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From 中二, 5 Years ago, written in Plain Text.
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  1. local only three mod
  2.  
  3. [00:00:54]: SpawnSaveRecord [2300103, wormhole] FAILED 
  4. [00:00:54]: SpawnSaveRecord [2300104, wormhole] FAILED 
  5. [00:00:54]: SpawnSaveRecord [2300105, wormhole] FAILED 
  6. [00:00:54]: SpawnSaveRecord [2300106, wormhole] FAILED 
  7. [00:00:54]: SpawnSaveRecord [2300107, wormhole] FAILED 
  8. [00:00:54]: SpawnSaveRecord [2300108, wormhole] FAILED 
  9. [00:00:54]: SpawnSaveRecord [2300109, wormhole] FAILED 
  10. [00:00:54]: SpawnSaveRecord [2300110, wormhole] FAILED 
  11. [00:00:54]: SpawnSaveRecord [2300111, wormhole] FAILED 
  12. [00:00:55]: new symbol for effectable: 
  13. [00:00:55]: swordfish = {"swordfish_body", -200}       
  14. [00:00:55]: new symbol for effectable: 
  15. [00:00:55]: grassgekko = {"grassgecko_body", -100}     
  16. [00:00:55]: new symbol for effectable: 
  17. [00:00:55]: ox = {"swap_fire", -400}   
  18. [00:00:55]: new symbol for effectable: 
  19. [00:00:55]: knightboat = {"not_found", -200}   
  20. [00:00:56]: new symbol for effectable: 
  21. [00:00:56]: wall_hay = {"not_found", -200}     
  22. [00:00:56]: new symbol for effectable: 
  23. [00:00:56]: wall_stone = {"not_found", -200}   
  24. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  25. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  26. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  27. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  28. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  29. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  30. [00:00:56]: Could not find anim [rundown] in bank [pig_house]
  31. [00:00:57]: new symbol for effectable: 
  32. [00:00:57]: quagmire_goatkid = {"pig_torso", -200}     
  33. [00:00:57]: x  
  34. [00:00:57]: x  
  35. [00:00:57]: x  
  36. [00:00:57]: x  
  37. [00:00:57]: x  
  38. [00:00:57]: x  
  39. [00:00:57]: x  
  40. [00:00:57]: x  
  41. [00:00:57]: x  
  42. [00:00:58]: new symbol for effectable: 
  43. [00:00:58]: ballphin = {"ballphin_body", -200} 
  44. [00:00:59]: new symbol for effectable: 
  45. [00:00:59]: flup = {"flup_body", -200} 
  46. [00:00:59]: new symbol for effectable: 
  47. [00:00:59]: doydoy = {"swap_fire", -200}       
  48. [00:00:59]: new symbol for effectable: 
  49. [00:00:59]: stungray = {"ray_face", -200}      
  50. [00:01:00]: new symbol for effectable: 
  51. [00:01:00]: oxbaby = {"swap_fire", -400}       
  52. [00:01:01]: Out of memory. Bytes requested: 224