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  1. 17:50:18: Creating resource group General
  2. 17:50:18: Creating resource group Internal
  3. 17:50:18: Creating resource group Autodetect
  4. 17:50:18: SceneManagerFactory for type 'DefaultSceneManager' registered.
  5. 17:50:18: Registering ResourceManager for type Material
  6. 17:50:18: Registering ResourceManager for type Mesh
  7. 17:50:18: Registering ResourceManager for type Mesh2
  8. 17:50:18: Registering ResourceManager for type OldSkeleton
  9. 17:50:18: MovableObjectFactory for type 'ParticleSystem' registered.
  10. 17:50:18: ArchiveFactory for archive type FileSystem registered.
  11. 17:50:18: ArchiveFactory for archive type Zip registered.
  12. 17:50:18: ArchiveFactory for archive type EmbeddedZip registered.
  13. 17:50:18: DDS codec registering
  14. 17:50:18: FreeImage version: 3.15.3
  15. 17:50:18: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  16. 17:50:18: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic
  17. 17:50:18: ETC codec registering
  18. 17:50:18: OITD codec registering
  19. 17:50:18: Registering ResourceManager for type HighLevelGpuProgram
  20. 17:50:18: MovableObjectFactory for type 'Decal' registered.
  21. 17:50:18: MovableObjectFactory for type 'Entity' registered.
  22. 17:50:18: MovableObjectFactory for type 'Item' registered.
  23. 17:50:18: MovableObjectFactory for type 'Light' registered.
  24. 17:50:18: MovableObjectFactory for type 'BillboardSet' registered.
  25. 17:50:18: MovableObjectFactory for type 'ManualObject2' registered.
  26. 17:50:18: MovableObjectFactory for type 'BillboardChain' registered.
  27. 17:50:18: MovableObjectFactory for type 'RibbonTrail' registered.
  28. 17:50:18: MovableObjectFactory for type 'WireAabb' registered.
  29. 17:50:18: Loading library .\RenderSystem_Direct3D11_d
  30. 17:50:18: Installing plugin: D3D11 RenderSystem
  31. 17:50:18: D3D11: Direct3D11 Rendering Subsystem created.
  32. 17:50:18: D3D11: Driver Detection Starts
  33. 17:50:18: D3D11: "NVIDIA Quadro RTX 3000"
  34. 17:50:18: D3D11: "Microsoft Basic Render Driver (software)"
  35. 17:50:18: D3D11: Driver Detection Ends
  36. 17:50:18: Plugin successfully installed
  37. 17:50:18: Loading library .\RenderSystem_GL3Plus_d
  38. 17:50:18: Installing plugin: GL 3+ RenderSystem
  39. 17:50:18: OpenGL 3+ Rendering Subsystem created.
  40. 17:50:19: Plugin successfully installed
  41. 17:50:19: *-*-* OGRE Initialising
  42. 17:50:19: *-*-* Version 2.1.0unstable (Baldur)
  43. 17:50:19: ArchiveFactory for archive type 3DSYM registered.
  44. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/materials/scripts' of type 'FileSystem' to resource group 'General'
  45. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/materials/textures' of type 'FileSystem' to resource group 'General'
  46. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/models' of type 'FileSystem' to resource group 'General'
  47. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/packs/Skybox.zip' of type 'Zip' to resource group 'General'
  48. 17:50:19: CPU Identifier & Features
  49. 17:50:19: -------------------------
  50. 17:50:19:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7-9850H CPU @ 2.60GHz
  51. 17:50:19:  *   Logical cores: 12
  52. 17:50:19:  *      SSE: yes
  53. 17:50:19:  *     SSE2: yes
  54. 17:50:19:  *     SSE3: yes
  55. 17:50:19:  *      MMX: yes
  56. 17:50:19:  *   MMXEXT: yes
  57. 17:50:19:  *    3DNOW: no
  58. 17:50:19:  * 3DNOWEXT: no
  59. 17:50:19:  *     CMOV: yes
  60. 17:50:19:  *      TSC: yes
  61. 17:50:19:  *      FPU: yes
  62. 17:50:19:  *      PRO: yes
  63. 17:50:19:  *       HT: no
  64. 17:50:19: -------------------------
  65. 17:50:19: *** Starting Win32GL Subsystem ***
  66. 17:50:19: GL3PlusRenderSystem::_createRenderWindow "PrimaryRenderWindow_", 800x600 windowed  miscParams: hidden=true
  67. 17:50:19: Created Win32Window 'PrimaryRenderWindow_' : 816x639, 32bpp
  68. 17:50:19: GL_VERSION = 3.3.0.0
  69. 17:50:19: GL_VENDOR = NVIDIA Corporation
  70. 17:50:19: GL_RENDERER = Quadro RTX 3000/PCIe/SSE2
  71. 17:50:19: GL_EXTENSIONS =
  72. 17:50:19: GL_ARB_ES2_compatibility
  73. 17:50:19: GL_ARB_ES3_1_compatibility
  74. 17:50:19: GL_ARB_ES3_2_compatibility
  75. 17:50:19: GL_ARB_ES3_compatibility
  76. 17:50:19: GL_ARB_arrays_of_arrays
  77. 17:50:19: GL_ARB_base_instance
  78. 17:50:19: GL_ARB_blend_func_extended
  79. 17:50:19: GL_ARB_buffer_storage
  80. 17:50:19: GL_ARB_clear_buffer_object
  81. 17:50:19: GL_ARB_clear_texture
  82. 17:50:19: GL_ARB_clip_control
  83. 17:50:19: GL_ARB_color_buffer_float
  84. 17:50:19: GL_ARB_compressed_texture_pixel_storage
  85. 17:50:19: GL_ARB_compute_shader
  86. 17:50:19: GL_ARB_compute_variable_group_size
  87. 17:50:19: GL_ARB_conditional_render_inverted
  88. 17:50:19: GL_ARB_conservative_depth
  89. 17:50:19: GL_ARB_copy_buffer
  90. 17:50:19: GL_ARB_copy_image
  91. 17:50:19: GL_ARB_cull_distance
  92. 17:50:19: GL_ARB_debug_output
  93. 17:50:19: GL_ARB_depth_buffer_float
  94. 17:50:19: GL_ARB_depth_clamp
  95. 17:50:19: GL_ARB_depth_texture
  96. 17:50:19: GL_ARB_derivative_control
  97. 17:50:19: GL_ARB_direct_state_access
  98. 17:50:19: GL_ARB_draw_buffers
  99. 17:50:19: GL_ARB_draw_buffers_blend
  100. 17:50:19: GL_ARB_draw_elements_base_vertex
  101. 17:50:19: GL_ARB_draw_indirect
  102. 17:50:19: GL_ARB_draw_instanced
  103. 17:50:19: GL_ARB_enhanced_layouts
  104. 17:50:19: GL_ARB_explicit_attrib_location
  105. 17:50:19: GL_ARB_explicit_uniform_location
  106. 17:50:19: GL_ARB_fragment_coord_conventions
  107. 17:50:19: GL_ARB_fragment_layer_viewport
  108. 17:50:19: GL_ARB_fragment_shader_interlock
  109. 17:50:19: GL_ARB_framebuffer_no_attachments
  110. 17:50:19: GL_ARB_framebuffer_object
  111. 17:50:19: GL_ARB_framebuffer_sRGB
  112. 17:50:19: GL_ARB_geometry_shader4
  113. 17:50:19: GL_ARB_get_program_binary
  114. 17:50:19: GL_ARB_get_texture_sub_image
  115. 17:50:19: GL_ARB_gl_spirv
  116. 17:50:19: GL_ARB_gpu_shader5
  117. 17:50:19: GL_ARB_gpu_shader_fp64
  118. 17:50:19: GL_ARB_half_float_pixel
  119. 17:50:19: GL_ARB_half_float_vertex
  120. 17:50:19: GL_ARB_indirect_parameters
  121. 17:50:19: GL_ARB_instanced_arrays
  122. 17:50:19: GL_ARB_internalformat_query
  123. 17:50:19: GL_ARB_internalformat_query2
  124. 17:50:19: GL_ARB_invalidate_subdata
  125. 17:50:19: GL_ARB_map_buffer_alignment
  126. 17:50:19: GL_ARB_map_buffer_range
  127. 17:50:19: GL_ARB_multi_bind
  128. 17:50:19: GL_ARB_multi_draw_indirect
  129. 17:50:19: GL_ARB_multisample
  130. 17:50:19: GL_ARB_multitexture
  131. 17:50:19: GL_ARB_occlusion_query
  132. 17:50:19: GL_ARB_occlusion_query2
  133. 17:50:19: GL_ARB_parallel_shader_compile
  134. 17:50:19: GL_ARB_pipeline_statistics_query
  135. 17:50:19: GL_ARB_pixel_buffer_object
  136. 17:50:19: GL_ARB_point_parameters
  137. 17:50:19: GL_ARB_point_sprite
  138. 17:50:19: GL_ARB_polygon_offset_clamp
  139. 17:50:19: GL_ARB_post_depth_coverage
  140. 17:50:19: GL_ARB_program_interface_query
  141. 17:50:19: GL_ARB_provoking_vertex
  142. 17:50:19: GL_ARB_query_buffer_object
  143. 17:50:19: GL_ARB_robust_buffer_access_behavior
  144. 17:50:19: GL_ARB_robustness
  145. 17:50:19: GL_ARB_sample_shading
  146. 17:50:19: GL_ARB_sampler_objects
  147. 17:50:19: GL_ARB_seamless_cube_map
  148. 17:50:19: GL_ARB_seamless_cubemap_per_texture
  149. 17:50:19: GL_ARB_separate_shader_objects
  150. 17:50:19: GL_ARB_shader_atomic_counter_ops
  151. 17:50:19: GL_ARB_shader_atomic_counters
  152. 17:50:19: GL_ARB_shader_ballot
  153. 17:50:19: GL_ARB_shader_bit_encoding
  154. 17:50:19: GL_ARB_shader_clock
  155. 17:50:19: GL_ARB_shader_draw_parameters
  156. 17:50:19: GL_ARB_shader_group_vote
  157. 17:50:19: GL_ARB_shader_image_load_store
  158. 17:50:19: GL_ARB_shader_image_size
  159. 17:50:19: GL_ARB_shader_precision
  160. 17:50:19: GL_ARB_shader_storage_buffer_object
  161. 17:50:19: GL_ARB_shader_subroutine
  162. 17:50:19: GL_ARB_shader_texture_image_samples
  163. 17:50:19: GL_ARB_shader_texture_lod
  164. 17:50:19: GL_ARB_shader_viewport_layer_array
  165. 17:50:19: GL_ARB_shading_language_100
  166. 17:50:19: GL_ARB_shading_language_420pack
  167. 17:50:19: GL_ARB_shading_language_include
  168. 17:50:19: GL_ARB_shading_language_packing
  169. 17:50:19: GL_ARB_shadow
  170. 17:50:19: GL_ARB_spirv_extensions
  171. 17:50:19: GL_ARB_stencil_texturing
  172. 17:50:19: GL_ARB_sync
  173. 17:50:19: GL_ARB_tessellation_shader
  174. 17:50:19: GL_ARB_texture_barrier
  175. 17:50:19: GL_ARB_texture_border_clamp
  176. 17:50:19: GL_ARB_texture_buffer_object
  177. 17:50:19: GL_ARB_texture_buffer_object_rgb32
  178. 17:50:19: GL_ARB_texture_buffer_range
  179. 17:50:19: GL_ARB_texture_compression
  180. 17:50:19: GL_ARB_texture_compression_bptc
  181. 17:50:19: GL_ARB_texture_compression_rgtc
  182. 17:50:19: GL_ARB_texture_cube_map
  183. 17:50:19: GL_ARB_texture_cube_map_array
  184. 17:50:19: GL_ARB_texture_filter_anisotropic
  185. 17:50:19: GL_ARB_texture_float
  186. 17:50:19: GL_ARB_texture_gather
  187. 17:50:19: GL_ARB_texture_mirror_clamp_to_edge
  188. 17:50:19: GL_ARB_texture_mirrored_repeat
  189. 17:50:19: GL_ARB_texture_multisample
  190. 17:50:19: GL_ARB_texture_non_power_of_two
  191. 17:50:19: GL_ARB_texture_query_levels
  192. 17:50:19: GL_ARB_texture_query_lod
  193. 17:50:19: GL_ARB_texture_rectangle
  194. 17:50:19: GL_ARB_texture_rg
  195. 17:50:19: GL_ARB_texture_rgb10_a2ui
  196. 17:50:19: GL_ARB_texture_stencil8
  197. 17:50:19: GL_ARB_texture_storage
  198. 17:50:19: GL_ARB_texture_storage_multisample
  199. 17:50:19: GL_ARB_texture_swizzle
  200. 17:50:19: GL_ARB_texture_view
  201. 17:50:19: GL_ARB_timer_query
  202. 17:50:19: GL_ARB_transform_feedback2
  203. 17:50:19: GL_ARB_transform_feedback3
  204. 17:50:19: GL_ARB_transform_feedback_instanced
  205. 17:50:19: GL_ARB_transform_feedback_overflow_query
  206. 17:50:19: GL_ARB_uniform_buffer_object
  207. 17:50:19: GL_ARB_vertex_array_bgra
  208. 17:50:19: GL_ARB_vertex_array_object
  209. 17:50:19: GL_ARB_vertex_attrib_64bit
  210. 17:50:19: GL_ARB_vertex_attrib_binding
  211. 17:50:19: GL_ARB_vertex_buffer_object
  212. 17:50:19: GL_ARB_vertex_program
  213. 17:50:19: GL_ARB_vertex_type_10f_11f_11f_rev
  214. 17:50:19: GL_ARB_vertex_type_2_10_10_10_rev
  215. 17:50:19: GL_ARB_viewport_array
  216. 17:50:19: GL_EXT_bgra
  217. 17:50:19: GL_EXT_blend_color
  218. 17:50:19: GL_EXT_blend_equation_separate
  219. 17:50:19: GL_EXT_blend_func_separate
  220. 17:50:19: GL_EXT_blend_minmax
  221. 17:50:19: GL_EXT_blend_subtract
  222. 17:50:19: GL_EXT_depth_bounds_test
  223. 17:50:19: GL_EXT_direct_state_access
  224. 17:50:19: GL_EXT_draw_buffers2
  225. 17:50:19: GL_EXT_draw_instanced
  226. 17:50:19: GL_EXT_draw_range_elements
  227. 17:50:19: GL_EXT_framebuffer_blit
  228. 17:50:19: GL_EXT_framebuffer_multisample
  229. 17:50:19: GL_EXT_framebuffer_multisample_blit_scaled
  230. 17:50:19: GL_EXT_framebuffer_object
  231. 17:50:19: GL_EXT_framebuffer_sRGB
  232. 17:50:19: GL_EXT_gpu_shader4
  233. 17:50:19: GL_EXT_memory_object
  234. 17:50:19: GL_EXT_memory_object_win32
  235. 17:50:19: GL_EXT_multi_draw_arrays
  236. 17:50:19: GL_EXT_packed_depth_stencil
  237. 17:50:19: GL_EXT_packed_float
  238. 17:50:19: GL_EXT_pixel_buffer_object
  239. 17:50:19: GL_EXT_point_parameters
  240. 17:50:19: GL_EXT_polygon_offset_clamp
  241. 17:50:19: GL_EXT_post_depth_coverage
  242. 17:50:19: GL_EXT_provoking_vertex
  243. 17:50:19: GL_EXT_raster_multisample
  244. 17:50:19: GL_EXT_semaphore
  245. 17:50:19: GL_EXT_semaphore_win32
  246. 17:50:19: GL_EXT_shader_image_load_formatted
  247. 17:50:19: GL_EXT_shader_image_load_store
  248. 17:50:19: GL_EXT_shader_integer_mix
  249. 17:50:19: GL_EXT_shadow_funcs
  250. 17:50:19: GL_EXT_stencil_wrap
  251. 17:50:19: GL_EXT_texture3D
  252. 17:50:19: GL_EXT_texture_array
  253. 17:50:19: GL_EXT_texture_buffer_object
  254. 17:50:19: GL_EXT_texture_compression_dxt1
  255. 17:50:19: GL_EXT_texture_compression_rgtc
  256. 17:50:19: GL_EXT_texture_compression_s3tc
  257. 17:50:19: GL_EXT_texture_cube_map
  258. 17:50:19: GL_EXT_texture_edge_clamp
  259. 17:50:19: GL_EXT_texture_filter_anisotropic
  260. 17:50:19: GL_EXT_texture_filter_minmax
  261. 17:50:19: GL_EXT_texture_integer
  262. 17:50:19: GL_EXT_texture_lod_bias
  263. 17:50:19: GL_EXT_texture_mirror_clamp
  264. 17:50:19: GL_EXT_texture_sRGB
  265. 17:50:19: GL_EXT_texture_sRGB_R8
  266. 17:50:19: GL_EXT_texture_sRGB_decode
  267. 17:50:19: GL_EXT_texture_shared_exponent
  268. 17:50:19: GL_EXT_texture_swizzle
  269. 17:50:19: GL_EXT_timer_query
  270. 17:50:19: GL_EXT_vertex_attrib_64bit
  271. 17:50:19: GL_EXT_win32_keyed_mutex
  272. 17:50:19: GL_KHR_blend_equation_advanced
  273. 17:50:19: GL_KHR_blend_equation_advanced_coherent
  274. 17:50:19: GL_KHR_context_flush_control
  275. 17:50:19: GL_KHR_debug
  276. 17:50:19: GL_KHR_no_error
  277. 17:50:19: GL_KHR_parallel_shader_compile
  278. 17:50:19: GL_KHR_robust_buffer_access_behavior
  279. 17:50:19: GL_KHR_robustness
  280. 17:50:19: WGL_EXT_swap_control
  281. 17:50:19: GL_EXT_debug_tool
  282. 17:50:19: GL_EXT_debug_label
  283. 17:50:19: GL_EXT_debug_marker
  284. 17:50:19: GL_GREMEDY_frame_terminator
  285. 17:50:19: GL_GREMEDY_string_marker
  286. 17:50:19: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_gpu_affinity WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle WGL_NV_swap_group WGL_NV_video_capture
  287. 17:50:19: **************************************
  288. 17:50:19: ***   OpenGL 3+ Renderer Started   ***
  289. 17:50:19: **************************************
  290. 17:50:19: Registering ResourceManager for type GpuProgram
  291. 17:50:19: GL3+: Using FBOs for rendering to textures
  292. 17:50:19: FBO PF_UNKNOWN depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  293. 17:50:19: FBO PF_L8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  294. 17:50:19: FBO PF_L16 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  295. 17:50:19: FBO PF_A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  296. 17:50:19: FBO PF_BYTE_LA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  297. 17:50:19: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  298. 17:50:19: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  299. 17:50:19: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  300. 17:50:19: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  301. 17:50:19: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  302. 17:50:19: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  303. 17:50:19: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  304. 17:50:19: FBO PF_A8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  305. 17:50:19: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  306. 17:50:19: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  307. 17:50:19: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  308. 17:50:19: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  309. 17:50:19: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  310. 17:50:19: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  311. 17:50:19: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  312. 17:50:19: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  313. 17:50:19: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  314. 17:50:19: FBO PF_R8G8B8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  315. 17:50:19: FBO PF_DEPTH_DEPRECATED depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  316. 17:50:19: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  317. 17:50:19: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  318. 17:50:19: FBO PF_FLOAT16_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  319. 17:50:19: FBO PF_FLOAT32_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  320. 17:50:19: FBO PF_SHORT_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  321. 17:50:19: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  322. 17:50:19: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  323. 17:50:19: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  324. 17:50:19: FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  325. 17:50:19: FBO PF_R8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  326. 17:50:19: FBO PF_R8G8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  327. 17:50:19: FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  328. 17:50:19: FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  329. 17:50:19: FBO PF_R16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  330. 17:50:19: FBO PF_R16G16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  331. 17:50:19: FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  332. 17:50:19: FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  333. 17:50:19: FBO PF_R32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  334. 17:50:19: FBO PF_R32G32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  335. 17:50:19: FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  336. 17:50:19: FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  337. 17:50:19: FBO PF_R8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  338. 17:50:19: FBO PF_R8G8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  339. 17:50:19: FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  340. 17:50:19: FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  341. 17:50:19: FBO PF_R16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  342. 17:50:19: FBO PF_R16G16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  343. 17:50:19: FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  344. 17:50:19: FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  345. 17:50:19: FBO PF_R32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  346. 17:50:19: FBO PF_R32G32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  347. 17:50:19: FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  348. 17:50:19: FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  349. 17:50:19: FBO PF_RG8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  350. 17:50:19: FBO PF_R8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  351. 17:50:19: FBO PF_R8G8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  352. 17:50:19: FBO PF_R8G8B8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  353. 17:50:19: FBO PF_R8G8B8A8_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  354. 17:50:19: FBO PF_R16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  355. 17:50:19: FBO PF_R16G16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  356. 17:50:19: FBO PF_R16G16B16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  357. 17:50:19: FBO PF_R16G16B16A16_SNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  358. 17:50:19: FBO PF_D24_UNORM_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  359. 17:50:19: FBO PF_D24_UNORM_X8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  360. 17:50:19: FBO PF_X24_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  361. 17:50:19: FBO PF_D24_UNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  362. 17:50:19: FBO PF_D16_UNORM depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  363. 17:50:19: FBO PF_D32_FLOAT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  364. 17:50:19: FBO PF_D32_FLOAT_X24_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  365. 17:50:19: FBO PF_D32_FLOAT_X24_X8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  366. 17:50:19: FBO PF_X32_X24_S8_UINT depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
  367. 17:50:19: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH_DEPRECATED PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT PF_RG8 PF_R8_SNORM PF_R8G8_SNORM PF_R8G8B8_SNORM PF_R8G8B8A8_SNORM PF_R16_SNORM PF_R16G16_SNORM PF_R16G16B16_SNORM PF_R16G16B16A16_SNORM PF_D24_UNORM_S8_UINT PF_D24_UNORM_X8 PF_X24_S8_UINT PF_D24_UNORM PF_D16_UNORM PF_D32_FLOAT PF_D32_FLOAT_X24_S8_UINT PF_D32_FLOAT_X24_X8 PF_X32_X24_S8_UINT
  368. 17:50:19: RenderSystem capabilities
  369. 17:50:19: -------------------------
  370. 17:50:19: RenderSystem Name: OpenGL 3+ Rendering Subsystem
  371. 17:50:19: GPU Vendor: nvidia
  372. 17:50:19: Device Name: Quadro RTX 3000/PCIe/SSE2
  373. 17:50:19: Driver Version: 3.3.0.0
  374. 17:50:19:  * Fixed function pipeline: no
  375. 17:50:19:  * Hardware generation of mipmaps: yes
  376. 17:50:19:  * Texture blending: yes
  377. 17:50:19:  * Anisotropic texture filtering: yes
  378. 17:50:19:  * Dot product texture operation: yes
  379. 17:50:19:  * Cube mapping: yes
  380. 17:50:19:  * Hardware stencil buffer: yes
  381. 17:50:19:    - Stencil depth: 8
  382. 17:50:19:    - Two sided stencil support: yes
  383. 17:50:19:    - Wrap stencil values: yes
  384. 17:50:19:  * Hardware vertex / index buffers: yes
  385. 17:50:19:  * 32-bit index buffers: yes
  386. 17:50:19:  * Vertex programs: yes
  387. 17:50:19:  * Number of floating-point constants for vertex programs: 4096
  388. 17:50:19:  * Number of integer constants for vertex programs: 4096
  389. 17:50:19:  * Number of boolean constants for vertex programs: 4096
  390. 17:50:19:  * Fragment programs: yes
  391. 17:50:19:  * Number of floating-point constants for fragment programs: 4096
  392. 17:50:19:  * Number of integer constants for fragment programs: 4096
  393. 17:50:19:  * Number of boolean constants for fragment programs: 4096
  394. 17:50:19:  * Geometry programs: yes
  395. 17:50:19:  * Number of floating-point constants for geometry programs: 2048
  396. 17:50:19:  * Number of integer constants for geometry programs: 2048
  397. 17:50:19:  * Number of boolean constants for geometry programs: 2048
  398. 17:50:19:  * Tessellation Hull programs: yes
  399. 17:50:19:  * Number of floating-point constants for tessellation hull programs: 2048
  400. 17:50:19:  * Number of integer constants for tessellation hull programs: 2048
  401. 17:50:19:  * Number of boolean constants for tessellation hull programs: 2048
  402. 17:50:19:  * Tessellation Domain programs: yes
  403. 17:50:19:  * Number of floating-point constants for tessellation domain programs: 2048
  404. 17:50:19:  * Number of integer constants for tessellation domain programs: 2048
  405. 17:50:19:  * Number of boolean constants for tessellation domain programs: 2048
  406. 17:50:19:  * Compute programs: yes
  407. 17:50:19:  * Number of floating-point constants for compute programs: 2048
  408. 17:50:19:  * Number of integer constants for compute programs: 2048
  409. 17:50:19:  * Number of boolean constants for compute programs: 2048
  410. 17:50:19:  * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330
  411. 17:50:19:  * Texture Compression: yes
  412. 17:50:19:    - DXT: yes
  413. 17:50:19:    - VTC: no
  414. 17:50:19:    - PVRTC: no
  415. 17:50:19:    - ATC: no
  416. 17:50:19:    - ETC1: no
  417. 17:50:19:    - ETC2: yes
  418. 17:50:19:    - BC4/BC5: yes
  419. 17:50:19:    - BC6H/BC7: yes
  420. 17:50:19:    - ASTC: no
  421. 17:50:19:  * Hardware Occlusion Query: yes
  422. 17:50:19:  * User clip planes: yes
  423. 17:50:19:  * VET_UBYTE4 vertex element type: yes
  424. 17:50:19:  * Infinite far plane projection: yes
  425. 17:50:19:  * Hardware render-to-texture: yes
  426. 17:50:19:  * Floating point textures: yes
  427. 17:50:19:  * Non-power-of-two textures: yes
  428. 17:50:19:  * 1d textures: yes
  429. 17:50:19:  * Volume textures: yes
  430. 17:50:19:  * Max Texture resolution (2D) 32768
  431. 17:50:19:  * Max Texture resolution (3D) 16384
  432. 17:50:19:  * Max Texture resolution (Cubemaps) 32768
  433. 17:50:19:  * Multiple Render Targets: 8
  434. 17:50:19:    - With different bit depths: yes
  435. 17:50:19:  * Point Sprites: yes
  436. 17:50:19:  * Extended point parameters: yes
  437. 17:50:19:  * Max Point Size: 189.875
  438. 17:50:19:  * Vertex texture fetch: yes
  439. 17:50:19:  * Number of world matrices: 0
  440. 17:50:19:  * Number of texture units: 16
  441. 17:50:19:  * Stencil buffer depth: 8
  442. 17:50:19:  * Number of vertex blend matrices: 0
  443. 17:50:19:    - Max vertex textures: 32
  444. 17:50:19:    - Vertex textures shared: yes
  445. 17:50:19:  * Render to Vertex Buffer : yes
  446. 17:50:19:  * Hardware Atomic Counters: yes
  447. 17:50:19:  * GL 1.5 without VBO workaround: no
  448. 17:50:19:  * Frame Buffer objects: yes
  449. 17:50:19:  * Frame Buffer objects (ARB extension): no
  450. 17:50:19:  * Frame Buffer objects (ATI extension): no
  451. 17:50:19:  * PBuffer support: no
  452. 17:50:19:  * GL 1.5 without HW-occlusion workaround: no
  453. 17:50:19:  * Vertex Array Objects: yes
  454. 17:50:19:  * Separate shader objects: no
  455. 17:50:19: Registering ResourceManager for type Texture
  456. 17:50:19: DefaultWorkQueue('Root') initialising on thread 9220.
  457. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 19412 starting.
  458. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 13848 starting.
  459. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 18612 starting.
  460. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 18112 starting.
  461. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 3936 starting.
  462. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 17320 starting.
  463. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 10008 starting.
  464. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 6284 starting.
  465. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 20716 starting.
  466. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 14788 starting.
  467. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 20168 starting.
  468. 17:50:19: DefaultWorkQueue('Root')::WorkerFunc - thread 9892 starting.
  469. 17:50:19: Particle Renderer Type 'billboard' registered
  470. 17:50:19: Creating resource group 3DSymbole
  471. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_001.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  472. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_002.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  473. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_003.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  474. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_004.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  475. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\data\3DSymbole_Strasse\BLOCK_005.3DSYM' of type '3DSYM' to resource group '3DSymbole'
  476. 17:50:19: OverlayElementFactory for type Panel registered.
  477. 17:50:19: OverlayElementFactory for type BorderPanel registered.
  478. 17:50:19: OverlayElementFactory for type TextArea registered.
  479. 17:50:19: Registering ResourceManager for type Font
  480. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General'
  481. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General'
  482. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/GLSLES' of type 'FileSystem' to resource group 'General'
  483. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/HLSL' of type 'FileSystem' to resource group 'General'
  484. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/scripts/materials/Common/Metal' of type 'FileSystem' to resource group 'General'
  485. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/Cg' of type 'FileSystem' to resource group 'General'
  486. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSL' of type 'FileSystem' to resource group 'General'
  487. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSL150' of type 'FileSystem' to resource group 'General'
  488. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSL400' of type 'FileSystem' to resource group 'General'
  489. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/GLSLES' of type 'FileSystem' to resource group 'General'
  490. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/2.0/programs/HLSL' of type 'FileSystem' to resource group 'General'
  491. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Compositor' of type 'FileSystem' to resource group 'General'
  492. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Models' of type 'FileSystem' to resource group 'General'
  493. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Materials/Standard' of type 'FileSystem' to resource group 'General'
  494. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Materials/SkyPostprocess' of type 'FileSystem' to resource group 'General'
  495. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Materials/Highlight' of type 'FileSystem' to resource group 'General'
  496. 17:50:19: Added resource location 'C:\entwicklung\Vers_100\Common\Bin\Debug\./MediaCard/card_1/Font' of type 'FileSystem' to resource group 'General'
  497. 17:50:19: Initialising resource group Internal
  498. 17:50:19: Parsing scripts for resource group Internal
  499. 17:50:19: Finished parsing scripts for resource group Internal
  500. 17:50:19: Creating resources for group Internal
  501. 17:50:19: All done
  502. 17:50:19: Initialising resource group General
  503. 17:50:19: Parsing scripts for resource group General
  504. 17:50:19: Parsing script Examples.program
  505. 17:50:19: Parsing script Quad.program
  506. 17:50:19: Parsing script StdQuad_vp.program
  507. 17:50:19: Parsing script AdaptivePNTrianglesTessellation.material
  508. 17:50:19: Parsing script ASCII.material
  509. 17:50:19: Compiler error: unknown error in ASCII.material(65): token "cull_software" is not recognized
  510. 17:50:19: Parsing script balloon.material
  511. 17:50:19: Parsing script BlackAndWhite.material
  512. 17:50:19: Parsing script Bloom.material
  513. 17:50:19: Compiler error: unknown error in Bloom.material(115): token "cull_software" is not recognized
  514. 17:50:19: Compiler error: unknown error in Bloom.material(139): token "cull_software" is not recognized
  515. 17:50:19: Compiler error: unknown error in Bloom.material(168): token "cull_software" is not recognized
  516. 17:50:19: Compiler error: unknown error in Bloom.material(193): token "cull_software" is not recognized
  517. 17:50:19: Compiler error: unknown error in Bloom.material(220): token "lighting" is not recognized
  518. 17:50:19: Parsing script Bloom2.material
  519. 17:50:19: Compiler error: unknown error in Bloom2.material(214): token "cull_software" is not recognized
  520. 17:50:19: Compiler error: unknown error in Bloom2.material(242): token "cull_software" is not recognized
  521. 17:50:19: Compiler error: unknown error in Bloom2.material(270): token "cull_software" is not recognized
  522. 17:50:19: Compiler error: unknown error in Bloom2.material(307): token "cull_software" is not recognized
  523. 17:50:19: Parsing script car.material
  524. 17:50:19: Parsing script Card1.material
  525. 17:50:19: Compiler error: unknown error in Card1.material(7): token "lighting" is not recognized
  526. 17:50:19: Compiler error: unknown error in Card1.material(25): token "lighting" is not recognized
  527. 17:50:19: Compiler error: unknown error in Card1.material(43): token "lighting" is not recognized
  528. 17:50:19: Compiler error: unknown error in Card1.material(61): token "lighting" is not recognized
  529. 17:50:19: Compiler error: unknown error in Card1.material(79): token "lighting" is not recognized
  530. 17:50:19: Parsing script CompositorDemo.material
  531. 17:50:19: Compiler error: unknown error in CompositorDemo.material(7): token "lighting" is not recognized
  532. 17:50:19: Parsing script Compute.material
  533. 17:50:19: Compiler error: unknown error in Compute.material(191): token "image_bind" is not recognized
  534. 17:50:19: Parsing script Copyback.material
  535. 17:50:19: Parsing script DepthShadowmap.material
  536. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(519): token class, shadow_receiver_vertex_program_ref, unrecognized.
  537. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(527): token class, shadow_receiver_fragment_program_ref, unrecognized.
  538. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(594): token class, shadow_receiver_vertex_program_ref, unrecognized.
  539. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(602): token class, shadow_receiver_fragment_program_ref, unrecognized.
  540. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(672): token class, shadow_receiver_fragment_program_ref, unrecognized.
  541. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(687): token class, shadow_receiver_fragment_program_ref, unrecognized.
  542. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(519): token "shadow_receiver_vertex_program_ref" is not recognized
  543. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(527): token "shadow_receiver_fragment_program_ref" is not recognized
  544. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(540): token "lighting" is not recognized
  545. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(594): token "shadow_receiver_vertex_program_ref" is not recognized
  546. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(602): token "shadow_receiver_fragment_program_ref" is not recognized
  547. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(629): token "lighting" is not recognized
  548. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(519): token "shadow_receiver_vertex_program_ref" is not recognized
  549. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(527): token "shadow_receiver_fragment_program_ref" is not recognized
  550. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(672): token "shadow_receiver_fragment_program_ref" is not recognized
  551. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(540): token "lighting" is not recognized
  552. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(594): token "shadow_receiver_vertex_program_ref" is not recognized
  553. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(602): token "shadow_receiver_fragment_program_ref" is not recognized
  554. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(687): token "shadow_receiver_fragment_program_ref" is not recognized
  555. 17:50:19: Compiler error: unknown error in DepthShadowmap.material(629): token "lighting" is not recognized
  556. 17:50:19: Parsing script Dither.material
  557. 17:50:19: Compiler error: unknown error in Dither.material(40): token "cull_software" is not recognized
  558. 17:50:19: Parsing script DOF.material
  559. 17:50:19: Compiler error: unknown error in DOF.material(25): token "cull_software" is not recognized
  560. 17:50:19: Compiler error: unknown error in DOF.material(25): token "cull_software" is not recognized
  561. 17:50:19: Parsing script DualQuaternion.material
  562. 17:50:19: Compiler error: reference to a non existing object in DualQuaternion.material(8)
  563. 17:50:19: Compiler error: reference to a non existing object in DualQuaternion.material(12)
  564. 17:50:19: Compiler error: reference to a non existing object in DualQuaternion.material(103)
  565. 17:50:19: Compiler error: reference to a non existing object in DualQuaternion.material(107)
  566. 17:50:19: Parsing script Embossed.material
  567. 17:50:19: Parsing script Examples-Advanced.material
  568. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(443): token class, shadow_receiver_vertex_program_ref, unrecognized.
  569. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(451): token class, shadow_receiver_fragment_program_ref, unrecognized.
  570. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  571. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  572. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  573. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  574. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  575. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  576. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  577. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  578. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  579. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  580. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  581. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  582. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(443): token "shadow_receiver_vertex_program_ref" is not recognized
  583. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(451): token "shadow_receiver_fragment_program_ref" is not recognized
  584. 17:50:20: Compiler error: unknown error in Examples-Advanced.material(469): token "lighting" is not recognized
  585. 17:50:20: Compiler error: object unsupported by render system in Examples-Advanced.material(945): , Shader name: Examples/TextureArrayPSasm
  586. 17:50:20: OGRE EXCEPTION(3:RenderingAPIException): Failed to preprocess shader Examples/TextureArrayPSasm in Ogre::GLSLShader::loadFromSource at C:\entwicklung\ogre-next-2_1\ogre-next-2-1\RenderSystems\GL3Plus\src\GLSL\OgreGLSLShader.cpp (line 200)
  587. 17:50:20: High-level program Examples/TextureArrayPSasm encountered an error during loading and is thus not supported.
  588. OGRE EXCEPTION(3:RenderingAPIException): Failed to preprocess shader Examples/TextureArrayPSasm in Ogre::GLSLShader::loadFromSource at C:\entwicklung\ogre-next-2_1\ogre-next-2-1\RenderSystems\GL3Plus\src\GLSL\OgreGLSLShader.cpp (line 200)
  589. 17:50:20: Parsing script Examples-DynTex.material
  590. 17:50:20: Compiler error: unknown error in Examples-DynTex.material(115): token "lighting" is not recognized
  591. 17:50:20: Compiler error: unknown error in Examples-DynTex.material(142): token "lighting" is not recognized
  592. 17:50:20: Parsing script Examples-Water.material
  593. 17:50:20: Compiler error: unknown error in Examples-Water.material(87): token "cull_software" is not recognized
  594. 17:50:20: Compiler error: unknown error in Examples-Water.material(105): token "cull_software" is not recognized
  595. 17:50:20: Compiler error: unknown error in Examples-Water.material(128): token "lighting" is not recognized
  596. 17:50:20: Compiler error: unknown error in Examples-Water.material(146): token "cull_software" is not recognized
  597. 17:50:20: Compiler error: unknown error in Examples-Water.material(169): token "lighting" is not recognized
  598. 17:50:20: Compiler error: unknown error in Examples-Water.material(173): token "cull_software" is not recognized
  599. 17:50:20: Parsing script Examples.material
  600. 17:50:20: Compiler error: unknown error in Examples.material(61): token "lighting" is not recognized
  601. 17:50:20: Compiler error: unknown error in Examples.material(79): token "lighting" is not recognized
  602. 17:50:20: Compiler error: unknown error in Examples.material(97): token "lighting" is not recognized
  603. 17:50:20: Compiler error: unknown error in Examples.material(115): token "lighting" is not recognized
  604. 17:50:20: Compiler error: unknown error in Examples.material(133): token "lighting" is not recognized
  605. 17:50:20: Compiler error: unknown error in Examples.material(151): token "lighting" is not recognized
  606. 17:50:20: Compiler error: unknown error in Examples.material(169): token "lighting" is not recognized
  607. 17:50:20: Compiler error: unknown error in Examples.material(187): token "lighting" is not recognized
  608. 17:50:20: Compiler error: unknown error in Examples.material(205): token "lighting" is not recognized
  609. 17:50:20: Compiler error: unknown error in Examples.material(242): token "lighting" is not recognized
  610. 17:50:20: Compiler error: unknown error in Examples.material(260): token "lighting" is not recognized
  611. 17:50:20: Compiler error: unknown error in Examples.material(294): token "lighting" is not recognized
  612. 17:50:20: Compiler error: unknown error in Examples.material(311): token "lighting" is not recognized
  613. 17:50:20: Compiler error: unknown error in Examples.material(332): token "lighting" is not recognized
  614. 17:50:20: Compiler error: unknown error in Examples.material(367): token "lighting" is not recognized
  615. 17:50:20: Compiler error: unknown error in Examples.material(414): token "lighting" is not recognized
  616. 17:50:20: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  617. 17:50:20: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  618. 17:50:20: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  619. 17:50:20: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  620. 17:50:20: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  621. 17:50:20: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  622. 17:50:20: Compiler error: unknown error in Examples.material(431): token "lighting" is not recognized
  623. 17:50:20: Compiler error: unknown error in Examples.material(434): token "cull_software" is not recognized
  624. 17:50:20: Compiler error: unknown error in Examples.material(519): token "cull_software" is not recognized
  625. 17:50:20: Compiler error: unknown error in Examples.material(543): token "lighting" is not recognized
  626. 17:50:20: Compiler error: unknown error in Examples.material(561): token "lighting" is not recognized
  627. 17:50:20: Compiler error: unknown error in Examples.material(579): token "lighting" is not recognized
  628. 17:50:20: Compiler error: unknown error in Examples.material(597): token "lighting" is not recognized
  629. 17:50:20: Compiler error: unknown error in Examples.material(624): token "lighting" is not recognized
  630. 17:50:20: Compiler error: unknown error in Examples.material(1278): token "cull_software" is not recognized
  631. 17:50:20: Compiler error: unknown error in Examples.material(1302): token "cull_software" is not recognized
  632. 17:50:20: Compiler error: unknown error in Examples.material(1342): token "shadow_receiver_material" is not recognized
  633. 17:50:20: Compiler error: unknown error in Examples.material(1358): token "cull_software" is not recognized
  634. 17:50:20: Compiler error: unknown error in Examples.material(1401): token "cull_software" is not recognized
  635. 17:50:20: Compiler error: unknown error in Examples.material(1424): token "lighting" is not recognized
  636. 17:50:20: Compiler error: unknown error in Examples.material(1432): token "cull_software" is not recognized
  637. 17:50:20: Compiler error: unknown error in Examples.material(1460): token "shadow_receiver_material" is not recognized
  638. 17:50:20: Compiler error: unknown error in Examples.material(1476): token "cull_software" is not recognized
  639. 17:50:20: Compiler error: unknown error in Examples.material(1519): token "cull_software" is not recognized
  640. 17:50:20: Compiler error: unknown error in Examples.material(1542): token "lighting" is not recognized
  641. 17:50:20: Compiler error: unknown error in Examples.material(1550): token "cull_software" is not recognized
  642. 17:50:20: Compiler error: unknown error in Examples.material(1575): token "shadow_receiver_material" is not recognized
  643. 17:50:20: Compiler error: unknown error in Examples.material(1620): token "cull_software" is not recognized
  644. 17:50:20: Compiler error: unknown error in Examples.material(1633): token "lighting" is not recognized
  645. 17:50:20: Compiler error: unknown error in Examples.material(1639): token "cull_software" is not recognized
  646. 17:50:20: Compiler error: unknown error in Examples.material(1677): token "cull_software" is not recognized
  647. 17:50:20: Compiler error: unknown error in Examples.material(1708): token "cull_software" is not recognized
  648. 17:50:20: Compiler error: unknown error in Examples.material(1726): token "cull_software" is not recognized
  649. 17:50:20: Compiler error: unknown error in Examples.material(1757): token "lighting" is not recognized
  650. 17:50:20: Compiler error: unknown error in Examples.material(1927): token "lighting" is not recognized
  651. 17:50:20: Compiler error: unknown error in Examples.material(2305): token "cull_software" is not recognized
  652. 17:50:20: Compiler error: unknown error in Examples.material(2340): token "cull_software" is not recognized
  653. 17:50:20: Compiler error: unknown error in Examples.material(2367): token "cull_software" is not recognized
  654. 17:50:20: Parsing script Examples_Shadows.material
  655. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(11)
  656. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(28)
  657. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(31)
  658. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(46)
  659. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(50)
  660. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(77)
  661. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(81)
  662. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(46)
  663. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(50)
  664. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(77)
  665. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(81)
  666. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(46)
  667. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(50)
  668. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(77)
  669. 17:50:20: Compiler error: reference to a non existing object in Examples_Shadows.material(81)
  670. 17:50:20: Parsing script facial.material
  671. 17:50:20: Parsing script FluidSim.material
  672. 17:50:20: Parsing script Glass.material
  673. 17:50:20: Parsing script gray220.material
  674. 17:50:20: Compiler error: unknown error in gray220.material(41): token "lighting" is not recognized
  675. 17:50:20: Compiler error: unknown error in gray220.material(42): token "normalise_normals" is not recognized
  676. 17:50:20: Compiler error: unknown error in gray220.material(47): token "transparent_sorting" is not recognized
  677. 17:50:20: Parsing script Hair.material
  678. 17:50:20: Parsing script Halftone.material
  679. 17:50:20: Compiler error: unknown error in Halftone.material(63): token "cull_software" is not recognized
  680. 17:50:20: Parsing script hdr.material
  681. 17:50:20: Compiler error: unknown error in hdr.material(51): token "cull_software" is not recognized
  682. 17:50:20: Compiler error: unknown error in hdr.material(121): token "cull_software" is not recognized
  683. 17:50:20: Compiler error: unknown error in hdr.material(200): token "cull_software" is not recognized
  684. 17:50:20: Compiler error: unknown error in hdr.material(273): token "cull_software" is not recognized
  685. 17:50:20: Compiler error: unknown error in hdr.material(348): token "cull_software" is not recognized
  686. 17:50:20: Parsing script HeatVision.material
  687. 17:50:20: Compiler error: unknown error in HeatVision.material(240): token "cull_software" is not recognized
  688. 17:50:20: Compiler error: unknown error in HeatVision.material(340): token "cull_software" is not recognized
  689. 17:50:20: Parsing script Hurt.material
  690. 17:50:20: Compiler error: unknown error in Hurt.material(8): token "lighting" is not recognized
  691. 17:50:20: Parsing script HWInstancing.material
  692. 17:50:20: Compiler error: reference to a non existing object in HWInstancing.material(124)
  693. 17:50:20: Compiler error: reference to a non existing object in HWInstancing.material(145)
  694. 17:50:20: Compiler error: reference to a non existing object in HWInstancing.material(145)
  695. 17:50:20: Parsing script HW_VTFInstancing.material
  696. 17:50:20: Compiler error: reference to a non existing object in HW_VTFInstancing.material(439)
  697. 17:50:20: Compiler error: reference to a non existing object in HW_VTFInstancing.material(461)
  698. 17:50:20: Compiler error: reference to a non existing object in HW_VTFInstancing.material(485)
  699. 17:50:20: Compiler error: reference to a non existing object in HW_VTFInstancing.material(511)
  700. 17:50:20: Compiler error: reference to a non existing object in HW_VTFInstancing.material(555)
  701. 17:50:20: Compiler error: reference to a non existing object in HW_VTFInstancing.material(602)
  702. 17:50:20: Parsing script HW_VTF_LUTInstancing.material
  703. 17:50:20: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(423)
  704. 17:50:20: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(445)
  705. 17:50:20: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(467)
  706. 17:50:20: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(493)
  707. 17:50:20: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(536)
  708. 17:50:20: Compiler error: reference to a non existing object in HW_VTF_LUTInstancing.material(580)
  709. 17:50:20: Parsing script InstancingMisc.material
  710. 17:50:20: Compiler error: reference to a non existing object in InstancingMisc.material(84)
  711. 17:50:20: Parsing script Invert.material
  712. 17:50:20: Compiler error: unknown error in Invert.material(34): token "cull_software" is not recognized
  713. 17:50:20: Parsing script Island.material
  714. 17:50:20: Compiler error: unknown error in Island.material(65): token "cull_software" is not recognized
  715. 17:50:20: Compiler error: unknown error in Island.material(81): token "cull_software" is not recognized
  716. 17:50:20: Compiler error: unknown error in Island.material(97): token "cull_software" is not recognized
  717. 17:50:20: Parsing script IsoSurf.material
  718. 17:50:20: Parsing script Laplace.material
  719. 17:50:20: Compiler error: unknown error in Laplace.material(34): token "cull_software" is not recognized
  720. 17:50:20: Parsing script MotionBlur.material
  721. 17:50:20: Compiler error: unknown error in MotionBlur.material(96): token "lighting" is not recognized
  722. 17:50:20: Compiler error: unknown error in MotionBlur.material(117): token "lighting" is not recognized
  723. 17:50:20: Parsing script MRTtest.material
  724. 17:50:20: Compiler error: unknown error in MRTtest.material(103): token "cull_software" is not recognized
  725. 17:50:20: Parsing script NightVision.material
  726. 17:50:20: Compiler error: unknown error in NightVision.material(57): token "cull_software" is not recognized
  727. 17:50:20: Parsing script Ocean.material
  728. 17:50:20: Compiler error: unknown error in Ocean.material(589): token "lighting" is not recognized
  729. 17:50:20: Compiler error: unknown error in Ocean.material(608): token "lighting" is not recognized
  730. 17:50:20: Parsing script OffsetMapping.material
  731. 17:50:20: Compiler error: object unsupported by render system in OffsetMapping.material(35): , Shader name: Examples/OffsetMappingPS/Asm
  732. 17:50:20: Compiler error: unknown error in OffsetMapping.material(140): token "illumination_stage" is not recognized
  733. 17:50:20: Compiler error: unknown error in OffsetMapping.material(153): token "illumination_stage" is not recognized
  734. 17:50:20: Compiler error: unknown error in OffsetMapping.material(195): token "illumination_stage" is not recognized
  735. 17:50:20: Compiler error: unknown error in OffsetMapping.material(206): token "illumination_stage" is not recognized
  736. 17:50:20: Compiler error: unknown error in OffsetMapping.material(248): token "illumination_stage" is not recognized
  737. 17:50:20: Compiler error: unknown error in OffsetMapping.material(257): token "illumination_stage" is not recognized
  738. 17:50:20: Parsing script Ogre.material
  739. 17:50:20: Parsing script OldMovie.material
  740. 17:50:20: Compiler error: unknown error in OldMovie.material(56): token "cull_software" is not recognized
  741. 17:50:20: Parsing script OldTV.material
  742. 17:50:20: Parsing script ParticleGS.material
  743. 17:50:20: Parsing script Penguin.material
  744. 17:50:20: Parsing script Posterize.material
  745. 17:50:20: Compiler error: unknown error in Posterize.material(33): token "cull_software" is not recognized
  746. 17:50:20: Parsing script pssm.material
  747. 17:50:20: Parsing script RadialBlur.material
  748. 17:50:20: Compiler error: unknown error in RadialBlur.material(36): token "cull_software" is not recognized
  749. 17:50:20: Parsing script RasterizationOrder.material
  750. 17:50:20: Compiler error: unknown error in RasterizationOrder.material(19): token "cull_software" is not recognized
  751. 17:50:20: Parsing script RZR-002.material
  752. 17:50:20: Parsing script ShaderInstancing.material
  753. 17:50:20: Compiler error: reference to a non existing object in ShaderInstancing.material(368)
  754. 17:50:20: Compiler error: reference to a non existing object in ShaderInstancing.material(384)
  755. 17:50:20: Compiler error: reference to a non existing object in ShaderInstancing.material(400)
  756. 17:50:20: Compiler error: reference to a non existing object in ShaderInstancing.material(420)
  757. 17:50:20: Compiler error: reference to a non existing object in ShaderInstancing.material(457)
  758. 17:50:20: Compiler error: reference to a non existing object in ShaderInstancing.material(495)
  759. 17:50:20: Parsing script ShaderSystem.material
  760. 17:50:20: Parsing script shadows.material
  761. 17:50:20: Parsing script SharpenEdges.material
  762. 17:50:20: Compiler error: unknown error in SharpenEdges.material(47): token "cull_software" is not recognized
  763. 17:50:20: Parsing script sibenik.material
  764. 17:50:20: Parsing script sichtweiten_blue.material
  765. 17:50:20: Parsing script sichtweiten_green.material
  766. 17:50:20: Parsing script sichtweiten_red.material
  767. 17:50:20: Parsing script smoke.material
  768. 17:50:20: Compiler error: unknown error in smoke.material(7): token "lighting" is not recognized
  769. 17:50:20: Parsing script Swizzle.material
  770. 17:50:20: Parsing script TerrainTessellation.material
  771. 17:50:20: Compiler error: unknown error in TerrainTessellation.material(64): token "cull_software" is not recognized
  772. 17:50:20: Compiler error: unknown error in TerrainTessellation.material(84): token "cull_software" is not recognized
  773. 17:50:20: Parsing script Tessellation.material
  774. 17:50:20: Compiler error: unknown error in Tessellation.material(103): token "lighting" is not recognized
  775. 17:50:20: Parsing script Tiling.material
  776. 17:50:20: Compiler error: unknown error in Tiling.material(34): token "cull_software" is not recognized
  777. 17:50:20: Parsing script train.material
  778. 17:50:20: Parsing script VarianceShadowmap.material
  779. 17:50:20: Parsing script VTFInstancing.material
  780. 17:50:20: Compiler error: reference to a non existing object in VTFInstancing.material(420)
  781. 17:50:20: Compiler error: reference to a non existing object in VTFInstancing.material(442)
  782. 17:50:20: Compiler error: reference to a non existing object in VTFInstancing.material(464)
  783. 17:50:20: Compiler error: reference to a non existing object in VTFInstancing.material(490)
  784. 17:50:20: Compiler error: reference to a non existing object in VTFInstancing.material(528)
  785. 17:50:20: Compiler error: reference to a non existing object in VTFInstancing.material(567)
  786. 17:50:20: Parsing script Copyback.material
  787. 17:50:20: Parsing script DepthUtils.material
  788. 17:50:20: Parsing script DPSM.material
  789. 17:50:20: Parsing script EsmGaussianBlurLogFilter.material
  790. 17:50:20: Parsing script standard.material
  791. 17:50:20: Texture: loading Rocks_Diffuse.tga as Rocks_Diffuse.tga
  792. 17:50:20: Texture: loading Rocks_Normal.tga as Rocks_Normal.tga
  793. 17:50:20: WARNING: normal map texture Rocks_Normal.tga is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
  794. 17:50:20: Texture: loading Rocks_Spec.tga as Rocks_Spec.tga
  795. 17:50:21: Texture: loading nm_up.png as nm_up.png
  796. 17:50:21: Texture: loading 1d_debug.png as 1d_debug.png
  797. 17:50:21: Texture: loading MRAMOR6X6.jpg as MRAMOR6X6.jpg
  798. 17:50:21: Texture: loading nm_bk.png as nm_bk.png
  799. 17:50:21: Texture: loading NMBumpsOut.png as NMBumpsOut.png
  800. 17:50:21: WARNING: normal map texture NMBumpsOut.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
  801. 17:50:21: Texture: loading MtlPlat2.jpg as MtlPlat2.jpg
  802. 17:50:21: Texture: loading NMBalls.png as NMBalls.png
  803. 17:50:21: WARNING: normal map texture NMBalls.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
  804. 17:50:21: Texture: loading MRAMOR-bump.jpg as MRAMOR-bump.jpg
  805. 17:50:21: Parsing script SkyPostprocess.material
  806. 17:50:21: Parsing script Highlight.material
  807. 17:50:21: Parsing script Examples.compositor
  808. 17:50:21: Compiler error: unknown error in Examples.compositor(56): token class, target_output, unrecognized.
  809. 17:50:21: Compiler error: unknown error in Examples.compositor(80): token class, target_output, unrecognized.
  810. 17:50:21: Compiler error: unknown error in Examples.compositor(103): token class, target_output, unrecognized.
  811. 17:50:21: Compiler error: unknown error in Examples.compositor(134): token class, target_output, unrecognized.
  812. 17:50:21: Compiler error: unknown error in Examples.compositor(220): token class, target_output, unrecognized.
  813. 17:50:21: Compiler error: unknown error in Examples.compositor(249): token class, target_output, unrecognized.
  814. 17:50:21: Compiler error: unknown error in Examples.compositor(278): token class, target_output, unrecognized.
  815. 17:50:21: Compiler error: unknown error in Examples.compositor(307): token class, target_output, unrecognized.
  816. 17:50:21: Compiler error: unknown error in Examples.compositor(336): token class, target_output, unrecognized.
  817. 17:50:21: Compiler error: unknown error in Examples.compositor(365): token class, target_output, unrecognized.
  818. 17:50:21: Compiler error: unknown error in Examples.compositor(394): token class, target_output, unrecognized.
  819. 17:50:21: Compiler error: unknown error in Examples.compositor(549): token class, target_output, unrecognized.
  820. 17:50:21: Compiler error: unknown error in Examples.compositor(596): token class, target_output, unrecognized.
  821. 17:50:21: Compiler error: unknown error in Examples.compositor(635): token class, target_output, unrecognized.
  822. 17:50:21: Compiler error: unknown error in Examples.compositor(668): token class, target_output, unrecognized.
  823. 17:50:21: Compiler error: unknown error in Examples.compositor(696): token class, target_output, unrecognized.
  824. 17:50:21: Compiler error: unknown error in Examples.compositor(725): token class, target_output, unrecognized.
  825. 17:50:21: Compiler error: unknown error in Examples.compositor(752): token class, target_output, unrecognized.
  826. 17:50:21: Compiler error: unknown error in Examples.compositor(777): token class, target_output, unrecognized.
  827. 17:50:21: Compiler error: unknown error in Examples.compositor(794): token class, target_output, unrecognized.
  828. 17:50:21: Parsing script Card1.compositor
  829. 17:50:21: Parsing script EsmGaussianBlurLogFilter.material.json
  830. 17:50:21: Parsing script Mipmaps.material.json
  831. 17:50:21: Parsing script card_1.fontdef
  832. 17:50:21: Finished parsing scripts for resource group General
  833. 17:50:21: Creating resources for group General
  834. 17:50:21: All done
  835. 17:50:21: GL3PlusRenderSystem::_createRenderWindow "RenderWindow_13831840", 907x370 windowed  miscParams: externalWindowHandle=13831840
  836. 17:50:21: Texture: cloudy_noon.dds: Loading 6 faces(PF_X8B8G8R8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  837. 17:50:21: Texture: NordPfeil_3D_grau.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
  838. 17:50:21: Texture: morning.dds: Loading 6 faces(PF_X8B8G8R8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
  839. 17:50:21: Mesh: Loading top_gray210.mesh.
  840. 17:50:21: Corrupted chunk detected! Stream name: 'top_gray210.mesh' Chunk id: 36864
  841. 17:50:21: Texture: loading verlauf.tga as verlauf.tga
  842. 17:50:21: Texture: loading baum_platanus_acerifolia1.tga as baum_platanus_acerifolia1.tga
  843. 17:50:21: Mesh: Loading tree.mesh.
  844. 17:50:21: Corrupted chunk detected! Stream name: 'tree.mesh' Chunk id: 36864
  845. 17:50:21: GL3PlusRenderSystem::_createRenderWindow "RenderWindow_9244990", 474x258 windowed  miscParams: externalWindowHandle=9244990
  846. 17:50:21: Font SegoeUI using texture size 512x256
  847. 17:50:21: Info: Freetype returned null for character 160 in font SegoeUI
  848. 17:50:21: Texture: SegoeUITexture: Loading 1 faces(PF_RG8,512x256x1) Internal format is PF_RG8,512x256x1.
  849. 17:50:21: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  850. 17:50:21: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  851. 17:51:57: Unregistering ResourceManager for type Font
  852. 17:51:57: DefaultWorkQueue('Root') shutting down on thread 9220.
  853. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 14788 stopped.
  854. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 17320 stopped.
  855. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 6284 stopped.
  856. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 9892 stopped.
  857. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 3936 stopped.
  858. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 20716 stopped.
  859. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 20168 stopped.
  860. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 19412 stopped.
  861. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 13848 stopped.
  862. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 10008 stopped.
  863. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 18112 stopped.
  864. 17:51:57: DefaultWorkQueue('Root')::WorkerFunc - thread 18612 stopped.
  865. 17:51:57: *-*-* OGRE Shutdown
  866. 17:51:57: Unregistering ResourceManager for type OldSkeleton
  867. 17:51:57: Unregistering ResourceManager for type Mesh2
  868. 17:51:57: Unregistering ResourceManager for type Mesh
  869. 17:51:57: Unregistering ResourceManager for type Material
  870. 17:51:57: Unregistering ResourceManager for type HighLevelGpuProgram
  871. 17:51:57: Uninstalling plugin: GL 3+ RenderSystem
  872. 17:51:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  873. 17:51:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  874. 17:51:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  875. 17:51:57: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
  876. 17:51:57: Unregistering ResourceManager for type GpuProgram
  877. 17:51:57: Unregistering ResourceManager for type Texture
  878. 17:51:57: *** Stopping Win32GL Subsystem ***
  879. 17:51:57: Plugin successfully uninstalled
  880. 17:51:57: Unloading library .\RenderSystem_GL3Plus_d
  881. 17:51:57: Uninstalling plugin: D3D11 RenderSystem
  882. 17:51:57: D3D11: Shutting down cleanly.
  883. 17:51:57: D3D11: Direct3D11 Rendering Subsystem destroyed.
  884. 17:51:57: Plugin successfully uninstalled
  885. 17:51:57: Unloading library .\RenderSystem_Direct3D11_d
  886.