- model = Instance.new("Model",game.Workspace)
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.028897842392325,0.0050126235000789,0.018977759405971)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(10,0.40000000596046,9)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(112.86608123779,6.0636024475098,4.543399810791) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.030034605413675,0.0050126235000789,0.020152654498816)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(117.24114227295,4.8636026382446,0.31033515930176) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.030508380383253,0.0050126235000789,0.01892945356667)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.Transparency = 0.5
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.Reflectance = 0.30000001192093
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(10,2.4000000953674,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(112.68620300293,5.0636024475098,-1.4539037942886) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, -1.2292472812217e-013)
- smooth_block_model.BrickColor = BrickColor.new("White")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027887221425772,0.0050126235000789,0.020217061042786)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(117.48097991943,4.8636026382446,8.3067398071289) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027797307819128,0.0050126235000789,0.01901076734066)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.Transparency = 0.40000000596046
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.40000000596046,8)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(112.98899841309,4.8636026382446,8.6415576934814) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("White")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.030804980546236,0.0050126235000789,0.019860882312059)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(116.15464782715,3.6636023521423,-2.5583820343018) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031533751636744,0.0050126235000789,0.019973356276751)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.Reflectance = 0.20000000298023
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.57347869873,3.5636022090912,-5.2721581459045) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, 0.029983852058649)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright red")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- wheel = Instance.new("Model",model)
- wheel.Name = "Wheel"
- part = Instance.new("Part",wheel)
- part.Velocity = Vector3.new(-1.2714746223966e-018,-0.014183826744556,0.0074366577900946)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.LeftSurface = Enum.SurfaceType.Weld
- part.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
- part.Anchored = true
- part.Size = Vector3.new(2,1,1)
- part.CFrame = CFrame.new(114.86002349854,3.3899800777435,7.0099987983704) * CFrame.Angles(-0, 0, -3.1415927410126)
- part.RightSurface = Enum.SurfaceType.Weld
- part.BackSurface = Enum.SurfaceType.Weld
- part.BrickColor = BrickColor.new("Black")
- part.Friction = 0.30000001192093
- mesh = Instance.new("SpecialMesh",part)
- mesh.Scale = Vector3.new(2,2,3)
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.VertexColor = Vector3.new(0,0,0)
- mesh.MeshType = Enum.MeshType.FileMesh
- part = Instance.new("Part",wheel)
- part.Velocity = Vector3.new(-1.2714746223966e-018,-0.014183826744556,0.0074366577900946)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.LeftSurface = Enum.SurfaceType.Weld
- part.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
- part.Anchored = true
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(113.36002349854,3.3899800777435,7.0099987983704) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
- part.RightSurface = Enum.SurfaceType.Weld
- part.BackSurface = Enum.SurfaceType.Weld
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- mesh = Instance.new("CylinderMesh",part)
- mesh.Offset = Vector3.new(0,1,0)
- mesh.Scale = Vector3.new(0.30000001192093,1,0.30000001192093)
- bevel_cylinder = Instance.new("Part",wheel)
- bevel_cylinder.Velocity = Vector3.new(2.3134924447983e-018,-0.015277655795217,0.0047064539976418)
- bevel_cylinder.FormFactor = Enum.FormFactor.Plate
- bevel_cylinder.TopSurface = Enum.SurfaceType.Weld
- bevel_cylinder.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
- bevel_cylinder.Anchored = true
- bevel_cylinder.Size = Vector3.new(2,0.40000000596046,1)
- bevel_cylinder.Name = "Bevel Cylinder"
- bevel_cylinder.CFrame = CFrame.new(114.86002349854,3.3899800777435,7.7099976539612) * CFrame.Angles(-1.5707963705063, 0, -0)
- bevel_cylinder.BrickColor = BrickColor.new("Black")
- bevel_cylinder.Friction = 0.30000001192093
- bevel_cylinder.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("CylinderMesh",bevel_cylinder)
- mesh.Offset = Vector3.new(0,0.64999997615814,0)
- part = Instance.new("Part",wheel)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.LeftSurface = Enum.SurfaceType.Weld
- part.TopSurface = Enum.SurfaceType.Weld
- part.Anchored = true
- part.Size = Vector3.new(2,1,1)
- part.CFrame = CFrame.new(114.86002349854,2.3899962902069,7.0099987983704) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- part.RightSurface = Enum.SurfaceType.Weld
- part.BackSurface = Enum.SurfaceType.Weld
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- mesh = Instance.new("CylinderMesh",part)
- mesh.Offset = Vector3.new(0,0.5,0)
- mesh.Scale = Vector3.new(0.30000001192093,1,0.30000001192093)
- part = Instance.new("Part",wheel)
- part.Velocity = Vector3.new(-1.5184428359593e-018,-0.013403771445155,0.0071241362020373)
- part.FormFactor = Enum.FormFactor.Symmetric
- part.LeftSurface = Enum.SurfaceType.Weld
- part.RotVelocity = Vector3.new(0.0042016683146358,3.050928923973e-018,4.2947879148243e-018)
- part.Anchored = true
- part.Size = Vector3.new(1,1,1)
- part.CFrame = CFrame.new(116.36002349854,3.1899812221527,7.0100026130676) * CFrame.Angles(3.141592502594, 3.1910150847337e-026, -1.5707963705063)
- part.RightSurface = Enum.SurfaceType.Weld
- part.BackSurface = Enum.SurfaceType.Weld
- part.BrickColor = BrickColor.new("Dark stone grey")
- part.Friction = 0.30000001192093
- mesh = Instance.new("CylinderMesh",part)
- mesh.Offset = Vector3.new(0.10000000149012,-1,0)
- mesh.Scale = Vector3.new(0.30000001192093,1,0.30000001192093)
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.029470916837454,0.0050126235000789,0.020169561728835)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.CanCollide = false
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(117.30410003662,2.6636028289795,2.4093914031982) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027583904564381,0.0050126235000789,0.019957495853305)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.51440429688,3.2636024951935,9.436224937439) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027047058567405,0.0050126235000789,0.019973596557975)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.5743637085,3.2636024951935,11.435325622559) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.030536558479071,0.0050126235000789,0.019868936389685)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.18463134766,3.2636024951935,-1.5588315725327) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027852328494191,0.0050126235000789,0.01994944550097)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(116.48442840576,3.4636025428772,8.436674118042) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031341828405857,0.0050126235000789,0.019844779744744)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(116.09468841553,3.4636023044586,-4.5574831962585) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.02731548063457,0.0050126235000789,0.019965548068285)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(116.54438781738,3.6636025905609,10.435775756836) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031073404476047,0.0050126235000789,0.01985283382237)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.12467193604,3.2636024951935,-3.5579328536987) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03026813454926,0.0050126235000789,0.019876984879375)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(116.21460723877,3.4636025428772,-0.55928099155426) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.02996214851737,0.0050126235000789,0.017736846581101)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(108.24518585205,4.8636026382446,0.58014965057373) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031521674245596,0.0050126235000789,0.019570721313357)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.Reflectance = 0.20000000298023
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(115.07415008545,3.5636022090912,-5.2271890640259) * CFrame.Angles(3.1415927410126, 1.5408145189285, 1.5707963705063)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("White")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.028934070840478,0.0050126235000789,0.02018566429615)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,2.4000000953674,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(117.36405944824,2.6636028289795,4.408492565155) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.028397224843502,0.0050126235000789,0.02020176500082)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.CanCollide = false
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(117.42401885986,2.6636028289795,6.4075937271118) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.026859162375331,0.0050126235000789,0.019979232922196)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(116.59535217285,2.9636025428772,12.135010719299) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, -3.1116087436676)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright yellow")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027814764529467,0.0050126235000789,0.017801253125072)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(108.48502349854,4.8636026382446,8.5765542984009) * CFrame.Angles(3.1415927410126, 1.5408145189285, -1.5707963705063)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03131365031004,0.0050126235000789,0.01890530064702)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(4,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(112.5962600708,3.4636025428772,-4.4525556564331) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031341828405857,0.0050126235000789,0.019844779744744)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,1.2000000476837,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.09468078613,2.4636025428772,-4.5574831962585) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03026813454926,0.0050126235000789,0.01987698674202)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,2,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.21460723877,2.0636026859283,-0.55928087234497) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031481418758631,0.0050126235000789,0.018228605389595)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.Reflectance = 0.20000000298023
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(110.07640075684,3.5636022090912,-5.0772924423218) * CFrame.Angles(3.1415927410126, 1.5408145189285, 1.5707963705063)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("White")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.026830984279513,0.0050126235000789,0.019039751961827)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.40000000596046,4)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(113.09692382813,3.0636024475098,12.239938735962) * CFrame.Angles(-6.3980236039707e-012, -1.5408145189285, -1.5707963705063)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027852326631546,0.0050126235000789,0.019949443638325)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,2,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(116.48442077637,2.0636026859283,8.436674118042) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.030748626217246,0.0050126235000789,0.017981922253966)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(109.15779876709,3.6636023521423,-2.3485264778137) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.029971534386277,0.0050126235000789,0.018945556133986)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(10,2.4000000953674,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(112.74616241455,2.6636028289795,0.54519748687744) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03131365031004,0.0050126235000789,0.01890530064702)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(4,1.2000000476837,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(112.5962600708,2.4636025428772,-4.4525556564331) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Dark stone grey")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031017048284411,0.0050126235000789,0.017973871901631)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.12781524658,3.2636024951935,-3.3480772972107) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.028897842392325,0.0050126235000789,0.018977761268616)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(8,2.4000000953674,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(112.86608123779,2.6636028289795,4.5433993339539) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Dark stone grey")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- part = Instance.new("Part",model)
- part.Velocity = Vector3.new(0.031716287136078,0.0050126235000789,0.018893221393228)
- part.FormFactor = Enum.FormFactor.Plate
- part.LeftSurface = Enum.SurfaceType.Weld
- part.TopSurface = Enum.SurfaceType.Weld
- part.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- part.Size = Vector3.new(2,0.40000000596046,1)
- part.FrontSurface = Enum.SurfaceType.Weld
- part.CFrame = CFrame.new(112.55128479004,2.3636026382446,-5.9518814086914) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, -3.1116087436676)
- part.RightSurface = Enum.SurfaceType.Weld
- part.BackSurface = Enum.SurfaceType.Weld
- part.BrickColor = BrickColor.new("Really black")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",part)
- mesh.MeshType = Enum.MeshType.Brick
- decal = Instance.new("Decal",part)
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=11424766"
- part = Instance.new("Part",model)
- part.Velocity = Vector3.new(0.031555231660604,0.0050126235000789,0.018898053094745)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Weld
- part.Reflectance = 0.5
- part.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- part.Size = Vector3.new(10,0.80000001192093,1)
- part.CFrame = CFrame.new(112.56927490234,2.3636026382446,-5.3521509170532) * CFrame.Angles(1.5707963705063, -1.2286948802148e-013, -0.029983852058649)
- part.BrickColor = BrickColor.new("White")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031469341367483,0.0050126235000789,0.017825972288847)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.Reflectance = 0.20000000298023
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(2,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(108.57707977295,3.5636022090912,-5.0323233604431) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, 0.029983852058649)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright red")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- l1 = Instance.new("Part",model)
- l1.RightParamB = 0
- l1.Velocity = Vector3.new(0.22814019024372,0.041538536548615,-0.0093097370117903)
- l1.FormFactor = Enum.FormFactor.Symmetric
- l1.TopSurface = Enum.SurfaceType.Smooth
- l1.RightParamA = 0
- l1.RotVelocity = Vector3.new(-0.0019495844608173,0.0058936523273587,-0.0041278353892267)
- l1.Size = Vector3.new(3,3,3)
- l1.Name = "l1"
- l1.RightSurfaceInput = Enum.InputType.Constant
- l1.CFrame = CFrame.new(116.54445648193,1.5719084739685,10.43568611145) * CFrame.Angles(2.8531863689423, -0.027650544419885, 3.1293792724609)
- l1.RightSurface = Enum.SurfaceType.Motor
- l1.BrickColor = BrickColor.new("Black")
- l1.Friction = 1
- l1.Shape = Enum.PartType.Cylinder
- l1.BottomSurface = Enum.SurfaceType.Smooth
- decal = Instance.new("Decal",l1)
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",l1)
- decal.Face = Enum.NormalId.Top
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",l1)
- decal.Face = Enum.NormalId.Back
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",l1)
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031285472214222,0.0050126235000789,0.017965819686651)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(109.09783935547,3.4636023044586,-4.3476276397705) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- engine = Instance.new("Part",model)
- engine.Velocity = Vector3.new(0.030642591416836,0.0050126235000789,0.018925428390503)
- engine.FormFactor = Enum.FormFactor.Plate
- engine.TopSurface = Enum.SurfaceType.Smooth
- engine.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- engine.Size = Vector3.new(4,2.7999999523163,4)
- engine.Name = "Engine"
- engine.FrontSurface = Enum.SurfaceType.Weld
- engine.CFrame = CFrame.new(112.67121124268,2.4636025428772,-1.9536790847778) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- engine.BackSurface = Enum.SurfaceType.Weld
- engine.BrickColor = BrickColor.new("Bright blue")
- engine.Friction = 0.30000001192093
- engine.BottomSurface = Enum.SurfaceType.Smooth
- count = Instance.new("IntValue",engine)
- count.Name = "Count"
- bodygyro = Instance.new("BodyGyro",engine)
- bodygyro.maxTorque = Vector3.new(9000,0,9000)
- bodyposition = Instance.new("BodyPosition",engine)
- bodyposition.maxForce = Vector3.new(0,0,0)
- bodyposition.position = Vector3.new(-1.5,3,-48)
- drift = Instance.new("BodyVelocity",engine)
- drift.Name = "Drift"
- drift.maxForce = Vector3.new(0,0,0)
- drift.velocity = Vector3.new(0,0,0)
- mesh = Instance.new("SpecialMesh",engine)
- mesh.MeshType = Enum.MeshType.Brick
- l2 = Instance.new("Part",model)
- l2.RightParamB = 0
- l2.Velocity = Vector3.new(-0.35759368538857,-0.089257977902889,0.00024383954587393)
- l2.FormFactor = Enum.FormFactor.Symmetric
- l2.TopSurface = Enum.SurfaceType.Smooth
- l2.RightParamA = 0
- l2.RotVelocity = Vector3.new(-0.0010707651963457,-0.003530110931024,-0.031615242362022)
- l2.Size = Vector3.new(3,3,3)
- l2.Name = "l2"
- l2.RightSurfaceInput = Enum.InputType.Constant
- l2.CFrame = CFrame.new(116.15523529053,1.5717968940735,-2.558477640152) * CFrame.Angles(2.725866317749, -0.025908969342709, 3.1260278224945)
- l2.RightSurface = Enum.SurfaceType.Motor
- l2.BrickColor = BrickColor.new("Black")
- l2.Friction = 1
- l2.Shape = Enum.PartType.Cylinder
- l2.BottomSurface = Enum.SurfaceType.Smooth
- decal = Instance.new("Decal",l2)
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",l2)
- decal.Face = Enum.NormalId.Top
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",l2)
- decal.Face = Enum.NormalId.Back
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",l2)
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.02725912630558,0.0050126235000789,0.018086584284902)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(109.54753112793,3.6636025905609,10.645630836487) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03021178022027,0.0050126235000789,0.017998024821281)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(109.21775817871,3.4636025428772,-0.34942543506622) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.030480202287436,0.0050126235000789,0.017989972606301)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.1877746582,3.2636024951935,-1.3489760160446) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.02742151543498,0.0050126235000789,0.019022040069103)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(4,2.7999999523163,4)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(113.0309677124,2.4636025428772,10.040927886963) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027795972302556,0.0050126235000789,0.018070483580232)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(109.48757171631,3.4636025428772,8.6465301513672) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- seat = Instance.new("Seat",model)
- seat.Friction = 0.30000001192093
- seat.BottomSurface = Enum.SurfaceType.Weld
- seat.TopSurface = Enum.SurfaceType.Weld
- seat.FormFactor = Enum.FormFactor.Plate
- seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- seat.BrickColor = BrickColor.new("Black")
- seat.Size = Vector3.new(3,0.40000000596046,2)
- seat.Velocity = Vector3.new(0.029580974951386,0.0050126235000789,0.019360268488526)
- seat.CFrame = CFrame.new(114.2904586792,1.6636025905609,1.9995541572571) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- seatweld = Instance.new("Weld",seat)
- seatweld.Name = "SeatWeld"
- seatweld.C1 = CFrame.new(0,0.60000002384186,0) * CFrame.Angles(-1.5707963705063, -0, -0)
- seatweld.C0 = CFrame.new(0,3,0) * CFrame.Angles(-1.5707963705063, -0, -0)
- mesh = Instance.new("SpecialMesh",seat)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027527550235391,0.0050126235000789,0.018078532069921)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.51754760742,3.2636024951935,9.6460800170898) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- seat = Instance.new("Seat",model)
- seat.Friction = 0.30000001192093
- seat.BottomSurface = Enum.SurfaceType.Weld
- seat.TopSurface = Enum.SurfaceType.Weld
- seat.FormFactor = Enum.FormFactor.Plate
- seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- seat.BrickColor = BrickColor.new("Black")
- seat.Size = Vector3.new(3,0.40000000596046,2)
- seat.Velocity = Vector3.new(0.028507282957435,0.0050126235000789,0.019392471760511)
- seat.CFrame = CFrame.new(114.41037750244,1.6636025905609,5.9977564811707) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- mesh = Instance.new("SpecialMesh",seat)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.02699070237577,0.0050126235000789,0.018094634637237)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.57750701904,3.2636024951935,11.645181655884) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.029032053425908,0.0050126235000789,0.018973734229803)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(10,0.40000000596046,8)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(112.85108947754,1.2636026144028,4.0436244010925) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Dark stone grey")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.031285472214222,0.0050126235000789,0.017965817824006)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,1.2000000476837,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.09783172607,2.4636025428772,-4.3476276397705) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.026802806183696,0.0050126235000789,0.018100271001458)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,0.40000000596046,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(109.5984954834,2.9636025428772,12.344866752625) * CFrame.Angles(-1.5707963705063, 1.2286948802148e-013, -3.1116087436676)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright yellow")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- part = Instance.new("Part",model)
- part.Velocity = Vector3.new(0.051783688366413,-0.023659195750952,0.013358617201447)
- part.FormFactor = Enum.FormFactor.Plate
- part.TopSurface = Enum.SurfaceType.Weld
- part.Reflectance = 0.5
- part.RotVelocity = Vector3.new(-0.016700886189938,0.0012322862166911,0.0048576979897916)
- part.Size = Vector3.new(10,0.80000001192093,1)
- part.CFrame = CFrame.new(113.10165405273,1.5003319978714,12.441159248352) * CFrame.Angles(1.6006928682327, -0.0050639170221984, 3.1123247146606)
- part.BrickColor = BrickColor.new("White")
- part.Friction = 0.30000001192093
- part.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03131365031004,0.0050126235000789,0.01890530064702)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(4,0.80000001192093,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(112.5962600708,1.4636025428772,-4.4525556564331) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.029398459941149,0.0050126235000789,0.017753753811121)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.CanCollide = false
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(108.30814361572,2.6636028289795,2.6792056560516) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- seat = Instance.new("Seat",model)
- seat.Friction = 0.30000001192093
- seat.BottomSurface = Enum.SurfaceType.Weld
- seat.TopSurface = Enum.SurfaceType.Weld
- seat.FormFactor = Enum.FormFactor.Plate
- seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- seat.BrickColor = BrickColor.new("Black")
- seat.Size = Vector3.new(3,0.40000000596046,2)
- seat.Velocity = Vector3.new(0.029556823894382,0.0050126235000789,0.018554996699095)
- seat.CFrame = CFrame.new(111.29180145264,1.6636025905609,2.0894923210144) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- seatweld = Instance.new("Weld",seat)
- seatweld.Name = "SeatWeld"
- seatweld.C1 = CFrame.new(0,0.60000002384186,0) * CFrame.Angles(-1.5707963705063, -0, -0)
- seatweld.C0 = CFrame.new(0,3,0) * CFrame.Angles(-1.5707963705063, -0, -0)
- mesh = Instance.new("SpecialMesh",seat)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.028861613944173,0.0050126235000789,0.017769856378436)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,2.4000000953674,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(108.36810302734,2.6636028289795,4.6783065795898) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- seat = Instance.new("Seat",model)
- seat.Friction = 0.30000001192093
- seat.BottomSurface = Enum.SurfaceType.Weld
- seat.TopSurface = Enum.SurfaceType.Weld
- seat.FormFactor = Enum.FormFactor.Plate
- seat.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- seat.BrickColor = BrickColor.new("Black")
- seat.Size = Vector3.new(3,0.40000000596046,2)
- seat.Velocity = Vector3.new(0.02848313190043,0.0050126235000789,0.01858719997108)
- seat.CFrame = CFrame.new(111.41172027588,1.6636025905609,6.087694644928) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- seatweld = Instance.new("Weld",seat)
- seatweld.Name = "SeatWeld"
- seatweld.C1 = CFrame.new(0,0.60000002384186,0) * CFrame.Angles(-1.5707963705063, -0, -0)
- seatweld.C0 = CFrame.new(0,3,0) * CFrame.Angles(-1.5707963705063, -0, -0)
- mesh = Instance.new("SpecialMesh",seat)
- mesh.MeshType = Enum.MeshType.Brick
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.03021178022027,0.0050126235000789,0.017998024821281)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,2,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.21775817871,2.0636026859283,-0.34942579269409) * CFrame.Angles(-2.2977110665512e-012, 0.029983853921294, 3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.027795972302556,0.0050126235000789,0.018070481717587)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(3,2,1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(109.48757171631,2.0636026859283,8.6465301513672) * CFrame.Angles(3.1415927410126, -0.029983853921294, 1.2292472812217e-013)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Royal purple")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- smooth_block_model = Instance.new("Part",model)
- smooth_block_model.Velocity = Vector3.new(0.028324767947197,0.0050126235000789,0.017785957083106)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.CanCollide = false
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(2.2741744078858e-015,-0.00026854377938434,1.3135540290025e-013)
- smooth_block_model.Size = Vector3.new(1,2.4000000953674,3)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model.CFrame = CFrame.new(108.42806243896,2.6636028289795,6.6774082183838) * CFrame.Angles(3.1415927410126, -0.029983853921294, -3.1415927410126)
- smooth_block_model.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Bright blue")
- smooth_block_model.Friction = 0.30000001192093
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh",smooth_block_model)
- mesh.MeshType = Enum.MeshType.Brick
- r1 = Instance.new("Part",model)
- r1.RightParamB = 0
- r1.Velocity = Vector3.new(0.22370004653931,0.062197454273701,0.012907909229398)
- r1.FormFactor = Enum.FormFactor.Symmetric
- r1.TopSurface = Enum.SurfaceType.Smooth
- r1.RightParamA = 0
- r1.RotVelocity = Vector3.new(0.0012237089686096,-0.036774661391973,0.024098223075271)
- r1.Size = Vector3.new(3,3,3)
- r1.Name = "r1"
- r1.RightSurfaceInput = Enum.InputType.Constant
- r1.CFrame = CFrame.new(109.15738677979,1.5718989372253,-2.348516702652) * CFrame.Angles(1.3132293224335, 0.0039316960610449, -0.029945222660899)
- r1.RightSurface = Enum.SurfaceType.Motor
- r1.BrickColor = BrickColor.new("Black")
- r1.Friction = 1
- r1.Shape = Enum.PartType.Cylinder
- r1.BottomSurface = Enum.SurfaceType.Smooth
- decal = Instance.new("Decal",r1)
- decal.Face = Enum.NormalId.Top
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",r1)
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",r1)
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",r1)
- decal.Face = Enum.NormalId.Back
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- r2 = Instance.new("Part",model)
- r2.RightParamB = 0
- r2.Velocity = Vector3.new(0.04922292381525,-0.07090886682272,0.016540799289942)
- r2.FormFactor = Enum.FormFactor.Symmetric
- r2.TopSurface = Enum.SurfaceType.Smooth
- r2.RightParamA = 0
- r2.RotVelocity = Vector3.new(-0.016700886189938,0.0012322862166911,0.0048576979897916)
- r2.Size = Vector3.new(3,3,3)
- r2.Name = "r2"
- r2.RightSurfaceInput = Enum.InputType.Constant
- r2.CFrame = CFrame.new(109.54759979248,1.572030544281,10.645736694336) * CFrame.Angles(1.6006928682327, -0.0050639170221984, -0.029268013313413)
- r2.RightSurface = Enum.SurfaceType.Motor
- r2.BrickColor = BrickColor.new("Black")
- r2.Friction = 1
- r2.Shape = Enum.PartType.Cylinder
- r2.BottomSurface = Enum.SurfaceType.Smooth
- decal = Instance.new("Decal",r2)
- decal.Face = Enum.NormalId.Top
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",r2)
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",r2)
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"
- decal = Instance.new("Decal",r2)
- decal.Face = Enum.NormalId.Back
- decal.Texture = "http://www.roblox.com/asset/?id=2186371"