0, 0) StartFarmingEarth.BackgroundColor3 = Color3.new(0.3, 0, 0) StartFarmingEarth.Text = "Mine Earth: OFF" end end) StartFarmingMoon.MouseButton1Click:connect(function() if not FarmStart then FarmArea = "moon" FarmCoins.BackgroundColor3 = Color3.new(0, 0.3, 0) StartFarmingMoon.BackgroundColor3 = Color3.new(0, 0.3, 0) StartFarmingMoon.Text = "Mine Moon: ON" coins = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Coins") save = game.Workspace:WaitForChild("__REMOTES"):WaitForChild("Get Other Stats"):InvokeServer() plr = game:GetService("Players").LocalPlayer petids = {} petAP = {} pets = game:GetService("Workspace")["__REMOTES"].Pets a = #save[plr.Name]["Save"]["Pets"] done = "no" p() FarmStart = true else FarmStart = false FarmArea = "none" FarmCoins.BackgroundColor3 = Color3.new(0, 0, 0) StartFarmingMoon.BackgroundColor3 = Color3.new(0.3, 0, 0) StartFarmingMoon.Text = "Mine Moon: OFF" end end) function mine(b) while FarmStart and (b:FindFirstChild"Health" ~= nil) and (b:FindFirstChild"Health".Value > 0) do wait(0.1) for _,k in pairs(petids) do if not FarmStart then break end coins:FireServer("Mine",b.Name, petAP[k], k) end end end spawn(function() while true do while FarmStart do for _,b in next, workspace.__THINGS.Coins:GetChildren() do if (done ~= b) then if (FarmArea == "all") then if workspace.__THINGS.Coins:FindFirstChild(b.Name) then if b.Health.Value > tonumber(AllHealthMin.Text) and b.Health.Value < tonumber(AllHealthMax.Text) then mine(b) end end elseif (FarmArea == "earth") then if workspace.__THINGS.Coins:FindFirstChild(b.Name) then if b.Position.Y < 100 then if b.Health.Value > tonumber(EarthHealthMin.Text) and b.Health.Value < tonumber(EarthHealthMax.Text) then mine(b) end end end elseif (FarmArea == "moon") then if workspace.__THINGS.Coins:FindFirstChild(b.Name) then if b.Position.Y > 100 then if b.Health.Value > tonumber(MoonHealthMin.Text) and b.Health.Value < tonumber(MoonHealthMax.Text) then mine(b) end end end else end end end wait() end wait() end end) WalkSpeed.MouseButton1Click:connect(function() if WalkNumber == "1" then WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0.5) WalkSpeed.Text = "Walk:2" WalkNumber = "2" Walk = 30 elseif WalkNumber == "2" then WalkSpeed.BackgroundColor3 = Color3.new(0.5, 0, 0) WalkSpeed.Text = "Walk:3" WalkNumber = "3" Walk = 80 elseif WalkNumber == "3" then WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0) WalkSpeed.Text = "Walk:1" WalkNumber = "1" Walk = 16 else WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0) WalkSpeed.Text = "Walk:1" WalkNumber = "1" Walk = 16 end player = game.Players.LocalPlayer player.Character.Humanoid.WalkSpeed = Walk end) JumpPower.MouseButton1Click:connect(function() if JumpNumber == "1" then JumpPower.BackgroundColor3 = Color3.new(0, 0, 0.5) JumpPower.Text = "Jump:2" JumpNumber = "2" Jump = 150 elseif JumpNumber == "2" then JumpPower.BackgroundColor3 = Color3.new(0.5, 0, 0) JumpPower.Text = "Jump:3" JumpNumber = "3" Jump = 400 elseif JumpNumber == "3" then JumpPower.BackgroundColor3 = Color3.new(0, 0, 0) JumpPower.Text = "Jump:1" JumpNumber = "1" Jump = 50 else JumpPower.BackgroundColor3 = Color3.new(0, 0, 0) JumpPower.Text = "Jump:1" JumpNumber = "1" Jump = 50 end player = game.Players.LocalPlayer player.Character.Humanoid.JumpPower = Jump end) -- Display pet number in dev console -- PetCode.MouseButton1Click:connect(function() local children = workspace["__DEBRIS"].Pets[game.Players.LocalPlayer.Name]:GetChildren() for i = 1, #children do print("Active Pet " ..tostring(i).. ": " ..children[i].Name) end print("\nWARNING, YOU CAN ONLY MAX COIN OR AGILITY, THE OTHER STAT WILL BE\nRESET SO BEST USED ONLY FOR NEW PETS OR SOME STATS WILL BE RESET!") CodeInfoFrame.Visible = true wait(15) CodeInfoFrame.Visible = false end) -- Max Pets Stats -- MaxC1.MouseButton1Click:connect(function() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a1" local A_4 = "-9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c1" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a1" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) end) MaxA1.MouseButton1Click:connect(function() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c1" local A_4 = "-9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a1" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c1" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) end) MaxC2.MouseButton1Click:connect(function() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a2" local A_4 = "-9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c2" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a2" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) end) MaxA2.MouseButton1Click:connect(function() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c2" local A_4 = "-9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a2" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c2" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) end) MaxC3.MouseButton1Click:connect(function() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a3" local A_4 = "-9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c3" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a3" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) end) MaxA3.MouseButton1Click:connect(function() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c3" local A_4 = "-9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "a3" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) wait() local A_1 = "Upgrade" local A_2 = tonumber(SelectPetInput.Text) local A_3 = "c3" local A_4 = "9e100" local Event = game:GetService("Workspace")["__REMOTES"].Upgrades Event:FireServer(A_1, A_2, A_3, A_4) end) -- TP to locations -- Spawn.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(526, -36.292, 909) notify'Teleported to the Spawn Location' end) Shop.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(647.35, -33.6, 890.23) notify'Teleported to the Shop' end) Area2.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(13, -37, 885) notify'Teleported to the 25K Coins Area' end) Area3.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-364, -37, 885) notify'Teleported to the 400K Coins Area' end) Area4.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-760, -37, 885) notify'Teleported to the 2.5M Coins Area' end) Area5.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1160, -37, 885) notify'Teleported to the 20M Coins Area' end) Area6.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1500, -37, 885) notify'Teleported to the 500M Coins Area' end) Rocket.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1828, -37, 897) notify'Teleported to the Rocket Area' end) Area8.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(616, 146, -1720) notify'Teleported to the Moon Shop' end) Area9.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(527, 145, -1762) notify'Teleported to the Moon Area 1' end) Area10.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(124.8, 145, -1718) notify'Teleported to the Moon Area 2' end) CandyLand.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(13.7, 145, -1449.8) notify'Teleported to Candy Land' end) CyborgLand.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-283.5, 145, -1704.4) notify'Teleported to the Cyborg Area' end)