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# Opcje Do Młotu Thora #
# Od xN0MANDx #
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# standardowo czy ma działać bez wchodzienia na regiony z worldguard True = Odrazu False = Po wejściu #
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variables:
{Thor.%player%} = True
# Dodatkowe opcje do worldguard jeżeli masz usuń # i w miejsce "spawn" wpisz swoja nazwe cuboida na spawnie by tam nie bralo obrazen
# Te Kratki Blokuja Opcje itp
#on region exit:
# if event-region is "spawn" parsed as region:
# set {Thor.%player%} to true
#on region enter:
# if event-region is "spawn" parsed as region:
# set {Thor.%player%} to false
#on death:
# set {Thor.%player%} to false
#command /InfoMlot:
# trigger:
# send "True - Damage Działa A False - Damage nie działa Stan: %{Thor.%player%}%"
# stop
# Broń (Tutaj możesz ruszyć tylko 3 linijke od leftclick i rightclick (czas) i damage (damage loop-player by ? heart) (Ignoruje zbroje) (1 heart to 1 serce)
On leftclick:
if player is holding Diamond Pickaxe named "&a&lMłot Thora":
if difference between {MlotThora::%player%::lastuse} and now is smaller than 15 seconds:
send "&a[Server] &c&lCo 15 sekund strzał &a&lMłotem Thora! &c&lZaczekaj"
stop
set {MlotThora::%player%::lastuse} to now
if {Thor.%player%} is true:
spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
wait 0.2 second
spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
wait 0.2 second
spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
wait 0.2 second
spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
strike lightning at targeted block
loop all players within 10 meters of the player:
damage loop-player by 7 heart
stop
else:
send "&c&lNie możesz używać &a&lMłotu Thora &c&lw tym regionie!"
On leftclick::
if player is holding Diamond Pickaxe named "&a&lMłot Thora":
if difference between {MlotThora::%player%::lastuse} and now is smaller than 15 seconds:
wait 0.6 second
execute console command "god enable"
wait 1.5 second
execute console command "god disable"
On rightclick with Diamond Pickaxe:
if name of player's tool is "&a&lMłot Thora":
if difference between {MlotThoraLot::%player%::lastuse} and now is smaller than 15 seconds:
send "&a[Server] &c&lLot pioruna co 15 sekund! Zaczekaj!"
stop
set {MlotThoraLot::%player%::lastuse} to now
push the player upwards at velocity 3
push the player horizontally forward at speed 40
set {falldmg.%player%} to true
on damage:
if damage is caused by fall:
if {falldmg.%victim%} is set:
cancel event
clear {falldmg.%victim%}
command /AdminMlot:
trigger:
execute console command "give %player% DiamondPickaxe 1 name:&a&lMłot_Thora"
send "&a[Server] &6&lDostales Mlot Thora"
stop