-- Farewell Infortality. -- Version: 2.82 -- Instances: local PrisonBreakerv13 = Instance.new("ScreenGui") local main = Instance.new("Frame") local title = Instance.new("TextLabel") local credits = Instance.new("TextLabel") local police = Instance.new("TextButton") local inmate = Instance.new("TextButton") local neutral = Instance.new("TextButton") local arrestcrims = Instance.new("TextButton") local invis = Instance.new("TextButton") local superpunch = Instance.new("TextButton") local guns = Instance.new("TextButton") local taserbypass = Instance.new("TextButton") local fling = Instance.new("TextButton") local reviz = Instance.new("TextButton") local arrest = Instance.new("TextButton") local attach = Instance.new("TextButton") local fastrem = Instance.new("TextButton") local fastm9 = Instance.new("TextButton") local fasttaze = Instance.new("TextButton") local fastak = Instance.new("TextButton") local killothers = Instance.new("TextButton") local btools = Instance.new("TextButton") local speed = Instance.new("TextButton") local escape = Instance.new("TextButton") local label = Instance.new("TextLabel") local prison = Instance.new("TextButton") local yard = Instance.new("TextButton") local crimbase = Instance.new("TextButton") local aimbot = Instance.new("TextButton") local respawn = Instance.new("TextButton") local lag = Instance.new("TextButton") --Properties: PrisonBreakerv13.Name = "PrisonBreaker v1.3" PrisonBreakerv13.Parent = game.CoreGui main.Name = "main" main.Parent = PrisonBreakerv13 main.BackgroundColor3 = Color3.new(0, 1, 0) main.Position = UDim2.new(0.00947120413, 0, 0.311656445, 0) main.Size = UDim2.new(0, 383, 0, 538) main.Active = true main.Draggable = true title.Name = "title" title.Parent = main title.BackgroundColor3 = Color3.new(0.333333, 0, 1) title.Size = UDim2.new(0, 381, 0, 50) title.Font = Enum.Font.ArialBold title.Text = "PrisonBreaker V1.3" title.TextColor3 = Color3.new(0, 0, 0) title.TextSize = 14 credits.Name = "credits" credits.Parent = main credits.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1) credits.Position = UDim2.new(0, 0, 0.925650537, 0) credits.Size = UDim2.new(0, 381, 0, 40) credits.Font = Enum.Font.Highway credits.Text = "Made By JAKE11PRICE on YouTube" credits.TextColor3 = Color3.new(0, 0, 0) credits.TextSize = 14 police.Name = "police" police.Parent = main police.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1) police.Position = UDim2.new(0.0203045681, 0, 0.115241639, 0) police.Size = UDim2.new(0, 111, 0, 32) police.Font = Enum.Font.GothamBold police.Text = "Team Police" police.TextColor3 = Color3.new(0, 0, 0) police.TextSize = 14 police.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright blue") end) inmate.Name = "inmate" inmate.Parent = main inmate.BackgroundColor3 = Color3.new(1, 0.333333, 0) inmate.Position = UDim2.new(0.3350254, 0, 0.115241639, 0) inmate.Size = UDim2.new(0, 111, 0, 32) inmate.Font = Enum.Font.GothamBold inmate.Text = "Team Inmate" inmate.TextColor3 = Color3.new(0, 0, 0) inmate.TextSize = 14 inmate.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Bright orange") end) neutral.Name = "neutral" neutral.Parent = main neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314) neutral.Position = UDim2.new(0.657360375, 0, 0.115241639, 0) neutral.Size = UDim2.new(0, 111, 0, 32) neutral.Font = Enum.Font.GothamBold neutral.Text = "Team Neutral" neutral.TextColor3 = Color3.new(0, 0, 0) neutral.TextSize = 14 neutral.MouseButton1Down:connect(function() Workspace.Remote.TeamEvent:FireServer("Medium stone grey") end) arrestcrims.Name = "arrestcrims" arrestcrims.Parent = main arrestcrims.BackgroundColor3 = Color3.new(1, 0, 0) arrestcrims.Position = UDim2.new(0.0203045681, 0, 0.18959108, 0) arrestcrims.Size = UDim2.new(0, 111, 0, 31) arrestcrims.Font = Enum.Font.GothamBold arrestcrims.Text = "Arrest Crims" arrestcrims.TextColor3 = Color3.new(0, 0, 0) arrestcrims.TextSize = 14 arrestcrims.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer local cpos = Player.Character.HumanoidRootPart.CFrame for i,v in pairs(game.Teams.Criminals:GetPlayers()) do if v.Name ~= Player.Name then local i = 10 repeat wait() i = i-1 game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart) Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1) until i == 0 end end Player.Character.HumanoidRootPart.CFrame = cpos Notify("Success", "Arrested all of the n00bs", "Cool!") end) invis.Name = "invis" invis.Parent = main invis.BackgroundColor3 = Color3.new(1, 0, 0) invis.Position = UDim2.new(0.332487345, 0, 0.18959108, 0) invis.Size = UDim2.new(0, 111, 0, 31) invis.Font = Enum.Font.GothamBold invis.Text = "Invisible" invis.TextColor3 = Color3.new(0, 0, 0) invis.TextSize = 14 invis.MouseButton1Down:connect(function() local player = game.Players.LocalPlayer position = player.Character.HumanoidRootPart.Position wait(0.1) player.Character:MoveTo(position + Vector3.new(0, 1000000, 0)) wait(0.1) humanoidrootpart = player.Character.HumanoidRootPart:clone() wait(0.1) player.Character.HumanoidRootPart:Destroy() humanoidrootpart.Parent = player.Character player.Character:MoveTo(position) wait() end) superpunch.Name = "superpunch" superpunch.Parent = main superpunch.BackgroundColor3 = Color3.new(1, 0, 0) superpunch.Position = UDim2.new(0.657360375, 0, 0.18959108, 0) superpunch.Size = UDim2.new(0, 111, 0, 31) superpunch.Font = Enum.Font.GothamBold superpunch.Text = "SuperPunch" superpunch.TextColor3 = Color3.new(0, 0, 0) superpunch.TextSize = 14 superpunch.MouseButton1Down:connect(function() mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end) end) guns.Name = "guns" guns.Parent = main guns.BackgroundColor3 = Color3.new(1, 0, 0) guns.Position = UDim2.new(0.0203045681, 0, 0.262081772, 0) guns.Size = UDim2.new(0, 111, 0, 32) guns.Font = Enum.Font.GothamBlack guns.Text = "Guns" guns.TextColor3 = Color3.new(0, 0, 0) guns.TextSize = 14 guns.MouseButton1Down:connect(function() for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP) print(lol) end end) taserbypass.Name = "taserbypass" taserbypass.Parent = main taserbypass.BackgroundColor3 = Color3.new(1, 0, 0) taserbypass.Position = UDim2.new(0.33502537, 0, 0.262081772, 0) taserbypass.Size = UDim2.new(0, 111, 0, 32) taserbypass.Font = Enum.Font.GothamBold taserbypass.Text = "Taser Bypass" taserbypass.TextColor3 = Color3.new(0, 0, 0) taserbypass.TextSize = 14 taserbypass.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true game.Players.LocalPlayer.CharacterAdded:connect(function() game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true end) local message = Instance.new("Message",game.Workspace) message.Text = 'Made By Jake11price' wait(2) message:Destroy() end) fling.Name = "fling" fling.Parent = main fling.BackgroundColor3 = Color3.new(1, 0, 0) fling.Position = UDim2.new(0.657360375, 0, 0.262081772, 0) fling.Size = UDim2.new(0, 111, 0, 32) fling.Font = Enum.Font.GothamBold fling.Text = "Fling" fling.TextColor3 = Color3.new(0, 0, 0) fling.TextSize = 14 fling.MouseButton1Down:connect(function() --fe fling script, modified by CDrom202 for R6 power = 300 -- change this to make it more or less powerful game:GetService('RunService').Stepped:connect(function() game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position end) reviz.Name = "reviz" reviz.Parent = main reviz.BackgroundColor3 = Color3.new(1, 0, 0) reviz.Position = UDim2.new(0.0183727033, 0, 0.332713753, 0) reviz.Size = UDim2.new(0, 111, 0, 32) reviz.Font = Enum.Font.GothamBold reviz.Text = "Reviz Admin" reviz.TextColor3 = Color3.new(0, 0, 0) reviz.TextSize = 14 reviz.MouseButton1Down:connect(function() -- Creator: illremember#3799 -- Credits to infinite yield, harkinian, dex creators prefix = ";" wait(0.3) Commands = { '[-] cmdbar is shown when ; is pressed.', '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player', '[2] bring [plr] -- You need a tool! Will bring player to you', '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy', '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting', '[5] attach [plr] -- You need a tool! Attaches you to player', '[6] unattach [plr] -- Attempts to unattach you from a player', '[7] follow [plr] -- Makes you follow behind the player', '[8] unfollow', '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air', '[10] trail [plr] -- The opposite of follow, you stay infront of player', '[11] untrail', '[12] orbit [plr] -- Makes you orbit the player', '[13] unorbit', '[14] fling [plr] -- Makes you fling the player', '[15] unfling', '[16] fecheck -- Checks if the game is FE or not', '[17] void [plr] -- Teleports player to the void', '[18] noclip -- Gives you noclip to walk through walls', '[19] clip -- Removes noclip', '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default', '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default', '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default', '[23] default -- Changes your speed, jumppower and hipheight to default values', '[24] annoy [plr] -- Loop teleports you to the player', '[25] unannoy', '[26] headwalk [plr] -- Loop teleports you to the player head', '[27] unheadwalk', '[28] nolimbs -- Removes your arms and legs', '[29] god -- Gives you FE Godmode', '[30] drophats -- Drops your accessories', '[31] droptool -- Drops any tool you have equipped', '[32] loopdhats -- Loop drops your accessories', '[33] unloopdhats', '[34] loopdtool -- Loop drops any tools you have equipped', '[35] unloopdtool', '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS', '[37] view [plr] -- Changes your camera to the player character', '[38] unview', '[39] goto [plr] -- Teleports you to player', '[40] fly -- Allows you to fly, credit to Infinite Yield', '[41] unfly', '[42] chat [msg] -- Makes you chat a message', '[43] spam [msg] -- Spams a message', '[44] unspam', '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second', '[46] pmspam [plr] -- Spams a player in private message', '[47] unpmspam', '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you', '[49] uncfreeze [plr]', '[50] unlockws -- Unlocks the workspace', '[51] lockws -- Locks the workspace', '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you', '[53] pstand -- Enables platform stand', '[54] unpstand -- Disables platform stand', '[55] blockhead -- Removes your head mesh', '[56] sit', '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name', '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided', '[59] hypertotal -- Loads in my FE GUI Hypertotal', '[60] cmds -- Prints all commands', '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats', '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool', '[63] spinner -- Makes you spin', '[64] nospinner', '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom', '[66] noreach -- Removes reach, must have tool equipped', '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying', '[68] tp me [plr] -- Alternative to goto', '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player', '[70] uncbring', '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players', '[72] givetool [plr] -- Gives the tool you have equipped to the player', '[73] glitch [plr] -- Glitches you and the player, looks very cool', '[74] unglitch -- Unglitches you', '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode', '[76] explorer -- Loads up DEX', '[77] reset -- Resets your character.', '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX', '[79] animgui -- Loads up Energize animations GUI', '[80] savepos -- Saves your current position', '[81] loadpos -- Teleports you to your saved position', '[82] bang [plr] -- 18+ will not work if you have FE Godmode on', '[83] unbang', '[84] delcmdbar -- Removes the command bar completely', '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model', '[86] shutdown -- Uses harkinians script to shutdown server', '[87] respawn -- If grespawn doesnt work you can use respawn', '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided', '[89] getplrs -- Prints all players in game', '[90] deldecal -- Deletes all decals client sided', '[91] opfinality -- Loads in my FE GUI Opfinality', '[92] remotes -- Prints all remotes in the game in the console when added', '[93] noremotes -- Stops printing remotes', '[94] tpdefault -- Stops all loop teleports to a player', '[95] stopsit -- Will not allow you to sit', '[96] gosit -- Allows you to sit', '[97] clicktp -- Enables click tp', '[98] noclicktp -- Disables click tp', '[99] toolson -- If any tools are dropped in the workspace you will automatically get them', '[100] toolsoff -- Stops ;toolson', '[101] version -- Gets the admin version', '[102] state [num] -- Changes your humanoid state, ;unstate to stop.', '[103] gravity [num] -- Changes workspace gravity default is 196.2', '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled', '[105] clickdel -- Delete any block you press q on, client sided', '[106] noclickdel -- Stops clickdel', '[107] looprhats -- Loop removes mesh of your hats/loop block hats', '[108] unlooprhats -- Stops loop removing mesh', '[109] looprtool -- Loop removes mesh of your tool/loop block tools', '[110] unlooprtool -- Stops loop removing mesh', '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player', '[112] age [plr] -- Makes you chat the account age of the player', '[113] id [plr] -- Makes you chat the account ID of the player', '[114] .age [plr] -- Privately shows you the account age of the player', '[115] .id [plr] -- Privately shows you the account ID of the player', '[116] gameid -- Shows the game ID', '[117] removeinvis -- Removes all invisible walls/parts, client sided', '[118] removefog -- Removes fog, client sided', '[119] disable -- Disables your character by removing humanoid', '[120] enable -- Enables your character by adding humanoid', '[121] prefix [key] -- Changes the prefix used, default is ;', '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.', '[123] flyspeed [num] -- Change your fly speed, default is 1', '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on', '[125] uncarpet -- Stops carpet player', '[126] stare [plr] -- Turns your character to stare at another player', '[127] unstare -- Stops stare player', '[128] logchat -- Logs all chat (including /e and whispers) of all players', '[129] unlogchat -- Disables logchat', '[130] fixcam -- Fixes/resets your camera', '[131] unstate -- Stops changing state', } speedget = 1 lplayer = game:GetService("Players").LocalPlayer lplayer.CharacterAdded:Connect(function(character) spin = false flying = false staring = false banpl = false end) function change() prefix = prefix speedfly = speedfly end function GetPlayer(String) -- Credit to Timeless/xFunnieuss local Found = {} local strl = String:lower() if strl == "all" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do table.insert(Found,v) end elseif strl == "others" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name ~= lplayer.Name then table.insert(Found,v) end end elseif strl == "me" then for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name == lplayer.Name then table.insert(Found,v) end end else for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Name:lower():sub(1, #String) == String:lower() then table.insert(Found,v) end end end return Found end local Mouse = lplayer:GetMouse() spin = false followed = false traill = false noclip = false annoying = false hwalk = false droppinghats = false droppingtools = false flying = false spamdelay = 1 spamming = false spammingpm = false cbringing = false remotes = true added = true binds = false stopsitting = false clickgoto = false gettingtools = false removingmeshhats = false removingmeshtool = false clickdel = false staring = false chatlogs = false banpl = false changingstate = false statechosen = 0 adminversion = "Reviz Admin by illremember, Version 2.0" flying = false speedfly = 1 function plrchat(plr, chat) print(plr.Name..": "..tick().."\n"..chat) end for i,v in pairs(game:GetService("Players"):GetPlayers()) do v.Chatted:connect(function(chat) if chatlogs then plrchat(v, chat) end end) end game:GetService("Players").PlayerAdded:connect(function(plr) plr.Chatted:connect(function(chat) if chatlogs then plrchat(plr, chat) end end) end) local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local CMDBAR = Instance.new("TextBox") ScreenGui.Parent = game:GetService("CoreGui") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1) Frame.BackgroundTransparency = 0.3 Frame.Position = UDim2.new(0.5, 0, 0, 10) Frame.Size = UDim2.new(0, 200, 0, 40) Frame.Active = true Frame.Draggable = true CMDBAR.Name = "CMDBAR" CMDBAR.Parent = Frame CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843) CMDBAR.BackgroundTransparency = 0.20000000298023 CMDBAR.Size = UDim2.new(0, 180, 0, 20) CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0) CMDBAR.Font = Enum.Font.SourceSansLight CMDBAR.FontSize = Enum.FontSize.Size14 CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) CMDBAR.TextScaled = true CMDBAR.TextSize = 14 CMDBAR.TextWrapped = true CMDBAR.Text = "Press ; to type, Enter to execute" local CMDS = Instance.new("ScreenGui") local CMDSFRAME = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local closegui = Instance.new("TextButton") CMDS.Name = "CMDS" CMDS.Parent = game:GetService("CoreGui") CMDSFRAME.Name = "CMDSFRAME" CMDSFRAME.Parent = CMDS CMDSFRAME.Active = true CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804) CMDSFRAME.BorderSizePixel = 0 CMDSFRAME.Draggable = true CMDSFRAME.Position = UDim2.new(0, 315, 0, 100) CMDSFRAME.Size = UDim2.new(0, 275, 0, 275) CMDSFRAME.Visible = false ScrollingFrame.Parent = CMDSFRAME ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922) ScrollingFrame.BorderSizePixel = 0 ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0) ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0) ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0) TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size18 TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands." TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 15 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextYAlignment = Enum.TextYAlignment.Top closegui.Name = "closegui" closegui.Parent = CMDSFRAME closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235) closegui.BorderSizePixel = 0 closegui.Position = UDim2.new(0.995000005, 0, 0, 0) closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0) closegui.Font = Enum.Font.SourceSansBold closegui.FontSize = Enum.FontSize.Size24 closegui.Text = "X" closegui.TextColor3 = Color3.new(1, 1, 1) closegui.TextSize = 20 closegui.MouseButton1Click:connect(function() CMDSFRAME.Visible = false end) game:GetService('RunService').Stepped:connect(function() if spin then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame end if followed then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5 end if traill then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5 end if annoying then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame end if hwalk then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0) end if staring then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position) end end) game:GetService('RunService').Stepped:connect(function() if noclip then if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then lplayer.Character.Head.CanCollide = false lplayer.Character.Torso.CanCollide = false lplayer.Character["Left Leg"].CanCollide = false lplayer.Character["Right Leg"].CanCollide = false else lplayer.Character.Humanoid:ChangeState(11) end end if changingstate then lplayer.Character.Humanoid:ChangeState(statechosen) end end) game:GetService('RunService').Stepped:connect(function() if droppinghats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if droppingtools then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if removingmeshhats then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if removingmeshtool then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end end) game:GetService('RunService').Stepped:connect(function() if banpl then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame end end) game:GetService('RunService').Stepped:connect(function() if stopsitting then lplayer.Character.Humanoid.Sit = false end end) plr = lplayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then if mouse.Target then if clickgoto then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) elseif clickdel then mouse.Target:Destroy() end end end end) game:GetService("Workspace").ChildAdded:connect(function(part) if gettingtools then if part:IsA("Tool") then part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame end end end) lplayer.Chatted:Connect(function(msg) if string.sub(msg, 1, 6) == (prefix.."kill ") then if string.sub(msg, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(msg, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(msg, 1, 7) == (prefix.."bring ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 6) == (prefix.."spin ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" lplayer.Character.Animate.Disabled = false for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."unspin") then spin = false end if string.sub(msg, 1, 8) == (prefix.."attach ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 10) == (prefix.."unattach ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(msg, 1, 8) == (prefix.."follow ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do followed = true flwplr = v end end if string.sub(msg, 1, 9) == (prefix.."unfollow") then followed = false end if string.sub(msg, 1, 10) == (prefix.."freefall ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."trail ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do traill = true trlplr = v end end if string.sub(msg, 1, 8) == (prefix.."untrail") then traill = false end if string.sub(msg, 1, 7) == (prefix.."orbit ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(msg, 1, 7) == (prefix.."fling ") then if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(msg, 8))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(msg, 1, 8) == (prefix.."unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(msg, 1, 8) == (prefix.."fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(msg, 1, 6) == (prefix.."void ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(msg, 1, 5) == (prefix.."clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(msg, 1, 7) == (prefix.."speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8)) end if string.sub(msg, 1, 4) == (prefix.."ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5)) end if string.sub(msg, 1, 11) == (prefix.."jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12)) end if string.sub(msg, 1, 4) == (prefix.."jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5)) end if string.sub(msg, 1, 8) == (prefix.."default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(msg, 1, 7) == (prefix.."annoy ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do annoying = true annplr = v end end if string.sub(msg, 1, 8) == (prefix.."unannoy") then annoying = false end if string.sub(msg, 1, 10) == (prefix.."headwalk ") then for i,v in pairs(GetPlayer(string.sub(msg, 11))) do hwalk = true hdwplr = v end end if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then hwalk = false end if string.sub(msg, 1, 8) == (prefix.."nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(msg, 1, 4) == (prefix.."god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove"; }) end if string.sub(msg, 1, 9) == (prefix.."drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(msg, 1, 9) == (prefix.."droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(msg, 1, 10) == (prefix.."loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(msg, 1, 6) == (prefix.."view ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(msg, 1, 7) == (prefix.."unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(msg, 1, 6) == (prefix.."goto ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 4) == (prefix.."fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(msg, 1, 6) == (prefix.."unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 6) == (prefix.."chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All") end if string.sub(msg, 1, 6) == (prefix.."spam ") then spamtext = (string.sub(msg, 7)) spamming = true end if string.sub(msg, 1, 7) == (prefix.."unspam") then spamming = false end if string.sub(msg, 1, 10) == (prefix.."spamwait ") then spamdelay = (string.sub(msg, 11)) end if string.sub(msg, 1, 8) == (prefix.."pmspam ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do pmspammed = v.Name spammingpm = true end end if string.sub(msg, 1, 9) == (prefix.."unpmspam") then spammingpm = false end if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 10))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(msg, 12))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(msg, 1, 9) == (prefix.."unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(msg, 1, 7) == (prefix.."lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(msg, 1, 7) == (prefix.."btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(msg, 1, 7) == (prefix.."pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(msg, 1, 9) == (prefix.."unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(msg, 1, 10) == (prefix.."blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(msg, 1, 4) == (prefix.."sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(msg, 1, 10) == (prefix.."bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(msg, 1, 7) == (prefix.."wsvis ") then vis = (string.sub(msg, 8)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(msg, 1, 11) == (prefix.."hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(msg, 1, 5) == (prefix.."cmds") then CMDSFRAME.Visible = true end if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 10) == (prefix.."blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(msg, 1, 7) == (prefix.."reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 7) == (prefix.."reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then handleSize = v.Handle.Size wait() local a = Instance.new("SelectionBox",v.Handle) a.Name = "a" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(msg, 1, 8) == (prefix.."noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.a:Destroy() v.Handle.Size = handleSize end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(msg, 1, 7) == (prefix.."rkill ") then for i,v in pairs(GetPlayer(string.sub(msg, 8)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 7) == (prefix.."tp me ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(msg, 1, 8) == (prefix.."cbring ") then if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(msg, 9))) do brplr = v.Name end end cbring = true end if string.sub(msg, 1, 9) == (prefix.."uncbring") then cbring = false cbringall = false end if string.sub(msg, 1, 6) == (prefix.."swap ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 8) == (prefix.."glitch ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(msg, 1, 9) == (prefix.."unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(msg, 1, 9) == (prefix.."grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(msg, 1, 9) == (prefix.."explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(msg, 1, 6) == (prefix.."anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(msg, 1, 8) == (prefix.."animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(msg, 1, 8) == (prefix.."loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(msg, 1, 6) == (prefix.."bang ") then for i,v in pairs(GetPlayer(string.sub(msg, 7))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 7) == (prefix.."unbang") then banpl = false end if string.sub(msg, 1, 10) == (prefix.."bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(msg, 11)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(msg, 1, 8) == (prefix.."respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(msg, 1, 9) == (prefix.."shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(msg, 1, 8) == (prefix.."delobj ") then objtodel = (string.sub(msg, 9)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(msg, 1, 8) == (prefix.."getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(msg, 1, 9) == (prefix.."deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(msg, 1, 11) == (prefix.."opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(msg, 1, 8) == (prefix.."remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(msg, 1, 10) == (prefix.."noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(msg, 1, 10) == (prefix.."tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(msg, 1, 8) == (prefix.."stopsit") then stopsitting = true end if string.sub(msg, 1, 6) == (prefix.."gosit") then stopsitting = false end if string.sub(msg, 1, 8) == (prefix.."version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(msg, 1, 8) == (prefix.."clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position, ;noclicktp to stop"; }) end if string.sub(msg, 1, 9) == (prefix.."clickdel") then clickdel = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Press E to delete part at mouse, ;noclickdel to stop"; }) end if string.sub(msg, 1, 11) == (prefix.."noclickdel") then clickdel = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click Delete"; Text = "Click delete has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 8) == (prefix.."toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(msg, 1, 9) == (prefix.."toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then ScreenGui:Destroy() end if string.sub(msg, 1, 6) == (prefix.."reset") then lplayer.Character.Head:Destroy() end if string.sub(msg, 1, 7) == (prefix.."state ") then statechosen = string.sub(msg, 8) changingstate = true end if string.sub(msg, 1, 9) == (prefix.."gravity ") then game:GetService("Workspace").Gravity = string.sub(msg, 10) end if string.sub(msg, 1, 10) == (prefix.."looprhats") then removingmeshhats = true end if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then removingmeshhats = false end if string.sub(msg, 1, 10) == (prefix.."looprtool") then removingmeshtool = true end if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then removingmeshtool = false end if string.sub(msg, 1, 10) == (prefix.."givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(msg, 11))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 14) == (prefix.."givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(msg, 15))) do v.Parent = player.Character end end end end if string.sub(msg, 1, 5) == (prefix.."age ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(msg, 1, 4) == (prefix.."id ") then for i,player in pairs(GetPlayer(string.sub(msg, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(msg, 1, 6) == (prefix..".age ") then for i,player in pairs(GetPlayer(string.sub(msg, 7))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(msg, 1, 5) == (prefix..".id ") then for i,player in pairs(GetPlayer(string.sub(msg, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(msg, 1, 7) == (prefix.."gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(msg, 1, 4) == (prefix.."pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(msg, 1, 12) == (prefix.."removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(msg, 1, 10) == (prefix.."removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(msg, 1, 8) == (prefix.."disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(msg, 1, 7) == (prefix.."enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(msg, 1, 8) == (prefix.."prefix ") then prefix = (string.sub(msg, 9, 9)) wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;"; }) end if string.sub(msg, 1, 12) == (";resetprefix") then prefix = ";" wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Prefix changed!"; Text = "Prefix is now "..prefix..". Make sure it's one key!"; }) end if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then speedfly = string.sub(msg, 11) wait() change() end if string.sub(msg, 1, 8) == (prefix.."carpet ") then for i,v in pairs(GetPlayer(string.sub(msg, 9))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(msg, 1, 9) == (prefix.."uncarpet") then banpl = false end if string.sub(msg, 1, 7) == (prefix.."stare ") then for i,v in pairs(GetPlayer(string.sub(msg, 8))) do staring = true stareplr = v end end if string.sub(msg, 1, 8) == (prefix.."unstare") then staring = false end if string.sub(msg, 1, 8) == (prefix.."logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(msg, 1, 10) == (prefix.."unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(msg, 1, 7) == (prefix.."fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(msg, 1, 8) == (prefix.."unstate") then changingstate = false end end) local function tp() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then if player.Name == brplr then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2 end end end end local function tpall() for i, player in ipairs(game:GetService("Players"):GetPlayers()) do if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3 end end end spawn(function() while wait(spamdelay) do if spamming == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All") end end end) spawn(function() while wait(spamdelay) do if spammingpm == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All") end end end) spawn(function() while wait() do if cbring == true then tp() end end end) spawn(function() while wait() do if cbringall == true then tpall() end end end) Mouse.KeyDown:connect(function(Key) if Key == prefix then CMDBAR:CaptureFocus() end end) CMDBAR.FocusLost:connect(function(enterPressed) if enterPressed then if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then if string.sub(CMDBAR.Text, 6) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000) else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) wait(0.7) tp(lplayer,game:GetService("Players")[v.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end end if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame end end local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end tp(game:GetService("Players")[v.Name], lplayer) wait(0.2) tp(game:GetService("Players")[v.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.5) getout(lplayer, game:GetService("Players")[v.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = NOW game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame spinplr = v wait(0.5) spin = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then spin = false end if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame attplr = v game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local function getout(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end getout(lplayer, game:GetService("Players")[v.Name]) end end if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do followed = true flwplr = v end end if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then followed = false end if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do traill = true trlplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then traill = false end if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local o = Instance.new("RocketPropulsion") o.Parent = lplayer.Character.HumanoidRootPart o.Name = "Orbit" o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart o:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do local y = Instance.new("RocketPropulsion") y.Parent = lplayer.Character.HumanoidRootPart y.CartoonFactor = 1 y.MaxThrust = 800000 y.MaxSpeed = 1000 y.ThrustP = 200000 y.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart y:Fire() noclip = true end end end if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end end if string.sub(CMDBAR.Text, 1, 5) == ("void ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then noclip = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip enabled"; Text = "Type ;clip to disable"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("clip") then noclip = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Noclip disabled"; Text = "Type ;noclip to enable"; }) end if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7)) end if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11)) end if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4)) end if string.sub(CMDBAR.Text, 1, 7) == ("default") then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do annoying = true annplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then annoying = false end if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do hwalk = true hdwplr = v end end if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then hwalk = false end if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("god") then lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE Godmode enabled"; Text = "Use ;grespawn or ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end end if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then droppinghats = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdhats to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then droppinghats = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdhats to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then droppingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Enabled"; Text = "Type ;unloopdtool to disable"; }) end if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then droppingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loop Drop Disabled"; Text = "Type ;loopdtool to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Invisibility enabled!"; Text = "Reset or use ;respawn to remove."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("view ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do if game:GetService("Players")[v.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head end end end if string.sub(CMDBAR.Text, 1, 6) == ("unview") then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 3) == ("fly") then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = lplayer.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = speedget local function fly() flying = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not flying CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() lplayer.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = speedfly elseif KEY:lower() == 's' then CONTROL.B = -speedfly elseif KEY:lower() == 'a' then CONTROL.L = -speedfly elseif KEY:lower() == 'd' then CONTROL.R = speedfly end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) fly() end if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All") end if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then spamtext = (string.sub(CMDBAR.Text, 6)) spamming = true end if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then spamming = false end if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then spamdelay = (string.sub(CMDBAR.Text, 10)) end if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do pmspammed = v.Name spammingpm = true end end if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then spammingpm = false end if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do v.Character["Left Leg"].Anchored = true v.Character["Left Arm"].Anchored = true v.Character["Right Leg"].Anchored = true v.Character["Right Arm"].Anchored = true v.Character.Torso.Anchored = true v.Character.Head.Anchored = true end end if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do v.Character["Left Leg"].Anchored = false v.Character["Left Arm"].Anchored = false v.Character["Right Leg"].Anchored = false v.Character["Right Arm"].Anchored = false v.Character.Torso.Anchored = false v.Character.Head.Anchored = false end end if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = false elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = false end end end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Workspace unlocked. Use ;lockws to lock."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then local a = game:GetService("Workspace"):getChildren() for i = 1, #a do if a[i].className == "Part" then a[i].Locked = true elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Locked = true end end end end end if string.sub(CMDBAR.Text, 1, 6) == ("btools") then local Clone_T = Instance.new("HopperBin",lplayer.Backpack) Clone_T.BinType = "Clone" local Destruct = Instance.new("HopperBin",lplayer.Backpack) Destruct.BinType = "Hammer" local Hold_T = Instance.new("HopperBin",lplayer.Backpack) Hold_T.BinType = "Grab" end if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then lplayer.Character.Head.Mesh:Destroy() end if string.sub(CMDBAR.Text, 1, 3) == ("sit") then lplayer.Character.Humanoid.Sit = true end if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then local function bringobjw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame obj.CanCollide = false obj.Transparency = 0.7 wait() obj.CFrame = lplayer.Character["Left Leg"].CFrame wait() obj.CFrame = lplayer.Character["Right Leg"].CFrame wait() obj.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do bringobjw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringObj"; Text = "BringObj enabled."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then vis = (string.sub(CMDBAR.Text, 7)) local a = game:GetService("Workspace"):GetDescendants() for i = 1, #a do if a[i].className == "Part" then a[i].Transparency = vis elseif a[i].className == "Model" then local r = a[i]:getChildren() for i = 1, #r do if r[i].className == "Part" then r[i].Transparency = vis end end end end end if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "HyperTotal GUI Loaded!"; }) end if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then CMDSFRAME.Visible = true end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Accessory")) or (v:IsA("Hat")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then for i,v in pairs(lplayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Handle.Mesh:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then local p = Instance.new("RocketPropulsion") p.Parent = lplayer.Character.HumanoidRootPart p.Name = "Spinner" p.Target = lplayer.Character["Left Arm"] p:Fire() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Spinner enabled"; Text = "Type ;nospinner to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,60) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then local a = Instance.new("SelectionBox",v.Handle) a.Name = "Reach" a.Adornee = v.Handle v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7))) v.GripPos = Vector3.new(0,0,0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach applied!"; Text = "Applied to equipped sword. Use ;noreach to disable."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do if v:isA("Tool") then v.Handle.Reach:Destroy() end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Reach removed!"; Text = "Removed reach from equipped sword."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000)) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame end end if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then cbringall = true else for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do brplr = v.Name end end cbring = true end if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then cbring = false cbringall = false end if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame local NOW = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end local function tp(player,player2) local char1,char2=player.Character,player2.Character if char1 and char2 then char1:MoveTo(char2.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = NOW wait(0.6) tp(lplayer, game:GetService("Players")[v.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = NOWPLR game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local l = lplayer.Character["1"]:Clone() l.Parent = lplayer.Character l.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do lplayer.Character.Humanoid:EquipTool(v) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000,5000,0) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools needed!"; Text = "You need a tool in your backpack for this command!"; }) end end if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0,-5000000,0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000) end if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "DEX Explorer has loaded."; }) end if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6)) local track = lplayer.Character.Humanoid:LoadAnimation(Anim) track:Play(.1, 1, 1) end if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "Energize Animations GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Position Saved"; Text = "Use ;loadpos to return to saved position."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do local Anim2 = Instance.new("Animation") Anim2.AnimationId = "rbxassetid://148840371" local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2) track2:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then banpl = false end if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then local function bringmodw() for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do if obj.Name == (string.sub(CMDBAR.Text, 10)) then for i,ch in pairs(obj:GetDescendants()) do if (ch:IsA("BasePart")) then ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame ch.CanCollide = false ch.Transparency = 0.7 wait() ch.CFrame = lplayer.Character["Left Leg"].CFrame wait() ch.CFrame = lplayer.Character["Right Leg"].CFrame wait() ch.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do bringmodw() end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "BringMod"; Text = "BringMod enabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name local hum = Instance.new('Humanoid', mod) local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1 lplayer.Character = mod end if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then game:GetService'RunService'.Stepped:Connect(function() pcall(function() for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end end end end end) end) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Attempting Shutdown"; Text = "Shutdown Attempt has begun."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then objtodel = (string.sub(CMDBAR.Text, 8)) for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == objtodel then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then for i,v in pairs(game:GetService("Players"):GetPlayers())do print(v) end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printed"; Text = "Players have been printed to console. (F9)"; }) end if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then for i,v in pairs(game:GetService("Workspace"):GetDescendants())do if (v:IsA("Decal")) then v:Destroy() end end end if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Success!"; Text = "OpFinality GUI has loaded."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then remotes = true added = true game.DescendantAdded:connect(function(rmt) if added == true then if remotes == true then if rmt:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. rmt:GetFullName() .. " | RemoteEvent") print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end) game.DescendantAdded:connect(function(rmtfnctn) if added == true then if remotes == true then if rmtfnctn:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction") print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end end end) game.DescendantAdded:connect(function(bndfnctn) if added == true then if binds == true then if bndfnctn:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction") print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end end end) game.DescendantAdded:connect(function(bnd) if added == true then if binds == true then if bnd:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. bnd:GetFullName() .. " | BindableEvent") print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end end end) if binds == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableFunction") then print(" game." .. v:GetFullName() .. " | BindableFunction") print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for i,v in pairs(game:GetDescendants()) do if v:IsA("BindableEvent") then warn(" game." .. v:GetFullName() .. " | BindableEvent") print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteFunction") then warn(" game." .. v:GetFullName() .. " | RemoteFunction") print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for i,v in pairs(game:GetDescendants()) do if v:IsA("RemoteEvent") then print(" game." .. v:GetFullName() .. " | RemoteEvent") print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes"; Text = "Type ;noremotes to disable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then remotes = false added = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Printing Remotes Disabled"; Text = "Type ;remotes to enable."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then stopsitting = true end if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then stopsitting = false end if string.sub(CMDBAR.Text, 1, 7) == ("version") then print(adminversion) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Version"; Text = adminversion; }) end if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then clickgoto = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Press E to teleport to mouse position"; }) end if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then clickgoto = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Click TP"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then gettingtools = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Enabled"; Text = "Automatically colleting tools dropped."; }) end if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then gettingtools = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Tools Disabled"; Text = "Click TP has been disabled."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then ScreenGui:Destroy() end if string.sub(CMDBAR.Text, 1, 5) == ("reset") then lplayer.Character.Head:Destroy() end if string.sub(CMDBAR.Text, 1, 6) == ("state ") then statechosen = string.sub(CMDBAR.Text, 7) changingstate = true end if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9) end if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then removingmeshhats = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then removingmeshhats = false end if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then removingmeshtool = true end if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then removingmeshtool = false end if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("Tool") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 4) == ("age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All") end end if string.sub(CMDBAR.Text, 1, 3) == ("id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All") end end if string.sub(CMDBAR.Text, 1, 5) == (".age ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.AccountAge.." Days"; Text = "Account age of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 4) == (".id ") then for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do game:GetService("StarterGui"):SetCore("SendNotification", { Title = player.UserId.." ID"; Text = "Account ID of "..player.Name; }) end end if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Game ID"; Text = "Game ID: ".. game.GameId; }) end if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then local pgscheck = game:GetService("Workspace"):PGSIsEnabled() if pgscheck == true then game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Enabled!"; }) else game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PGSPhysicsSolverEnabled"; Text = "PGS is Disabled!"; }) end end if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v:IsA("Part") then if v.Transparency == 1 then if v.Name ~= "HumanoidRootPart" then v:Destroy() end end end end end if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(CMDBAR.Text, 1, 7) == ("disable") then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(CMDBAR.Text, 1, 6) == ("enable") then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if v:IsA("Tool") then v.Parent = lplayer.Character wait() for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do v.Parent = player.Character end end end end if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then speedfly = string.sub(CMDBAR.Text, 10) wait() change() end if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do local Anim3 = Instance.new("Animation") Anim3.AnimationId = "rbxassetid://282574440" local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3) track3:Play(.1, 1, 1) bplrr = v.Name banpl = true end end if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then banpl = false end if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do staring = true stareplr = v end end if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then staring = false end if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then chatlogs = true game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat enabled"; Text = "Now logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then chatlogs = false game:GetService("StarterGui"):SetCore("SendNotification", { Title = "LogChat disabled"; Text = "Stopped logging all player chat."; }) end if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then changingstate = false end CMDBAR.Text = "" end end) wait(0.3) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Loaded successfully!"; Text = "Reviz Admin V2 by illremember"; }) wait(0.1) print("Reviz Admin V2 loaded!") if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Enabled"; Text = "Filtering Enabled. Enjoy using Reviz Admin!"; }) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore("SendNotification", { Title = "FE is Disabled"; Text = "Filtering Disabled. Consider using a different admin script."; }) end local intro = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") intro.Parent = game:GetService("CoreGui") Frame.Parent = intro Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.BackgroundTransparency = 1 Frame.Size = UDim2.new(1, 0, 0, 300) Frame.Position = UDim2.new(0, 0, -0.4, 0) ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Position = UDim2.new(0, 0, 0, 0) ImageLabel.Size = UDim2.new(1, 0, 1, 0) ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618" Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3) wait(3.01) Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5) wait(5.01) intro:Destroy() end) arrest.Name = "arrest" arrest.Parent = main arrest.BackgroundColor3 = Color3.new(1, 0, 0) arrest.Position = UDim2.new(0.333333343, 0, 0.332713753, 0) arrest.Size = UDim2.new(0, 111, 0, 32) arrest.Font = Enum.Font.GothamBlack arrest.Text = "Arrest" arrest.TextColor3 = Color3.new(0, 0, 0) arrest.TextSize = 14 arrest.MouseButton1Down:connect(function() local mouse = game.Players.LocalPlayer:GetMouse() local arrestEvent = game.Workspace.Remote.arrest mouse.Button1Down:connect(function() local obj = mouse.Target local response = arrestEvent:InvokeServer(obj) end) end) attach.Name = "attach" attach.Parent = main attach.BackgroundColor3 = Color3.new(1, 0, 0) attach.Position = UDim2.new(0.656167924, 0, 0.332713753, 0) attach.Size = UDim2.new(0, 111, 0, 32) attach.Font = Enum.Font.GothamBlack attach.Text = "Attach" attach.TextColor3 = Color3.new(0, 0, 0) attach.TextSize = 14 attach.MouseButton1Down:connect(function() local targetname = "" -- Person you want to bring local LocalPlayer = game:GetService("Players").LocalPlayer local ran1 = false local equipped = false local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame local target = game:GetService("Players")[targetname] repeat for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) char.Name = "character" Instance.new("Part", char).Name = "Torso"; Instance.new("Part", char).Name = "Head"; Instance.new("Humanoid", char).Name = "Humanoid"; LocalPlayer.Character = char repeat wait() until LocalPlayer.Character until #LocalPlayer:GetChildren() - 4 >= 2 for _, char in pairs(workspace:GetChildren()) do if char.Name == "character" and char:IsA("Model") then char:Destroy() end end repeat wait() until LocalPlayer.Character.HumanoidRootPart ~= nil for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character local tool = LocalPlayer.Character:FindFirstChildOfClass("Tool") tool.Parent = workspace local attacher = LocalPlayer.Character:FindFirstChildOfClass("Tool") attacher.Parent = workspace LocalPlayer.Character.Humanoid:EquipTool(tool) repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil LocalPlayer.Character.Humanoid:UnequipTools() attacher.AncestryChanged:connect(function() if ran1 == false then ran1 = true equipped = true end end) end) fastrem.Name = "fastrem" fastrem.Parent = main fastrem.BackgroundColor3 = Color3.new(1, 1, 0) fastrem.Position = UDim2.new(0, 0, 0.48327139, 0) fastrem.Size = UDim2.new(0, 84, 0, 32) fastrem.Font = Enum.Font.Garamond fastrem.Text = "Fast Remington" fastrem.TextColor3 = Color3.new(0, 0, 0) fastrem.TextSize = 14 fastrem.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "Remington 870" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) fastm9.Name = "fastm9" fastm9.Parent = main fastm9.BackgroundColor3 = Color3.new(1, 1, 0) fastm9.Position = UDim2.new(0.259869933, 0, 0.48327136, 0) fastm9.Size = UDim2.new(0, 84, 0, 32) fastm9.Font = Enum.Font.Garamond fastm9.Text = "Fast M9" fastm9.TextColor3 = Color3.new(0, 0, 0) fastm9.TextSize = 14 fastm9.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "M9" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) fasttaze.Name = "fasttaze" fasttaze.Parent = main fasttaze.BackgroundColor3 = Color3.new(1, 1, 0) fasttaze.Position = UDim2.new(0.530197382, 0, 0.48327136, 0) fasttaze.Size = UDim2.new(0, 84, 0, 32) fasttaze.Font = Enum.Font.Garamond fasttaze.Text = "Fast Taser" fasttaze.TextColor3 = Color3.new(0, 0, 0) fasttaze.TextSize = 14 fasttaze.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "Taser" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) fastak.Name = "fastak" fastak.Parent = main fastak.BackgroundColor3 = Color3.new(1, 1, 0) fastak.Position = UDim2.new(0.792650878, 0, 0.48327136, 0) fastak.Size = UDim2.new(0, 79, 0, 32) fastak.Font = Enum.Font.Garamond fastak.Text = "Fast AK47" fastak.TextColor3 = Color3.new(0, 0, 0) fastak.TextSize = 14 fastak.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer.Name local Gun = "AK-47" -- < -- Gun Name local Run = game:GetService("RunService") Gun = game.Players[Player].Character[Gun] local Mouse = game.Players.LocalPlayer:GetMouse() local Down = false local Sound = Gun.Handle.FireSound function CreateRay(Point_A, Point_B) local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1)) local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character) local Dist = (Point_A - Pos).Magnitude local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2) return CFrame, Dist, Ray end function FireLaser(target) coroutine.resume(coroutine.create(function() local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p) local Bullet = Instance.new("Part", Gun) Bullet.BrickColor = BrickColor.Yellow() Bullet.Material = "Neon" Bullet.Anchored = true Bullet.CanCollide = false Bullet.Size = Vector3.new(0.2, 0.2, D) Bullet.CFrame = C local bulletTable = {} table.insert(bulletTable, { Hit = target, Distance = D, Cframe = C, RayObject = R }) game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun) local C = Sound:Clone() C.Parent = Gun C:Play() wait(0.05) Bullet:Remove() end)) end Mouse.Button1Down:Connect(function() Down = true end) Mouse.Button1Up:Connect(function() Down = false end) while Run.Stepped:wait() do if Down == true then game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun) FireLaser(Mouse.Target) end end end) killothers.Name = "killothers" killothers.Parent = main killothers.BackgroundColor3 = Color3.new(0, 1, 1) killothers.Position = UDim2.new(0.0209699646, 0, 0.825278759, 0) killothers.Size = UDim2.new(0, 354, 0, 45) killothers.Font = Enum.Font.GothamBold killothers.Text = "Kill Others {WORKING}" killothers.TextColor3 = Color3.new(0, 0, 0) killothers.TextSize = 14 killothers.MouseButton1Down:connect(function() workspace.Remote.TeamEvent:FireServer("Medium stone grey") game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP) wait(0.5) function kill(a) local A_1 = { [1] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = a.Character.Head }, [2] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = a.Character.Head }, [3] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = a.Character.Head }, [4] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = a.Character.Head }, [5] = { ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = a.Character.Head } } local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"] local Event = game:GetService("ReplicatedStorage").ShootEvent Event:FireServer(A_1, A_2) Event:FireServer(A_1, A_2) end for i,v in pairs(game.Players:GetChildren())do if v.Name ~= game.Players.LocalPlayer.Name then kill(v) end end wait(1) workspace.Remote.TeamEvent:FireServer("Bright orange") end) btools.Name = "btools" btools.Parent = main btools.BackgroundColor3 = Color3.new(1, 0, 0) btools.Position = UDim2.new(0.0131370649, 0, 0.407063216, 0) btools.Size = UDim2.new(0, 111, 0, 32) btools.Font = Enum.Font.GothamBold btools.Text = "Btools" btools.TextColor3 = Color3.new(0, 0, 0) btools.TextSize = 14 btools.MouseButton1Down:connect(function() local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack) tool1.BinType = "Hammer" end) speed.Name = "speed" speed.Parent = main speed.BackgroundColor3 = Color3.new(1, 0, 0) speed.Position = UDim2.new(0.328083992, 0, 0.407063216, 0) speed.Size = UDim2.new(0, 112, 0, 32) speed.Font = Enum.Font.GothamBold speed.Text = "Speed" speed.TextColor3 = Color3.new(0, 0, 0) speed.TextSize = 14 speed.MouseButton1Down:connect(function() Speed = "100" -- Change to how fast you want to go player = game.Players.LocalPlayer.Character power = "WalkSpeed" player.Humanoid[power] = Speed wait() player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99) wait() repeat game.Workspace.Gravity = 1000 wait() game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5 wait() until game.Players.LocalPlayer.Character.Humanoid.Health == 0 end) escape.Name = "escape" escape.Parent = main escape.BackgroundColor3 = Color3.new(1, 0, 0) escape.Position = UDim2.new(0.653557003, 0, 0.407063186, 0) escape.Size = UDim2.new(0, 112, 0, 32) escape.Font = Enum.Font.GothamBold escape.Text = "Escape" escape.TextColor3 = Color3.new(0, 0, 0) escape.TextSize = 14 escape.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(465.9,98.19,2253.47) end) label.Name = "label" label.Parent = main label.BackgroundColor3 = Color3.new(1, 1, 1) label.Position = UDim2.new(0.0209836699, 0, 0.657992601, 0) label.Size = UDim2.new(0, 354, 0, 30) label.Font = Enum.Font.Gotham label.Text = "TELEPORTS" label.TextColor3 = Color3.new(0, 0, 0) label.TextSize = 14 prison.Name = "prison" prison.Parent = main prison.BackgroundColor3 = Color3.new(1, 0.333333, 1) prison.Position = UDim2.new(0.0208877288, 0, 0.728624523, 0) prison.Size = UDim2.new(0, 110, 0, 32) prison.Font = Enum.Font.GothamBlack prison.Text = "Prison" prison.TextColor3 = Color3.new(0, 0, 0) prison.TextSize = 14 prison.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07) end) yard.Name = "yard" yard.Parent = main yard.BackgroundColor3 = Color3.new(1, 0.333333, 1) yard.Position = UDim2.new(0.328981698, 0, 0.728624523, 0) yard.Size = UDim2.new(0, 112, 0, 32) yard.Font = Enum.Font.GothamBlack yard.Text = "Yard" yard.TextColor3 = Color3.new(0, 0, 0) yard.TextSize = 14 yard.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93) end) crimbase.Name = "crimbase" crimbase.Parent = main crimbase.BackgroundColor3 = Color3.new(1, 0.333333, 1) crimbase.Position = UDim2.new(0.634464741, 0, 0.728624523, 0) crimbase.Size = UDim2.new(0, 118, 0, 32) crimbase.Font = Enum.Font.GothamBlack crimbase.Text = "Crim Base" crimbase.TextColor3 = Color3.new(0, 0, 0) crimbase.TextSize = 14 crimbase.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63) end) aimbot.Name = "aimbot" aimbot.Parent = main aimbot.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) aimbot.Position = UDim2.new(0.0208877288, 0, 0.557620823, 0) aimbot.Size = UDim2.new(0, 108, 0, 32) aimbot.Font = Enum.Font.GothamBold aimbot.Text = "Aimbot" aimbot.TextColor3 = Color3.new(0.333333, 1, 1) aimbot.TextSize = 14 aimbot.TextStrokeColor3 = Color3.new(0.333333, 1, 1) aimbot.MouseButton1Down:connect(function() -- Farewell Infortality. -- Version: 2.82 -- Instances: local strucidhack = Instance.new("ScreenGui") local MainGUI = Instance.new("Frame") local aimbotandesp = Instance.new("TextButton") local closegui = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local opengui = Instance.new("Frame") local open = Instance.new("TextButton") --Properties: strucidhack.Name = "strucid hack" strucidhack.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") MainGUI.Active = true MainGUI.Draggable = true MainGUI.Name = "MainGUI" MainGUI.Parent = strucidhack MainGUI.BackgroundColor3 = Color3.new(1, 1, 1) MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0) MainGUI.Size = UDim2.new(0, 385, 0, 371) MainGUI.Visible = false aimbotandesp.Name = "aimbot and esp" aimbotandesp.Parent = MainGUI aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1) aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1) aimbotandesp.BorderSizePixel = 3 aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0) aimbotandesp.Size = UDim2.new(0, 257, 0, 118) aimbotandesp.Font = Enum.Font.GothamSemibold aimbotandesp.Text = "Open Aimbot Gui" aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039) aimbotandesp.TextSize = 23 aimbotandesp.MouseButton1Click:connect(function() local plrs = game:GetService("Players") local TeamBased = true ; local teambasedswitch = "o" local presskeytoaim = true; local aimkey = "e" local raycast = false local espupdatetime = 5; autoesp = false local lockaim = true; local lockangle = 5 --function findwat(folder, what) -- for i, smth in pairs(folder:GetChildren()) do -- if string.find(string.lower(tostring(smth)), string.lower(what)) then -- return smth -- end -- end --end -- --local plrs = findwat(game, "Players") local Gui = Instance.new("ScreenGui") local Move = Instance.new("Frame") local Main = Instance.new("Frame") local EspStatus = Instance.new("TextLabel") local st1 = Instance.new("TextLabel") local st1_2 = Instance.new("TextLabel") local st1_3 = Instance.new("TextLabel") local Name = Instance.new("TextLabel") --Properties: Gui.Name = "Gui" Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui") Move.Name = "Move" Move.Parent = Gui Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098) Move.BackgroundTransparency = 0.40000000596046 Move.BorderSizePixel = 0 Move.Position = UDim2.new(0.005, 0,0.018, 0) Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0) Main.Name = "Main" Main.Parent = Move Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471) Main.BackgroundTransparency = 0.69999998807907 Main.Position = UDim2.new(0, 0, 0.995670795, 0) Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0) EspStatus.Name = "EspStatus" EspStatus.Parent = Main EspStatus.BackgroundColor3 = Color3.new(1, 1, 1) EspStatus.BackgroundTransparency = 1 EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0) EspStatus.Font = Enum.Font.ArialBold EspStatus.Text = "Press T to update Esp" EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098) EspStatus.TextScaled = true EspStatus.TextSize = 14 EspStatus.TextWrapped = true st1.Name = "st1" st1.Parent = Main st1.BackgroundColor3 = Color3.new(1, 1, 1) st1.BackgroundTransparency = 1 st1.Position = UDim2.new(0.271787882, 0, 0, 0) st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0) st1.Font = Enum.Font.ArialBold st1.Text = "Press "..aimkey.." to lock on a person inside ur view" st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098) st1.TextScaled = true st1.TextSize = 14 st1.TextWrapped = true st1_2.Name = "st1" st1_2.Parent = Main st1_2.BackgroundColor3 = Color3.new(1, 1, 1) st1_2.BackgroundTransparency = 1 st1_2.Position = UDim2.new(0, 0, 0.375590861, 0) st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0) st1_2.Font = Enum.Font.ArialBold st1_2.Text = "Press L to enable esp loop" st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098) st1_2.TextScaled = true st1_2.TextSize = 14 st1_2.TextWrapped = true st1_3.Name = "st1" st1_3.Parent = Main st1_3.BackgroundColor3 = Color3.new(1, 1, 1) st1_3.BackgroundTransparency = 1 st1_3.Position = UDim2.new(0, 0, 0.18558608, 0) st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0) st1_3.Font = Enum.Font.ArialBold st1_3.Text = "Press O to change team based mode" st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098) st1_3.TextScaled = true st1_3.TextSize = 14 st1_3.TextWrapped = true local teambasedstatus = st1_3:Clone() teambasedstatus.Parent = st1_3 teambasedstatus.TextScaled = true teambasedstatus.Position = UDim2.new(0, 0,0.694, 0) teambasedstatus.Text = tostring(TeamBased) Name.Name = "Name" Name.Parent = Move Name.BackgroundColor3 = Color3.new(1, 1, 1) Name.BackgroundTransparency = 1 Name.Size = UDim2.new(0.838, 0, 0.980000019, 0) Name.Font = Enum.Font.Arial Name.Text = "FPS gui v1.0" Name.TextColor3 = Color3.new(0, 0, 0) Name.TextScaled = true Name.TextSize = 14 Name.TextWrapped = true Name.TextXAlignment = Enum.TextXAlignment.Left -- Scripts: local plrsforaim = {} local lplr = game:GetService("Players").LocalPlayer Move.Draggable = true Gui.ResetOnSpawn = false Gui.Name = "Chat" Gui.DisplayOrder = 999 Gui.Parent = plrs.LocalPlayer.PlayerGui f = {} local espforlder f.addesp = function() --print("ESP ran") if espforlder then else espforlder = Instance.new("Folder") espforlder.Parent = game.Workspace.CurrentCamera end for i, v in pairs(espforlder:GetChildren()) do v:Destroy() end for _, plr in pairs(plrs:GetChildren()) do if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then if TeamBased == true then if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then local e = espforlder:FindFirstChild(plr.Name) if not e then --print("Added esp for team based") local bill = Instance.new("BillboardGui", espforlder) bill.Name = plr.Name bill.AlwaysOnTop = true bill.Size = UDim2.new(1,0,1,0) bill.Adornee = plr.Character.Head local Frame = Instance.new('Frame',bill) Frame.Active = true Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255) Frame.BackgroundTransparency = 0 Frame.BorderSizePixel = 0 Frame.AnchorPoint = Vector2.new(.5, .5) Frame.Position = UDim2.new (0.5,0,0.5,0) Frame.Size = UDim2.new (1,0,1,0) Frame.Rotation = 0 plr.Character.Humanoid.Died:Connect(function() bill:Destroy() end) end end else local e = espforlder:FindFirstChild(plr.Name) if not e then --print("Added esp") local bill = Instance.new("BillboardGui", espforlder) bill.Name = plr.Name bill.AlwaysOnTop = true bill.Size = UDim2.new(1,0,1,0) bill.Adornee = plr.Character.Head local Frame = Instance.new('Frame',bill) Frame.Active = true Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255) Frame.BackgroundTransparency = 0 Frame.BorderSizePixel = 0 Frame.AnchorPoint = Vector2.new(.5, .5) Frame.Position = UDim2.new (0.5,0,0.5,0) Frame.Size = UDim2.new (1,0,1,0) Frame.Rotation = 0 plr.Character.Humanoid.Died:Connect(function() bill:Destroy() end) end end end end end local cam = game.Workspace.CurrentCamera local mouse = lplr:GetMouse() local switch = false local key = "k" local aimatpart = nil mouse.KeyDown:Connect(function(a) if a == "t" then print("worked1") f.addesp() elseif a == "u" then if raycast == true then raycast = false else raycast = true end elseif a == "l" then if autoesp == false then autoesp = true else autoesp = false end end if a == "j" then if mouse.Target then mouse.Target:Destroy() end end if a == key then if switch == false then switch = true else switch = false if aimatpart ~= nil then aimatpart = nil end end elseif a == teambasedswitch then if TeamBased == true then TeamBased = false teambasedstatus.Text = tostring(TeamBased) else TeamBased = true teambasedstatus.Text = tostring(TeamBased) end elseif a == aimkey then if not aimatpart then local maxangle = math.rad(20) for i, plr in pairs(plrs:GetChildren()) do if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then if TeamBased == true then if plr.Team.Name ~= lplr.Team.Name then local an = checkfov(plr.Character.Head) if an < maxangle then maxangle = an aimatpart = plr.Character.Head end end else local an = checkfov(plr.Character.Head) if an < maxangle then maxangle = an aimatpart = plr.Character.Head end print(plr) end plr.Character.Humanoid.Died:Connect(function() if aimatpart.Parent == plr.Character or aimatpart == nil then aimatpart = nil end end) end end else aimatpart = nil end end end) function getfovxyz (p0, p1, deg) local x1, y1, z1 = p0:ToOrientation() local cf = CFrame.new(p0.p, p1.p) local x2, y2, z2 = cf:ToOrientation() --local d = math.deg if deg then --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2)) else return Vector3.new((x1-x2), (y1-y2), (z1-z2)) end end function getaimbotplrs() plrsforaim = {} for i, plr in pairs(plrs:GetChildren()) do if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then if TeamBased == true then if plr.Team.Name ~= lplr.Team.Name then local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p) local r = Ray.new(cf, cf.LookVector * 10000) local ign = {} for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") then table.insert(ign , v) end end local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign) if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then table.insert(plrsforaim, obj) end end else local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p) local r = Ray.new(cf, cf.LookVector * 10000) local ign = {} for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") then table.insert(ign , v) end end local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign) if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then table.insert(plrsforaim, obj) end end end end end function aimat(part) cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p) end function checkfov (part) local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame) local angle = math.abs(fov.X) + math.abs(fov.Y) return angle end game:GetService("RunService").RenderStepped:Connect(function() if aimatpart then aimat(aimatpart) if aimatpart.Parent == plrs.LocalPlayer.Character then aimatpart = nil end end -- if switch == true then -- local maxangle = 99999 -- -- --print("Loop") -- if true and raycast == false then -- for i, plr in pairs(plrs:GetChildren()) do -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then -- if TeamBased then -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then -- local an = checkfov(plr.Character.Head) -- if an < maxangle then -- maxangle = an -- aimatpart = plr.Character.Head -- if an < lockangle then -- break -- end -- end -- end -- else -- local an = checkfov(plr.Character.Head) -- if an < maxangle then -- maxangle = an -- aimatpart = plr.Character.Head -- if an < lockangle then -- break -- end -- end -- end -- -- -- -- -- end -- end -- elseif raycast == true then -- -- end if raycast == true and switch == false and not aimatpart then getaimbotplrs() aimatpart = nil local maxangle = 999 for i, v in ipairs(plrsforaim) do if v.Parent ~= lplr.Character then local an = checkfov(v) if an < maxangle and v ~= lplr.Character.Head then maxangle = an aimatpart = v print(v:GetFullName()) v.Parent.Humanoid.Died:connect(function() aimatpart = nil end) end end end end end) delay(0, function() while wait(espupdatetime) do if autoesp == true then pcall(function() f.addesp() end) end end end) warn("loaded") end) closegui.Name = "close gui" closegui.Parent = MainGUI closegui.BackgroundColor3 = Color3.new(1, 1, 1) closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0) closegui.Size = UDim2.new(0, 28, 0, 36) closegui.Font = Enum.Font.SourceSansBold closegui.Text = "X" closegui.TextColor3 = Color3.new(0, 0, 0) closegui.TextSize = 34 TextLabel.Parent = MainGUI TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BorderSizePixel = 3 TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0) TextLabel.Size = UDim2.new(0, 313, 0, 50) TextLabel.Font = Enum.Font.SciFi TextLabel.Text = "Aimbot/Esp" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextSize = 20 opengui.Name = "open gui" opengui.Parent = strucidhack opengui.BackgroundColor3 = Color3.new(1, 1, 1) opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0) opengui.Size = UDim2.new(0, 19, 0, 22) open.Name = "open" open.Parent = opengui closegui.MouseButton1Click:connect(function() MainGUI.Visible = false opengui.Visible = true end) open.BackgroundColor3 = Color3.new(1, 1, 1) open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0) open.Size = UDim2.new(0, 65, 0, 29) open.Font = Enum.Font.SourceSans open.Text = "Open gui" open.TextColor3 = Color3.new(0, 0, 0) open.TextSize = 14 open.MouseButton1Click:connect(function() MainGUI.Visible = true opengui.Visible = false end) end) respawn.Name = "respawn" respawn.Parent = main respawn.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) respawn.Position = UDim2.new(0.33420366, 0, 0.557620823, 0) respawn.Size = UDim2.new(0, 111, 0, 32) respawn.Font = Enum.Font.GothamBold respawn.Text = "Fast Respawn" respawn.TextColor3 = Color3.new(0, 1, 1) respawn.TextSize = 14 respawn.MouseButton1Down:connect(function() game.Workspace.Remote.loadchar:InvokeServer(game.Players:GetChildren()) end) lag.Name = "lag" lag.Parent = main lag.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) lag.Position = UDim2.new(0.652741492, 0, 0.557620823, 0) lag.Size = UDim2.new(0, 112, 0, 32) lag.Font = Enum.Font.GothamBold lag.Text = "Lag Server" lag.TextColor3 = Color3.new(0.333333, 1, 1) lag.TextSize = 14 lag.MouseButton1Down:connect(function() local toolamount = 250 x = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait() local LocalPlayer = game:GetService("Players").LocalPlayer local died = false local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame repeat for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer end end LocalPlayer.Character:ClearAllChildren() local char = Instance.new("Model", workspace) char.Name = "character" Instance.new("Part", char).Name = "Torso"; Instance.new("Part", char).Name = "Head"; Instance.new("Humanoid", char).Name = "Humanoid"; LocalPlayer.Character = char repeat wait() until LocalPlayer.Character until #LocalPlayer:GetChildren() - 4 >= toolamount for _, char in pairs(workspace:GetChildren()) do if char.Name == "character" and char:IsA("Model") then char:Destroy() end end repeat wait() until LocalPlayer.Character.HumanoidRootPart LocalPlayer.Character.HumanoidRootPart.CFrame = savepos for _, tool in pairs(LocalPlayer:GetChildren()) do if tool:IsA("Tool") then tool.Parent = LocalPlayer.Backpack end end wait(0.5) for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = game.Players.LocalPlayer.Character end end wait(0.5) for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if (v:IsA("Tool")) then v.Parent = workspace end end wait() game.Players.LocalPlayer.Character.Humanoid.Health = 0 wait(0.85) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x end) -- Scripts: