// rates rate "128000" // max rate, lower if having network issues cl_cmdrate "128" cl_updaterate "128" cl_interp "0.0" cl_interp_ratio "1" cl_interpolate "1" cl_lagcompensation "1" //Current Crosshair cl_crosshairgap "-8" cl_crosshair_outlinethickness "1" cl_crosshaircolor "9" cl_crosshairthickness "0" cl_crosshairstyle "Classic Static" cl_crosshairsize "2.5" cl_crosshairdot "0" cl_crosshaircolor_b "255" cl_crosshaircolor_g "255" cl_crosshaircolor_r "255" cl_crosshair_drawoutline "0" //Settings cl_showloadout 1 sensitivity "1.55" r_fullscreen_gamma "2.25" rate 1000000 safezonex "0.9" safezoney "1.0" cl_allow_animated_avatars "0" cl_hud_radar_scale "1.15" cl_hud_color "2" cl_color 4 engine_low_latency_sleep_after_client_tick 1 r_show_build_info false cl_teamcounter_playercount_instead_of_avatars 1 fps_max 999 viewmodel_fov "68" viewmodel_offset_x "1" viewmodel_offset_y "2" viewmodel_offset_z "-1.5" viewmodel_recoil "0" hud_scaling "0.8555" hud_showtargetid "0" // sensitivity shit sensitivity "1.55" zoom_sensitivity_ratio_mouse "1.25" m_rawinput "1" m_pitch "0.022" m_customaccel "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "0" // binds unbind k bind w "+forward; r_cleardecals" bind s "+back; r_cleardecals" bind a "+left; r_cleardecals" bind d "+right; r_cleardecals" bind c"+duck;" bind "mwheelup" "+jump;" bind "h" "+lookatweapon" bind f "use weapon_flashbang" bind MOUSE4 "use weapon_smokegrenade" bind 4 "use weapon_hegrenade" bind z "use weapon_molotov;use weapon_incgrenade" bind alt "+voicerecord" //Jump Throw alias "+jumpaction" "+jump;" alias "-throwaction"-attack; -attack2" alias "-jumpaction" "-jump" bind "x" "+jumpaction;+throwaction" alias "+runthrow" "+forward;+jump;" alias "-runthrow" "-jump;-foward" bind v "+runthrow;throwaction; //Background ui_mainmenu_bkgnd_movie_1016BB11 cs_office ui_vanitysetting_team ct ui_vanitysetting_loadoutslot_ct rifle1 //Sound Settings snd_deathcamera_volume 0 snd_ducktovolume 0.55 snd_gamevoicevolume 1 snd_gamevolume 1 snd_mapobjective_volume 0 snd_menumusic_volume 0 snd_musicvolume 1 snd_mvp_volume 0 snd_roundaction_volume 0 snd_roundend_volume 0 snd_roundstart_volume 0 snd_steamaudio_reverb_level_db -3 snd_steamaudio_enable_perspective_correction 0 snd_spatialize_lerp 1 snd_tensecondwarning_volume 0.04 snd_toolvolume 1 snd_voipvolume 1 snd_headphone_eq 0 volume 0.01 clear