Facebook
From Baby Human, 6 Years ago, written in Plain Text.
Embed
Download Paste or View Raw
Hits: 281
  1.  
  2. function nadaj_shader()
  3.         shader=dxCreateShader("shader.fx", 0, 0, false, "vehicle")
  4.         texture=dxCreateTexture("shader.png")
  5.         dxSetShaderValue(shader, 'gTexture',texture)
  6.         engineApplyShaderToWorldTexture(shader, "vehiclegrunge256", getPedOccupiedVehicle(localPlayer))
  7. end
  8. addCommandHandler("xd",nadaj_shader)
  9.  
  10. txd = engineLoadTXD("burrrito.txd")
  11. dff = engineLoadDFF("burrrito.dff", 0)
  12.  
  13. engineImportTXD(txd, 482)
  14. engineReplaceModel(dff, 482, true)