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From wiecek, 5 Years ago, written in Plain Text.
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  1.   private void initTab()
  2.   {
  3.     Logger.info(
  4.    
  5.       new String[] { "Ladowanie zmiennych (BungeeTabListPlus)..." });long start = System.currentTimeMillis();BungeeTabListPlusBukkitAPI.registerVariable(this, new PointsVariable("points"));BungeeTabListPlusBukkitAPI.registerVariable(this, new KillsVariable("kills"));BungeeTabListPlusBukkitAPI.registerVariable(this, new DeathsVariable("deaths"));BungeeTabListPlusBukkitAPI.registerVariable(this, new AssistsVariable("assists"));BungeeTabListPlusBukkitAPI.registerVariable(this, new LogoutsVariable("logouts"));BungeeTabListPlusBukkitAPI.registerVariable(this, new CoinsVariable("coins"));BungeeTabListPlusBukkitAPI.registerVariable(this, new LvlVariable("lvl"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildVariable("guild"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildProlongVariable("gprolong"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildPointsVariable("gpoints"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildKillsVariable("gkills"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildDeathsVariable("gdeaths"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildSizeVariable("gsize"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildHpVariable("ghp"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildOwnerVariable("gowner"));BungeeTabListPlusBukkitAPI.registerVariable(this, new GuildLeaderVariable("gleader"));
  6.     for (int i = 1; i < 16; i++) {
  7.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopPointsVariable("pointstop" + i, i));
  8.     }
  9.     for (int i = 1; i < 16; i++) {
  10.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopKillsVariable("killstop" + i, i));
  11.     }
  12.     for (int i = 1; i < 16; i++) {
  13.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopDeathsVariable("deathstop" + i, i));
  14.     }
  15.     for (int i = 1; i < 16; i++) {
  16.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopAssistsVariable("assiststop" + i, i));
  17.     }
  18.     for (int i = 1; i < 16; i++) {
  19.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopCoinsVariable("coinstop" + i, i));
  20.     }
  21.     for (int i = 1; i < 16; i++) {
  22.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopGuildPointsVariable("gpointstop" + i, i));
  23.     }
  24.     for (int i = 1; i < 16; i++) {
  25.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopGuildKillsVariable("gkillstop" + i, i));
  26.     }
  27.     for (int i = 1; i < 16; i++) {
  28.       BungeeTabListPlusBukkitAPI.registerVariable(this, new TopGuildDeathsVariable("gdeathstop" + i, i));
  29.     }
  30.     Logger.info(new String[] {"Zaladowano zmienne w " + (System.currentTimeMillis() - start) + "ms." });
  31.   }