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  1.    BattleForge Patch 25/03/09 [80]Auf diesen Beitrag antworten
  2.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  3.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  4.    Zum Anfang der Seite springen
  5.      __________________________________________________________________
  6.  
  7.    Download available via auto-update
  8.    Gamesite at Patches Scrolls: [85]www.patches-scrolls.de/battleforge.php
  9.    Patch Notes
  10.    * BattleForge Points are immediately available in the game after a
  11.    purchase on the website. You don't have to log out to make them
  12.    available in the game anymore.
  13.    * Booster Packs can no longer be auctioned.
  14.    * You can no longer send any mails nor items to other users in the demo
  15.    game.
  16.    __________________
  17.    More patches are available here: http://www.patches-scrolls.de
  18.    BattleForge Patch 31/03/09 [80]Auf diesen Beitrag antworten
  19.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  20.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  21.    Zum Anfang der Seite springen
  22.      __________________________________________________________________
  23.  
  24.    Download available via auto-update
  25.    Gamesite at Patches Scrolls: [85]www.patches-scrolls.de/battleforge.php
  26.    Update notes
  27.    * After entering a serial for full access ingame you will be logged out
  28.    afterwards, to ensure full access after a relogin.
  29.    * When entering an incorrect serial ingame/or in the serial screen
  30.    before selecting a character, there will be more feedback if the serial
  31.    has already been used.
  32.    * Dragging a card into a direct trade, into mail or auctions won't
  33.    result in disappearing cards in the inventory anymore.
  34.    * Trees and plants will be affected by the wind again.
  35.    * Fixed deck manager not showing translated default deck name when
  36.    trying to delete such a deck
  37.    * Ingame notification about planned shutdown fixed
  38.    * Used scratch cards return now right error code
  39.    * Fix for IngameMailReturnThread
  40.    * Spending-limits: limit on bf points that can be spent by day
  41.    * Balance-limits: limit on bf points one account can have
  42.    * The mouse cursor is now working correct for non standard display
  43.    sizes.
  44.    * Fixing various image corruptions as the pink explosion phenomena.
  45.    * Framelimiter can now be configurated in the config file.
  46.    * The rank level will now be displayed as digit in the chronicle.
  47.    * Auction creation improved
  48.    * Pimped playerstats a bit more
  49.    * Redirect system messages to the first visible chat window also ingame
  50.    * Server farm shutdown is announced as prompt message also
  51.    * Map: Lajesh - a blocking issue for small units has been fixed
  52.    * 4PVE maps - bugfix: no loot recieved and pvp token window is
  53.    displayed when player wins a 4 pve map after having played a 2pvp tome
  54.    mode
  55.    * Map: Wazhai - fixed a claiming distance imbalance that allowed easier
  56.    claiming on the west side of the map
  57.    * The first legends form the contest winners are in: Thugs, Giant
  58.    Slayer, Frostmage
  59.    __________________
  60.    More patches are available here: http://www.patches-scrolls.de
  61.    BattleForge Hotfix 03/04/09 [80]Auf diesen Beitrag antworten
  62.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  63.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  64.    Zum Anfang der Seite springen
  65.      __________________________________________________________________
  66.  
  67.    Download available via auto-update
  68.    Gamesite at Patches Scrolls: [85]www.patches-scrolls.de/battleforge.php
  69.    Patchnotes:
  70.    Russian jewel case keys can be used as serial for the serial field
  71.    again.
  72.    __________________
  73.    More patches are available here: http://www.patches-scrolls.de
  74.    BattleForge Patch 07/04/09 [80]Auf diesen Beitrag antworten
  75.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  76.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  77.    Zum Anfang der Seite springen
  78.      __________________________________________________________________
  79.  
  80.    Download available via auto-update
  81.    Gamesite at patches-scrolls.de:
  82.    [85]www.patches-scrolls.de/battleforge.php
  83.    Update notes
  84.    * A crash when worms get killed through trample revenge damage is fixed
  85.    * Fixed broken reverb reset, so overall in-game performance increased
  86.    even when low audio quality is not set
  87.    * Added options for increased graphics performance on fill-rate limited
  88.    min-spec machines when there is an error when trying to resolve a
  89.    scratchcard there will be a seperate error message displayed.
  90.    * Intermediate solution for a potential issue where a user enters a
  91.    scratch card code in the marketplace and no error is returned although
  92.    an error occured during the activation of said scratch card code.
  93.    * Whenever an error is returned, the scratch card code is not consumed!
  94.    * The sound when opening a booster will now be played every time you
  95.    open a booster and not only once.
  96.    * Fixed a random crash when updating the BattleForge-Points wallet
  97.    * Tooltips for Promo-Cards in the collection are displayed right now
  98.    * Sunstriders + Windweaver: in both descriptions a wrong mathematical
  99.    rounding has been corrected; the units shoot every 2,5 seconds - not
  100.    every 2 seconds (this just affects the description and has no effect on
  101.    performance!)
  102.    * Update avg. FPS calculation in benchmark.
  103.    When the mail inbox is full and the last mail is auto collected by the
  104.    server the client view will be updated, thus you regain your
  105.    BattleForge Points without a relogin.
  106.    * Swamp Drake (Promo): The unit didnt deal as much many as stated on
  107.    the card. It should be as strong as a normal Swamp Drake on Upgrade 2,
  108.    so the values have now been adjusted to the dpts value displayed on the
  109.    card (performance improved).
  110.    * Fixed missing name on Nether Bomb (placed by Altar of Chaos)
  111.    * Forsaken: The unit is marked as Good vs M on the card but didnt
  112.    behave in this way. Instead of dealing more damage vs M-sized creatures
  113.    it dealt more damage vs S-sized creatures. This bug has been fixed by
  114.    adjusting the real Weapon Type to M as displayed on the card
  115.    (performance is influenced unit will now deal more damage against M)
  116.    edit
  117.    * Added region chat, use /region to only speak to people with your
  118.    language settings
  119.    * The auction house has been increased to 250 max items per search and
  120.    25 items on a page
  121.    __________________
  122.    More patches are available here: http://www.patches-scrolls.de
  123.    BattleForge Hotfix 08/04/09 [80]Auf diesen Beitrag antworten
  124.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  125.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  126.    Zum Anfang der Seite springen
  127.      __________________________________________________________________
  128.  
  129.    Download available via auto-update
  130.    Gamesite at patches-scrolls.de:
  131.    [85]www.patches-scrolls.de/battleforge.php
  132.    Hotfix:
  133.    * Level 12 players will be eligible to receive loot and XP after
  134.    completion of PvE maps
  135.    __________________
  136.    More patches are available here: http://www.patches-scrolls.de
  137.    BattleForge Hotfix 09/04/09 [80]Auf diesen Beitrag antworten
  138.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  139.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  140.    Zum Anfang der Seite springen
  141.      __________________________________________________________________
  142.  
  143.    Download available via auto-update
  144.    Gamesite at patches-scrolls.de:
  145.    [85]www.patches-scrolls.de/battleforge.php
  146.    Hotfix:
  147.    * solve the problems with credit card and Paypal transactions
  148.    __________________
  149.    More patches are available here: http://www.patches-scrolls.de
  150.    BattleForge Hotfix 14/04/09 [80]Auf diesen Beitrag antworten
  151.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  152.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  153.    Zum Anfang der Seite springen
  154.      __________________________________________________________________
  155.  
  156.    Download available via auto-update
  157.    Gamesite at patches-scrolls.de:
  158.    [85]www.patches-scrolls.de/battleforge.php
  159.    Update notes
  160.    Fixed an exploit in Direct Trade connected to spending limits.
  161.    __________________
  162.    More patches are available here: http://www.patches-scrolls.de
  163.    BattleForge Patch 28/04/09 [80]Auf diesen Beitrag antworten
  164.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  165.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  166.    Zum Anfang der Seite springen
  167.      __________________________________________________________________
  168.  
  169.    Download available via auto-update
  170.    Gamesite at patches-scrolls.de:
  171.    [85]www.patches-scrolls.de/battleforge.php
  172.    General
  173.    - New 1vs1 PVP map Yrmia, more info on the map can be found here:
  174.    [86]http://forums.battleforge.com/forum/...0758#post80758
  175.    - Language selection in Bootstrapper
  176.    Player versus Player
  177.    - Fixed a case in which a desync lead to negative Elo Score
  178.    - Adjusted Elo Score needed for PVP ranks
  179.    - Fixed claiming from the cliff on Uro and Wazhai
  180.    Player versus Environment
  181.    - 4PVE Dwarven Riddle all difficulties - The first attacking waves
  182.    should now prove easier. A spawning cave on the eastern side has been
  183.    moved away from the player fortress to even the difficulty at all
  184.    starting positions. The demon waves and the Stonekin bases have been
  185.    slightly tuned to be more at par with the rest of the enemies. A
  186.    spawning glitch has been removed that could disable spawning after 20
  187.    minutes. The vegetation should now also be removed when the inner area
  188.    opens, to make the entrances more visible
  189.    - 2PVE Nightmares Shard Expert- An exploit that could be achieved with
  190.    the Mark of the Keeper has been fixed
  191.    - 2PVE Sunbridge all difficulties- The Twilight Treefiends should no
  192.    longer become immortal if attacked too soon
  193.    - 12 PVE Ascension Advanced - Stop Viridya in Viridya's Sanctum,
  194.    preventing her to reach the portal to Jornes stand, is easier now.
  195.    - 4PVE King of the Giants all difficulties If Rogan and Jorne get stuck
  196.    more than 4 minutes they will be moved to the next path checkpoint to
  197.    continue their march to the end
  198.    - 4PVE Titans Expert Even when starting the map alone, players will now
  199.    have to solve all objectives
  200.    - 2 PVE Mad God Expert - Even when starting the map alone, enemy waves
  201.    will now attack from the east and west
  202.    - Fixed wrong ingame minimap voice alert (ally requires attention)
  203.    - Fixed a bug that occurred after mind controlling a PvE unit and then
  204.    leaving the game, which led to a crash
  205.    - Bad Harvest - Fixed a bug that led to a crash after synchronization
  206.    errors
  207.    Cards
  208.    - Fixed and updated several card descriptions
  209.    - Phalanx - The description of Revenge has been reworked to clarify
  210.    that each squad member deals the given amount of damage (just affects
  211.    the description; no impact on performance)
  212.    - Juice Tank - The texts that are displayed when hovering the buff
  213.    icons on affected power wells did not fit the actual upgrade level of
  214.    the building. The values will now correlate to Juice Tank's current
  215.    upgrade level (just affects the description; no impact on performance)
  216.    - Fixed portal nexus so that the original building gets killed when it
  217.    is in close process and the exit gets killed
  218.    - Enbalmers Shrine - Fixed an issue where the corpse gathering
  219.    modification was calculated incorrectly
  220.    - Wildfire now deals correct damage (according to the tooltip) to
  221.    squads
  222.    - Phase Tower and Battleship - Corrected previews for specials
  223.    - Swiftclaw - Fixed a movement speed inconsistency connected with
  224.    Scavenger attacks
  225.    - Wrathgazer - Fixed damage distribution of absorbed damage
  226.    - Portal Nexus - Fixed an issue where the Generator wasn't destroyed
  227.    under certain circumstances
  228.    User Interface
  229.    - News screen has been visually reworked
  230.    - Player banner drop down menu has new feature send mail
  231.    Miscellaneous
  232.    - Added an option to switch music in pregame on and of
  233.    - Structures now have to be 'built up' to count for
  234.    'Near-Building-Buffs'
  235.    - Added several missing previews for active specials
  236.    - Monument shooting effects visually spiced up
  237.    - When selecting a Promo Card as cover card the card display in the
  238.    deckbar won't be displaying a white rectangle anymore.
  239.    - Auction costs for ultra-rare cards are now correctly deducted from
  240.    the player's gold
  241.    Bug Fixes
  242.    - Bootstrapper can recover the localdist.txt
  243.    - Fixed a crash that could occur after a desync
  244.    - Fixed an exception that could occur if there have been too many
  245.    friends on the friendlist
  246.    - Fixed Replay has ended notification being send to early
  247.    - Fixed proper updating of power, orbs, void, population and objectives
  248.    when switching players while replay is paused
  249.    - Camera Shaking option will be saved now
  250.    - Fixed an issue where the shadow of the Frost Mage was not displayed
  251.    correctly
  252.    - Fixed a preview bug where the linked fire preview led to a crash
  253.    under certain circumstances
  254.    - Fixed an issue which could have lead to players being stuck in the
  255.    loading screen
  256.    - Fixed an issue with AI behaviour - Enemy units affected by the Mark
  257.    of the keeper card will try to get out of the blocking area and keep
  258.    going to attack their objectives
  259.    - Auction costs for ultra-rare cards are now correctly deducted from
  260.    the player's gold.
  261.    __________________
  262.    More patches are available here: http://www.patches-scrolls.de
  263.    BattleForge Patch 05/05/09 [80]Auf diesen Beitrag antworten
  264.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  265.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  266.    Zum Anfang der Seite springen
  267.      __________________________________________________________________
  268.  
  269.    Download available via auto-update
  270.    Gamesite at patches-scrolls.de:
  271.    [85]www.patches-scrolls.de/battleforge.php
  272.    General
  273.    You will now be able to request/show a deck from/to another player. A
  274.    window will open where you can have a look of the cards contained in
  275.    the players current deck. Additionally deck name, decklevel and the
  276.    cardpool type (tutorial, general or limited deck) will be revealed.
  277.    New PvE campaign has been released, starting with the two maps Blight
  278.    and Mo.
  279.    Improved auction mails. Auction mails do now contain information about
  280.    the card being traded and about BF-Points when the auction is won, sold
  281.    or outbid.
  282.    Player versus Player
  283.    Map: Wazhai a power well position was corrected so it can longer be
  284.    claimed from the cliff in the northeast
  285.    Map: Uro orb and power well positions have been adjusted to not be so
  286.    prone to claiming from cliffs
  287.    Player versus Environment
  288.    Two new PvE maps released for new campaign: Blight and Mo.
  289.    Blight
  290.    This four player map sees the Skylords freeing enslaved prisoners from
  291.    the fire people. Moon believes that the scattered and leaderless fire
  292.    tribes need the help of the Skylords, but her intervention resurrects
  293.    an old evil. Here we meet Captain Shane Blight, an insane pirate
  294.    captain willing to sacrifice anyone or anything to take his revenge on
  295.    Mo, the white Juggernaut, to whom he lost an eye in an old struggle.
  296.    Mo
  297.    This single player map follows the White Juggernaut Mo as he embarks on
  298.    the search for his only friend, Twinaxe. His journey takes him to the
  299.    wasteland border, where he finds out that his friend and comrades might
  300.    have been taken as slaves by wasteland bandits. But as he meets a
  301.    strange, flying pig and black pirate ships under a red raven flag, he
  302.    knows that he is going to be drawn into a much grander tale as an old
  303.    arch enemy is back to hunt him.
  304.    __________________
  305.    More patches are available here: http://www.patches-scrolls.de
  306.    BattleForge Hotfix 11/05/09 [80]Auf diesen Beitrag antworten
  307.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  308.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  309.    Zum Anfang der Seite springen
  310.      __________________________________________________________________
  311.  
  312.    Download available via auto-update
  313.    Gamesite at patches-scrolls.de:
  314.    [85]www.patches-scrolls.de/battleforge.php
  315.    Update notes
  316.    12 Player map loading process fixed, you wont get stuck in the loading
  317.    screen anymore
  318.    __________________
  319.    More patches are available here: http://www.patches-scrolls.de
  320.    BattleForge Patch 13/05/09 [80]Auf diesen Beitrag antworten
  321.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  322.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  323.    Zum Anfang der Seite springen
  324.      __________________________________________________________________
  325.  
  326.    Download available via auto-update
  327.    Gamesite at patches-scrolls.de:
  328.    [85]www.patches-scrolls.de/battleforge.php
  329.    Update notes:
  330.    =====================
  331.    Map fixes
  332.    * Blight - Fixed an issue on Blight where the Ravenheart wouldn't
  333.    become hostile to the players - Ravenheart will become hostile in any
  334.    case now
  335.    * Blight - The Ravenheart disappers now correctly from the map
  336.    * Mo Removed a blocking issue that prevented the Banzai Birds from
  337.    despawning correctly after they finished their flight.
  338.    * Mo When the player solves the "morale camp" with flying units before
  339.    Mo has charged down the wall should no longer get the player trapped
  340.    behind the wall.
  341.    * Mo Flying units advancing far over the walls will now triggers Mo's
  342.    wall destroy events, regardless if he is in range of the wall or not
  343.    * Mo Fixed a blocking issue that could get large units trapped behind a
  344.    power well
  345.    * Mo The quest markers for Mo and the Raven ships should now work
  346.    correctly for the whole time
  347.    * Mo Respawn time of the attackers in expert mode has been reduced
  348.    slightly.
  349.    Card fixes
  350.    * The Ravenheart and the Raven Battleships should now have their proper
  351.    artworks displayed in the detail view
  352.    * Mo - Fixed Mo's special heal ability. The minimum heal amount will
  353.    now be considered even if there is no allied unit nearby.
  354.    * Ravenheart - Fixed missing text in unit's description
  355.    * Mo - Wrong parameters in the description of Mo's Group Hug were fixed
  356.    and the minimum heal amout of this ability was raised to 1000.
  357.    * Cannon Tower - Added missing information about Knockback. The tower
  358.    is able to knock back small units which wasn't mentioned before (only
  359.    affects loca, no impact on performance)!
  360.    Other fixes
  361.    * Fixed crash on Mo map caused by a PvE unitspecial.
  362.    * The deck level calculation also takes promo cards into account. Note:
  363.    Decks need to get re-saved for an updated deck level.
  364.    * Server status tooltip window is now always fully visible in the
  365.    Bootstrapper. No need for window repositioning to read the text.
  366.    * Translation of the server status tooltip window is now correctly
  367.    updated if you switch the game's language in the login screen of the
  368.    Bootstrapper
  369.    * Fixed rare issue where auctions could get stuck meaning they would
  370.    never finish.
  371.    * Chronicle: Three more legends from our contest winners are in:
  372.    Parasite Swarm, Mutating Frenzy, Defenders
  373.    __________________
  374.    More patches are available here: http://www.patches-scrolls.de
  375.    BattleForge Hotfix 19/05/09 [80]Auf diesen Beitrag antworten
  376.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  377.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  378.    Zum Anfang der Seite springen
  379.      __________________________________________________________________
  380.  
  381.    Download available via auto-update
  382.    Gamesite at patches-scrolls.de:
  383.    [85]www.patches-scrolls.de/battleforge.php
  384.    Update notes:
  385.    =====================
  386.    - In tome mode PVP matches, the winner will receive 1 honor token in
  387.    addition to the normal rewards.
  388.    __________________
  389.    More patches are available here: http://www.patches-scrolls.de
  390.    BattleForge Patch 26/05/09 [80]Auf diesen Beitrag antworten
  391.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  392.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  393.    Zum Anfang der Seite springen
  394.      __________________________________________________________________
  395.  
  396.    Download available via auto-update
  397.    Gamesite at patches-scrolls.de:
  398.    [85]www.patches-scrolls.de/battleforge.php
  399.    Update Notes
  400.    ======================
  401.    General
  402.    BattleForge goes Play4Free. You can now get access to the full
  403.    BattleForge game world without having to enter a serial key. This
  404.    includes all community features, upgrades, scenarios, ranked duels and
  405.    2 decks. To be able to trade away cards or BattleForge Points, you can
  406.    unlock the full trade features either through reaching rank 4 in PvE or
  407.    Rank 10 in PvP or by entering a serial key. Players that already played
  408.    the demo can keep using these accounts. Their decks have been exchanged
  409.    with the new decks and the rewards and campaign progress gained in the
  410.    demo version is still available.
  411.    It's now possible to sort the auctions. They can be sorted by price,
  412.    period of time, auction type, or the name of the auction item.
  413.    You are now able to discard upgrades and / or charges from your card.
  414.    Discarded upgrades get destroyed; charges are added back to your card
  415.    collection.
  416.    Cards
  417.    Card Balancing: Watchlist Card Magma Spores increased Special cost 30
  418.    -> 50
  419.    Card Portal Nexus: Fixed a bug where the game crashed when trying to
  420.    use the Portal and the Portal Exit is already shut down.
  421.    User Interface
  422.    New UI flow: After buying a tome in the marketplace, it will be
  423.    automatically registered afterwards if possible. When the registration
  424.    process has been completed you will be directly forwarded to the
  425.    "Create New Deck" Screen where you can create a new Tome deck.
  426.    Miscellaneous
  427.    Engine Improvement: Improved memory management performance
  428.    Engine Improvement: Graphics card memory consumption by 3D user
  429.    interface textures reduced and visual quality improved (e.g. selection
  430.    marker)
  431.    Bug Fixes
  432.    Bugfix Code: Fixed deck level calculation when upgrading a card and
  433.    deck contains promo cards
  434.    Bugfix Code: Outdated replay files will now show embedded data instead
  435.    of "n.A." in the replay list
  436.    Bugfix Code: Fixed issue that screenshots sometimes couldn't be created
  437.    through the hotkey if a pregame section was active
  438.    Bugfix Mission: Raven Battleship is longer mindcontrollable
  439.    Bugfix Code: A Promocard as CoverCard will be no longer displayed as a
  440.    white rectangle in the "Mission Briefing" screen anymore.
  441.    Bugfix Map: Encounters With Twilight The Twilight Wrathgazer has now
  442.    less hitpoints and does less freeze attacks on standard difficulty
  443.    Bugfix Map: Siege of Hope There are new helpful troops joining your
  444.    cause when you reach one of the 2nd and 3rd refugee camps on standard
  445.    difficulty. The final fight will involve less healing and respawning on
  446.    standard difficulty
  447.    Bugfix Map: Defending Hope - Final attack wave has been reduced in
  448.    strength on standard difficulty
  449.    __________________
  450.    More patches are available here: http://www.patches-scrolls.de
  451.    BattleForge Hotfix 27/05/09 [80]Auf diesen Beitrag antworten
  452.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  453.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  454.    Zum Anfang der Seite springen
  455.      __________________________________________________________________
  456.  
  457.    Download available via auto-update
  458.    Gamesite at patches-scrolls.de:
  459.    [85]www.patches-scrolls.de/battleforge.php
  460.    Hotfix notes:
  461.    =====================
  462.    - After the hotfix, unlocked Play4Free accounts will be able to join an
  463.    open match
  464.    __________________
  465.    More patches are available here: http://www.patches-scrolls.de
  466.    BattleForge Hotfix 29/05/09 [80]Auf diesen Beitrag antworten
  467.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  468.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  469.    Zum Anfang der Seite springen
  470.      __________________________________________________________________
  471.  
  472.    Download available via auto-update
  473.    Gamesite at patches-scrolls.de:
  474.    [85]www.patches-scrolls.de/battleforge.php
  475.    Hotfix Notes
  476.    =====================
  477.    Adding server "Stronghold" to the farm.
  478.    Deploying a minor patch improving
  479.    - the server selection in the bootstrapper
  480.    - feedback for play4free users that fail to get access to servers due
  481.    to high load
  482.    __________________
  483.    More patches are available here: http://www.patches-scrolls.de
  484.    BattleForge Patch 03/06/09 [80]Auf diesen Beitrag antworten
  485.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  486.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  487.    Zum Anfang der Seite springen
  488.      __________________________________________________________________
  489.  
  490.    Download available via auto-update
  491.    Gamesite at patches-scrolls.de:
  492.    [85]www.patches-scrolls.de/battleforge.php
  493.    Update Notes
  494.    ======================
  495.    General
  496.    * The new PvE campaign continues with the PvE maps Slavemaster and
  497.    Ocean
  498.    * 3 new PvE ranks and titles available!
  499.    Player versus Environment
  500.    * Two new PvE maps released for new campaign: Slavemaster and Ocean
  501.    * 3 new PVE ranks are added. The ranks are:
  502.    Rank 13: Overlord, XP needed 1,200,000
  503.    Rank 14: Archon, XP needed 2,400,000
  504.    Rank 15: Eternal, XP needed 4,800,000
  505.    * The maps Mo and Blight are now playable in standard difficulty level
  506.    User Interface
  507.    * Card Collection can now be sorted by rarity
  508.    * If you switch your deck in the deck control, you get the promp
  509.    message that your deck got saved (it got saved before, too, but you
  510.    haven't got a prompt message about this)
  511.    * There's more feedback about the automatic registration process when
  512.    buying a tome in the marketplace
  513.    Bug Fixes
  514.    * Bugfix Code: The sorting functionality in the marketplace now
  515.    remembers your last used sort option and applies it automatically
  516.    * Bugfix Code: Fixed crashes that could occur when sorting auctions in
  517.    the marketplace
  518.    * Map: Lajesh a blocking issue has been fixed that prevented a part
  519.    from a wall to be mountable if the wall was raised from the attacker's
  520.    side.
  521.    * Map: Yrmia the north base fortifications have been moved closer to
  522.    the orbs to prevent the enemy from raising that wall as long as the orb
  523.    is claimed, which should now properly mirror the situation in the south
  524.    base.
  525.    * Map: Turan some of the orbs and power wells have been moved to even
  526.    out their ranges towards the nearby walls across the map.
  527.    * Map: Yshia some of the orbs and power wells have been moved to even
  528.    out their ranges towards the nearby walls across the map.
  529.    Server issues and population caps
  530.    Due to load issues on Sunday and Monday we had to reduce the available
  531.    slots for players that have not fully unlocked the game, yet. We spent
  532.    the last days analyzing the server behavior and plan to deploy a fix
  533.    for that with this patch which will address the identified underlying
  534.    issues. This patch should allow us to increase the slots for Play 4
  535.    Free players again significantly.
  536.    __________________
  537.    More patches are available here: http://www.patches-scrolls.de
  538.    BattleForge Hotfix 03/06/09 [80]Auf diesen Beitrag antworten
  539.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  540.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  541.    Zum Anfang der Seite springen
  542.      __________________________________________________________________
  543.  
  544.    Download available via auto-update
  545.    Gamesite at patches-scrolls.de:
  546.    [85]www.patches-scrolls.de/battleforge.php
  547.    Hotfix notes:
  548.    ==========================
  549.    This hotfix addresses card upgrades which were broken in today's
  550.    content patch as well as adjusting the loot tables so that all new maps
  551.    and difficulty levels drop loot accordingly.
  552.    __________________
  553.    More patches are available here: http://www.patches-scrolls.de
  554.    BattleForge Patch 09/06/09 [80]Auf diesen Beitrag antworten
  555.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  556.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  557.    Zum Anfang der Seite springen
  558.      __________________________________________________________________
  559.  
  560.    Download available via auto-update
  561.    Gamesite at patches-scrolls.de:
  562.    [85]www.patches-scrolls.de/battleforge.php
  563.    Update Notes
  564.    ======================
  565.    General
  566.    * New PvP map Zahadune released
  567.    User Interface
  568.    * If you switch your deck in the deck control, you get the promp
  569.    message that your deck got saved (it got saved before, too, but you
  570.    haven't got a prompt message about this)
  571.    * There's more feedback about the automatic registration process when
  572.    buying a tome in the marketplace
  573.    Bug Fixes
  574.    * If you try to register with a free client as group member for a
  575.    ranked duell there will be no wrong error message displayed anymore.
  576.    * Bugfix Map: Slavemaster: The sandstorm triggered on this map will no
  577.    longer quicken the movement speed of slow XL unit
  578.    __________________
  579.    More patches are available here: http://www.patches-scrolls.de
  580.    BattleForge Patch 23/06/09 [80]Auf diesen Beitrag antworten
  581.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  582.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  583.    Zum Anfang der Seite springen
  584.      __________________________________________________________________
  585.  
  586.    Download available via auto-update
  587.    Gamesite at patches-scrolls.de:
  588.    [85]www.patches-scrolls.de/battleforge.php
  589.    Update Notes
  590.    ======================
  591.    General
  592.    * New PvE map Convoy released
  593.    * All new rewards, the Upgrade 3s for common cards, will be available
  594.    for players as loot in PvE (on all maps of the new campaign in expert
  595.    mode) and to claim in PvP.
  596.    * Rankings: There now is a ranking table in the news screen showing the
  597.    top 200 players. Go and check out your own single player rank for
  598.    collection or tome mode, or have a look at the ranks of other players.
  599.    Player versus Player
  600.    * Since applying Upgrade 3s has a higher gold cost, gold drops in
  601.    Ranked Duels have been adjusted to provide up to two and half times
  602.    more gold. The rewards in Tome Format have also been increased and
  603.    provide twice as much gold compared to Collection Format.
  604.    Player versus Environment
  605.    * The new PvE campaign continues with the PvE map Convoy
  606.    * The new rewards, the Upgrade 3s for common cards, will be available
  607.    in PvE on all maps of the new campaign in expert mode.
  608.    Cards
  609.    * Card Balancing: Summoned Nightcrawlers have now upgrade values
  610.    according to the normal card. (DPTS 745 -> 640, 680, 745), Summoned
  611.    Skeleton Warriors have now upgrade values according to the normal card.
  612.    (Life 100 -> 85, 90, 100).
  613.    User Interface
  614.    * It is now possible to right click on a chat line to bring up the
  615.    player context menu. This allows for much easier and faster user
  616.    interaction.
  617.    * Added rarity filters to the Card Collection
  618.    Miscellaneous
  619.    * It is now possible to skip the playback of the EA logo that is
  620.    showing up when launching BattleForge if you watched it at least once
  621.    * Barrier modules are being preloaded during loading screen to prevent
  622.    IO-issues during gameplay
  623.    * Refined the chat filter system. Group, team & match chat are not
  624.    filtered anymore.
  625.    * Made keyboard navigation in the Bootstrapper a bit easier
  626.    * Bootstrapper does now store its logfile and crashdata as "bs_log.txt"
  627.    and "bs_crashdata.mdmp" in "Documents\BattleForge\Diag". This way all
  628.    relevant diagnostic data is found in one place.
  629.    * Added /ignore as a chat command. This will add the given player to
  630.    your ignore list.
  631.    * Added "Report Player" to player context menu. This makes it easier to
  632.    report spammers.
  633.    Bug Fixes
  634.    * Audio: generic on-screen acknowledgments that are triggered during
  635.    combat or other special events are not causing global audio volume
  636.    ducking anymore
  637.    * Fixed a bug where Parasite Swarm could get invisible when not
  638.    successfully performing a mind control special.
  639.    * Bugfix Code: very special edge case induces units to bypass blocked
  640.    area, e.g. a wall
  641.    * Bugfix Code: Avoid "bad local name" exception if searching in the
  642.    marketplace
  643.    * Bugfix Code: Fixed incorrect sorting behavior of players in the
  644.    player list that is visible on the right in the Forge
  645.    * Bugfix Code: Correct tooltip is shown for "Clone Deck" in the deck
  646.    manager if deck limit is reached
  647.    * Fixed level 0 bug in upgrade screen for ultra rare cards
  648.    * Fixed display for the ShowDeckView. The correct amount of charges
  649.    will be displayed.
  650.    * Chat improvement: There is no need to delete the default channel
  651.    command manually anymore if you want to type in another command into
  652.    the chat. Just start typing the command by inputting a "/" to remove
  653.    the default channel command text.
  654.    __________________
  655.    More patches are available here: http://www.patches-scrolls.de
  656.    BattleForge Hotfix 25/06/09 [80]Auf diesen Beitrag antworten
  657.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  658.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  659.    Zum Anfang der Seite springen
  660.      __________________________________________________________________
  661.  
  662.    Download available via auto-update
  663.    Gamesite at patches-scrolls.de:
  664.    [85]www.patches-scrolls.de/battleforge.php
  665.    Hotfix Notes
  666.    ======================
  667.    * The values for the third upgrades will be fixed. You will then be
  668.    able to claim the upgrades without a problem.
  669.    * An issue causing the game to crash when shutting down will also be
  670.    fixed.
  671.    __________________
  672.    More patches are available here: http://www.patches-scrolls.de
  673.    BattleForge Hotfix 30/06/09 [80]Auf diesen Beitrag antworten
  674.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  675.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  676.    Zum Anfang der Seite springen
  677.      __________________________________________________________________
  678.  
  679.    Download available via auto-update
  680.    Gamesite at patches-scrolls.de:
  681.    [85]www.patches-scrolls.de/battleforge.php
  682.    Hotfix Notes
  683.    ======================
  684.    General
  685.    The ranking table in the news screen is now also available for team
  686.    rank.
  687.    Accepting DirectTrades is only possible after a short delay, to ensure
  688.    that everyone has the correct state of the trade
  689.    Server capacity improvements and Tome server 30-Jun-09 The more people
  690.    there are to interact with, the better: As we are now able to handle
  691.    more users per farm, capacity is being moved from "Stronghold" to
  692.    "Overlord" and "Razorleaf" which now have higher population limits. The
  693.    suggested server for Tome matches is "Overlord".
  694.    Bug Fixes
  695.    Bugfix Code: Fixed memory leak in group member handling
  696.    Bugfix Code: Fix chat line colorization not working anymore
  697.    __________________
  698.    More patches are available here: http://www.patches-scrolls.de
  699.    BattleForge Patch 14/07/09 [80]Auf diesen Beitrag antworten
  700.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  701.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  702.    Zum Anfang der Seite springen
  703.      __________________________________________________________________
  704.  
  705.    Download available via auto-update
  706.    Gamesite at patches-scrolls.de:
  707.    [85]www.patches-scrolls.de/battleforge.php
  708.    Update Notes
  709.    ===============
  710.    General
  711.    * Level 3 upgrades are now available for uncommon cards
  712.    * Waypoints are available now:
  713.    - SHIFT + Goto Command: Scout - Units will RUN to the waypoints and
  714.    don't care if there are enemies nearby or if they are being attacked.
  715.    They will stop if they reach the last waypoint.
  716.    - CTRL + Goto Command: Crusade - Units will RUN to the waypoints and
  717.    will attack nearby enemies. If they are alive after the fight, they
  718.    will continue running to the next waypoint. They will stop if they
  719.    reach the last waypoint.
  720.    - ALT + Goto Command: Patrol - Units will WALK back and forth all
  721.    waypoints and will attack nearby enemies. If they are still alive after
  722.    the fight, they will continue walking back and forth the created
  723.    waypoints.
  724.    In all three cases up to 10 Waypoints can be created. The units will
  725.    stop running / walking towards the next waypoint if they get another
  726.    command.
  727.    * 2vs2 PvP matchmaking now uses bracketing, matching teams of equal
  728.    strength if available
  729.    Player versus Player
  730.    * New 2vs2 PvP map: Koshan released
  731.    The center of the Koshan region is heavily populated with monuments,
  732.    allowing four Skylords to start out right next to each other. From then
  733.    on, this 2v2 scenario offers a lot of choice how to proceed. Will you
  734.    quickly attack your nearby opponent, raise the walls and defend while
  735.    expanding or will you abandon your starting area altogether and
  736.    disappear into the canyon maze in the outer reaches of the map to form
  737.    a new, uncontested foothold there?
  738.    Player versus Environment
  739.    * New one player PvE map: Oracle released
  740.    * Siege of Hope - The Twilight Dragon attacks have been slightly
  741.    adjusted in expert mode to allow more time to prepare.
  742.    * Dwarven Riddle - In the Advanced difficulty setting, the bandit
  743.    spawns build up more slowly and the Bandit Gunner squads have been
  744.    removed from the smallest attack waves
  745.    * Convoy - The Stonekin Warlord should now have his health managed
  746.    properly, the expert mode should prove a little more challenging
  747.    * Map: Soultree - Viridya's freeze spells should now trigger more
  748.    reliably in expert mode
  749.    Cards
  750.    * Balancing adjustment to watch list card Wildfire: the spell has now a
  751.    minimum distance of 15m that it definitely has to cover. It now deals
  752.    18 damage to structures and 72 to units (up to 144) on Upgrade 2.
  753.    * Bug fix: Mindweaver: Units that are temporarily mind controlled by
  754.    Mindweaver can no longer be sacrificed or turned into a bomb.
  755.    * Bug fix: Promo Razorleaf: The damage value given on the card was not
  756.    consistent with standard Razorleaf's damage value and thus has now been
  757.    adjusted to 300 (instead of 700) because the two of them should be
  758.    identical on Upgrade 2. Only affects the visible value and has no
  759.    impact on performance!
  760.    * Bug fix: Deepcoil Worm - The damage value given on the card was too
  761.    high. Actually, the unit only deals 3150 damage and not 3450 (on
  762.    Upgrade 2). The value on the card has been adjusted for all upgrade
  763.    levels. This only affects the displayed value and has no impact on
  764.    performance!
  765.    * Bug fix: Silverwind Lancers: The unit is not knockback resistant!
  766.    Incorrect information about this in its card description has been
  767.    removed. Only affects the text and has no impact on performance!
  768.    User Interface
  769.    * Fixed world targeting spells (eruption, etc.) snapping to squads when
  770.    hovering over an ingame healthbar. This avoids mistargeting of
  771.    mentioned spells.
  772.    Bug Fixes
  773.    * Fixed a bug that prevented the respawn of mind controlled PvE units
  774.    __________________
  775.    More patches are available here: http://www.patches-scrolls.de
  776.    BattleForge Hotfix 16/07/09 [90]Auf diesen Beitrag antworten
  777.    [91]Zitatantwort auf diesen Beitrag erstellen [92]Diesen Beitrag
  778.    editieren/löschen [93]Diesen Beitrag einem Moderator melden       [94]
  779.    Zum Anfang der Seite springen
  780.      __________________________________________________________________
  781.  
  782.    Download available via auto-update
  783.    Gamesite at patches-scrolls.de:
  784.    [95]www.patches-scrolls.de/battleforge.php
  785.    Hotfix Notes
  786.    ======================
  787.    - On some maps parts of the cliffs were missing after the last patch.
  788.    This has been resolved including the resulting blocking issues (affects
  789.    also the new 2vs2 map Koshan).
  790.    __________________
  791.    More patches are available here: http://www.patches-scrolls.de
  792.    BattleForge Patch 21/07/09 [80]Auf diesen Beitrag antworten
  793.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  794.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  795.    Zum Anfang der Seite springen
  796.      __________________________________________________________________
  797.  
  798.    Download available via auto-update
  799.    Gamesite at patches-scrolls.de:
  800.    [85]www.patches-scrolls.de/battleforge.php
  801.    Patch Notes
  802.    ======================
  803.    News and Upcoming Developments
  804.    * New 1vs1 PvP map: Skjal (description can be found on the BattleForge
  805.    homepage)
  806.    * Friend list: Mouse-over shows your friends position in the PvP
  807.    ranking list
  808.    Bug Fixes
  809.    * 2vs2 matchmaking. An error in the matching of players with comparable
  810.    strength was fixed.
  811.    Recent Hot fixes
  812.    * An issues with missing cliffs and connected blocking issues was
  813.    resolved, especially affecting the new PvP map Koshan.
  814.    __________________
  815.    More patches are available here: http://www.patches-scrolls.de
  816.    BattleForge Patch 06/08/09 [80]Auf diesen Beitrag antworten
  817.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  818.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  819.    Zum Anfang der Seite springen
  820.      __________________________________________________________________
  821.  
  822.    Download available via auto-update
  823.    Gamesite at patches-scrolls.de:
  824.    [85]www.patches-scrolls.de/battleforge.php
  825.    Patch Notes
  826.    ======================
  827.    General
  828.    * Level 3 upgrades: Now available for rare and ultra rare cards (Promo
  829.    Cards are automatically upgraded to Level 3)
  830.    * New 4 player PvE map Raven's End.
  831.    Player versus Player
  832.    * The ELO score now drops slowly if a player is inactive for more than
  833.    a week. It is restored quickly once the player becomes active again.
  834.    * A player is considered to be not completely active if he plays less
  835.    than a certain number of matches per week:
  836.    Tier / Ranking / Matches Per Week
  837.    1. Top 10 players: 30
  838.    2. Top 20 players: 25
  839.    3. Top 25 players: 20
  840.    4. Top 100 players: 15
  841.    5. Top 250 players: 12
  842.    6. Top 500 players: 10
  843.    7. Top 1000 players: 8
  844.    8. Top 2500 players: 7
  845.    9. Top 5000 players: 6
  846.    10. Top 10000 players: 5
  847.    11. Everyone else: 2
  848.    Bug Fixes
  849.    * Quitting the game during the countdown to a match now counts as a
  850.    loss. It no longer leads to other players getting stuck on the loading
  851.    screen.
  852.    * A disconnect was fixed that could occur during 2vs2 matchmaking if
  853.    the group leader registered for a match while his partner had not
  854.    joined the group, yet.
  855.    __________________
  856.    More patches are available here: http://www.patches-scrolls.de
  857.    BattleForge Patch 18/08/09 [80]Auf diesen Beitrag antworten
  858.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  859.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  860.    Zum Anfang der Seite springen
  861.      __________________________________________________________________
  862.  
  863.    Download available via auto-update
  864.    Gamesite at patches-scrolls.de:
  865.    [85]www.patches-scrolls.de/battleforge.php
  866.    Patch Notes
  867.    ======================
  868.    Bug Fixes:
  869.    * Rocket Tower - Due to a mistake in target selection the tower shot
  870.    two rockets at one and the same enemy which has now been fixed. The
  871.    tower may still release several rockets at the same time (amount
  872.    according to upgrade level) but it will now only shoot one per
  873.    available target.
  874.    * Parasite Swarm: On upgrade level 3 this unit was able to mind control
  875.    enemies that exceeded the production costs restrictions which has now
  876.    been fixed. It can thus only control enemies that had production costs
  877.    lower than or equal to 150.
  878.    * Altar of Nihil and Shrine of Greed, global cool down was ignored,
  879.    this has been corrected
  880.    * Shadow Phoenix no longer gets duplicated when attacking PvE bosses
  881.    with leader immunity
  882.    * A crash was fixed that occurred when accessing the friend list under
  883.    Windows XP while not having unlocked the game.
  884.    __________________
  885.    More patches are available here: http://www.patches-scrolls.de
  886.    BattleForge Patch 01.09.2009 [80]Auf diesen Beitrag antworten
  887.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  888.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  889.    Zum Anfang der Seite springen
  890.      __________________________________________________________________
  891.  
  892.    Download available via in-game updater.
  893.    Gamingsite at patches-scrolls.de:
  894.    [85]www.patches-scrolls.de/battleforge.php
  895.    General
  896.    The Renegade Card Edition is available.
  897.    The marketplace now offers Renegade boosters.
  898.    Tomes now grant the equivalent of 3 Renegade and 3 Twilight boosters.
  899.    The map unlocking system was adjusted, making higher difficulty levels
  900.    available as soon as a map is cleared on the standard level
  901.    General Balancing
  902.    Buildings now take 50% longer to build unless they are placed within
  903.    30m of a friendly monument or generator.
  904.    The costs for the 4th monument have been reduced from 400 to 300.
  905.    Cards
  906.    Bug fix - Unholy Hero: On upgrade level 2 this spell did not distribute
  907.    the damage done to the target to surrounding entities. This has now
  908.    been fixed.
  909.    Bug fix - Darkelf Assassins: The description of Bow Attack has been
  910.    updated. The unit fires arrows every 2.5 seconds and not once per
  911.    second as stated previously. This just affects the description and has
  912.    no impact on performance!
  913.    Bug fix - Home Soil, Lyrish Knight, Ice Guardian, White Rangers: walls
  914.    will no longer count as sufficient entities to trigger the buffs or
  915.    special abilities connected to any of those cards.
  916.    Buildings, orbs or power wells have to be nearby to make these
  917.    abilities/buffs available.
  918.    Bug fix - Wheel of Gifts: When activating Gift of Juvenescence several
  919.    times the resulting regeneration abilities used to stack infinitely.
  920.    This has now been fixed: with proper timing one may still trigger the
  921.    Gift several times but only one regeneration ability will be actively
  922.    applied.
  923.    Player versus Player
  924.    PvP sparring grounds now allow the selection of random generated maps
  925.    for 1vs1 and 2vs2.
  926.    The ELO/Ranking system has been reworked. Additional information is
  927.    displayed to make the system more transparent. Known issue: The score
  928.    might be displayed incorrectly (too high) after the first tome match
  929.    after login. This affects only the displayed, but not the stored value.
  930.    Bug Fixes
  931.    Map Slavemaster: Units with slow movement speed attacked by the Slave
  932.    Master will no longer gain additional speed as soon as Slave Master's
  933.    debuff runs out.
  934.    __________________
  935.    More patches are available here: http://www.patches-scrolls.de
  936.    BattleForge Patch 08.09.2009 [80]Auf diesen Beitrag antworten
  937.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  938.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  939.    Zum Anfang der Seite springen
  940.      __________________________________________________________________
  941.  
  942.    Download available via ingame update
  943.    Gamingsite at patches-scrolls.de:
  944.    [85]www.patches-scrolls.de/battleforge.php
  945.    Cards
  946.    Big fix: Corsair, Battleship, Spitfire, Howling Shrine: Some entities
  947.    have several cannons or turrets shooting independently of each other at
  948.    different targets. For those buildings or units it could sometimes
  949.    happen that all cannons or turrets focused on only one target although
  950.    their individual ankles should only allow them to cover a certain
  951.    range. This has now been fixed: an entity with several independent
  952.    autocasts will no longer track the same enemy with all its cannons or
  953.    turrets.
  954.    Big fix: Earthen Gift, Nature Affinity: The card description was not
  955.    translated correctly. Buildings affected by this spell deal more damage
  956.    which has not been mentioned. The French and German card texts have now
  957.    been updated accordingly. This just affects the description and has no
  958.    impact on performance!
  959.    Bug fix: Northstar: The card description stated that units within
  960.    Northstar's aura stay frozen twice as long as usually. Actually, the
  961.    freeze time is just increased by 25% which has now been corrected in
  962.    the text. This just affects the description and has no impact on
  963.    performance!
  964.    Bug fix: Rageflame: Stone Warrior's Shatter Lance did not work on units
  965.    frozen by Rageflame. This has now been fixed and the two abilities may
  966.    be combined as intended.
  967.    Bug fix: Aggressor: In German, French and Russian the card description
  968.    did not mention that this unit is able to knock back large creatures.
  969.    The missing information has now been added. This just affects the
  970.    description and has no impact on performance!
  971.    Bug fix: Spirit Hunters: The descriptions of Tainted and Gifted Bow
  972.    Attack were not correctly translated. The French and German
  973.    translations have now been updated and the formerly missing information
  974.    about the arrow's poisonous effects has been added. This just affects
  975.    the description and has no impact on performance!
  976.    Bug fix: Bandit Stalker: Fixed missing texts on its upgrade cards.
  977.    Bug fix Corsair: On the upgrade cards a wrong name for its special
  978.    ability was displayed. "Infused Gravity Surge" has now been replaced by
  979.    the correct name "Gifted Assistance". This just affects the description
  980.    and has no impact on performance.
  981.    Bug fix: Amok, Shadow Affinity: while affected by this spell units are
  982.    no longer controllable by the player.
  983.    Bug fix: Mind Control: Units temporarily controlled by Amazon or
  984.    Mindweaver are now immune against further mind-controlling attacks
  985.    while still under the influence of Amazon or Mindweaver.
  986.    Player versus Player
  987.    Random generated PvP maps now also appear in ranked games (30%
  988.    probability).
  989.    Random generated 2vs2 maps now have more orbs.
  990.    Bug Fixes
  991.    Map: Ascension: The 2nd wave of Avengers did not trigger after the last
  992.    patch leading to an unsolvable mission goal. This has been fixed.
  993.    __________________
  994.    More patches are available here: http://www.patches-scrolls.de
  995.    BattleForge Patch 16/09/09 [80]Auf diesen Beitrag antworten
  996.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  997.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  998.    Zum Anfang der Seite springen
  999.      __________________________________________________________________
  1000.  
  1001.    Download available via ingame update
  1002.    Gamingsite at patches-scrolls.de:
  1003.    [85]www.patches-scrolls.de/battleforge.php
  1004.    General
  1005.    * Fixed an issue where sometimes a wrong Elo-Score gain was shown after
  1006.    a Limited match
  1007.    * Fixed a desync which could in connection with the card Unity.
  1008.    * Bug fix with balancing impact: The construction penalty for buildings
  1009.    build far from friendly orbs and generators now applies correctly at
  1010.    30m. Due to a bug it already applied at 15m.
  1011.    * You can now hide the UI via the shortcut Ctrl+U. You can define a
  1012.    different shortcut via shortcut-editor.
  1013.    * Fixed invisible text and error messages in chat that occurred after
  1014.    special characters were entered into the auctions search field.
  1015.    Cards
  1016.    * Balancing Change: Mind Control now costs 350 power, on upgrade level
  1017.    0 it is limited to units with 220 power cost, 250 on upgrade 1 and 2,
  1018.    300 power cost on upgrade 3. Upgrade 2 reduces the recast timer from
  1019.    60sec to 30sec.
  1020.    * Bug fix: Matter Mastery: When taking control over a Healing Well, the
  1021.    building now heals own and allied units instead of enemies.
  1022.    * Bug fix: Matter Mastery - Nature Affinity: The decrease in power cost
  1023.    displayed by the card upgrades to this card was too high. Actually, the
  1024.    power costs are decreased by 5 (Up1) and 10 (Up2). The upgrade card
  1025.    description has now been corrected. This has now impact on performance!
  1026.    Bug Fixes
  1027.    * Animations and effects were incorrect, when an orb at a starting
  1028.    position was not claimed by the player allocated to that position, but
  1029.    claimed by another player. This has been corrected.
  1030.    * Fixed an issue on audio quality low where sounds were interrupted and
  1031.    restarted very often
  1032.    * Fixed muzzle-flash effects for units that have no recast time
  1033.    __________________
  1034.    More patches are available here: http://www.patches-scrolls.de
  1035.    BattleForge Patch 23/09/2009 [80]Auf diesen Beitrag antworten
  1036.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1037.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1038.    Zum Anfang der Seite springen
  1039.      __________________________________________________________________
  1040.  
  1041.    Download available via ingame update
  1042.    Gamingsite at patches-scrolls.de:
  1043.    [85]www.patches-scrolls.de/battleforge.php
  1044.    General
  1045.    DirectX 11 support enabled.
  1046.    Added /roll [n] chat command to generate random value in group chat.
  1047.    [n] is optional and defines the max. random value. Default is 100.
  1048.    Placing Buildings: When holding ctrl+mousewheel, it is now possible to
  1049.    correctly rotate a building before placement.
  1050.    Cards
  1051.    Bug fix: Cards able to deal more damage against frozen units did not
  1052.    work correctly any more since the last patch. They either did not deal
  1053.    the expected amount of damage or did not correctly buff other entities
  1054.    to deal more damage against frozen units. This has now been fixed. The
  1055.    following affected cards will now be functional again as indicated in
  1056.    their descriptions: Rageflame (Frost Affinity), Core Dredge (Both
  1057.    Affinites), Deepgorge (Fire Affinity), Northstar (Both Affinities).
  1058.    Bug fix: Cards in stand ground-mode do not get knocked down from walls
  1059.    by cards like hurricane anymore (the "burrower" is still stable able to
  1060.    do so)
  1061.    Bug fix: Crystal Fiend: On some upgrade levels this unit casted its
  1062.    heal aura incorrectly on the same target multiple times. This has been
  1063.    corrected.
  1064.    Bug fix: Amazon: The Amazon now gets regular damage from god spells
  1065.    (due to a bug this unit only received 75%)
  1066.    Bloodhorn: Added missing sounds on death, when dying, the unit is not
  1067.    breathing anymore
  1068.    Bug Fixes
  1069.    Fixed issue where the card tooltip in the forge was displayed behind
  1070.    the chat window.
  1071.    Turrets are no longer returning too fast into their neutral position if
  1072.    the attacked target dies during attack
  1073.    Fixed a bug where the unity ability caused desynchronization errors.
  1074.    On the map Soultree, Viridya did in some case not freeze the main enemy
  1075.    wave. This was corrected.
  1076.    __________________
  1077.    More patches are available here: http://www.patches-scrolls.de
  1078.    BattleForge Patch 30/09/09 [80]Auf diesen Beitrag antworten
  1079.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1080.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1081.    Zum Anfang der Seite springen
  1082.      __________________________________________________________________
  1083.  
  1084.    Download available via ingame update
  1085.    Gamingsite at patches-scrolls.de:
  1086.    [85]www.patches-scrolls.de/battleforge.php
  1087.    General
  1088.    * New PvE Map: Empire
  1089.    * Improved performance, especially on large maps with many units.
  1090.    * Website store: Some purchases in some product/currency constellations
  1091.    led to the error message "The unit price is not valid for the given
  1092.    currency". This has been corrected and all products can now be
  1093.    purchased in all supported currencies again. The store now also
  1094.    supports the currencies PLN, CAD, CHF and NOK.
  1095.    Cards
  1096.    * Balancing change: Mine: reduced damage vs. structures 200 -> 50
  1097.    * Balancing change: Shrine of the Martyrs: reduced production costs 300
  1098.    -> 125, changed requirements 1 Frost 2 neutral -> 2 Frost 1 Neutral
  1099.    * Balancing change: Shrine of War: reduced production costs 300 -> 150,
  1100.    increased refund 5% -> 15% (on upgrade level 2)
  1101.    * Balancing change: Necrofury: Netherbomb - increased damage from
  1102.    640/970 -> 666/999
  1103.    * Bug fix Ensnaring Roots: XL units are now able to attack buildings if
  1104.    they are rooted and close enough to the target structure.
  1105.    * Bug fix: Sandstorm Shadow Affinity: The corruption caused by this
  1106.    card makes new cards deal area damage when being played out. The
  1107.    maximum damage that may thus be caused is limited to 3000 which has so
  1108.    far not been mentioned in the card's description. The text has been
  1109.    updated accordingly. This only affects the description and has no
  1110.    impact on performance!
  1111.    * Bug fix: Blaster Cannon: The card's description stated that the
  1112.    building could shoot every second while it actually releases its shot
  1113.    only every 3 seconds. The text has now been updated accordingly. This
  1114.    only affects the description and has no impact on performance!
  1115.    * Bug fix Amok Fire Affinity: The card description stated that all
  1116.    units within the spell's radius would be confused while just up to 5
  1117.    targets can actually be affected. The text has now been updated
  1118.    accordingly. This just affects the description and has no impact on
  1119.    performance!
  1120.    * Bug fix: Flying units bound to the ground by any variant of Gravity
  1121.    Surge allowed cards to be played out next to them that actually
  1122.    required an own ground entity. This has now been changed: flyers bound
  1123.    to the ground no longer count as ground entities for card play out.
  1124.    * Bug fix Stone Tempest: Both Affinities are able to knock back small
  1125.    and medium units which were missing in the cards' descriptions. The
  1126.    texts have now been updated accordingly. This only affects the
  1127.    description and has no impact on performance!
  1128.    __________________
  1129.    More patches are available here: http://www.patches-scrolls.de
  1130.    BattleForge Patch 15/10/2009 [80]Auf diesen Beitrag antworten
  1131.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1132.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1133.    Zum Anfang der Seite springen
  1134.      __________________________________________________________________
  1135.  
  1136.    Download: available via ingame updater
  1137.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1138.    General
  1139.    The community map editor can be downloaded via the bootstrapper.
  1140.    Community maps can be played via the world map.
  1141.    Fixes random crashes that occurred during loading but also during the
  1142.    match. These crashes were connected to insufficient texture memory and
  1143.    occurred especially when playing the map Empire. Know issue: Crashes
  1144.    might still occur under Windows XP when the texture quality is set to
  1145.    high and there is less than 1 GB of video memory.
  1146.    Ranking list now uses the combined score to display the PVP rank icon.
  1147.    Cards
  1148.    Balancing change: Amazon is now swift, Beast Mastery increased duration
  1149.    12/15 sec -> 15/20 sec, Frost Affinity Wildlife Affection damage
  1150.    reduction increased 25% -> 50%
  1151.    Balancing change: Nomad Production costs 70 -> 75, Nature Affinity
  1152.    Regeneration changed from 3% to fixed 12 points every second (decreased
  1153.    regeneration)
  1154.    Balancing change: Lightblade Taunt 50 -> 20, Fire Affinity damage bonus
  1155.    50% -> 75%; Shadow Affinity damage rebuff 25% -> 50%
  1156.    Bug fix: Gladiatrix Shadow Affinity: The upgrade card's description
  1157.    indicated that the power costs of Tainted Sobering would be reduced by
  1158.    10 for Upgrade 2 and 3. Actually, the power costs are only reduced by
  1159.    5. The text has now been corrected accordingly. This only affects the
  1160.    description and has no impact on performance!
  1161.    Bug Fix: Swamp Drake: The unit did not deal the correct amount of
  1162.    damage as stated on the card. It has now been reworked to deal 168
  1163.    damage to the target, up to 252 in total. The description has been
  1164.    adjusted accordingly.
  1165.    Bug Fix: Card Second Chance: PvE units that are not immune to 'Revive'
  1166.    are now affected by 'Second chance'
  1167.    Bug Fix: Fixed stone tempest card play-decal texture: removed the
  1168.    rectangle that appeared around it
  1169.    Bug Fix Howling Shrine: If this building was rotated before its
  1170.    construction the individual turrets connected to it lost their
  1171.    orientation. The building could then only shoot in one direction. This
  1172.    has now been fixed: Rotating a building will no longer interfere with
  1173.    turret orientation.
  1174.    Bug Fix Nox Carrier: This unit can only move around slowly which has so
  1175.    far not been mentioned in its description. The card's texts have now
  1176.    been updated accordingly to add the missing information. This just
  1177.    affects the description and has no impact on performance!
  1178.    Bug Fix Giant Slayer: This unit cannot be knocked back which has so far
  1179.    not been mentioned in its description. The card's texts have now been
  1180.    updated accordingly to add the missing information. This just affects
  1181.    the description and has no impact on performance!
  1182.    Bug Fix Juggernaut: Stampede can no longer be interrupted by root
  1183.    spells. Freeze, paralyze, oink are still able to interrupt.
  1184.    Bug Fix Windhunter: The unit did not deal the correct amount of damage
  1185.    as given on the card. Its damage has now been adjusted to match the
  1186.    value of 1230 mentioned on the card and the unit will deal 137 damage
  1187.    to the target, up to 206 in total.
  1188.    Bug fix Healing Well: The English card description stated that the
  1189.    building had an initial healing capacity which is misleading since it
  1190.    first has to charge up before being able to heal. The text has been
  1191.    reformulated to avoid misunderstandings. This just affects the
  1192.    description and has no impact on performance!
  1193.    Bug Fixes
  1194.    The /roll command could crash the game when the game language was set
  1195.    to German. This has been fixed.
  1196.    Promo Cards add 6 to the deck level now. Previously, they only added 4.
  1197.    Mini-maps are loaded earlier to prevent streaming issues leading to
  1198.    white mini-maps.
  1199.    PvE: Fixed a problem where the game crashed when PvE units were
  1200.    affected by "Second Chance"
  1201.    PvE: Mo's splash damage will not affect friendly units anymore.
  1202.    __________________
  1203.    More patches are available here: http://www.patches-scrolls.de
  1204.    BattleForge Patch 29/10/09 [80]Auf diesen Beitrag antworten
  1205.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1206.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1207.    Zum Anfang der Seite springen
  1208.      __________________________________________________________________
  1209.  
  1210.    Download: available via ingame updater
  1211.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1212.    General
  1213.    * Beta: Randomly generated PvE maps are now playable in beta state on
  1214.    the world map as a new game mode. You might still encounter bugs or
  1215.    discover balancing issues. Please report these issues through the
  1216.    forums. The beta version of the randomly generated PvE maps does not
  1217.    give out rewards, nor does it feature the final usage of bosses or show
  1218.    rankings.
  1219.    * Goldchests: New tool-tips containing explicatory texts were added
  1220.    that will hint why a gold chest can presently not be opened by the
  1221.    player.
  1222.    Cards
  1223.    * Balancing Change - Banner of Glory: Production costs reduced 50 ->
  1224.    40, refund increased 25% -> 33%
  1225.    * Balancing Change - Frostbite: Production costs reduced 40 -> 25, u3
  1226.    20
  1227.    * Balancing Change - Ice Guardian: If this unit is played out near
  1228.    friendly orbs or power wells it will from now on enter the game with
  1229.    its Ice Shield automatically enabled. Therefore its special ability
  1230.    will have to run through its recast time before it may be triggered
  1231.    again.
  1232.    * Bug Fix - Windhunter: The card's description did not mention that the
  1233.    unit is able to knockback small enemies. This information has now been
  1234.    added.
  1235.    * Bug Fix - Gladiatrix Shadow Affinity: The upgrade card's description
  1236.    indicated that the power costs of Tainted Sobering would be reduced by
  1237.    10 for Upgrade 2 and 3. Actually, the power costs are only reduced by
  1238.    5. The text has now been corrected accordingly. This only affects the
  1239.    description and has no impact on performance!
  1240.    Bug Fixes
  1241.    * The Upgrade-Section will correctly switch to the "Upgrade"-Tab if the
  1242.    section is open, the "Claim Upgrade"-Tab is active and you use the
  1243.    "Upgrade"-Option from the card context menu
  1244.    Community Map Editor
  1245.    * Fixed crash in map settings dialog
  1246.    * Added random map config value management functionality on a second
  1247.    tab in the map generator config widget
  1248.    * Editor DirectX 10 support enabled
  1249.    * Random generated player-versus-environment maps get their scripts
  1250.    correctly created
  1251.    * Map goals defined in the file goals.xml are loaded now correctly into
  1252.    the game
  1253.    __________________
  1254.    More patches are available here: http://www.patches-scrolls.de
  1255.    BattleForge Patch 04/11/09 [80]Auf diesen Beitrag antworten
  1256.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1257.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1258.    Zum Anfang der Seite springen
  1259.      __________________________________________________________________
  1260.  
  1261.    Download: available via ingame updater
  1262.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1263.    General Notes
  1264.    * players now get an acoustical warning if an own power generator is
  1265.    being 'attacked' by an enemy Energy Parasite
  1266.    Beta: Generated PvE Maps
  1267.    * Rebalanced all difficulties
  1268.    * Bosses are now unique placed on the map
  1269.    * Correct difficulty settings are now shown for PvE Random Generated
  1270.    Maps
  1271.    * Fixed bug that prevent the difficulty slider from being dragged to 10
  1272.    * Fixed missing label text for available resources (void power)
  1273.    * Fixed creep camp orientation to correctly match paths
  1274.    Community Map Editor
  1275.    * Added functionality for creating empty random maps (Skirmish/PvP)
  1276.    * Fixed possibility to create 256x256 skirmish maps - map border sizes
  1277.    only automatically adjust for 512x512 maps, now
  1278.    __________________
  1279.    More patches are available here: http://www.patches-scrolls.de
  1280.    BattleForge Patch 19/11/09 [80]Auf diesen Beitrag antworten
  1281.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1282.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1283.    Zum Anfang der Seite springen
  1284.      __________________________________________________________________
  1285.  
  1286.    Download: available via ingame updater
  1287.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1288.    General
  1289.    * Randomly Generated PvE Maps are live and dropping rewards. This mode
  1290.    drops tokens which can be used to claim upgrades (right click on a card
  1291.    in the collection, select upgrade, go to the claim upgrade tab). Tokens
  1292.    are an efficient way of upgrading if you are looking for specific
  1293.    upgrades.
  1294.    * The initial download size has been reduced significantly by making
  1295.    the download of high resolution textures optional.
  1296.    * Bug fix: Summoned units - Units that are summoned or conjured by
  1297.    other cards do no longer allow to play out Spells next to them that
  1298.    require own ground units to be nearby. This behavior already work as
  1299.    intended for Units and Buildings and has now been adjusted accordingly
  1300.    for Spells as well.
  1301.    Cards
  1302.    * Balancing Change: Legendary Units - If a Legendary Unit dies there
  1303.    will now be a short delay of 5 seconds during which the player who
  1304.    formerly owned it cannot play out this Legendary Card again. Other
  1305.    players in the current game will be able to play out the relevant card
  1306.    during this time frame, though.
  1307.    * Balancing Change: Undead army - Production costs increased 100 -> 110
  1308.    (upgrade level 3: 90 -> 100)
  1309.    * Balancing Change: Shrine of Greed, Gimme Power - Activate to
  1310.    immediately transfer 50% of own and friendly players current void power
  1311.    back in the actual power pool. There will be no power refund at all and
  1312.    the void power will not grow any further for 30 seconds afterwards.
  1313.    Balancing Change: Energy Parasite - Production costs decreased 90 ->
  1314.    50, damage decreased 48 72 -> 38 58 (U3 53 80 -> 42 63), Life decreased
  1315.    300 -> 225, Power Drain decreased 50 -> 20 (U3 60 ->25)
  1316.    * Bug fix: Hurricane - Every wind gust delivered by this card dealt its
  1317.    damage twice to the same target (20 damage instead of 10) which has now
  1318.    been corrected to match the description.
  1319.    * Behavior change: Kobold Engineer - The unit's autonomous behavior has
  1320.    been improved. As long as there are still damaged structures around it
  1321.    will now solely focus on repairing them even when enemies approach it.
  1322.    It will not interrupt the repairing process in order to fight unless
  1323.    told to do so.
  1324.    * Bug fix: War Eagle - The unit only has a slow movement speed which
  1325.    has so far not yet been mentioned in its description. The missing
  1326.    information has now been added. Only affects the description and has no
  1327.    impact on performance.
  1328.    * Bug fix: Gunner - Both affinities knock back small and medium units.
  1329.    So far this information has been missing and the cards' texts have now
  1330.    been updated accordingly. Only affects the description and has no
  1331.    impact on performance.
  1332.    * Bug fix: Viridya - On upgrade level 3 the card now summons level 3
  1333.    Treespirits
  1334.    * Bugfix Unholy Hero: On Upgrade 2 and 3 this cards description was
  1335.    wrong. On Upgrade 2 125% and on Upgrade 3 100% of all damage dealt to a
  1336.    unit affected by this spell will additionally be distributed among
  1337.    surrounding friendly entities. The distribution values previously
  1338.    stated were incorrect and have now been updated. This just affects the
  1339.    description and has no impact on performance!
  1340.    Community Map Editor
  1341.    * It is possible to create additional enemy players in the Team Setup
  1342.    UI now
  1343.    Bug Fixes
  1344.    * Difficulty "Standard" is displayed correctly again in the open games
  1345.    list of regular PvE matches
  1346.    __________________
  1347.    More patches are available here: http://www.patches-scrolls.de
  1348.    BattleForge Patch 11/12/09 [80]Auf diesen Beitrag antworten
  1349.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1350.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1351.    Zum Anfang der Seite springen
  1352.      __________________________________________________________________
  1353.  
  1354.    Download: available via ingame updater
  1355.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1356.    General
  1357.    Refer a Friend
  1358.    1. Invite your friends, get rewarded and enjoy the festive season
  1359.    together with BattleForge this Christmas.
  1360.    We are giving all current players out there the chance to get hold of
  1361.    some great stuff with our Refer a Friend program. Go out and tell your
  1362.    friends about your favorite game and if they come and tell us that you
  1363.    recommended the game, you can get hold of some EPIC rewards.
  1364.    With our rewards you can save hours of grinding by earning yourself
  1365.    mounds of tokens and even get your hands on an awesome collectable
  1366.    Promo Card when you introduce your friends to BattleForge.
  1367.    All you have to do is get your friend to sign up and play the game with
  1368.    you. Your friend will be prompted to enter your BattleForge character
  1369.    name or email address right after creating his first BattleForge
  1370.    character.
  1371.    2. The more invites you send and friends that play the game the more
  1372.    loot and rewards you get.
  1373.    * 1 Friend: 80 Battle Tokens, 25 Victory Tokens and 15 Honor Tokens
  1374.    * 2 Friends: 100 Battle Tokens, 50 Victory Tokens and 25 Honor Tokens
  1375.    * 3 Friends: A Promo Card An invaluable addition to any collection
  1376.    * 4+ Friends: 120 Battle Tokens, 70 Victory Tokens and 40 Honor Tokens
  1377.    3. In order to claim these rewards, you have to win one cooperative map
  1378.    together with the person you referred to the game and both of you must
  1379.    have unlocked the game.
  1380.    Sneak Peak Decks
  1381.    There are now 2 complete decks available in the in-game store, which
  1382.    feature an exclusive preview on the next card edition.
  1383.    For 500 BattleForge Points you get a well balanced deck 14 Twilight and
  1384.    Renegade cards plus 2 cards from the next Edition of BattleForge which
  1385.    will be launched next year. A great opportunity for you to grab hold of
  1386.    these cards early.
  1387.    Tomes
  1388.    Tomes were revised to offer better card combinations, more choice and a
  1389.    lower price point.From now on you will be able to get a tome consisting
  1390.    of the following compositions for only 900 BattleForge Points.
  1391.    * 4 boosters from the Twilight edition + 32 common cards comprised of
  1392.    fire, frost, nature and shadow that have proven to be at the heart of
  1393.    any good army that offers the flexibility needed for playing tome
  1394.    matches.
  1395.    * 4 boosters from the Renegade edition + the 32 commons
  1396.    * 2 Renegade and 2 Twilight Edition boosters + the 32 commons
  1397.    And that isnt all, as a Christmas special, we have put a nice GIANT
  1398.    Santa Clause in the tomes on top of that. Grab you tomes now, the extra
  1399.    Santa Clause card will only be included for a short period of time.
  1400.    The server Overlord is recommended for Tome matches.
  1401.    Tomes that are already registered will stay valid until they expire.
  1402.    Maps
  1403.    * Randomly generated PvE maps: Tweaked time limits to match current
  1404.    completion statistics
  1405.    * Fixed orb and generator offests for 4 player randomly generated maps
  1406.    to prevent XL units from getting stuck.
  1407.    * Fixed a desynchronization error that occurred on Dwarven Riddle.
  1408.    Cards
  1409.    * Balancing change: Lyrish Knight - damage type S -> XL, Damage 500 ->
  1410.    400
  1411.    * Balancing change: Nightguard Spawn with recast time active, received
  1412.    damage is reduced by 75% for 10 seconds after swap
  1413.    * Balancing change: Stormsinger Fixed a bug that caused the unit to
  1414.    shoot too slow (damage was ~473 instead of 530). Additionally increased
  1415.    damage to 560 . Removed splash damage (deals now 75 with every hit) and
  1416.    changed projectile to homing. Increased Production costs 70 -> 75
  1417.    * Bug fix: Kobold Engineer: After its last rework the unit was no
  1418.    longer able to attack buildings which has now been fixed. The Engineer
  1419.    will now again be able to fight buildings and structures as usual.
  1420.    * Bug fix: Some crowd control spells like for example Oink could partly
  1421.    be broken by giving the affected unit a stop command. This is no longer
  1422.    possible
  1423.    __________________
  1424.    More patches are available here: http://www.patches-scrolls.de
  1425.    BattleForge Patch 15/12/2009 [80]Auf diesen Beitrag antworten
  1426.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1427.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1428.    Zum Anfang der Seite springen
  1429.      __________________________________________________________________
  1430.  
  1431.    Download: available via ingame updater
  1432.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1433.    Changes in detail:
  1434.    General
  1435.    Fixed an issue that caused the purchase of decks in the marketplace to
  1436.    fail when you had standard pool decks that contain tome pool cards.
  1437.    Also added functionality to grant decks from the shop on login if they
  1438.    are missing.
  1439.    Fixed an issue that changed the players avatar icon to a War Eagle when
  1440.    completing a friend referral. Affected avatars will be repaired during
  1441.    the patch downtime to get their old avatar icons back.
  1442.    "Add to Deck" now works correctly if the last slot in the deck is
  1443.    occupied but there are still other open slots in your deck bar
  1444.    Increased the maximum amount of decks allowed to 50.
  1445.    Maps
  1446.    Loosened the time limits to match current completion statistic in
  1447.    randomly generated PvE maps.
  1448.    Cards
  1449.    Fixed a bug where it was possible to cancel Curse of Oink and Sleep
  1450.    spells by using the 'Hold Position' command.
  1451.    Renamed the Deep One's special ability to "Gifted Catch" to remove
  1452.    ambiguity
  1453.    __________________
  1454.    More patches are available here: http://www.patches-scrolls.de
  1455.    BattleForge Patch 14/01/10 [80]Auf diesen Beitrag antworten
  1456.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1457.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1458.    Zum Anfang der Seite springen
  1459.      __________________________________________________________________
  1460.  
  1461.    Download: available via ingame updater
  1462.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1463.    Changes in detail:
  1464.    General
  1465.    * The cards of the purchasable decks in the in-game have been
  1466.    exchanged. This includes the cards from the upcoming Lost Souls
  1467.    Edition. The Frost/Shadow deck now features the Lost Shade and the
  1468.    Knight of Chaos while the Fire/Nature deck features the Firesworn and
  1469.    the Entangle Tower.
  1470.    * Added simplified user interface as shortcut to the games main
  1471.    features.
  1472.    * Upgrading cards now is disabled while being in the ready state for a
  1473.    match. This also fixes a bug where the upgraded card was not playable
  1474.    during the match.
  1475.    * Hit-animations were not played if units were hit while standing or
  1476.    walking. This has been corrected.
  1477.    Cards
  1478.    * Balancing Change: Firedancer - The unit's siege bonus has been
  1479.    reduced from 150% to 125% on upgrade level 2 and from 200% to 150% on
  1480.    upgrade level 3.
  1481.    * Balancing Change: Gladiatrix - The unit does not inflict area damage
  1482.    anymore. Instead it deals all damage to the targeted enemy. Its spear
  1483.    will now hit the enemy more reliably.
  1484.    * Balancing Change: Fountain of Rebirth - The building's production
  1485.    costs have been reduced from 100 to 60. Instead of regenerating
  1486.    friendly units every 2 it will now heal them every 3 seconds but the
  1487.    abilities overall duration has been increased from 10 to 30 seconds. It
  1488.    will restore 15 life points per tick (18/21/25 life points on the
  1489.    upgrade level 1/2/3).
  1490.    * Update: As the Christmas Season is over Santa Claus will no longer be
  1491.    able to use his special abilities.
  1492.    * Bug fix: Swamp Drake: The unit's attack failed to trigger a visible
  1493.    effect at the position of the attacked target. The missing hit impact
  1494.    has now been reinstalled and will be visible again.
  1495.    * Bugfix Parasite Swarm: As indicated on its card the unit is
  1496.    specialized against M creatures. The damage calculation against
  1497.    opponents of this size did not work correctly, though. This has now
  1498.    been fixed and the unit will now deal the correct amount of damage.
  1499.    __________________
  1500.    More patches are available here: http://www.patches-scrolls.de
  1501.    BattleForge Patch 16.02.2010 [80]Auf diesen Beitrag antworten
  1502.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1503.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1504.    Zum Anfang der Seite springen
  1505.      __________________________________________________________________
  1506.  
  1507.    Download: available via auto-update
  1508.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1509.    PvP Rankings
  1510.    Players with lower activity now loose rank less quickly
  1511.    General
  1512.    Buildings can now be added to a group
  1513.    Card-Playout of Units: A new tooltip has been implemented that
  1514.    indicates whether a unit will be dazed or not if spawned at the given
  1515.    position. The tool-tip is directly attached to the courser and will
  1516.    help to distinguish between areas that allow units to be spawned
  1517.    without being dazed and areas that do not.
  1518.    Added dual color card filters for Frost/Shadow and Fire/Nature to the
  1519.    Auction House interface.
  1520.    Changed the behavior of the Auction House dual color filters: Selecting
  1521.    a dual color card filter will show only dual color cards matching the
  1522.    filter and not cards with just one of the selected colors anymore.
  1523.    Auction house: Reworked the single color card filters: Selecting the
  1524.    Fire filter will show only fire cards, and no dual color cards
  1525.    containing fire. The same goes for all other colors.
  1526.    Added a card color filter for colorless (neutral) cards.
  1527.    Cards
  1528.    Retreating Circle: The spell is supposed to teleport own and friendly
  1529.    units to the next monument of their owner respectively. Instead,
  1530.    friendly units were teleported to the nearest monument of the player
  1531.    casting the spell. This has now been fixed and as of now every affected
  1532.    unit will be transported to a monument of its own player.
  1533.    Infernal Chain: Once the chain has been established it will last no
  1534.    longer than 20 seconds even if caster and target stay close enough to
  1535.    each other all the time. The information about the limited duration has
  1536.    been missing in French and German descriptions but has now been added.
  1537.    This only affects the text and has no impact on performance!
  1538.    Vileblood + Mutating Maniac: Both units only trigger their special
  1539.    abilities when being transformed but not upon dying. The descriptions
  1540.    have been misleading as they mentioned both death and transformation as
  1541.    a trigger for their abilities. This has now been fixed but affects only
  1542.    the texts and has no impact on performance!
  1543.    Lost Souls Revenants: In a former beta patch the life time of all
  1544.    Revenants has already been increased from 20 to 25 seconds.
  1545.    Unfortunately, the descriptions have not been updated accordingly and
  1546.    still mentioned only 20 seconds. This has now been fixed but affects
  1547.    only the texts and has no impact on performance!
  1548.    __________________
  1549.    More patches are available here: http://www.patches-scrolls.de
  1550.    BattleForge Patch 25/06/2010 [80]Auf diesen Beitrag antworten
  1551.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1552.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1553.    Zum Anfang der Seite springen
  1554.      __________________________________________________________________
  1555.  
  1556.    Download: available via ingame update
  1557.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1558.    Changes in this release:
  1559.    - Northern Keep: The buildings special ability allows friendly units to
  1560.    seek cover around it. Unfortunately, it also prevented some of the
  1561.    affected friendly units from correctly executing their own specials
  1562.    which lead to some exploits: units such as Nightcrawler, Skeleton
  1563.    Warriors, Bandit Sorceress and more that are supposed to vanish or die
  1564.    while or after performing a special, remained unaffectedly in the game
  1565.    instead or, as in the case of Bandit Sorceress, could even be
  1566.    duplicated. The issue has now been addressed by slightly reworking the
  1567.    tower: instead of rendering affected units entirely invisible it will
  1568.    now absorb all damage they take. This should fix any bugs or exploits
  1569.    that have been reported for this building.
  1570.    - Bandit Sorceress: The units special ability can no longer be executed
  1571.    on buildings that are still under construction. This change addresses
  1572.    several issues that occurred when the unit entered buildings under
  1573.    construction and thus accidently rendered them useless.
  1574.    __________________
  1575.    More patches are available here: http://www.patches-scrolls.de
  1576.    BattleForge Patch 26/04/2012 [80]Auf diesen Beitrag antworten
  1577.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1578.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1579.    Zum Anfang der Seite springen
  1580.      __________________________________________________________________
  1581.  
  1582.    Gamepage: [85]www.patches-scrolls.de/battleforge.php
  1583.    General
  1584.    Amii Edition
  1585.    The Amii Booster has been added to the ingame store.
  1586.    This booster consists of four Amii cards which are drawn first. The
  1587.    booster is then filled up with another four cards from all editions
  1588.    except Amii Edition. In total, the booster contains of five common, two
  1589.    uncommon and one rare or ultrarare card.
  1590.    Community Map Contest
  1591.    Added the three winner maps of the Community Map Contest to Sparring
  1592.    Grounds.
  1593.    The maps are:
  1594.    - "Wintrhy" created by SpitzKopf
  1595.    - "Aztec" created by Fragggy
  1596.    - "Tairayver" created by Kaldra
  1597.    PvE Rankings*
  1598.    - Map of the Week is now Map of the Month.*Rankings reset on 1st of
  1599.    every month.
  1600.    - There are rankings for every PvE map now. They work as the Map of
  1601.    the*Month rankings: The faster the time, the higher your match will be
  1602.    in the rankings. Expert difficulty beats Advanced beats Standard.
  1603.    - Four new PvE Ranks have been added:*Chronicle Keeper, Loremaster,
  1604.    Vigil of the Forge and Master of the Forge. These ranks cannot be
  1605.    gained by playing PvE maps.
  1606.    - Every 1st of a month, the first places of each PvE map ranking will
  1607.    get additional XP as a price.
  1608.    - You can sign a PvE match as Speedrun in the matchmaking screen to
  1609.    show others that you want to complete this map as fast as possible. For
  1610.    Random PvE Speedrun is only possible if Map of the Month has been
  1611.    selected.*
  1612.    - You can show the rankings of the past two months now, too.
  1613.    Character Creation
  1614.    - Character names can consist of up to 16 characters, inlcuding
  1615.    numbers, - and _ now.*
  1616.    - The maximum number of BattleForge characters per account is now one.
  1617.    Existing characters will not be affected and stay accessible.
  1618.    - If there is an Origin persona already, BattleForge will suggest its
  1619.    name for character creation.*
  1620.    - If there is no Origin persona already, BattleForge will try to create
  1621.    it with the same name of a new character created.
  1622.    Worldmap
  1623.    - The meaning of the path arrows between PvE maps has been changed:
  1624.    Yellow paths lead to maps that are unlocked, red path means that the
  1625.    map is locked and not yet playable.
  1626.    - All maps are shown on the Worldmap now, regardless whether they are
  1627.    locked or have been hidden by the difficulty dropdown box before.
  1628.    - Hovering the cursor over a locked PvE map shows which maps you have
  1629.    to master first in order to unlock this map.
  1630.    - The dropdown box for pre-selecting PvE difficulty has been removed.
  1631.    Cheater Handling
  1632.    - Banned characters are shown as such in character selection after
  1633.    login.
  1634.    - Matches are shown in the PvE rankings now after they have checked for
  1635.    use of cheats.*
  1636.    User Interface
  1637.    - Buttons leading directly to EA Customer Support and BattleForge web
  1638.    forums have been added to the ingame news screen.
  1639.    - You can tab through the fields in the Create Auction window
  1640.    now.*Hitting Space when the Create Auction button is focused will
  1641.    create the auction.
  1642.    Performance Improvements
  1643.    Logging in, buying and opening Boosters should be faster now.
  1644.    Cards
  1645.    - Ripper:*Damage increased from 720 to 840
  1646.    - Spitfire:*Power costs decreased from 300 to 220
  1647.    - White Rangers:**Active Special costs reduced from 25 to 10. Active
  1648.    Special now deals half damage against buildings. Damage increased from
  1649.    9/10/11/13 to 8/10/12/14. Unit costs reduced from 80 to 70.
  1650.    - Kobold Trick / Glacier Shell:*Buildings affected by Glacier Shell are
  1651.    immune to Kobold Trick for 30sec
  1652.    - Voidstorm:*Now requires 3 Shadow Orbs (from 2 Shadow Orbs plus 1
  1653.    Neutral Orb)
  1654.    - Lost Vigil:*Reduced the damage near friendly structures from 180 (270
  1655.    total) to 135 (200 total). Healing effect of nature affinity reduced
  1656.    from 25 per second to 18 per second.
  1657.    Bugfixes
  1658.    Loot Drops
  1659.    The drop of upgrades of the following cards has been fixed or added:
  1660.    - Architect's Call Frost Affinity Upgrade 1
  1661.    - Firesworn Frost Affinity Upgrade 1
  1662.    - Fleshbender Fire Affinity Upgrade 1
  1663.    - Hatecaster Shadow Affinity Upgrades 2+3
  1664.    - Lost Spirit Ship Nature Affinity Upgrades 1+2+3
  1665.    - Incredible Mo Upgrades 1+2+3
  1666.    - Curse Well Upgrades 1+2+3
  1667.    - QueekQueek Upgrades 1+2+3
  1668.    - Moon Upgrades 1+2+3
  1669.    - Jorne Upgrades 1+2+3
  1670.    An official loot list will be released with this patch.
  1671.    Cards
  1672.    -*Amok, Knight of Chaos, Lord Cyrian:*You cannot control affected units
  1673.    by Stop or Hold Position anymore.
  1674.    - Decomposer:*You cannot send a unit affected by Second Chance into
  1675.    Decomposer anymore.
  1676.    - Motivate: You cannot cast Motivate on a unit affected by Second
  1677.    Chance anymore.
  1678.    - Offering: You cannot cast Offering on a unit affected by Second
  1679.    Chance anymore.
  1680.    - Mutating Maniac: Transforming into this unit now costs the right
  1681.    amount of power.
  1682.    - Lory Cyrian and Promo Grinder are no longer tradeable
  1683.    - Corrected several minor grammar and spelling mistakes*
  1684.    PvE Rankings*
  1685.    - The Show Deck button was not properly shown on some display
  1686.    resolutions. This has been fixed.*
  1687.    - Showing a Tutorial Deck in PvE Rankings does not result in a crash
  1688.    anymore.
  1689.    - There are no wrongly displayed show deck icons for empty ranking
  1690.    entries anymore.
  1691.    User Interface
  1692.    - A glitch where the card list was scrolled down showing no cards with
  1693.    activated card filters has been fixed.
  1694.    - The error message when trying to trade a nontradeable card has been
  1695.    refined.
  1696.    - A bug which allowed to trade a nontradeable card while being ready
  1697.    for a match has been fixed.
  1698.    User Generated Maps
  1699.    The health bar of a unit that has been manipulated
  1700.    with*DoCmdScriptEntityHealthSetMaxAbsolute() is no longer screwed up.
  1701.    __________________
  1702.    More patches are available here: http://www.patches-scrolls.de
  1703.    BattleForge Patch 10/05/2012 [80]Auf diesen Beitrag antworten
  1704.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1705.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1706.    Zum Anfang der Seite springen
  1707.      __________________________________________________________________
  1708.  
  1709.    Gamepage: [85]www.patches-scrolls.de/battleforge.php
  1710.    Cards
  1711.    Bugfixes
  1712.    If units were sent into a Decomposer before Second Chance was active
  1713.    they were sacrificed even if Second Chance was active in the moment of
  1714.    sacrifice. This was fixed.
  1715.    Bugfixes
  1716.    A bug in the character selection was fixed. The last character you have
  1717.    logged into the game with the last time is now pre-selected properly.
  1718.    A bug in the auction house was fixed. The pre-set duration when
  1719.    creating auctions was shown as long although the actual duration was
  1720.    medium. Now the time shown and the time used are properly set to long
  1721.    by default.
  1722.    A bug in the rankings was fixed. It showed more pages than there were
  1723.    available when switching between rankings with a different amount of
  1724.    entries.
  1725.    __________________
  1726.    More patches are available here: http://www.patches-scrolls.de
  1727.    BattleForge Patch 06/12/2012 [80]Auf diesen Beitrag antworten
  1728.    [81]Zitatantwort auf diesen Beitrag erstellen [82]Diesen Beitrag
  1729.    editieren/löschen [83]Diesen Beitrag einem Moderator melden       [84]
  1730.    Zum Anfang der Seite springen
  1731.      __________________________________________________________________
  1732.  
  1733.    Gamesite: [85]www.patches-scrolls.de/battleforge.php
  1734.    General
  1735.    3vs3 Open Beta
  1736.    The all-new 3 versus 3 game mode has been added to the game. To access
  1737.    this mode ingame log into your account, go to the world map and chose
  1738.    Sparring Grounds. There you can either choose the Generated Sparring
  1739.    Ground 3vs3 or the new version of Gorgash. If you want to give us any
  1740.    feedback on this new PvP mode, please do so in our forums at
  1741.    [86]http://forums.battleforge.com/forum/.
  1742.    Single Card Booster
  1743.    The single card booster now has the chance to contain common and
  1744.    uncommon Amii cards. Chances to get a card out of the latest card
  1745.    edition is equal to getting one out of the old editions.
  1746.    High resolution textures
  1747.    High resolution textures are now accessible for everyone. You can find
  1748.    the option to download them in the BattleForge Bootstrapper in the
  1749.    Optional Components tab.
  1750.    Map editor
  1751.    You now have the possibility to create your own 3vs3 maps with the
  1752.    editor.
  1753.    Restriction to only use PvE entities has been removed.
  1754.    You can create a random map by importing your own heightmap now.
  1755.    Cards
  1756.    Backlash
  1757.    The damage against buildings has been halfed.
  1758.    The damage per target has been decreased from 50% to 33%
  1759.    Treespirit
  1760.    Gifted Thorns/Tainted Thorns: The damage has been reduced from 160 (240
  1761.    maximum) to 120 (180 maximum).
  1762.    Lifepoints have been increased from 510/540/600/660 to 680/720/800/880.
  1763.    Nature affinity: Poison damage has been decreased from 15 damage per
  1764.    second to 10 damage per second.
  1765.    Nasty Surprise
  1766.    Damage cap has been lowered from 10.000 to 3.000.
  1767.    Lost Reaver
  1768.    Lifepoints have been reduced from 1650 to 1500.
  1769.    Infused Mob/Tainted Mob: The energy costs for the special ability have
  1770.    been increased from 0 to 20 but can now be cast anytime without having
  1771.    to target an enemy.
  1772.    Timeless One
  1773.    Energy costs have been increased from 50 to 55.
  1774.    Frozen Stasis: Energy costs have been increased from 0 to 10.
  1775.    Soulshatter
  1776.    Damage against buildings has been halfed.
  1777.    __________________
  1778.    More patches are available here: http://www.patches-scrolls.de
  1779.