# Duengon 3 on command "warp Dolina_Orków": if {lvl::%player%} is more than or equal to 10: send "&c&o-=+=- &e&oDolina Orków &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Dolina_Orków" # Duengon 4 on command "warp Lochy_Pająków": if {lvl::%player%} is more than or equal to 15: send "&c&o-=+=- &e&oLochy Pająków &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Lochy_Pająków" # Duengon 5 on command "warp Kotlina": if {lvl::%player%} is more than or equal to 20: send "&c&o-=+=- &e&oKotlina &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Kotlina" # Duengon 6 on command "warp Las": if {lvl::%player%} is more than or equal to 25: send "&c&o-=+=- &e&oLas &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Las" # Duengon 7 on command "warp Magiczne Pola": if {lvl::%player%} is more than or equal to 30: send "&c&o-=+=- &e&oMagiczne Pola &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Magiczne_Pola" # Duengon 8 on command "warp Łąki_Czaszek": if {lvl::%player%} is more than or equal to 35: send "&c&o-=+=- &e&oŁąki Czaszek &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Łąki_Czaszek" # Duengon 9 on command "warp Wyspa_Kości": if {lvl::%player%} is more than or equal to 40: send "&c&o-=+=- &e&oWyspa Kości &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Wyspa_Kości" # Duengon 10 on command "warp Otchłań": if {lvl::%player%} is more than or equal to 45: send "&c&o-=+=- &e&oOtchłań &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Otchłań" # Duengon 11 on command "warp Zamek_Zombie": if {lvl::%player%} is more than or equal to 50: send "&c&o-=+=- &e&oZamek Zombie &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Zamek_Zombie" # Duengon 12 on command "warp Wrota_Mroku": if {lvl::%player%} is more than or equal to 55: send "&c&o-=+=- &e&oWrota Mroku &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Wrota_Mroku" # Duengon 13 on command "warp Obóz_Dywizji": if {lvl::%player%} is more than or equal to 60: send "&c&o-=+=- &e&oObóz Dywizji &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Obóz_Dywizji" # Duengon 14 on command "warp Kraina_Krwi": if {lvl::%player%} is more than or equal to 65: send "&c&o-=+=- &e&oKraina Krwi &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Kraina Krwi" # Duengon 15 on command "warp Neverdeath": if {lvl::%player%} is more than or equal to 70: send "&c&o-=+=- &e&oNeverdeath &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Neverdeath" # Duengon 16 on command "warp Sheogh": if {lvl::%player%} is more than or equal to 75: send "&c&o-=+=- &e&oSheogh &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Sheogh" # Duengon 17 on command "warp Polana_Owiec": if {lvl::%player%} is more than or equal to 80: send "&c&o-=+=- &e&oPolana Owiec &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Polana_Owiec" # Duengon 18 on command "warp Kraina_Smoków": if {lvl::%player%} is more than or equal to 85: send "&c&o-=+=- &e&oKraina Smoków &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Kraina_Smoków" # Duengon 19 on command "warp Mroczny_Las": if {lvl::%player%} is more than or equal to 90: send "&c&o-=+=- &e&oMroczny Las &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Mroczny_Las" # Duengon 20 on command "warp Pustkowia": if {lvl::%player%} is more than or equal to 95: send "&c&o-=+=- &e&oPustkowia &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Pustkowia" # Duengon 21 on command "warp Aleje_Bogów": if {lvl::%player%} is more than or equal to 100: send "&c&o-=+=- &e&oAleje Bogów &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Aleje_Bogów" # Duengon 22 on command "warp Eden": if {lvl::%player%} is more than or equal to 105: send "&c&o-=+=- &e&oEden &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Eden" # Duengon 23 on command "warp Drakenborg": if {lvl::%player%} is more than or equal to 110: send "&c&o-=+=- &e&oDrakenborg &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Drakenborg" # Duengon 24 on command "warp Est_Haemlet": if {lvl::%player%} is more than or equal to 115: send "&c&o-=+=- &e&oEst Haemlet &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Est_Haemlet" # Duengon 25 on command "warp Tetraburg": if {lvl::%player%} is more than or equal to 120: send "&c&o-=+=- &e&oTetraburg &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Tetraburg" # Duengon 26 on command "warp Walkiria": if {lvl::%player%} is more than or equal to 125: send "&c&o-=+=- &e&oWalkiria &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Walkiria" # Duengon 27 on command "warp Irollan": if {lvl::%player%} is more than or equal to 130: send "&c&o-=+=- &e&oIrollan &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Irollan" # Duengon 28 on command "warp Olimp": if {lvl::%player%} is more than or equal to 135: send "&c&o-=+=- &e&oOlimp &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Olimp" # Duengon 29 on command "warp Wieża_Demonów": if {lvl::%player%} is more than or equal to 140: send "&c&o-=+=- &e&oWieża Demonów &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Wieża_Demonów" # Duengon 30 on command "warp Wieża__Kresów": if {lvl::%player%} is more than or equal to 145: send "&c&o-=+=- &e&oWieża Kresów &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Wieża_Kresów" # Duengon 31 on command "warp Nicość": if {lvl::%player%} is more than or equal to 150: send "&c&o-=+=- &e&oNicość &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Nicość" # Duengon 32 on command "warp Świątynia": if {lvl::%player%} is more than or equal to 155: send "&c&o-=+=- &e&oŚwiątynia &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Świątynia" # Duengon 33 on command "warp Obszar_X": if {lvl::%player%} is more than or equal to 200: send "&c&o-=+=- &e&oObszar X &c&o-=+=-" else: cancel event send "&8>>> &cNie masz odpowiedniego poziomu! Wbij go w kopalni lub na innej mapie!" on region enter: if event-region is "d2" parsed as region: execute player command "warp Obszar_X"