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From Apostespra, 1 Week ago, written in Scheme.
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  1. local ScreenGui = Instance.new("ScreenGui")
  2. local Frame = Instance.new("Frame")
  3. local Reach = Instance.new("TextButton")
  4.  
  5. ScreenGui.Parent = game.CoreGui
  6. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  7.  
  8. Frame.Parent = ScreenGui
  9. Frame.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
  10. Frame.BorderColor3 = Color3.fromRGB(75, 75, 75)
  11. Frame.BorderSizePixel = 0
  12. Frame.Position = UDim2.new(0.0809101239, 0, 0.203790441, 0)
  13. Frame.Size = UDim2.new(0, 150, 0, 90)
  14. Frame.Active = true
  15. Frame.Draggable = true
  16.  
  17. Reach.Name = "Reach"
  18. Reach.Parent = Frame
  19. Reach.BackgroundColor3 = Color3.fromRGB(71, 71, 71)
  20. Reach.BorderSizePixel = 0
  21. Reach.Position = UDim2.new(0, 0, 0.039088048, 0)
  22. Reach.Size = UDim2.new(0, 143, 0, 38)
  23. Reach.Font = Enum.Font.GothamBlack
  24. Reach.Text = "Reach"
  25. Reach.TextColor3 = Color3.fromRGB(255, 255, 255)
  26. Reach.TextSize = 14.000
  27. Reach.MouseButton1Down:connect(function()
  28.  local sound = Instance.new("Sound")
  29.  sound.SoundId = "rbxassetid://413861777"
  30.  sound.Parent = game:GetService("SoundService")
  31.  sound:Play()
  32.  
  33.  wait()
  34.  game.StarterGui:SetCore("SendNotification", {
  35.   Title = "Need tool"; -- the title (ofc)
  36.   Text = "If you dont have weapon then get one and use this command"; -- what the text says (ofc)
  37.   Duration = 5; -- how long the notification should in secounds
  38.  })
  39.  for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren()) do
  40.   if v:isA("Tool") then
  41.    local a = Instance.new("SelectionBox",v.Handle)
  42.    v.Handle.Massless = true
  43.    v.Handle.Transparency = 1
  44.    a.Adornee = v.Handle
  45.    v.Handle.Size = Vector3.new(30, 30 , 30)
  46.    local selectionBox = Instance.new("SelectionBox",v.Handle)
  47.    selectionBox.Adornee = v.Handle
  48.    selectionBox.Color3 = Color3.new(0, 0.313725, 0.47451)
  49.   end
  50.  end
  51.  end)