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From Emerald Peccary, 1 Year ago, written in Lua.
This paste is a reply to Dimag acerus x scirpt from Credit to dimag - view diff
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  1.  game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 1, 0) a.BackgroundTransparency = 0 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(50, 50) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("HumanoidRootPart"), Color3.fromRGB(107, 184, 255), 0.3, 3) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("HumanoidRootPart") end) spawn(function() while wait() do if player.Character then TextLabel.Text = player.Name..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(8, 8, 8) placemarker.Transparency = 0.75 makemarker(placemarker, placemarker, Color3.fromRGB(82, 112, 234), 0.40, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "q" then return end if enabled then enabled = false guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end)
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Replies to Re: Dimag acerus x scirpt rss

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Re: Re: Dimag acerus x scirpt 8195511555 lua 1 Year ago.