- options:
- t: &6[&bLastCraft&6]&b
- czat: &6{RANK} &8[&a{TAG}&8] {DISPLAY}: {MESSAGE}
- pobraniejeslibrak: &8[&a{TAG}&8]
- item1: diamond 64
- item2: emerald 64
- item3: ender pearl 64
- item4: iron ingot 64
- variables:
- {ranking.%player%} = 1000
- on first join:
- set join message to "&9Edanet.pl &a%player% +"
- set {gildia.%name of player%.brak} to true
- add 100 to {ranking.%player%}
- on join:
- if {ranking.%player%.jest} is false:
- add 100 to {ranking.%player%}
- set {ranking.%player%.jest} to true
- command /zaloz [<text>] [<text>]:
- trigger:
- if arg 1 is not set:
- send "{@t} Poprawne uzycie /zaloz <TAG> <NAZWA>"
- stop
- if {gildia.tag.%arg 1%} is true:
- send "{@t} Gildia o podanym tagu juz istnieje!"
- stop
- if {gildia.%player%.owner} is true:
- send "{@t} Masz juz gildie!"
- stop
- if {gildia.%player%.member} is true:
- send "{@t} Jestes czlonkiem gildii!"
- stop
- if arg 2 is not set:
- send "{@t} Nie podales nazwy gildii"
- stop
- if arg 1 is not empty:
- if arg 2 is not empty:
- player don't have {@item1}:
- send "&6Itemy"
- send "&9Proch &c%number of gunpowder in the player's inventory%&a/5"
- send "&9Zlote Jablka &c%number of golden apple in the player's inventory%&a/2"
- send "&9Diamenty &c%number of diamond in the player's inventory%&a/5"
- send "&9Ender Perly &c%number of ender pearl in the player's inventory%&a/3"
- stop
- player don't have {@item2}:
- send "&6Nie posiadasz {@item2}"
- stop
- player don't have {@item3}:
- send "&6Nie posiadasz {@item3}"
- stop
- player don't have {@item4}:
- send "&6Nie posiadasz {@item4}"
- stop
- player cannot build at block under player:
- send "&4Teren pod toba jest zajety :P"
- stop
- player cannot build at block 100 meters northwest:
- send "&4Teren na polnocny zachod jest zajety"
- stop
- player cannot build at block 100 meters north:
- send "&4Teren na polnoc jest zajety"
- stop
- player cannot build at block 100 meters northeast:
- send "&4Teren na polnocny wschod jest zajety"
- stop
- player cannot build at block 100 meters west:
- send "&4Teren na zachod jest zajety"
- stop
- player cannot build at block 100 meters east:
- send "&4Teren na wschod jest zajety"
- stop
- player cannot build at block 100 meters southwest:
- send "&4Teren na poludniowy zachud jest zajety"
- stop
- player cannot build at block 100 meters south:
- send "&4Teren na poludnie jest zajety"
- stop
- player cannot build at block 100 meters southeast:
- send "&4Teren na poludniowy wschod jest zajety"
- stop
- if distance between {spawn} and location of player is greater than 150+50/2:
- execute console command "pex user %name of player% add worldedit.*"
- execute console command "pex user %name of player% add worldguard.*"
- wait 1 tick
- execute player command "//pos1"
- execute player command "//pos2"
- execute player command "//expand 50 w"
- execute player command "//expand 50 n"
- wait 2 tick
- execute player command "//expand 50 e"
- execute player command "//expand 50 s"
- execute player command "//expand vert"
- execute player command "region define gildia-%arg 1%"
- execute player command "region flag gildia-%arg 1% chest-access allow"
- execute player command "region flag gildia-%arg 1% use allow"
- wait 2 tick
- execute player command "region addowner gildia-%arg 1% %name of player%"
- execute console command "pex user %name of player% remove worldedit.*"
- execute console command "pex user %name of player% remove worldguard.*"
- loop 98 times:
- send ""
- message "{@t}Stworzyles Gildie"
- set block at player to dragon egg
- wait 3 tick
- set {gildia.%name of player%.brak} to true
- set {gildia.tag.%name of player%} to arg 1
- execute console command "ne prefix %name of player% &c[**][%arg 1%]"
- set {gildia.%name of player%.owner} to true
- set {gildia.home.%arg 1%} to location of player
- broadcast "{@t}&a Gildia o TAGu [%arg 1%] zostala zalozona przez &9%name of player%"
- set {gildia.%name of player%} to true
- set {_cos} to "%{gildia.tag.%name of player%}%"
- add player to {gildia.ownerklanu.%{_cos}%::*}
- add arg 1 to {listagildii::*}
- wait 1 seconds
- remove {@item1} from the player's inventory
- remove {@item2} from the player's inventory
- remove {@item3} from the player's inventory
- remove {@item4} from the player's inventory
- set {gildia.tag.%arg 1%} to true
- wait 2 tick
- set {baza.%arg 1%} to true
- else:
- send "&6Zbyt blisko spawnu!"
- command /lista:
- trigger:
- if size of {listagildii::*} is 0:
- send "&7Nie ma jeszcze gildii na serwerze :)"
- else:
- send "&9Lista gildii: &6 %{listagildii::*}%"
- command /baza:
- trigger:
- if {baza.%{gildia.tag.%name of player%}%} is true:
- teleport player to {gildia.home.%{gildia.tag.%name of player%}%}
- send "&bPrzeteleportowales sie na Home swojej Gildii :)"
- stop
- send "&6Nie posiadasz gildii!"
- command /opis [<text>]:
- trigger:
- if arg 1 is not set:
- send "&cNie poprawne uzycie. poprawne /opis <opis gildii>"
- stop
- if {gildia.%name of player%.owner} is true:
- execute console command "pex user %name of player% add worldguard.*"
- execute player command "region flag gildia-%{gildia.tag.%name of player%}% greeting %arg 1%"
- execute player command "region flag gildia-%{gildia.tag.%name of player%}% farewell %arg 1%"
- execute console command "pex user %name of player% remove worldguard.*"
- broadcast "&6Opis gildii &2(%{gildia.tag.%name of player%}%) &6zostal ustawiony na &b%arg 1%"
- else:
- send "&9Nie masz gildii lub nie posiadasz zalozyciela"
- command /usun:
- trigger:
- if {gildia.%name of player%.owner} is true:
- broadcast "{@t} Gracz %player% usunal gildie (%{gildia.tag.%name of player%}%)"
- set {_cot} to {gildia.tag.%name of player%}
- remove {_cot} from {listagildii::*}
- set {gildia.%name of player%.brak} to false
- set {_tag} to {gildia.tag.%name of player%}
- loop {czlonkowie.%{_tag}%::*}:
- set {gildia.tag.%loop-value%} to ""
- execute console command "ne prefix %loop-value% &7"
- delete {gildia.tag.%loop-value%}
- set {gildia.%loop-value%.member} to false
- execute console command "pex user %name of player% add worldguard.*"
- execute player command "rg remove gildia-%{gildia.tag.%player%}%"
- execute console command "pex user %name of player% remove worldguard.*"
- set {gildia.tag.%{gildia.tag.%name of player%}%} to false
- wait 1 tick
- set {baza.%{gildia.tag.%name of player%}%} to false
- set {gildia.%name of player%.brak} to true
- execute console command "ne prefix %name of player% &7"
- set {gildia.tag.%name of player%} to ""
- set {gildia.%player%.owner} to false
- set {gildia.%name of player%.tagg} to false
- else:
- send "{@t} Nie masz gildii"
- command /zapros [<player>]:
- trigger:
- if arg 1 is not set:
- send "&6Poprawne uzycie &a/zapros <nick>"
- else:
- if {gildia.%name of player%.owner} is true:
- send "&6Zaproszono cie do gildi %{gildia.tag.%name of player%}% wpisz /dolaczam %{gildia.tag.%name of player%}% &baby dolaczyc" to arg player
- send "&2Zaproszono gracza %arg player% do gildii"
- set {gildia.zapro.%arg player%.%{gildia.tag.%name of player%}%} to true
- wait 30 seconds
- set {gildia.zapro.%arg player%.%{gildia.tag.%name of player%}%} to false
- command /dolaczam [<text>]:
- trigger:
- if arg 1 is not set:
- send "&6Porawne uzycie &b/dolaczam <tag gildii>"
- else:
- if {gildia.%name of player%.owner} is true:
- send "&4Posiadasz juz gildie!"
- if {gildie.%name of player%.member} is true:
- send "&4Jestes juz w gildii!"
- stop
- if {gildia.zapro.%name of player%.%arg 1%} is true:
- set {gildia.tag.%name of player%} to arg 1
- broadcast "{@t} Gracz %player% dolaczyl do gildii &2(%{gildia.tag.%name of player%}%)"
- set {gildia.%name of player%.member} to true
- execute console command "pex user %name of player% add worldguard.*"
- execute player command "rg addmember gildia-%{gildia.tag.%name of player%}% %player%"
- execute console command "ne prefix %name of player% &c[%arg 1%]"
- execute console command "pex user %name of player% remove worldguard.*"
- set {gildia.%name of player%.brak} to true
- add player to {czlonkowie.%arg 1%::*}
- add player to {members.%{gildia.tag.%name of player%}%::*}
- stop
- send "&6Nie masz zaproszenia do gildii %arg 1%"
- command /opusc:
- trigger:
- if {gildia.%name of player%.owner} is true:
- send "&4Jestes adminem gildii nie mozesz jej opuscic /usun!"
- stop
- if {gildia.%name of player%.brak} is false:
- send "{@t} Nie masz gildii!"
- stop
- else:
- if {gildia.%name of player%.member} is true:
- set {gildia.%name of player%.member} to false
- execute console command "pex user %name of player% add worldguard.*"
- execute player command "rg removemember gildia-%{gildia.tag.%name of player%}% %player%"
- execute console command "pex user %name of player% remove worldguard.*"
- broadcast "{@t} Gracz %player% opuscil gildie &2(%{gildia.tag.%name of player%}%)"
- execute console command "ne prefix %name of player% &7"
- set {gildia.%name of player%.brak} to true
- set {gildia.tag.%name of player%} to ""
- else:
- send "&8Nie jestes w gildii"
- command /wywal [<player>]:
- trigger:
- if arg 1 is not set:
- send "&6Poprawne uzycie &b/wywal <nick>"
- else:
- if {gildia.%name of player%.owner} is true:
- if {gildia.tag.%name of player%} is {gildia.tag.%arg player%}:
- if {gildia.%arg player%.owner} is true:
- send "&6Nie wywalisz siebie xd"
- stop
- execute console command "pex user %name of player% add worldguard.*"
- execute player command "rg removemember gildia-%{gildia.tag.%name of player%}% %arg player%"
- execute console command "pex user %name of player% remove worldguard.*"
- broadcast "{@t} &4Gracz %player% wyzucil z gildii gracza &c%arg player% &2(%{gildia.tag.%name of player%}%)"
- execute console command "ne prefix %arg-player% &c[%arg 1%]"
- set {gildia.tag.%arg player%} to ""
- set {gildia.%arg player%.member} to false
- set {gildia.%arg-player%.brak} to false
- teleport argument to spawn
- send "&3Wywalono Ciebie z gildi! &bPrzeteleportowano cie na spawn!" to arg player
- command /setbaza:
- trigger:
- if {gildia.%name of player%.owner} is true:
- set {gildia.home.%{gildia.tag.%name of player%}%} to location of player
- send "&{@t} ustawiles baze gildii!"
- set {gildia.%name of player%.tagg} to true
- else:
- send "&6Nie jestes zalozycielem nie mozesz przestawiac bazy!"
- on death of player:
- set {_x} to a random integer between 0 and 500
- attacker is a player
- victim is a player
- set death message to "&c%victim% &bzostal zabity przez &c%attacker% &6+%{_x}%"
- add {_x} to {ranking.%attacker%}
- on chat:
- set {_chat} to "{@czat}"
- if {gildia.%name of player%.owner} is true:
- replace all "{TAG}" with "**%{gildia.tag.%name of player%}%" in {_chat}
- if {gildia.%name of player%.member} is true:
- replace all "{TAG}" with "%{gildia.tag.%name of player%}%" in {_chat}
- if {gildia.%name of player%.mod} is true:
- replace all "{TAG}" with "*%{gildia.tag.%name of player%}%" in {_chat}
- replace all "{@pobraniejeslibrak}" with "" in {_chat}
- replace all "{PLAYER}" with "%player%" in {_chat}
- replace all "{DISPLAY}" with "%display name of player%" in {_chat}
- replace all "{MESSAGE}" with "%message%" in {_chat}
- replace all "{RANK}" with "%{ranking.%name of player%}%" in {_chat}
- replace all "<none>" with "&61000" in {_chat}
- send "%{_chat}%" to all players
- cancel event
- command /Gildie_Setspawn:
- trigger:
- if player has permission "sk":
- set {spawn} to location of player
- send "{@t} ustawiono set spawn blokady cuboidow!"
- else:
- send "&6Brak permisji"
- command /lider <player>:
- trigger:
- if {gildia.%name of player%.owner} is true:
- if arg 1 is set:
- if {gildia.%arg-player%.brak} is false:
- send "&9Ten gracz nie ma gildii"
- stop
- set {gildia.%arg-player%.owner} to true
- set {gildia.%name of player%.owner} to false
- set {gildia.%name of player%.member} to true
- execute console command "pex user %name of player% add worldguard.*"
- execute console command "ne prefix %name of player% &c[%{gildia.tag.%name of player%}%]"
- execute console command "ne prefix %arg-player% &c[**][%{gildia.tag.%name of player%}%]"
- execute player command "rg removeowner %{gildia.tag.%name of player%}% %name of player%"
- execute player command "rg addowner %{gildia.tag.%name of player%}% %arg-player%"
- execute console command "pex user %name of player% remove worldguard.*"
- broadcast "&6Lider gildii &2(%{gildia.tag.%name of player%}%) zostal oddany &b%arg-player%"
- else:
- send "&6Poprawne uzycie &b/lider <nick>"
- else:
- send "&9Nie jestes Liderem gildii"
- command /f:
- aliases: g, gildia, factions, frakcje, gildie
- trigger:
- send "&7======================&9{@t}&7===================="
- send "&6/Zaloz <TAG> <NAZWA> - &a Zakladasz gildie"
- send "&6/Wywal <nick> - &a Wywalasz wybrana osobe z gildii"
- send "&6/Zapros <nick> - &a Zapraszasz wybrana osobe do gildii"
- send "&6/Dolaczam <NAZWA GILDII> - &a Dolaczasz do wybranej gildii"
- send "&6/SetBaza - &a Ustawiasz baze gildii w miejscu stania"
- send "&6/Baza - &a Teleport Do Gildii"
- send "&6/Opusc - &a Opuszczasz Gildie"
- send "&6/Usun - &a Usuwasz swoja gildie"
- send "&6/Opis <opis> - &a Ustawiasz opis swojej gildii"
- send "&6/Lider <Nick> - &a Oddajesz lidera gildii"
- send "&6/Lista - &a Lista gildii na serwerze"
- send "-----------------------------------------------------"
- on region enter:
- if player is the owner of the region:
- create timed bar with text "&2Wszedles na teren swojej gildii :)" to player for 10 seconds
- stop
- if player is member of the region:
- create timed bar with text "&bCzlonek twojej gildii - %player% wszedl na wasz cuboid!" to all owners of the region for 10 seconds
- create timed bar with text "&bCzlonek twojej gildii - %player% wszedl na wasz cuboid!" to all members of the region for 10 seconds
- stop
- create timed bar with text "&cNie Przyjaciel - %player% wszedl na twoj teren!" to all owners of the region for 10 seconds
- create timed bar with text "&cNie Przyjaciel - %player% wszedl na wasz teren!" to all members of the region for 10 seconds
- create timed bar with text "&cWszedles na teren gildyjny - %{gildia.tag.%owner of region%}%" to player for 10 seconds
- on region exit:
- if player is the owner of the region:
- create timed bar with text "&cWychodzisz z terenu swojej gildii uwazaj na siebie!" to player for 10 seconds
- stop
- if player is member of the region:
- create timed bar with text "&cCzlonek twojej gildii - %player% opuscil teren!" to all owners of the region for 10 seconds
- create timed bar with text "&bOpuszczasz teren swojej gildii!" to player for 10 seconds
- stop
- create timed bar with text "&aKtos opuscil twoj teren" to all owners of the region for 10 seconds
- create timed bar with text "&aKtos opuscil twoj teren" to all members of the region for 10 seconds
- create timed bar with text "&7Opusciles teren gildii %{gildia.tag.%owner of region%}%" to player for 10 seconds