package net.yamas.enchant.utils;
import java.util.Arrays;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class InventoryUtils {
public static ItemStack bookshelf = new ItemStack(Material.BOOKSHELF, 1);{
ItemMeta im = bookshelf.getItemMeta();
im.setDisplayName("§8Ilosc biblioteczek: §7{BOOKSHELF}");
bookshelf.setItemMeta(im);
}
public static ItemStack author = new ItemStack(Material.PAPER, 1);{
ItemMeta im = author.getItemMeta();
im.setDisplayName("§cRC-ENCHANTS");
im.setLore(Arrays.asList(" ",
"§aAutor: §cwalkyGaming",
"§aWykonane dla: §cRCDROP.PL",
"§aWersja: §c0.1 Beta"));
author.setItemMeta(im);
}
@SuppressWarnings("deprecation")
public static ItemStack glass = new ItemStack(Material.getMaterial(160), 1, (short) 8);{
ItemMeta im = glass.getItemMeta();
im.setDisplayName("§cRC-ENCHANTS");
im.setLore(Arrays.asList(" ",
"§aAutor: §cwalkyGaming",
"§aWykonane dla: §cRCDROP.PL",
"§aWersja: §c0.1 Beta"));
glass.setItemMeta(im);
}
public static ItemStack close = new ItemStack(Material.FIRE, 1);{
ItemMeta im = close.getItemMeta();
im.setDisplayName(" ");
im.setLore(Arrays.asList("§8(§aKliknij, aby zamknac§8)"));
close.setItemMeta(im);
}
public static ItemStack prot4 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = prot4.getItemMeta();
im.setDisplayName("§7Ochrona");
im.setLore(Arrays.asList("§aEnchant: §cOchrona 4","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 4, true);
prot4.setItemMeta(im);
}
public static ItemStack prot5 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = prot5.getItemMeta();
im.setDisplayName("§7Ochrona");
im.setLore(Arrays.asList("§aEnchant: §cOchrona 5","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 5, true);
prot5.setItemMeta(im);
}
public static ItemStack prot6 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = prot6.getItemMeta();
im.setDisplayName("§7Ochrona");
im.setLore(Arrays.asList("§aEnchant: §cOchrona 6","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 6, true);
prot6.setItemMeta(im);
}
public static ItemStack prot7 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = prot7.getItemMeta();
im.setDisplayName("§7Ochrona");
im.setLore(Arrays.asList("§aEnchant: §cOchrona 7","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 7, true);
prot7.setItemMeta(im);
}
public static ItemStack prot8 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = prot8.getItemMeta();
im.setDisplayName("§7Ochrona");
im.setLore(Arrays.asList("§aEnchant: §cOchrona 8","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 8, true);
prot8.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack ub3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub3.getItemMeta();
im.setDisplayName("§7Unbreaking");
im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 3","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DURABILITY, 3, true);
ub3.setItemMeta(im);
}
public static ItemStack ub4 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub4.getItemMeta();
im.setDisplayName("§7Unbreaking");
im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 4","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DURABILITY, 4, true);
ub4.setItemMeta(im);
}
public static ItemStack ub5 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub5.getItemMeta();
im.setDisplayName("§7Unbreaking");
im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 5","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DURABILITY, 5, true);
ub5.setItemMeta(im);
}
public static ItemStack ub6 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub6.getItemMeta();
im.setDisplayName("§7Unbreaking");
im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 6","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DURABILITY, 6, true);
ub6.setItemMeta(im);
}
public static ItemStack ub7 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub7.getItemMeta();
im.setDisplayName("§7Unbreaking");
im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 7","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DURABILITY, 7, true);
ub7.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack fl3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub3.getItemMeta();
im.setDisplayName("§7Feather falling");
im.setLore(Arrays.asList("§aEnchant: §cFeather falling 3","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_FALL, 3, true);
ub3.setItemMeta(im);
}
public static ItemStack fl4 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub4.getItemMeta();
im.setDisplayName("§7Feather falling");
im.setLore(Arrays.asList("§aEnchant: §cFeather falling 4","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_FALL, 4, true);
ub4.setItemMeta(im);
}
public static ItemStack fl5 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = ub5.getItemMeta();
im.setDisplayName("§7Feather falling");
im.setLore(Arrays.asList("§aEnchant: §cFeather falling 5","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.PROTECTION_FALL, 5, true);
ub5.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack sharp5 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = sharp5.getItemMeta();
im.setDisplayName("§7Ostrosc");
im.setLore(Arrays.asList("§aEnchant: §cOstrosc 5","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DAMAGE_ALL, 5, true);
sharp5.setItemMeta(im);
}
public static ItemStack sharp6 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = sharp6.getItemMeta();
im.setDisplayName("§7Ostrosc");
im.setLore(Arrays.asList("§aEnchant: §cOstrosc 6","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DAMAGE_ALL, 6, true);
sharp6.setItemMeta(im);
}
public static ItemStack sharp7 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = sharp7.getItemMeta();
im.setDisplayName("§7Ostrosc");
im.setLore(Arrays.asList("§aEnchant: §cOstrosc 7","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DAMAGE_ALL, 7, true);
sharp7.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack fireaspect2 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = fireaspect2.getItemMeta();
im.setDisplayName("§7Fire aspect");
im.setLore(Arrays.asList("§aEnchant: §cFire aspect 2","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.FIRE_ASPECT, 2, true);
fireaspect2.setItemMeta(im);
}
public static ItemStack fireaspect3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = fireaspect3.getItemMeta();
im.setDisplayName("§7Fire aspect");
im.setLore(Arrays.asList("§aEnchant: §cFire aspect 2","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.FIRE_ASPECT, 3, true);
fireaspect3.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack knockback1 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = fireaspect2.getItemMeta();
im.setDisplayName("§7Knockback");
im.setLore(Arrays.asList("§aEnchant: §cKnockback 1","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.KNOCKBACK, 1, true);
fireaspect2.setItemMeta(im);
}
public static ItemStack knockback2 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = knockback2.getItemMeta();
im.setDisplayName("§7Knockback");
im.setLore(Arrays.asList("§aEnchant: §cKnockback 2","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.KNOCKBACK, 2, true);
knockback2.setItemMeta(im);
}
public static ItemStack knockback3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = knockback3.getItemMeta();
im.setDisplayName("§7Knockback");
im.setLore(Arrays.asList("§aEnchant: §cKnockback 3","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.KNOCKBACK, 3, true);
knockback3.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack looting3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = looting3.getItemMeta();
im.setDisplayName("§7Looting");
im.setLore(Arrays.asList("§aEnchant: §cLooting 3","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.LOOT_BONUS_MOBS, 3, true);
looting3.setItemMeta(im);
}
public static ItemStack looting4 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = looting4.getItemMeta();
im.setDisplayName("§7Looting");
im.setLore(Arrays.asList("§aEnchant: §cLooting 4","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.LOOT_BONUS_MOBS, 4, true);
looting4.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack efficiency4 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = efficiency4.getItemMeta();
im.setDisplayName("§7Efficiency");
im.setLore(Arrays.asList("§aEnchant: §cEfficiency 4","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DIG_SPEED, 4, true);
efficiency4.setItemMeta(im);
}
public static ItemStack efficiency5 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = efficiency5.getItemMeta();
im.setDisplayName("§7Efficiency");
im.setLore(Arrays.asList("§aEnchant: §cEfficiency 5","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DIG_SPEED, 5, true);
efficiency5.setItemMeta(im);
}
public static ItemStack efficiency6 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = efficiency6.getItemMeta();
im.setDisplayName("§7Efficiency");
im.setLore(Arrays.asList("§aEnchant: §cEfficiency 6","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.DIG_SPEED, 6, true);
efficiency6.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack fortune1 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = fortune1.getItemMeta();
im.setDisplayName("§7Fortune");
im.setLore(Arrays.asList("§aEnchant: §cFortune 1","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 4, true);
fortune1.setItemMeta(im);
}
public static ItemStack fortune2 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = fortune2.getItemMeta();
im.setDisplayName("§7Fortune");
im.setLore(Arrays.asList("§aEnchant: §cFortune 2","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 2, true);
fortune2.setItemMeta(im);
}
public static ItemStack fortune3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = fortune3.getItemMeta();
im.setDisplayName("§7Fortune");
im.setLore(Arrays.asList("§aEnchant: §cFortune 3","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 3, true);
fortune3.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack power5 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = power5.getItemMeta();
im.setDisplayName("§7Power");
im.setLore(Arrays.asList("§aEnchant: §cPower 5","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_DAMAGE, 5, true);
power5.setItemMeta(im);
}
public static ItemStack power6 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = power6.getItemMeta();
im.setDisplayName("§7Power");
im.setLore(Arrays.asList("§aEnchant: §cPower 6","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_DAMAGE, 6, true);
power6.setItemMeta(im);
}
public static ItemStack power7 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = power7.getItemMeta();
im.setDisplayName("§7Power");
im.setLore(Arrays.asList("§aEnchant: §cPower 7","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_DAMAGE, 7, true);
power7.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack punch2 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = punch2.getItemMeta();
im.setDisplayName("§7Punch");
im.setLore(Arrays.asList("§aEnchant: §cPower 2","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_KNOCKBACK, 2, true);
punch2.setItemMeta(im);
}
public static ItemStack punch3 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = punch3.getItemMeta();
im.setDisplayName("§7Punch");
im.setLore(Arrays.asList("§aEnchant: §cPower 3","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_KNOCKBACK, 3, true);
punch3.setItemMeta(im);
}
public static ItemStack punch4 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = punch4.getItemMeta();
im.setDisplayName("§7Punch");
im.setLore(Arrays.asList("§aEnchant: §cPower 4","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_KNOCKBACK, 4, true);
punch4.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack flame1 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = flame1.getItemMeta();
im.setDisplayName("§7Flame");
im.setLore(Arrays.asList("§aEnchant: §cFlame 1","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_FIRE, 1, true);
flame1.setItemMeta(im);
}
public static ItemStack flame2 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = flame2.getItemMeta();
im.setDisplayName("§7Flame");
im.setLore(Arrays.asList("§aEnchant: §cFlame 2","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_FIRE, 2, true);
flame2.setItemMeta(im);
}
// -------------------------------------------------------------------------------------
public static ItemStack infinity1 = new ItemStack(Material.BOOK, 1);{
ItemMeta im = infinity1.getItemMeta();
im.setDisplayName("§7Infinity");
im.setLore(Arrays.asList("§aEnchant: §cInfinity 1","§aKoszt: §c25 poziom doswiadczenia"));
im.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
infinity1.setItemMeta(im);
}
public static Inventory armor = Bukkit.createInventory(null, 27, "§aENCHANTOWANIE");{
armor.setItem(0, bookshelf);
armor.setItem(1, bookshelf);
armor.setItem(2, bookshelf);
armor.setItem(3, bookshelf);
armor.setItem(4, bookshelf);
armor.setItem(5, bookshelf);
armor.setItem(6, bookshelf);
armor.setItem(7, bookshelf);
armor.setItem(8, bookshelf);
armor.setItem(9, prot4);
armor.setItem(10, prot5);
armor.setItem(11, prot6);
armor.setItem(12, prot7);
armor.setItem(13, prot8);
armor.setItem(14, glass);
armor.setItem(15, glass);
armor.setItem(16, glass);
armor.setItem(17, glass);
armor.setItem(18, ub3);
armor.setItem(19, ub4);
armor.setItem(20, ub5);
armor.setItem(21, ub6);
armor.setItem(22, ub7);
armor.setItem(23, glass);
armor.setItem(24, glass);
armor.setItem(25, glass);
armor.setItem(26, glass);
armor.setItem(27, fl3);
armor.setItem(28, fl4);
armor.setItem(29, fl5);
armor.setItem(30, glass);
armor.setItem(31, glass);
armor.setItem(32, glass);
armor.setItem(33, glass);
armor.setItem(34, glass);
armor.setItem(35, glass);
armor.setItem(36, glass);
armor.setItem(37, glass);
armor.setItem(38, glass);
armor.setItem(39, glass);
armor.setItem(40, glass);
armor.setItem(41, glass);
armor.setItem(42, glass);
armor.setItem(43, glass);
armor.setItem(44, glass);
armor.setItem(45, bookshelf);
armor.setItem(46, bookshelf);
armor.setItem(47, bookshelf);
armor.setItem(48, author);
armor.setItem(49, close);
armor.setItem(50, author);
armor.setItem(51, bookshelf);
armor.setItem(52, bookshelf);
armor.setItem(53, bookshelf);
}
public static Inventory pvp = Bukkit.createInventory(null, 56, "§aENCHANTOWANIE");{
pvp.setItem(0, bookshelf);
pvp.setItem(1, bookshelf);
pvp.setItem(2, bookshelf);
pvp.setItem(3, bookshelf);
pvp.setItem(4, bookshelf);
pvp.setItem(5, bookshelf);
pvp.setItem(6, bookshelf);
pvp.setItem(7, bookshelf);
pvp.setItem(8, bookshelf);
pvp.setItem(9, sharp5);
pvp.setItem(10, sharp6);
pvp.setItem(11, sharp7);
pvp.setItem(12, glass);
pvp.setItem(13, glass);
pvp.setItem(14, glass);
pvp.setItem(15, glass);
pvp.setItem(16, glass);
pvp.setItem(17, glass);
pvp.setItem(18, fireaspect2);
pvp.setItem(19, fireaspect3);
pvp.setItem(20, glass);
pvp.setItem(21, glass);
pvp.setItem(22, glass);
pvp.setItem(23, glass);
pvp.setItem(24, glass);
pvp.setItem(25, glass);
pvp.setItem(26, glass);
pvp.setItem(27, knockback1);
pvp.setItem(28, knockback2);
pvp.setItem(29, knockback3);
pvp.setItem(30, glass);
pvp.setItem(31, glass);
pvp.setItem(32, glass);
pvp.setItem(33, glass);
pvp.setItem(34, glass);
pvp.setItem(35, glass);
pvp.setItem(36, looting3);
pvp.setItem(37, looting4);
pvp.setItem(38, glass);
pvp.setItem(39, glass);
pvp.setItem(40, glass);
pvp.setItem(41, glass);
pvp.setItem(42, glass);
pvp.setItem(43, glass);
pvp.setItem(44, glass);
pvp.setItem(45, bookshelf);
pvp.setItem(46, bookshelf);
pvp.setItem(47, bookshelf);
pvp.setItem(48, author);
pvp.setItem(49, close);
pvp.setItem(50, author);
pvp.setItem(51, bookshelf);
pvp.setItem(52, bookshelf);
pvp.setItem(53, bookshelf);
}
public static Inventory bow = Bukkit.createInventory(null, 56, "§aENCHANTOWANIE");{
bow.setItem(0, bookshelf);
bow.setItem(1, bookshelf);
bow.setItem(2, bookshelf);
bow.setItem(3, bookshelf);
bow.setItem(4, bookshelf);
bow.setItem(5, bookshelf);
bow.setItem(6, bookshelf);
bow.setItem(7, bookshelf);
bow.setItem(8, bookshelf);
bow.setItem(9, power5);
bow.setItem(10, power6);
bow.setItem(11, power7);
bow.setItem(12, glass);
bow.setItem(13, glass);
bow.setItem(14, glass);
bow.setItem(15, glass);
bow.setItem(16, glass);
bow.setItem(17, glass);
bow.setItem(18, punch2);
bow.setItem(19, punch3);
bow.setItem(20, punch4);
bow.setItem(21, glass);
bow.setItem(22, glass);
bow.setItem(23, glass);
bow.setItem(24, glass);
bow.setItem(25, glass);
bow.setItem(26, glass);
bow.setItem(27, flame1);
bow.setItem(28, flame2);
bow.setItem(29, glass);
bow.setItem(30, glass);
bow.setItem(31, glass);
bow.setItem(32, glass);
bow.setItem(33, glass);
bow.setItem(34, glass);
bow.setItem(35, glass);
bow.setItem(36, infinity1);
bow.setItem(37, glass);
bow.setItem(38, glass);
bow.setItem(39, glass);
bow.setItem(40, glass);
bow.setItem(41, glass);
bow.setItem(42, glass);
bow.setItem(43, glass);
bow.setItem(44, glass);
bow.setItem(45, bookshelf);
bow.setItem(46, bookshelf);
bow.setItem(47, bookshelf);
bow.setItem(48, author);
bow.setItem(49, close);
bow.setItem(50, author);
bow.setItem(51, bookshelf);
bow.setItem(52, bookshelf);
bow.setItem(53, bookshelf);
}
public static Inventory digging = Bukkit.createInventory(null, 54, "§aENCHANTOWANIE");{
digging.setItem(0, bookshelf);
digging.setItem(1, bookshelf);
digging.setItem(2, bookshelf);
digging.setItem(3, bookshelf);
digging.setItem(4, bookshelf);
digging.setItem(5, bookshelf);
digging.setItem(6, bookshelf);
digging.setItem(7, bookshelf);
digging.setItem(8, bookshelf);
digging.setItem(9, efficiency4);
digging.setItem(10, efficiency5);
digging.setItem(11, efficiency6);
digging.setItem(12, glass);
digging.setItem(13, glass);
digging.setItem(14, glass);
digging.setItem(15, glass);
digging.setItem(16, glass);
digging.setItem(17, glass);
digging.setItem(18, fortune1);
digging.setItem(19, fortune2);
digging.setItem(20, fortune3);
digging.setItem(21, glass);
digging.setItem(22, glass);
digging.setItem(23, glass);
digging.setItem(24, glass);
digging.setItem(25, glass);
digging.setItem(26, glass);
digging.setItem(27, ub3);
digging.setItem(28, ub4);
digging.setItem(29, ub5);
digging.setItem(30, ub6);
digging.setItem(31, glass);
digging.setItem(32, glass);
digging.setItem(33, glass);
digging.setItem(34, glass);
digging.setItem(35, glass);
digging.setItem(36, glass);
digging.setItem(37, glass);
digging.setItem(38, glass);
digging.setItem(39, glass);
digging.setItem(40, glass);
digging.setItem(41, glass);
digging.setItem(42, glass);
digging.setItem(43, glass);
digging.setItem(44, glass);
digging.setItem(45, bookshelf);
digging.setItem(46, bookshelf);
digging.setItem(47, bookshelf);
digging.setItem(48, author);
digging.setItem(49, close);
digging.setItem(50, author);
digging.setItem(51, bookshelf);
digging.setItem(52, bookshelf);
digging.setItem(53, bookshelf);
}
}