@EventHandler public void onDeath(PlayerDeathEvent event) { Player player = event.getEntity(); if (event.getEntity().getKiller() != null){ event.setDeathMessage(fixColor("&a"+player.getName()+" &4zostal zabity przez: &a"+player.getKiller().getType())); } else{ event.setDeathMessage(fixColor("&a"+player.getName()+" &4umarl")); } }