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  1. # This file lists the values for various blocks that are used to calculate the
  2. # island level. Level = total of all blocks in island boundary / 100.
  3. # Underwater block multiplier
  4. # If blocks are below sea-level, they can have a higher value. e.g. 2x
  5. # Promotes under-water development if there is a sea. Value can be fractional.
  6. underwater: 1.0
  7.  
  8. # Value of one island level. Default 100. Minimum value is 1.
  9. levelcost: 100
  10.  
  11. # Death penalty
  12. # How many block values a player will lose per death.
  13. # Default value of 100 means that for every death, the player will lose 1 level (if levelcost is 100)
  14. # Set to zero to not use this feature
  15. deathpenalty: 100
  16. # Sum team deaths - if true, all the teams deaths are summed
  17. # If false, only the leader's deaths counts
  18. sumteamdeaths: false
  19. # Max deaths
  20. # If player dies more than this, it doesn't count anymore
  21. # Stops players from getting into an impossible situation
  22. maxdeaths: 10
  23.  
  24. # This section lists the limits for any particular block. Blocks over this amount
  25. # are not counted.
  26. # Format:
  27. # MATERIAL: limit or MATERIAL:DATA: limit.
  28. # If DATA is used, there MUST be a corresponding block:data value in the blocks list.
  29. # For example, if you limit Jungle Logs LOG:3, then there must be a value for LOG:3
  30. # in the blocks section. If there is not, then LOG:3 would have no value.
  31. limits:
  32.   COBBLESTONE: 10000
  33.   NETHERRACK: 1000
  34.   #LOG:3: 10
  35.  
  36. # This section lists the value of a block. Value must be an integer.
  37. # Any blocks not listed will have a value of zero.
  38. # Format is MATERIAL: value or MATERIAL:DATA: value.
  39.  
  40. blocks:
  41.   ACACIA_DOOR: 10
  42.   ACACIA_STAIRS: 10
  43.   ACACIA_FENCE: 10
  44.   ACACIA_FENCE_GATE: 10
  45.   ACACIA_STAIRS: 10
  46.   ACTIVATOR_RAIL: 10
  47.   AIR: 0
  48.   ANVIL: 10
  49.   ARMOR_STAND: 20
  50.   BANNER: 20
  51.   BEACON: 100
  52.   BED_BLOCK: 1
  53.   BEDROCK: 0
  54.   BEETROOT_BLOCK: 1
  55.   BIRCH_DOOR: 1
  56.   BIRCH_FENCE: 1
  57.   BIRCH_FENCE_GATE: 1
  58.   BIRCH_WOOD_STAIRS: 1
  59.   BOAT: 2
  60.   BOAT_ACACIA: 2
  61.   BOAT_BIRCH: 2
  62.   BOAT_DARK_OAK: 2
  63.   BOAT_JUNGLE: 2
  64.   BOAT_SPRUCE: 2
  65.   BOOKSHELF: 5
  66.   BREWING_STAND: 20
  67.   BRICK: 5
  68.   BRICK_STAIRS: 5
  69.   BURNING_FURNACE: 10
  70.   CACTUS: 1
  71.   CAKE_BLOCK: 10
  72.   CARPET: 1
  73.   CAULDRON: 10
  74.   CHEST: 2
  75.   CHORUS_FLOWER: 1
  76.   CHORUS_PLANT: 1
  77.   CLAY: 2
  78.   COAL_BLOCK: 9
  79.   COAL_ORE: 0
  80.   COBBLE_WALL: 1
  81.   COBBLESTONE: 1
  82.   COBBLESTONE_STAIRS: 1
  83.   COCOA: 10
  84.   DARK_OAK_DOOR: 1
  85.   DARK_OAK_FENCE: 1
  86.   DARK_OAK_FENCE_GATE: 1
  87.   DARK_OAK_STAIRS: 1
  88.   DAYLIGHT_DETECTOR: 10
  89.   DAYLIGHT_DETECTOR_INVERTED: 10
  90.   DEAD_BUSH: 10
  91.   DETECTOR_RAIL: 10
  92.   DIAMOND_BLOCK: 300
  93.   DIODE: 5
  94.   DIODE_BLOCK_OFF: 5
  95.   DIODE_BLOCK_ON: 5
  96.   DIRT: 2
  97.   DISPENSER: 5
  98.   DOUBLE_PLANT: 2
  99.   DOUBLE_STEP: 1
  100.   DRAGON_EGG: 150
  101.   DROPPER: 5
  102.   EMERALD_BLOCK: 150
  103.   EMERALD_ORE: 0
  104.   ENCHANTMENT_TABLE: 150
  105.   END_BRICKS: 2
  106.   ENDER_CHEST: 150
  107.   ENDER_PORTAL_FRAME: 0
  108.   ENDER_PORTAL: 0
  109.   ENDER_STONE: 2
  110.   EXPLOSIVE_MINECART: 10
  111.   FENCE: 1
  112.   FENCE_GATE: 1
  113.   FIRE: 0
  114.   FLOWER_POT: 5
  115.   FROSTED_ICE: 1
  116.   FURNACE: 10
  117.   GLASS: 2
  118.   GLOWSTONE: 1
  119.   GOLD_BLOCK: 150
  120.   GOLD_ORE: 0
  121.   GRASS: 5
  122.   GRAVEL: 1
  123.   HARD_CLAY: 2
  124.   HAY_BLOCK: 2
  125.   HOPPER: 10
  126.   HOPPER_MINECART: 20
  127.   HUGE_MUSHROOM_1: 1
  128.   HUGE_MUSHROOM_2: 1
  129.   ICE: 5
  130.   IRON_BLOCK: 10
  131.   IRON_DOOR_BLOCK: 5
  132.   IRON_FENCE: 5
  133.   IRON_ORE: 0
  134.   IRON_PLATE: 5
  135.   ITEM_FRAME: 2
  136.   JACK_O_LANTERN: 1
  137.   JUKEBOX: 10
  138.   JUNGLE_DOOR: 1
  139.   JUNGLE_FENCE: 1
  140.   JUNGLE_FENCE_GATE: 1
  141.   JUNGLE_WOOD_STAIRS: 1
  142.   LADDER: 1
  143.   LAPIS_BLOCK: 10
  144.   LAPIS_ORE: 0
  145.   LAVA: 0
  146.   LEAVES_2: 1
  147.   LEAVES: 1
  148.   LEVER: 1
  149.   LOG: 1
  150.   #Other log types - examples
  151.   #LOG:3: 2
  152.   LOG_2: 1
  153.   LONG_GRASS: 10
  154.   MELON_BLOCK: 1
  155.   MELON_STEM: 1
  156.   MINECART: 10
  157.   MOB_SPAWNER: 0
  158.   MOSSY_COBBLESTONE: 2
  159.   MYCEL: 5
  160.   NETHER_BRICK: 2
  161.   NETHER_BRICK_STAIRS: 2
  162.   NETHER_FENCE: 2
  163.   NETHER_STALK: 1
  164.   NETHERRACK: 1
  165.   NOTE_BLOCK: 10
  166.   OBSIDIAN: 10
  167.   PACKED_ICE: 5
  168.   PAINTING: 20
  169.   PISTON_BASE: 2
  170.   PISTON_STICKY_BASE: 2
  171.   PORTAL: 0
  172.   POWERED_MINECART: 10
  173.   POWERED_RAIL: 10
  174.   PRISMARINE: 10
  175.   PUMPKIN_STEM: 1
  176.   PUMPKIN: 1
  177.   PURPUR_BLOCK: 1
  178.   PURPUR_DOUBLE_SLAB: 1
  179.   PURPUR_PILLAR: 1
  180.   PURPUR_SLAB: 1
  181.   PURPUR_STAIRS: 1
  182.   QUARTZ_BLOCK: 1
  183.   QUARTZ_ORE: 0
  184.   QUARTZ_STAIRS: 1
  185.   QUARTZ: 1
  186.   RAILS: 1
  187.   RED_MUSHROOM: 1
  188.   RED_ROSE: 1
  189.   RED_SANDSTONE: 1
  190.   RED_SANDSTONE_STAIRS: 1
  191.   REDSTONE_BLOCK: 10
  192.   REDSTONE_COMPARATOR_OFF: 10
  193.   REDSTONE_COMPARATOR_ON: 10
  194.   REDSTONE_COMPARATOR: 10
  195.   REDSTONE_LAMP_OFF: 10
  196.   REDSTONE_LAMP_ON: 10
  197.   REDSTONE_ORE: 0
  198.   REDSTONE_TORCH_OFF: 5
  199.   REDSTONE_TORCH_ON: 5
  200.   REDSTONE_WIRE: 1
  201.   SAND: 1
  202.   SANDSTONE: 1
  203.   SANDSTONE_STAIRS: 1
  204.   SEA_LANTERN: 1
  205.   SIGN_POST: 1
  206.   SKULL: 10
  207.   SLIME_BLOCK: 10
  208.   SMOOTH_BRICK: 2
  209.   SMOOTH_STAIRS: 2
  210.   SNOW_BLOCK: 1
  211.   SOIL: 2
  212.   SOUL_SAND: 20
  213.   SPONGE: 100
  214.   SPRUCE_DOOR: 1
  215.   SPRUCE_FENCE: 1
  216.   SPRUCE_FENCE_GATE: 1
  217.   SPRUCE_WOOD_STAIRS: 1
  218.   STAINED_CLAY: 2
  219.   STAINED_GLASS: 2
  220.   STAINED_GLASS_PANE: 1
  221.   STATIONARY_LAVA: 0
  222.   STATIONARY_WATER: 0
  223.   STEP: 1
  224.   STONE: 1
  225.   STONE_BUTTON: 1
  226.   STONE_PLATE: 2
  227.   STORAGE_MINECART: 10
  228.   SUGAR_CANE_BLOCK: 1
  229.   THIN_GLASS: 1
  230.   TNT: 5
  231.   TORCH: 2
  232.   TRAP_DOOR: 5
  233.   TRAPPED_CHEST: 10
  234.   TRIPWIRE_HOOK: 2
  235.   TRIPWIRE: 2
  236.   VINE: 10
  237.   WALL_SIGN: 1
  238.   WATER_LILY: 5
  239.   WEB: 10
  240.   WHEAT: 1
  241.   WOOD: 1
  242.   WOOD_BUTTON: 1
  243.   WOOD_DOOR: 1
  244.   WOOD_DOUBLE_STEP: 1
  245.   WOOD_PLATE: 1
  246.   WOOD_STAIRS: 1
  247.   WOOD_STEP: 1
  248.   WOODEN_DOOR: 1
  249.   WOOL: 1
  250.   WORKBENCH: 1
  251.   YELLOW_FLOWER: 10