Keep running into this one on some of the later level ships in creative mode ``` System.InvalidOperationException: The specified job does not belong to the ship. at Cosmoteer.Ships.Crew.Jobs.JobManager.RemoveJob(Job job, Boolean unassignCrew) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Jobs\JobManager.cs:line 109 at Cosmoteer.Ships.Resources.ResourceManager.SinkInfo.CreateOrIncreaseManualJob(Ship ship, IResourceSource source, Int32 amount, Boolean sticky, TradeType tradeType, Int32 pricePerResource, Boolean autoCancel, Boolean confirmed, CommandID manualID) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Resources\ResourceManager.cs:line 2744 at Cosmoteer.Ships.Resources.ResourceManager.ManualResourceTransfer(IResourceSource source, IResourceSink sink, Int32 amount, Boolean sticky, TradeType tradeType, Int32 pricePerResource, Boolean autoCancel, Boolean confirmed, CommandID manualID) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Resources\ResourceManager.cs:line 602 at Cosmoteer.Ships.Resources.ResourceManager.CarriedResourceTransfer(CrewSoul crew, IResourceSink sink, Int32 amount, TradeType tradeType, Int32 pricePerResource) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Resources\ResourceManager.cs:line 619 at Cosmoteer.Crew.CrewSoul.ReturnCarriedResources() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Crew\CrewSoul.cs:line 1118 at Cosmoteer.Simulation.SimRoot.ExecuteQueued(Boolean deterministic, Boolean nonDeterministic) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 754 at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1202 at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1067 at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1190 at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 109 at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1003 at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 746 at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 644 at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1779 at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 213 at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 1010 at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934 at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 0 at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 729 at Halfling.Windows.D3D11.D3D11Window.<>c__DisplayClass105_0.g___DoFrame|0() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 947 at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 814 at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 227 at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 155 11/24/2022 17:06:14 | Logging successful initialized. 11/24/2022 17:06:14 | .NET Runtime Version: 6.0.9 11/24/2022 17:06:14 | Running as a 64-bit process. 11/24/2022 17:06:14 | Locale: en-US 11/24/2022 17:06:14 | Language: en-US 11/24/2022 17:06:14 | Executable path: F:\Games\steamapps\common\Cosmoteer\Bin\Cosmoteer.exe 11/24/2022 17:06:14 | Cosmoteer version 0.20.24 build 0.20.24_steam 11/24/2022 17:06:14 | Build Date: 11/22/2022 11:53:09 PM 11/24/2022 17:06:14 | Build Commit: ad5f51e391028634607c683a8fbdc09332cf5565 11/24/2022 17:06:14 | Steam API successfully initialized. 11/24/2022 17:06:14 | Microsoft Windows 10 Pro 64-bit 10.0.19045 11/24/2022 17:06:14 | Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (12 logical / 6 physical cores) 11/24/2022 17:06:14 | 65429.8 MB RAM 11/24/2022 17:06:14 | NVIDIA GeForce GTX 980 (30.0.14.9649) (10/19/2021) 11/24/2022 17:06:14 | 4095.0 MB VRAM 11/24/2022 17:06:14 | 11/24/2022 17:06:15 | Loaded app settings. 11/24/2022 17:06:15 | Set application DPI mode: PerMonitor 11/24/2022 17:06:15 | Setup default cursor. 11/24/2022 17:06:15 | Using display adapter 0 11/24/2022 17:06:15 | Created DXGI factory. 11/24/2022 17:06:15 | Adapter #0: NVIDIA GeForce GTX 980 11/24/2022 17:06:15 | Output #0: Generic PnP Monitor (1920x1080) 11/24/2022 17:06:15 | Output #1: Generic PnP Monitor (1920x1080) 11/24/2022 17:06:15 | Adapter #1: NVIDIA GeForce GTX 980 11/24/2022 17:06:15 | Adapter #2: NVIDIA GeForce GTX 980 11/24/2022 17:06:15 | Adapter #3: NVIDIA GeForce GTX 980 11/24/2022 17:06:15 | Adapter #4: Microsoft Basic Render Driver 11/24/2022 17:06:15 | Updated Windows form configuration for borderless window. 11/24/2022 17:06:15 | Created Windows form. 11/24/2022 17:06:16 | Direct3D Feature Level: Level_11_0 11/24/2022 17:06:16 | Created Direct3D 11 Device. 11/24/2022 17:06:16 | Created swap chain: 1920x1080. 11/24/2022 17:06:16 | Created window. 11/24/2022 17:06:16 | Created clock. 11/24/2022 17:06:16 | Created graphics manager. 11/24/2022 17:06:16 | Max Texture Size: {X=16384 ,Y=16384} 11/24/2022 17:06:16 | Created XAudio2 device. 11/24/2022 17:06:16 | Created audio manager. 11/24/2022 17:06:16 | Created input manager. 11/24/2022 17:06:16 | Created default font. 11/24/2022 17:06:17 | Initial app state is 'MainMenu' 11/24/2022 17:06:17 | Initial application settings: 11/24/2022 17:06:17 | LastGameVersion: 11/24/2022 17:06:17 | IsFirstBoot: True 11/24/2022 17:06:17 | InitState: MainMenu 11/24/2022 17:06:17 | Language: 11/24/2022 17:06:17 | LockCursor: False 11/24/2022 17:06:17 | EdgePanMode: Analog 11/24/2022 17:06:17 | EdgePanSpeed: 15 11/24/2022 17:06:17 | KeyboardPanSpeed: 15 11/24/2022 17:06:17 | KeyboardZoomSpeed: 10 11/24/2022 17:06:17 | KeyboardRotSpeed: 90° 11/24/2022 17:06:17 | EnableMouseWheelZoom: True 11/24/2022 17:06:17 | InvertMouseWheelZoom: False 11/24/2022 17:06:17 | MouseWheelZoomSpeed: 1.12 11/24/2022 17:06:17 | MouseWheelZoomAtCursor: True 11/24/2022 17:06:17 | AutoTrackOnScreenShips: True 11/24/2022 17:06:17 | StickyFocus: True 11/24/2022 17:06:17 | DpiScaleMode: Dpi200 11/24/2022 17:06:17 | AnimateBackgrounds: True 11/24/2022 17:06:17 | BackgroundGridStyle: Crosses 11/24/2022 17:06:17 | FancyLighting: True 11/24/2022 17:06:17 | FancyParticles: True 11/24/2022 17:06:17 | FancyUIEffects: True 11/24/2022 17:06:17 | UncompressedTextures: False 11/24/2022 17:06:17 | ResolutionScale: 1.25 11/24/2022 17:06:17 | PlanetResolutionScale: 1 11/24/2022 17:06:17 | TargetFps: FpsTarget30 11/24/2022 17:06:17 | PostShaderIndex: 0 11/24/2022 17:06:17 | AllowShipDeselection: False 11/24/2022 17:06:17 | CtrlSelectsParts: True 11/24/2022 17:06:17 | EnableCollisionAvoidance: True 11/24/2022 17:06:17 | EnableArrivalMatching: True 11/24/2022 17:06:17 | AutoRecallCrew: True 11/24/2022 17:06:17 | PreferBlueprintMode: False 11/24/2022 17:06:17 | BlueprintAutoPause: True 11/24/2022 17:06:17 | ShowInvalidBlueprints: True 11/24/2022 17:06:17 | ShowAutoRemovedParts: True 11/24/2022 17:06:17 | ShowAutoRemovedDecals: True 11/24/2022 17:06:17 | BuildAutoRotate: True 11/24/2022 17:06:17 | BuildAutoInteriors: True 11/24/2022 17:06:17 | PaintAutoRotate: True 11/24/2022 17:06:17 | PaintAllowOverwrite: True 11/24/2022 17:06:17 | PaintMirrorEnabled: False 11/24/2022 17:06:17 | PaintMirrorAxis: Vertical 11/24/2022 17:06:17 | BuildAllowOverwrite: True 11/24/2022 17:06:17 | BuildAutoDoors: True 11/24/2022 17:06:17 | RequirePartialRefundConfirmation: True 11/24/2022 17:06:17 | BuildShowNearestPaths: True 11/24/2022 17:06:17 | BuildMirrorEnabled: False 11/24/2022 17:06:17 | BuildMirrorAxis: Vertical 11/24/2022 17:06:17 | BuildAllowInsufficientCommand: False 11/24/2022 17:06:17 | ShowStatBars: True 11/24/2022 17:06:17 | ConstructExitsBuild: False 11/24/2022 17:06:17 | CrewAutoRotate: True 11/24/2022 17:06:17 | ShowCrewPaths: True 11/24/2022 17:06:17 | ShowCrewHomes: True 11/24/2022 17:06:17 | DefaultRoles: 11/24/2022 17:06:17 | ResourcesAutoRotate: True 11/24/2022 17:06:17 | ShowResourceCounts: True 11/24/2022 17:06:17 | ShowResourceTransfers: True 11/24/2022 17:06:17 | ShowAllResourceTypes: False 11/24/2022 17:06:17 | RowsOfParts: 1 11/24/2022 17:06:17 | GrabLeavesCorridors: True 11/24/2022 17:06:17 | RepairAutoDoors: True 11/24/2022 17:06:17 | AutoHireCrew: True 11/24/2022 17:06:17 | PartToolTips: True 11/24/2022 17:06:17 | PartToolTipsDefaultToStats: False 11/24/2022 17:06:17 | AutoSave: True 11/24/2022 17:06:17 | AutoSavesToKeep: 10 11/24/2022 17:06:17 | QuickSavesToKeep: 10 11/24/2022 17:06:17 | AutoSaveInterval: 600 11/24/2022 17:06:17 | SaveLostShips: True 11/24/2022 17:06:17 | LostShipsToKeep: 10 11/24/2022 17:06:17 | FtlAutoSave: True 11/24/2022 17:06:17 | ResourceDisplayMode: Context 11/24/2022 17:06:17 | ShowOnShipIndicators: True 11/24/2022 17:06:17 | ShowZoomedOutBlips: True 11/24/2022 17:06:17 | ShowOffScreenBlips: True 11/24/2022 17:06:17 | ShowBreadcrumbTrails: True 11/24/2022 17:06:17 | AutoPauseOnLostFocus: True 11/24/2022 17:06:17 | AutoSlowWhenEnemySpotted: 1 11/24/2022 17:06:17 | ScreenShake: True 11/24/2022 17:06:17 | UIAnimations: True 11/24/2022 17:06:17 | ShowMidpointFocusWidget: True 11/24/2022 17:06:17 | DefaultScreenshotFormat: Jpeg 11/24/2022 17:06:17 | PreferBorderlessWindowToggle: False 11/24/2022 17:06:17 | MasterVolume: 0.5 11/24/2022 17:06:17 | EffectsVolume: 1 11/24/2022 17:06:17 | MusicVolume: 1 11/24/2022 17:06:17 | InterfaceVolume: 1 11/24/2022 17:06:17 | MuteWhenUnfocused: False 11/24/2022 17:06:17 | ShowTutorials: True 11/24/2022 17:06:17 | AutoCollectNuggets: True 11/24/2022 17:06:17 | DefaultPaintScheme: 11/24/2022 17:06:17 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme] 11/24/2022 17:06:17 | DefaultBuildTool: Grab 11/24/2022 17:06:17 | DefaultDecalTool: Grab 11/24/2022 17:06:17 | CodexPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Codex.CodexPageState] 11/24/2022 17:06:17 | DontDimDialogBackgrounds: False 11/24/2022 17:06:17 | DontFlickerBlueprints: False 11/24/2022 17:06:17 | PlayerColor: 11/24/2022 17:06:17 | EnemyColor: 11/24/2022 17:06:17 | NeutralColor: 11/24/2022 17:06:17 | RotateMinimap: True 11/24/2022 17:06:17 | MiniviewInCombatMode: Auto 11/24/2022 17:06:17 | MiniviewNotInCombatMode: Auto 11/24/2022 17:06:17 | MiniviewLockRotation: False 11/24/2022 17:06:17 | MiniviewSize: 11/24/2022 17:06:17 | ShowInteriors: False 11/24/2022 17:06:17 | ShowAllCommands: False 11/24/2022 17:06:17 | AlwaysShowCommandWidgets: False 11/24/2022 17:06:17 | ShowSelectedPartStatusBars: True 11/24/2022 17:06:17 | PreferWorldRelativeAttackAngle: False 11/24/2022 17:06:17 | PreferWorldRelativeFollowAngle: False 11/24/2022 17:06:17 | DirectControlEnableWeapons: True 11/24/2022 17:06:17 | DirectControlAimAssist: True 11/24/2022 17:06:17 | DirectControlAutoBrake: True 11/24/2022 17:06:17 | DirectControlAutoFaceCursor: False 11/24/2022 17:06:17 | DirectControlViewFollowsCursor: False 11/24/2022 17:06:17 | DirectControlAutoRotateView: False 11/24/2022 17:06:17 | DirectControlAutoZoomView: False 11/24/2022 17:06:17 | DirectControlShowWeaponCoverage: False 11/24/2022 17:06:17 | ShipLibraryLargeIcons: False 11/24/2022 17:06:17 | BreakFormationToAttack: True 11/24/2022 17:06:17 | DisplayAllShips: False 11/24/2022 17:06:17 | ShowAdvancedCommands: False 11/24/2022 17:06:17 | EnabledMods: System.Collections.Generic.HashSet`1[Halfling.IO.AbsolutePath] 11/24/2022 17:06:17 | AutoDisableMods: True 11/24/2022 17:06:17 | DeleteFileOnStartup: 11/24/2022 17:06:17 | DefaultCreativeModeMapSize: 0 11/24/2022 17:06:17 | DefaultCreativeModeSimGenFlags: None 11/24/2022 17:06:17 | DefaultCareerModeCombatDifficulty: -1 11/24/2022 17:06:17 | DefaultCareerModeEconDifficulty: -1 11/24/2022 17:06:17 | DefaultCareerModeMapSize: 0 11/24/2022 17:06:17 | DefaultCareerModeCrewScarcity: -1 11/24/2022 17:06:17 | DefaultCareerModeDisableExploration: False 11/24/2022 17:06:17 | DefaultCareerModeDisableSalvaging: False 11/24/2022 17:06:17 | DefaultCareerModeStarterShip: 0 11/24/2022 17:06:17 | MPBlipColorMode: FriendAndFoe 11/24/2022 17:06:17 | MPShowDamagePoints: True 11/24/2022 17:06:17 | EnableDesyncDebugging: False 11/24/2022 17:06:17 | MaxSendRate: 1000 11/24/2022 17:06:17 | CustomRulesets: System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Cosmoteer.CustomRuleset]] 11/24/2022 17:06:17 | PreferLAN: False 11/24/2022 17:06:17 | ShowNewsOnStartup: True 11/24/2022 17:06:17 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String] 11/24/2022 17:06:17 | ShowNewsAlerts: True 11/24/2022 17:06:17 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String] 11/24/2022 17:06:17 | MainMenuBackgroundIndex: 0 11/24/2022 17:06:17 | CycleMainMenuBackground: True 11/24/2022 17:06:17 | DefaultAuthorName: 11/24/2022 17:06:17 | EnableGifRecorder: False 11/24/2022 17:06:17 | GifRecorderSeconds: 10 11/24/2022 17:06:17 | GifRecorderFramerate: 20 11/24/2022 17:06:17 | GifRecorderResolution: 480 11/24/2022 17:06:17 | ShowNearbyMissionsCount: 3 11/24/2022 17:06:17 | DevModeSPRecording: False 11/24/2022 17:06:17 | DevModeSPRecordingAutoLoad: False 11/24/2022 17:06:17 | KeepLogFiles: 10 11/24/2022 17:06:17 | KeepRecFiles: 10 11/24/2022 17:06:17 | Multicore helper thread count: 5 11/24/2022 17:06:17 | Starting main game loop... 11/24/2022 17:06:18 | Enabled mods: 11/24/2022 17:06:18 | Loaded language 'en'. 11/24/2022 17:06:42 | Loaded game data in 24.9 seconds. 11/24/2022 17:07:13 | Game pushed onto stack. 11/24/2022 17:07:13 | Game mode is: CreativeGameModeManager 11/24/2022 17:17:14 | Saved game as "Auto-Save 2022-11-24_17-17-13". 11/24/2022 17:27:14 | Saved game as "Auto-Save 2022-11-24_17-27-14". 11/24/2022 17:33:51 | Memory usage at time of crash: 2,600,787,968 11/24/2022 17:33:51 | Application state stack at time of crash: 11/24/2022 17:33:51 | Cosmoteer.Game.GameRoot 11/24/2022 17:33:51 | Cosmoteer.Gui.TitleScreen 11/24/2022 17:33:51 | FPS at time of crash: 88.31263 11/24/2022 17:33:51 | Running processes at time of crash: ApplicationFrameHost, armsvc, audiodg, Calculator, CefSharp.BrowserSubprocess, chrome, conhost, CortexLauncherService, Cosmoteer, crashpad_handler, csrss, ctfmon, CtHdaSvc, curseforge, dasHost, DbxSvc, Discord, dllhost, Dropbox, DropboxUpdate, dwm, EvtEng, explorer, fontdrvhost, ftnlsv, ftscanmgrhv, gameinputsvc, GameManagerService, GameManagerService3, gamingservices, gamingservicesnet, GoogleDriveFS, GWCtlSrv, GWIdlMon, horizon_client_service, ibtsiva, Idle, lghub_updater, LockApp, LsaIso, lsass, MBAMService, mbamtray, Memory Compression, Microsoft.SharePoint, msdtc, msedge, MsMpEng, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Web Helper, OfficeClickToRun, OneDrive, Overwolf, OverwolfBrowser, OverwolfHelper, OverwolfHelper64, Razer Central, Razer Synapse 3, Razer Synapse Service, Razer Synapse Service Process, RazerCentralService, RazerCortex, Registry, RegSrvc, RuntimeBroker, SearchApp, SearchIndexer, Secure System, SecurityHealthService, SecurityHealthSystray, services, ServiceShell, SgrmBroker, sihost, smss, spoolsv, StartMenuExperienceHost, steam, SteamService, steamwebhelper, SteelSeriesEngine, SteelSeriesGG, SteelSeriesPrismSync, svchost, System, SystemSettings, taskhostw, Telegram, TextInputHost, unsecapp, UpdaterService, UserOOBEBroker, vmcompute, vmmem, vmms, vmware-usbarbitrator64, vmwsprrdpwks, wininit, winlogon, wlanext, WmiPrvSE, WUDFHost, ZeroConfigService, 11/24/2022 17:33:51 | System.InvalidOperationException: The specified job does not belong to the ship. 11/24/2022 17:33:51 | at Cosmoteer.Ships.Crew.Jobs.JobManager.RemoveJob(Job job, Boolean unassignCrew) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Jobs\JobManager.cs:line 109 11/24/2022 17:33:51 | at Cosmoteer.Ships.Resources.ResourceManager.SinkInfo.CreateOrIncreaseManualJob(Ship ship, IResourceSource source, Int32 amount, Boolean sticky, TradeType tradeType, Int32 pricePerResource, Boolean autoCancel, Boolean confirmed, CommandID manualID) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Resources\ResourceManager.cs:line 2744 11/24/2022 17:33:51 | at Cosmoteer.Ships.Resources.ResourceManager.ManualResourceTransfer(IResourceSource source, IResourceSink sink, Int32 amount, Boolean sticky, TradeType tradeType, Int32 pricePerResource, Boolean autoCancel, Boolean confirmed, CommandID manualID) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Resources\ResourceManager.cs:line 602 11/24/2022 17:33:51 | at Cosmoteer.Ships.Resources.ResourceManager.CarriedResourceTransfer(CrewSoul crew, IResourceSink sink, Int32 amount, TradeType tradeType, Int32 pricePerResource) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Resources\ResourceManager.cs:line 619 11/24/2022 17:33:51 | at Cosmoteer.Crew.CrewSoul.ReturnCarriedResources() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Crew\CrewSoul.cs:line 1118 11/24/2022 17:33:51 | at Cosmoteer.Simulation.SimRoot.ExecuteQueued(Boolean deterministic, Boolean nonDeterministic) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 754 11/24/2022 17:33:51 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1202 11/24/2022 17:33:51 | at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1067 11/24/2022 17:33:51 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1190 11/24/2022 17:33:51 | at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 109 11/24/2022 17:33:51 | at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1003 11/24/2022 17:33:51 | at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 746 11/24/2022 17:33:51 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 644 11/24/2022 17:33:51 | at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1779 11/24/2022 17:33:51 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 213 11/24/2022 17:33:51 | at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 1010 11/24/2022 17:33:51 | at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934 11/24/2022 17:33:51 | at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 0 11/24/2022 17:33:51 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 729 11/24/2022 17:33:51 | at Halfling.Windows.D3D11.D3D11Window.<>c__DisplayClass105_0.g___DoFrame|0() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 947 11/24/2022 17:33:51 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 814 11/24/2022 17:33:51 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 227 11/24/2022 17:33:51 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 155 11/24/2022 17:33:52 | Actual data hash: 27ee6c1a6a8134bec6ebcdc47a164b68 11/24/2022 17:33:52 | Expected data hash: 27ee6c1a6a8134bec6ebcdc47a164b68 11/24/2022 17:33:52 | Error successfully reported. Thank you! 11/24/2022 17:33:52 | Director received exit call. 11/24/2022 17:33:52 | Disposed default font. 11/24/2022 17:33:52 | Disposed XA2AudioManager device. 11/24/2022 17:33:52 | Disposed audio manager. 11/24/2022 17:33:52 | Disposed clock. 11/24/2022 17:33:52 | Disposed input manager. 11/24/2022 17:33:52 | Disposed graphics manager. 11/24/2022 17:33:52 | Disposed swap chain. 11/24/2022 17:33:52 | Disposed Direct3D device. 11/24/2022 17:33:52 | Disposed DXGI factory. 11/24/2022 17:33:52 | Closed Windows form. 11/24/2022 17:33:52 | Director received exit call. 11/24/2022 17:33:52 | Disposed window. 11/24/2022 17:33:52 | Disposed platform interface. 11/24/2022 17:33:52 | Closing log output file... ```