variables: {dakika1::%player%} = 0 every minute: loop all players: add 1 to {dakika1::%loop-player%} command /dakikasifirla []: trigger: if player is op: if arg 1 is set: set {dakika1::%arg 1%} to 0 else: send "&aDakikanız sıfırlandı." to player command /dakikasifirlaherkes: trigger: if player is op: set {dakika::*} to 0 else: send "&aDakikanız sıfırlandı." to player command /dakikamarket: aliases: dcmarket, dc, dakikacoin, dakika trigger: wait 0.2 seconds open chest with 3 row named "&bDakika Market" to player wait 2 ticks format slot 12 of player with diamond block named "&eElmas Blok Spawner" with lore "&fFiyat &8➤ &a250DC" to close then run [execute player command "elmasbloksp"] format slot 13 of player with emerald block named "&6Zümrüt Blok Spawner" with lore "&fFiyat &8➤ &a500DC" to close then run [execute player command "zumrutbloksp"] format slot 14 of player with end stone named "&aEnd Taşı Spawner" with lore "&fFiyat &8➤ &a780DC" to close then run [execute player command "endbloksp"] format slot 26 of player with arrow named "&4Geri &c←" with lore "&7Menüyü kapat." to close format slot 8 of player with player head named "&d%player%" with lore "&fMevcut DC: &a%{dakika1::%player%}%" to close then run [execute player command "dakikamarket"] command /elmasblokspawner: trigger: if {dakika1::%player%} is greater than or equal to 250: remove 250 from {dakika1::%player%} execute console command "itemsp ver %player% elmasblok 1" else: send " &dDakika Market &8» &fMaalesef hesabınızda yeterli &aDakika Coin &fbulunmamakta&c." command /zumrutblokspawner: trigger: if {dakika1::%player%} is greater than or equal to 500: remove 500 from {dakika1::%player%} execute console command "itemsp ver %player% zumrutblok 1" else: send " &dDakika Market &8» &fMaalesef hesabınızda yeterli &aDakika Coin &fbulunmamakta&c." command /endblokspawner: trigger: if {dakika1::%player%} is greater than or equal to 780: remove 780 from {dakika1::%player%} execute console command "itemsp ver %player% endtasi 1" else: send " &dDakika Market &8» &fMaalesef hesabınızda yeterli &aDakika Coin &fbulunmamakta&c." command /karspawner: trigger: if {dakika1::%player%} is greater than or equal to 135: remove 135 from {dakika1::%player%} execute console command "itemsp ver %player% kar 1" else: send " &dDakika Market &8» &fMaalesef hesabınızda yeterli &aDakika Coin &fbulunmamakta&c." command /yildizspawner: trigger: if {dakika1::%player%} is greater than or equal to 395: remove 395 from {dakika1::%player%} execute console command "itemsp ver %player% yildiz 1" else: send " &dDakika Market &8» &fMaalesef hesabınızda yeterli &aDakika Coin &fbulunmamakta&c."