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  1. top.txt
  2. ----------------------------
  3.  
  4.     InitializeEvent(0, 19001040, 0);
  5.     InitializeEvent(0, 19001041, 0);
  6.     InitializeEvent(0, 19001042, 0);
  7.     InitializeEvent(0, 19001043, 0);
  8.     InitializeEvent(0, 19001044, 0);
  9.     InitializeEvent(0, 19001045, 0);
  10.     InitializeEvent(0, 19001046, 0);
  11.     InitializeEvent(0, 19001047, 0);
  12.     InitializeEvent(0, 19001398, 0);
  13.     InitializeEvent(0, 19001650, 0, 19001600);
  14.     InitializeEvent(1, 19001650, 1, 19001601);
  15.     InitializeEvent(2, 19001650, 2, 19001602);
  16.     InitializeEvent(3, 19001650, 3, 19001603);
  17.     InitializeEvent(4, 19001650, 4, 19001604);
  18.     InitializeEvent(5, 19001650, 5, 19001605);
  19.     InitializeEvent(6, 19001650, 6, 19001606);
  20.     InitializeEvent(7, 19001650, 7, 19001607);
  21.     InitializeEvent(8, 19001650, 8, 19001608);
  22.     InitializeEvent(9, 19001650, 9, 19001609);
  23.     InitializeEvent(10, 19001650, 10, 19001610);
  24.     InitializeEvent(11, 19001650, 11, 19001611);
  25.     InitializeEvent(12, 19001650, 12, 19001612);
  26.     InitializeEvent(13, 19001650, 13, 19001613);
  27.     InitializeEvent(14, 19001650, 14, 19001614);
  28.     InitializeEvent(15, 19001650, 15, 19001615);
  29.     InitializeEvent(16, 19001650, 16, 19001616);
  30.     InitializeEvent(17, 19001650, 17, 19001617);
  31.     InitializeEvent(18, 19001650, 18, 19001618);
  32.     InitializeEvent(19, 19001650, 19, 19001619);
  33.     InitializeEvent(20, 19001650, 20, 19001620);
  34.     InitializeEvent(21, 19001650, 21, 19001621);
  35.     InitializeEvent(22, 19001650, 22, 19001622);
  36.     InitializeEvent(23, 19001650, 23, 19001623);
  37.     InitializeEvent(0, 19001648, 0);
  38.     WaitFixedTimeSeconds(0.5);
  39.     SetEventFlagID(19001649, OFF);
  40.     InitializeEvent(0, 19001550, 0, 19001600);
  41.     InitializeEvent(1, 19001550, 1, 19001601);
  42.     InitializeEvent(2, 19001550, 2, 19001602);
  43.     InitializeEvent(3, 19001550, 3, 19001603);
  44.     InitializeEvent(4, 19001550, 4, 19001604);
  45.     InitializeEvent(5, 19001550, 5, 19001605);
  46.     InitializeEvent(6, 19001550, 6, 19001606);
  47.     InitializeEvent(7, 19001550, 7, 19001607);
  48.     InitializeEvent(8, 19001550, 8, 19001608);
  49.     InitializeEvent(9, 19001550, 9, 19001609);
  50.     InitializeEvent(10, 19001550, 10, 19001610);
  51.     InitializeEvent(11, 19001550, 11, 19001611);
  52.     InitializeEvent(12, 19001550, 12, 19001612);
  53.     InitializeEvent(13, 19001550, 13, 19001613);
  54.     InitializeEvent(14, 19001550, 14, 19001614);
  55.     InitializeEvent(15, 19001550, 15, 19001615);
  56.     InitializeEvent(16, 19001550, 16, 19001616);
  57.     InitializeEvent(17, 19001550, 17, 19001617);
  58.     InitializeEvent(18, 19001550, 18, 19001618);
  59.     InitializeEvent(19, 19001550, 19, 19001619);
  60.     InitializeEvent(20, 19001550, 20, 19001620);
  61.     InitializeEvent(21, 19001550, 21, 19001621);
  62.     InitializeEvent(22, 19001550, 22, 19001622);
  63.     InitializeEvent(23, 19001550, 23, 19001623);
  64.     InitializeEvent(0, 19001583, 0);
  65.  
  66. ----------------------------
  67.  
  68. =====================================================================================================
  69.  
  70. Bottom.txt
  71.  
  72. ----------------------------
  73.  
  74. $Event(19001040, Default, function() {
  75.     SetEventFlagID(19001050, OFF);
  76.     WaitFor(
  77.         (PlayerInMap(60, 40, 30, 0)
  78.             || PlayerInMap(60, 40, 31, 0)
  79.             || PlayerInMap(60, 40, 32, 0)
  80.             || PlayerInMap(60, 40, 33, 0)
  81.             || PlayerInMap(60, 40, 34, 0)
  82.             || PlayerInMap(60, 40, 35, 0)
  83.             || PlayerInMap(60, 40, 36, 0)
  84.             || PlayerInMap(60, 40, 37, 0)
  85.             || PlayerInMap(60, 40, 38, 0)
  86.             || PlayerInMap(60, 40, 39, 0)
  87.             || PlayerInMap(60, 41, 30, 0)
  88.             || PlayerInMap(60, 41, 31, 0)
  89.             || PlayerInMap(60, 41, 32, 0)
  90.             || PlayerInMap(60, 41, 33, 0)
  91.             || PlayerInMap(60, 41, 34, 0)
  92.             || PlayerInMap(60, 41, 35, 0)
  93.             || PlayerInMap(60, 41, 36, 0)
  94.             || PlayerInMap(60, 41, 37, 0)
  95.             || PlayerInMap(60, 41, 38, 0)
  96.             || PlayerInMap(60, 41, 39, 0)
  97.             || PlayerInMap(60, 42, 30, 0)
  98.             || PlayerInMap(60, 42, 31, 0)
  99.             || PlayerInMap(60, 42, 32, 0)
  100.             || PlayerInMap(60, 42, 33, 0)
  101.             || PlayerInMap(60, 42, 34, 0)
  102.             || PlayerInMap(60, 42, 35, 0)
  103.             || PlayerInMap(60, 42, 36, 0)
  104.             || PlayerInMap(60, 42, 37, 0)
  105.             || PlayerInMap(60, 42, 38, 0)
  106.             || PlayerInMap(60, 42, 39, 0)
  107.             || PlayerInMap(60, 43, 30, 0)
  108.             || PlayerInMap(60, 43, 31, 0)
  109.             || PlayerInMap(60, 43, 32, 0)
  110.             || PlayerInMap(60, 43, 33, 0)
  111.             || PlayerInMap(60, 43, 34, 0)
  112.             || PlayerInMap(60, 43, 35, 0)
  113.             || PlayerInMap(60, 43, 36, 0)
  114.             || PlayerInMap(60, 43, 37, 0)
  115.             || PlayerInMap(60, 43, 38, 0)
  116.             || PlayerInMap(60, 43, 39, 0)
  117.             || PlayerInMap(60, 44, 30, 0)
  118.             || PlayerInMap(60, 44, 31, 0)
  119.             || PlayerInMap(60, 44, 32, 0)
  120.             || PlayerInMap(60, 44, 33, 0)
  121.             || PlayerInMap(60, 44, 34, 0)
  122.             || PlayerInMap(60, 44, 35, 0)
  123.             || PlayerInMap(60, 44, 36, 0)
  124.             || PlayerInMap(60, 44, 37, 0)
  125.             || PlayerInMap(60, 44, 38, 0)
  126.             || PlayerInMap(60, 44, 39, 0)
  127.             || PlayerInMap(60, 45, 30, 0)
  128.             || PlayerInMap(60, 45, 31, 0)
  129.             || PlayerInMap(60, 45, 32, 0)
  130.             || PlayerInMap(60, 45, 33, 0)
  131.             || PlayerInMap(60, 45, 34, 0)
  132.             || PlayerInMap(60, 45, 35, 0)
  133.             || PlayerInMap(60, 45, 36, 0)
  134.             || PlayerInMap(60, 45, 37, 0)
  135.             || PlayerInMap(60, 45, 38, 0)
  136.             || PlayerInMap(60, 45, 39, 0)
  137.             || PlayerInMap(60, 42, 40, 0)
  138.             || PlayerInMap(60, 43, 40, 0)
  139.             || PlayerInMap(60, 44, 40, 0)
  140.             || PlayerInMap(60, 46, 36, 0)
  141.             || PlayerInMap(60, 46, 37, 0)
  142.             || PlayerInMap(60, 46, 38, 0))
  143.             && !EventFlag(19001057)
  144.             && !EventFlag(19001056));
  145.     SetEventFlagID(19001050, ON);
  146.     WaitFor(
  147.         !((PlayerInMap(60, 40, 30, 0)
  148.             || PlayerInMap(60, 40, 31, 0)
  149.             || PlayerInMap(60, 40, 32, 0)
  150.             || PlayerInMap(60, 40, 33, 0)
  151.             || PlayerInMap(60, 40, 34, 0)
  152.             || PlayerInMap(60, 40, 35, 0)
  153.             || PlayerInMap(60, 40, 36, 0)
  154.             || PlayerInMap(60, 40, 37, 0)
  155.             || PlayerInMap(60, 40, 38, 0)
  156.             || PlayerInMap(60, 40, 39, 0)
  157.             || PlayerInMap(60, 41, 30, 0)
  158.             || PlayerInMap(60, 41, 31, 0)
  159.             || PlayerInMap(60, 41, 32, 0)
  160.             || PlayerInMap(60, 41, 33, 0)
  161.             || PlayerInMap(60, 41, 34, 0)
  162.             || PlayerInMap(60, 41, 35, 0)
  163.             || PlayerInMap(60, 41, 36, 0)
  164.             || PlayerInMap(60, 41, 37, 0)
  165.             || PlayerInMap(60, 41, 38, 0)
  166.             || PlayerInMap(60, 41, 39, 0)
  167.             || PlayerInMap(60, 42, 30, 0)
  168.             || PlayerInMap(60, 42, 31, 0)
  169.             || PlayerInMap(60, 42, 32, 0)
  170.             || PlayerInMap(60, 42, 33, 0)
  171.             || PlayerInMap(60, 42, 34, 0)
  172.             || PlayerInMap(60, 42, 35, 0)
  173.             || PlayerInMap(60, 42, 36, 0)
  174.             || PlayerInMap(60, 42, 37, 0)
  175.             || PlayerInMap(60, 42, 38, 0)
  176.             || PlayerInMap(60, 42, 39, 0)
  177.             || PlayerInMap(60, 43, 30, 0)
  178.             || PlayerInMap(60, 43, 31, 0)
  179.             || PlayerInMap(60, 43, 32, 0)
  180.             || PlayerInMap(60, 43, 33, 0)
  181.             || PlayerInMap(60, 43, 34, 0)
  182.             || PlayerInMap(60, 43, 35, 0)
  183.             || PlayerInMap(60, 43, 36, 0)
  184.             || PlayerInMap(60, 43, 37, 0)
  185.             || PlayerInMap(60, 43, 38, 0)
  186.             || PlayerInMap(60, 43, 39, 0)
  187.             || PlayerInMap(60, 44, 30, 0)
  188.             || PlayerInMap(60, 44, 31, 0)
  189.             || PlayerInMap(60, 44, 32, 0)
  190.             || PlayerInMap(60, 44, 33, 0)
  191.             || PlayerInMap(60, 44, 34, 0)
  192.             || PlayerInMap(60, 44, 35, 0)
  193.             || PlayerInMap(60, 44, 36, 0)
  194.             || PlayerInMap(60, 44, 37, 0)
  195.             || PlayerInMap(60, 44, 38, 0)
  196.             || PlayerInMap(60, 44, 39, 0)
  197.             || PlayerInMap(60, 45, 30, 0)
  198.             || PlayerInMap(60, 45, 31, 0)
  199.             || PlayerInMap(60, 45, 32, 0)
  200.             || PlayerInMap(60, 45, 33, 0)
  201.             || PlayerInMap(60, 45, 34, 0)
  202.             || PlayerInMap(60, 45, 35, 0)
  203.             || PlayerInMap(60, 45, 36, 0)
  204.             || PlayerInMap(60, 45, 37, 0)
  205.             || PlayerInMap(60, 45, 38, 0)
  206.             || PlayerInMap(60, 45, 39, 0)
  207.             || PlayerInMap(60, 42, 40, 0)
  208.             || PlayerInMap(60, 43, 40, 0)
  209.             || PlayerInMap(60, 44, 40, 0)
  210.             || PlayerInMap(60, 46, 36, 0)
  211.             || PlayerInMap(60, 46, 37, 0)
  212.             || PlayerInMap(60, 46, 38, 0))
  213.             && !EventFlag(19001057)
  214.             && !EventFlag(19001056)));
  215.     RestartEvent();
  216. });
  217.  
  218. $Event(19001041, Default, function() {
  219.     SetEventFlagID(19001051, OFF);
  220.     WaitFor(
  221.         (PlayerInMap(60, 32, 40, 0)
  222.             || PlayerInMap(60, 32, 41, 0)
  223.             || PlayerInMap(60, 32, 42, 0)
  224.             || PlayerInMap(60, 32, 43, 0)
  225.             || PlayerInMap(60, 32, 44, 0)
  226.             || PlayerInMap(60, 32, 45, 0)
  227.             || PlayerInMap(60, 32, 46, 0)
  228.             || PlayerInMap(60, 32, 47, 0)
  229.             || PlayerInMap(60, 32, 48, 0)
  230.             || PlayerInMap(60, 32, 49, 0)
  231.             || PlayerInMap(60, 33, 40, 0)
  232.             || PlayerInMap(60, 33, 41, 0)
  233.             || PlayerInMap(60, 33, 42, 0)
  234.             || PlayerInMap(60, 33, 43, 0)
  235.             || PlayerInMap(60, 33, 44, 0)
  236.             || PlayerInMap(60, 33, 45, 0)
  237.             || PlayerInMap(60, 33, 46, 0)
  238.             || PlayerInMap(60, 33, 47, 0)
  239.             || PlayerInMap(60, 33, 48, 0)
  240.             || PlayerInMap(60, 33, 49, 0)
  241.             || PlayerInMap(60, 34, 40, 0)
  242.             || PlayerInMap(60, 34, 41, 0)
  243.             || PlayerInMap(60, 34, 42, 0)
  244.             || PlayerInMap(60, 34, 43, 0)
  245.             || PlayerInMap(60, 34, 44, 0)
  246.             || PlayerInMap(60, 34, 45, 0)
  247.             || PlayerInMap(60, 34, 46, 0)
  248.             || PlayerInMap(60, 34, 47, 0)
  249.             || PlayerInMap(60, 34, 48, 0)
  250.             || PlayerInMap(60, 34, 49, 0)
  251.             || PlayerInMap(60, 35, 40, 0)
  252.             || PlayerInMap(60, 35, 41, 0)
  253.             || PlayerInMap(60, 35, 42, 0)
  254.             || PlayerInMap(60, 35, 43, 0)
  255.             || PlayerInMap(60, 35, 44, 0)
  256.             || PlayerInMap(60, 35, 45, 0)
  257.             || PlayerInMap(60, 35, 46, 0)
  258.             || PlayerInMap(60, 35, 47, 0)
  259.             || PlayerInMap(60, 35, 48, 0)
  260.             || PlayerInMap(60, 35, 49, 0)
  261.             || PlayerInMap(60, 36, 40, 0)
  262.             || PlayerInMap(60, 36, 41, 0)
  263.             || PlayerInMap(60, 36, 42, 0)
  264.             || PlayerInMap(60, 36, 43, 0)
  265.             || PlayerInMap(60, 36, 44, 0)
  266.             || PlayerInMap(60, 36, 45, 0)
  267.             || PlayerInMap(60, 36, 46, 0)
  268.             || PlayerInMap(60, 36, 47, 0)
  269.             || PlayerInMap(60, 36, 48, 0)
  270.             || PlayerInMap(60, 36, 49, 0)
  271.             || PlayerInMap(60, 37, 40, 0)
  272.             || PlayerInMap(60, 37, 41, 0)
  273.             || PlayerInMap(60, 37, 42, 0)
  274.             || PlayerInMap(60, 37, 43, 0)
  275.             || PlayerInMap(60, 37, 44, 0)
  276.             || PlayerInMap(60, 37, 45, 0)
  277.             || PlayerInMap(60, 37, 46, 0)
  278.             || PlayerInMap(60, 37, 47, 0)
  279.             || PlayerInMap(60, 37, 48, 0)
  280.             || PlayerInMap(60, 37, 49, 0)
  281.             || PlayerInMap(60, 38, 40, 0)
  282.             || PlayerInMap(60, 38, 41, 0)
  283.             || PlayerInMap(60, 38, 42, 0)
  284.             || PlayerInMap(60, 38, 43, 0)
  285.             || PlayerInMap(60, 38, 44, 0)
  286.             || PlayerInMap(60, 38, 45, 0)
  287.             || PlayerInMap(60, 38, 46, 0)
  288.             || PlayerInMap(60, 38, 47, 0)
  289.             || PlayerInMap(60, 38, 48, 0)
  290.             || PlayerInMap(60, 38, 49, 0)
  291.             || PlayerInMap(60, 34, 50, 0)
  292.             || PlayerInMap(60, 35, 50, 0)
  293.             || PlayerInMap(60, 36, 50, 0)
  294.             || PlayerInMap(60, 34, 51, 0)
  295.             || PlayerInMap(60, 35, 51, 0)
  296.             || PlayerInMap(60, 39, 41, 0)
  297.             || PlayerInMap(60, 39, 42, 0)
  298.             || PlayerInMap(60, 39, 43, 0)
  299.             || PlayerInMap(60, 39, 44, 0)
  300.             || PlayerInMap(60, 39, 45, 0)
  301.             || PlayerInMap(60, 39, 46, 0)
  302.             || PlayerInMap(60, 39, 47, 0)
  303.             || PlayerInMap(60, 39, 48, 0)
  304.             || PlayerInMap(60, 39, 49, 0))
  305.             && !EventFlag(19001057)
  306.             && !EventFlag(19001056));
  307.     SetEventFlagID(19001051, ON);
  308.     WaitFor(
  309.         !((PlayerInMap(60, 32, 40, 0)
  310.             || PlayerInMap(60, 32, 41, 0)
  311.             || PlayerInMap(60, 32, 42, 0)
  312.             || PlayerInMap(60, 32, 43, 0)
  313.             || PlayerInMap(60, 32, 44, 0)
  314.             || PlayerInMap(60, 32, 45, 0)
  315.             || PlayerInMap(60, 32, 46, 0)
  316.             || PlayerInMap(60, 32, 47, 0)
  317.             || PlayerInMap(60, 32, 48, 0)
  318.             || PlayerInMap(60, 32, 49, 0)
  319.             || PlayerInMap(60, 33, 40, 0)
  320.             || PlayerInMap(60, 33, 41, 0)
  321.             || PlayerInMap(60, 33, 42, 0)
  322.             || PlayerInMap(60, 33, 43, 0)
  323.             || PlayerInMap(60, 33, 44, 0)
  324.             || PlayerInMap(60, 33, 45, 0)
  325.             || PlayerInMap(60, 33, 46, 0)
  326.             || PlayerInMap(60, 33, 47, 0)
  327.             || PlayerInMap(60, 33, 48, 0)
  328.             || PlayerInMap(60, 33, 49, 0)
  329.             || PlayerInMap(60, 34, 40, 0)
  330.             || PlayerInMap(60, 34, 41, 0)
  331.             || PlayerInMap(60, 34, 42, 0)
  332.             || PlayerInMap(60, 34, 43, 0)
  333.             || PlayerInMap(60, 34, 44, 0)
  334.             || PlayerInMap(60, 34, 45, 0)
  335.             || PlayerInMap(60, 34, 46, 0)
  336.             || PlayerInMap(60, 34, 47, 0)
  337.             || PlayerInMap(60, 34, 48, 0)
  338.             || PlayerInMap(60, 34, 49, 0)
  339.             || PlayerInMap(60, 35, 40, 0)
  340.             || PlayerInMap(60, 35, 41, 0)
  341.             || PlayerInMap(60, 35, 42, 0)
  342.             || PlayerInMap(60, 35, 43, 0)
  343.             || PlayerInMap(60, 35, 44, 0)
  344.             || PlayerInMap(60, 35, 45, 0)
  345.             || PlayerInMap(60, 35, 46, 0)
  346.             || PlayerInMap(60, 35, 47, 0)
  347.             || PlayerInMap(60, 35, 48, 0)
  348.             || PlayerInMap(60, 35, 49, 0)
  349.             || PlayerInMap(60, 36, 40, 0)
  350.             || PlayerInMap(60, 36, 41, 0)
  351.             || PlayerInMap(60, 36, 42, 0)
  352.             || PlayerInMap(60, 36, 43, 0)
  353.             || PlayerInMap(60, 36, 44, 0)
  354.             || PlayerInMap(60, 36, 45, 0)
  355.             || PlayerInMap(60, 36, 46, 0)
  356.             || PlayerInMap(60, 36, 47, 0)
  357.             || PlayerInMap(60, 36, 48, 0)
  358.             || PlayerInMap(60, 36, 49, 0)
  359.             || PlayerInMap(60, 37, 40, 0)
  360.             || PlayerInMap(60, 37, 41, 0)
  361.             || PlayerInMap(60, 37, 42, 0)
  362.             || PlayerInMap(60, 37, 43, 0)
  363.             || PlayerInMap(60, 37, 44, 0)
  364.             || PlayerInMap(60, 37, 45, 0)
  365.             || PlayerInMap(60, 37, 46, 0)
  366.             || PlayerInMap(60, 37, 47, 0)
  367.             || PlayerInMap(60, 37, 48, 0)
  368.             || PlayerInMap(60, 37, 49, 0)
  369.             || PlayerInMap(60, 38, 40, 0)
  370.             || PlayerInMap(60, 38, 41, 0)
  371.             || PlayerInMap(60, 38, 42, 0)
  372.             || PlayerInMap(60, 38, 43, 0)
  373.             || PlayerInMap(60, 38, 44, 0)
  374.             || PlayerInMap(60, 38, 45, 0)
  375.             || PlayerInMap(60, 38, 46, 0)
  376.             || PlayerInMap(60, 38, 47, 0)
  377.             || PlayerInMap(60, 38, 48, 0)
  378.             || PlayerInMap(60, 38, 49, 0)
  379.             || PlayerInMap(60, 34, 50, 0)
  380.             || PlayerInMap(60, 35, 50, 0)
  381.             || PlayerInMap(60, 36, 50, 0)
  382.             || PlayerInMap(60, 34, 51, 0)
  383.             || PlayerInMap(60, 35, 51, 0)
  384.             || PlayerInMap(60, 39, 41, 0)
  385.             || PlayerInMap(60, 39, 42, 0)
  386.             || PlayerInMap(60, 39, 43, 0)
  387.             || PlayerInMap(60, 39, 44, 0)
  388.             || PlayerInMap(60, 39, 45, 0)
  389.             || PlayerInMap(60, 39, 46, 0)
  390.             || PlayerInMap(60, 39, 47, 0)
  391.             || PlayerInMap(60, 39, 48, 0)
  392.             || PlayerInMap(60, 39, 49, 0))
  393.             && !EventFlag(19001057)
  394.             && !EventFlag(19001056)));
  395.     RestartEvent();
  396. });
  397.  
  398. $Event(19001042, Default, function() {
  399.     SetEventFlagID(19001052, OFF);
  400.     WaitFor(
  401.         (PlayerInMap(60, 47, 36, 0)
  402.             || PlayerInMap(60, 47, 37, 0)
  403.             || PlayerInMap(60, 47, 38, 0)
  404.             || PlayerInMap(60, 47, 39, 0)
  405.             || PlayerInMap(60, 47, 40, 0)
  406.             || PlayerInMap(60, 47, 41, 0)
  407.             || PlayerInMap(60, 48, 36, 0)
  408.             || PlayerInMap(60, 48, 37, 0)
  409.             || PlayerInMap(60, 48, 38, 0)
  410.             || PlayerInMap(60, 48, 39, 0)
  411.             || PlayerInMap(60, 48, 40, 0)
  412.             || PlayerInMap(60, 48, 41, 0)
  413.             || PlayerInMap(60, 49, 36, 0)
  414.             || PlayerInMap(60, 49, 37, 0)
  415.             || PlayerInMap(60, 49, 38, 0)
  416.             || PlayerInMap(60, 49, 39, 0)
  417.             || PlayerInMap(60, 49, 40, 0)
  418.             || PlayerInMap(60, 49, 41, 0)
  419.             || PlayerInMap(60, 50, 36, 0)
  420.             || PlayerInMap(60, 51, 36, 0)
  421.             || PlayerInMap(60, 51, 35, 0)
  422.             || PlayerInMap(60, 47, 42, 0)
  423.             || PlayerInMap(60, 50, 39, 0)
  424.             || PlayerInMap(60, 50, 40, 0)
  425.             || PlayerInMap(60, 50, 41, 0)
  426.             || PlayerInMap(60, 51, 40, 0)
  427.             || PlayerInMap(60, 51, 41, 0)
  428.             || PlayerInMap(60, 51, 42, 0)
  429.             || PlayerInMap(60, 51, 43, 0)
  430.             || PlayerInMap(60, 52, 41, 0)
  431.             || PlayerInMap(60, 52, 42, 0)
  432.             || PlayerInMap(60, 52, 43, 0))
  433.             && !EventFlag(19001057)
  434.             && !EventFlag(19001056));
  435.     SetEventFlagID(19001052, ON);
  436.     WaitFor(
  437.         !((PlayerInMap(60, 47, 36, 0)
  438.             || PlayerInMap(60, 47, 37, 0)
  439.             || PlayerInMap(60, 47, 38, 0)
  440.             || PlayerInMap(60, 47, 39, 0)
  441.             || PlayerInMap(60, 47, 40, 0)
  442.             || PlayerInMap(60, 47, 41, 0)
  443.             || PlayerInMap(60, 48, 36, 0)
  444.             || PlayerInMap(60, 48, 37, 0)
  445.             || PlayerInMap(60, 48, 38, 0)
  446.             || PlayerInMap(60, 48, 39, 0)
  447.             || PlayerInMap(60, 48, 40, 0)
  448.             || PlayerInMap(60, 48, 41, 0)
  449.             || PlayerInMap(60, 49, 36, 0)
  450.             || PlayerInMap(60, 49, 37, 0)
  451.             || PlayerInMap(60, 49, 38, 0)
  452.             || PlayerInMap(60, 49, 39, 0)
  453.             || PlayerInMap(60, 49, 40, 0)
  454.             || PlayerInMap(60, 49, 41, 0)
  455.             || PlayerInMap(60, 50, 36, 0)
  456.             || PlayerInMap(60, 51, 36, 0)
  457.             || PlayerInMap(60, 51, 35, 0)
  458.             || PlayerInMap(60, 47, 42, 0)
  459.             || PlayerInMap(60, 50, 39, 0)
  460.             || PlayerInMap(60, 50, 40, 0)
  461.             || PlayerInMap(60, 50, 41, 0)
  462.             || PlayerInMap(60, 51, 40, 0)
  463.             || PlayerInMap(60, 51, 41, 0)
  464.             || PlayerInMap(60, 51, 42, 0)
  465.             || PlayerInMap(60, 51, 43, 0)
  466.             || PlayerInMap(60, 52, 41, 0)
  467.             || PlayerInMap(60, 52, 42, 0)
  468.             || PlayerInMap(60, 52, 43, 0))
  469.             && !EventFlag(19001057)
  470.             && !EventFlag(19001056)));
  471.     RestartEvent();
  472. });
  473.  
  474. $Event(19001043, Default, function() {
  475.     SetEventFlagID(19001053, OFF);
  476.     WaitFor(
  477.         (PlayerInMap(60, 39, 50, 0)
  478.             || PlayerInMap(60, 39, 51, 0)
  479.             || PlayerInMap(60, 39, 52, 0)
  480.             || PlayerInMap(60, 39, 53, 0)
  481.             || PlayerInMap(60, 39, 54, 0)
  482.             || PlayerInMap(60, 39, 55, 0)
  483.             || PlayerInMap(60, 40, 50, 0)
  484.             || PlayerInMap(60, 40, 51, 0)
  485.             || PlayerInMap(60, 40, 52, 0)
  486.             || PlayerInMap(60, 40, 53, 0)
  487.             || PlayerInMap(60, 40, 54, 0)
  488.             || PlayerInMap(60, 40, 55, 0)
  489.             || PlayerInMap(60, 41, 50, 0)
  490.             || PlayerInMap(60, 41, 51, 0)
  491.             || PlayerInMap(60, 41, 52, 0)
  492.             || PlayerInMap(60, 41, 53, 0)
  493.             || PlayerInMap(60, 41, 54, 0)
  494.             || PlayerInMap(60, 41, 55, 0)
  495.             || PlayerInMap(60, 42, 50, 0)
  496.             || PlayerInMap(60, 42, 51, 0)
  497.             || PlayerInMap(60, 42, 52, 0)
  498.             || PlayerInMap(60, 42, 53, 0)
  499.             || PlayerInMap(60, 42, 54, 0)
  500.             || PlayerInMap(60, 42, 55, 0)
  501.             || PlayerInMap(60, 43, 50, 0)
  502.             || PlayerInMap(60, 43, 51, 0)
  503.             || PlayerInMap(60, 43, 52, 0)
  504.             || PlayerInMap(60, 43, 53, 0)
  505.             || PlayerInMap(60, 43, 54, 0)
  506.             || PlayerInMap(60, 43, 55, 0)
  507.             || PlayerInMap(60, 44, 52, 0)
  508.             || PlayerInMap(60, 44, 53, 0)
  509.             || PlayerInMap(60, 45, 52, 0)
  510.             || PlayerInMap(60, 45, 53, 0))
  511.             && !EventFlag(19001057)
  512.             && !EventFlag(19001056));
  513.     SetEventFlagID(19001053, ON);
  514.     WaitFor(
  515.         !((PlayerInMap(60, 39, 50, 0)
  516.             || PlayerInMap(60, 39, 51, 0)
  517.             || PlayerInMap(60, 39, 52, 0)
  518.             || PlayerInMap(60, 39, 53, 0)
  519.             || PlayerInMap(60, 39, 54, 0)
  520.             || PlayerInMap(60, 39, 55, 0)
  521.             || PlayerInMap(60, 40, 50, 0)
  522.             || PlayerInMap(60, 40, 51, 0)
  523.             || PlayerInMap(60, 40, 52, 0)
  524.             || PlayerInMap(60, 40, 53, 0)
  525.             || PlayerInMap(60, 40, 54, 0)
  526.             || PlayerInMap(60, 40, 55, 0)
  527.             || PlayerInMap(60, 41, 50, 0)
  528.             || PlayerInMap(60, 41, 51, 0)
  529.             || PlayerInMap(60, 41, 52, 0)
  530.             || PlayerInMap(60, 41, 53, 0)
  531.             || PlayerInMap(60, 41, 54, 0)
  532.             || PlayerInMap(60, 41, 55, 0)
  533.             || PlayerInMap(60, 42, 50, 0)
  534.             || PlayerInMap(60, 42, 51, 0)
  535.             || PlayerInMap(60, 42, 52, 0)
  536.             || PlayerInMap(60, 42, 53, 0)
  537.             || PlayerInMap(60, 42, 54, 0)
  538.             || PlayerInMap(60, 42, 55, 0)
  539.             || PlayerInMap(60, 43, 50, 0)
  540.             || PlayerInMap(60, 43, 51, 0)
  541.             || PlayerInMap(60, 43, 52, 0)
  542.             || PlayerInMap(60, 43, 53, 0)
  543.             || PlayerInMap(60, 43, 54, 0)
  544.             || PlayerInMap(60, 43, 55, 0)
  545.             || PlayerInMap(60, 44, 52, 0)
  546.             || PlayerInMap(60, 44, 53, 0)
  547.             || PlayerInMap(60, 45, 52, 0)
  548.             || PlayerInMap(60, 45, 53, 0))
  549.             && !EventFlag(19001057)
  550.             && !EventFlag(19001056)));
  551.     RestartEvent();
  552. });
  553.  
  554. $Event(19001044, Default, function() {
  555.     SetEventFlagID(19001054, OFF);
  556.     WaitFor(
  557.         (PlayerInMap(60, 34, 52, 0)
  558.             || PlayerInMap(60, 34, 53, 0)
  559.             || PlayerInMap(60, 34, 54, 0)
  560.             || PlayerInMap(60, 34, 55, 0)
  561.             || PlayerInMap(60, 35, 52, 0)
  562.             || PlayerInMap(60, 35, 53, 0)
  563.             || PlayerInMap(60, 35, 54, 0)
  564.             || PlayerInMap(60, 35, 55, 0)
  565.             || PlayerInMap(60, 36, 52, 0)
  566.             || PlayerInMap(60, 36, 53, 0)
  567.             || PlayerInMap(60, 36, 54, 0)
  568.             || PlayerInMap(60, 36, 55, 0)
  569.             || PlayerInMap(60, 37, 52, 0)
  570.             || PlayerInMap(60, 37, 53, 0)
  571.             || PlayerInMap(60, 37, 54, 0)
  572.             || PlayerInMap(60, 37, 55, 0)
  573.             || PlayerInMap(60, 38, 52, 0)
  574.             || PlayerInMap(60, 38, 53, 0)
  575.             || PlayerInMap(60, 38, 54, 0))
  576.             && !EventFlag(19001057)
  577.             && !EventFlag(19001056));
  578.     SetEventFlagID(19001054, ON);
  579.     map = PlayerInMap(60, 34, 52, 0)
  580.         || PlayerInMap(60, 34, 53, 0)
  581.         || PlayerInMap(60, 34, 54, 0)
  582.         || PlayerInMap(60, 34, 55, 0)
  583.         || PlayerInMap(60, 35, 52, 0)
  584.         || PlayerInMap(60, 35, 53, 0)
  585.         || PlayerInMap(60, 35, 54, 0)
  586.         || PlayerInMap(60, 35, 55, 0)
  587.         || PlayerInMap(60, 36, 52, 0)
  588.         || PlayerInMap(60, 36, 53, 0)
  589.         || PlayerInMap(60, 36, 54, 0)
  590.         || PlayerInMap(60, 36, 55, 0)
  591.         || PlayerInMap(60, 37, 52, 0)
  592.         || PlayerInMap(60, 37, 53, 0)
  593.         || PlayerInMap(60, 37, 54, 0)
  594.         || PlayerInMap(60, 37, 55, 0)
  595.         || PlayerInMap(60, 38, 52, 0)
  596.         || PlayerInMap(60, 38, 53, 0)
  597.         || PlayerInMap(60, 38, 54, 0);
  598.     mapFlag = map && !EventFlag(19001057) && !EventFlag(19001056);
  599.     WaitFor(!map);
  600.     RestartEvent();
  601. });
  602.  
  603. $Event(19001045, Default, function() {
  604.     SetEventFlagID(19001055, OFF);
  605.     WaitFor(
  606.         (PlayerInMap(60, 47, 53, 0)
  607.             || PlayerInMap(60, 47, 54, 0)
  608.             || PlayerInMap(60, 47, 55, 0)
  609.             || PlayerInMap(60, 47, 56, 0)
  610.             || PlayerInMap(60, 47, 57, 0)
  611.             || PlayerInMap(60, 47, 58, 0)
  612.             || PlayerInMap(60, 48, 53, 0)
  613.             || PlayerInMap(60, 48, 54, 0)
  614.             || PlayerInMap(60, 48, 55, 0)
  615.             || PlayerInMap(60, 48, 56, 0)
  616.             || PlayerInMap(60, 48, 57, 0)
  617.             || PlayerInMap(60, 48, 58, 0)
  618.             || PlayerInMap(60, 49, 53, 0)
  619.             || PlayerInMap(60, 49, 54, 0)
  620.             || PlayerInMap(60, 49, 55, 0)
  621.             || PlayerInMap(60, 49, 56, 0)
  622.             || PlayerInMap(60, 49, 57, 0)
  623.             || PlayerInMap(60, 49, 58, 0)
  624.             || PlayerInMap(60, 50, 53, 0)
  625.             || PlayerInMap(60, 50, 54, 0)
  626.             || PlayerInMap(60, 50, 55, 0)
  627.             || PlayerInMap(60, 50, 56, 0)
  628.             || PlayerInMap(60, 50, 57, 0)
  629.             || PlayerInMap(60, 50, 58, 0)
  630.             || PlayerInMap(60, 51, 53, 0)
  631.             || PlayerInMap(60, 51, 54, 0)
  632.             || PlayerInMap(60, 51, 55, 0)
  633.             || PlayerInMap(60, 51, 56, 0)
  634.             || PlayerInMap(60, 51, 57, 0)
  635.             || PlayerInMap(60, 51, 58, 0)
  636.             || PlayerInMap(60, 52, 53, 0)
  637.             || PlayerInMap(60, 52, 54, 0)
  638.             || PlayerInMap(60, 52, 55, 0)
  639.             || PlayerInMap(60, 52, 56, 0)
  640.             || PlayerInMap(60, 52, 57, 0)
  641.             || PlayerInMap(60, 52, 58, 0)
  642.             || PlayerInMap(60, 53, 53, 0)
  643.             || PlayerInMap(60, 53, 54, 0)
  644.             || PlayerInMap(60, 53, 55, 0)
  645.             || PlayerInMap(60, 53, 56, 0)
  646.             || PlayerInMap(60, 53, 57, 0)
  647.             || PlayerInMap(60, 53, 58, 0)
  648.             || PlayerInMap(60, 52, 52, 0)
  649.             || PlayerInMap(60, 53, 52, 0))
  650.             && !EventFlag(19001057)
  651.             && !EventFlag(19001056));
  652.     SetEventFlagID(19001055, ON);
  653.     WaitFor(
  654.         !((PlayerInMap(60, 47, 53, 0)
  655.             || PlayerInMap(60, 47, 54, 0)
  656.             || PlayerInMap(60, 47, 55, 0)
  657.             || PlayerInMap(60, 47, 56, 0)
  658.             || PlayerInMap(60, 47, 57, 0)
  659.             || PlayerInMap(60, 47, 58, 0)
  660.             || PlayerInMap(60, 48, 53, 0)
  661.             || PlayerInMap(60, 48, 54, 0)
  662.             || PlayerInMap(60, 48, 55, 0)
  663.             || PlayerInMap(60, 48, 56, 0)
  664.             || PlayerInMap(60, 48, 57, 0)
  665.             || PlayerInMap(60, 48, 58, 0)
  666.             || PlayerInMap(60, 49, 53, 0)
  667.             || PlayerInMap(60, 49, 54, 0)
  668.             || PlayerInMap(60, 49, 55, 0)
  669.             || PlayerInMap(60, 49, 56, 0)
  670.             || PlayerInMap(60, 49, 57, 0)
  671.             || PlayerInMap(60, 49, 58, 0)
  672.             || PlayerInMap(60, 50, 53, 0)
  673.             || PlayerInMap(60, 50, 54, 0)
  674.             || PlayerInMap(60, 50, 55, 0)
  675.             || PlayerInMap(60, 50, 56, 0)
  676.             || PlayerInMap(60, 50, 57, 0)
  677.             || PlayerInMap(60, 50, 58, 0)
  678.             || PlayerInMap(60, 51, 53, 0)
  679.             || PlayerInMap(60, 51, 54, 0)
  680.             || PlayerInMap(60, 51, 55, 0)
  681.             || PlayerInMap(60, 51, 56, 0)
  682.             || PlayerInMap(60, 51, 57, 0)
  683.             || PlayerInMap(60, 51, 58, 0)
  684.             || PlayerInMap(60, 52, 53, 0)
  685.             || PlayerInMap(60, 52, 54, 0)
  686.             || PlayerInMap(60, 52, 55, 0)
  687.             || PlayerInMap(60, 52, 56, 0)
  688.             || PlayerInMap(60, 52, 57, 0)
  689.             || PlayerInMap(60, 52, 58, 0)
  690.             || PlayerInMap(60, 53, 53, 0)
  691.             || PlayerInMap(60, 53, 54, 0)
  692.             || PlayerInMap(60, 53, 55, 0)
  693.             || PlayerInMap(60, 53, 56, 0)
  694.             || PlayerInMap(60, 53, 57, 0)
  695.             || PlayerInMap(60, 53, 58, 0)
  696.             || PlayerInMap(60, 52, 52, 0)
  697.             || PlayerInMap(60, 53, 52, 0))
  698.             && !EventFlag(19001057)
  699.             && !EventFlag(19001056)));
  700.     RestartEvent();
  701. });
  702.  
  703. $Event(19001046, Default, function() {
  704.     SetEventFlagID(19001056, OFF);
  705.     WaitFor(
  706.         PlayerInMap(30, 0, 0, 0)
  707.             || PlayerInMap(30, 1, 0, 0)
  708.             || PlayerInMap(30, 2, 0, 0)
  709.             || PlayerInMap(30, 3, 0, 0)
  710.             || PlayerInMap(30, 4, 0, 0)
  711.             || PlayerInMap(30, 5, 0, 0)
  712.             || PlayerInMap(30, 6, 0, 0)
  713.             || PlayerInMap(30, 7, 0, 0)
  714.             || PlayerInMap(30, 11, 0, 0)
  715.             || PlayerInMap(30, 12, 0, 0)
  716.             || PlayerInMap(30, 13, 0, 0)
  717.             || PlayerInMap(30, 14, 0, 0)
  718.             || PlayerInMap(30, 15, 0, 0)
  719.             || PlayerInMap(30, 16, 0, 0)
  720.             || PlayerInMap(30, 18, 0, 0)
  721.             || PlayerInMap(30, 19, 0, 0)
  722.             || PlayerInMap(30, 20, 0, 0)
  723.             || PlayerInMap(30, 8, 0, 0)
  724.             || PlayerInMap(30, 9, 0, 0)
  725.             || PlayerInMap(30, 10, 0, 0)
  726.             || PlayerInMap(30, 17, 0, 0)
  727.             || PlayerInMap(31, 0, 0, 0)
  728.             || PlayerInMap(31, 1, 0, 0)
  729.             || PlayerInMap(31, 2, 0, 0)
  730.             || PlayerInMap(31, 3, 0, 0)
  731.             || PlayerInMap(31, 4, 0, 0)
  732.             || PlayerInMap(31, 5, 0, 0)
  733.             || PlayerInMap(31, 6, 0, 0)
  734.             || PlayerInMap(31, 7, 0, 0)
  735.             || PlayerInMap(31, 9, 0, 0)
  736.             || PlayerInMap(31, 10, 0, 0)
  737.             || PlayerInMap(31, 11, 0, 0)
  738.             || PlayerInMap(31, 12, 0, 0)
  739.             || PlayerInMap(31, 15, 0, 0)
  740.             || PlayerInMap(31, 17, 0, 0)
  741.             || PlayerInMap(31, 18, 0, 0)
  742.             || PlayerInMap(31, 19, 0, 0)
  743.             || PlayerInMap(31, 20, 0, 0)
  744.             || PlayerInMap(31, 21, 0, 0)
  745.             || PlayerInMap(31, 22, 0, 0)
  746.             || PlayerInMap(32, 0, 0, 0)
  747.             || PlayerInMap(32, 1, 0, 0)
  748.             || PlayerInMap(32, 2, 0, 0)
  749.             || PlayerInMap(32, 4, 0, 0)
  750.             || PlayerInMap(32, 5, 0, 0)
  751.             || PlayerInMap(32, 7, 0, 0)
  752.             || PlayerInMap(32, 8, 0, 0)
  753.             || PlayerInMap(32, 11, 0, 0));
  754.     SetEventFlagID(19001056, ON);
  755.     WaitFor(
  756.         !(PlayerInMap(30, 0, 0, 0)
  757.             || PlayerInMap(30, 1, 0, 0)
  758.             || PlayerInMap(30, 2, 0, 0)
  759.             || PlayerInMap(30, 3, 0, 0)
  760.             || PlayerInMap(30, 4, 0, 0)
  761.             || PlayerInMap(30, 5, 0, 0)
  762.             || PlayerInMap(30, 6, 0, 0)
  763.             || PlayerInMap(30, 7, 0, 0)
  764.             || PlayerInMap(30, 11, 0, 0)
  765.             || PlayerInMap(30, 12, 0, 0)
  766.             || PlayerInMap(30, 13, 0, 0)
  767.             || PlayerInMap(30, 14, 0, 0)
  768.             || PlayerInMap(30, 15, 0, 0)
  769.             || PlayerInMap(30, 16, 0, 0)
  770.             || PlayerInMap(30, 18, 0, 0)
  771.             || PlayerInMap(30, 19, 0, 0)
  772.             || PlayerInMap(30, 20, 0, 0)
  773.             || PlayerInMap(30, 8, 0, 0)
  774.             || PlayerInMap(30, 9, 0, 0)
  775.             || PlayerInMap(30, 10, 0, 0)
  776.             || PlayerInMap(30, 17, 0, 0)
  777.             || PlayerInMap(31, 0, 0, 0)
  778.             || PlayerInMap(31, 1, 0, 0)
  779.             || PlayerInMap(31, 2, 0, 0)
  780.             || PlayerInMap(31, 3, 0, 0)
  781.             || PlayerInMap(31, 4, 0, 0)
  782.             || PlayerInMap(31, 5, 0, 0)
  783.             || PlayerInMap(31, 6, 0, 0)
  784.             || PlayerInMap(31, 7, 0, 0)
  785.             || PlayerInMap(31, 9, 0, 0)
  786.             || PlayerInMap(31, 10, 0, 0)
  787.             || PlayerInMap(31, 11, 0, 0)
  788.             || PlayerInMap(31, 12, 0, 0)
  789.             || PlayerInMap(31, 15, 0, 0)
  790.             || PlayerInMap(31, 17, 0, 0)
  791.             || PlayerInMap(31, 18, 0, 0)
  792.             || PlayerInMap(31, 19, 0, 0)
  793.             || PlayerInMap(31, 20, 0, 0)
  794.             || PlayerInMap(31, 21, 0, 0)
  795.             || PlayerInMap(31, 22, 0, 0)
  796.             || PlayerInMap(32, 0, 0, 0)
  797.             || PlayerInMap(32, 1, 0, 0)
  798.             || PlayerInMap(32, 2, 0, 0)
  799.             || PlayerInMap(32, 4, 0, 0)
  800.             || PlayerInMap(32, 5, 0, 0)
  801.             || PlayerInMap(32, 7, 0, 0)
  802.             || PlayerInMap(32, 8, 0, 0)
  803.             || PlayerInMap(32, 11, 0, 0)));
  804.     RestartEvent();
  805. });
  806.  
  807. $Event(19001047, Default, function() {
  808.     SetEventFlagID(19001057, OFF);
  809.     WaitFor(
  810.         PlayerInMap(10, 0, 0, 0)
  811.             || PlayerInMap(10, 1, 0, 0)
  812.             || PlayerInMap(11, 0, 0, 0)
  813.             || PlayerInMap(11, 5, 0, 0)
  814.             || PlayerInMap(11, 10, 0, 0)
  815.             || PlayerInMap(12, 1, 0, 0)
  816.             || PlayerInMap(12, 2, 0, 0)
  817.             || PlayerInMap(12, 3, 0, 0)
  818.             || PlayerInMap(12, 4, 0, 0)
  819.             || PlayerInMap(12, 5, 0, 0)
  820.             || PlayerInMap(12, 7, 0, 0)
  821.             || PlayerInMap(12, 8, 0, 0)
  822.             || PlayerInMap(12, 9, 0, 0)
  823.             || PlayerInMap(13, 0, 0, 0)
  824.             || PlayerInMap(14, 0, 0, 0)
  825.             || PlayerInMap(15, 0, 0, 0)
  826.             || PlayerInMap(16, 0, 0, 0)
  827.             || PlayerInMap(18, 0, 0, 0)
  828.             || PlayerInMap(19, 0, 0, 0)
  829.             || PlayerInMap(35, 0, 0, 0)
  830.             || PlayerInMap(39, 20, 0, 0));
  831.     SetEventFlagID(19001057, ON);
  832.     WaitFor(
  833.         !(PlayerInMap(10, 0, 0, 0)
  834.             || PlayerInMap(10, 1, 0, 0)
  835.             || PlayerInMap(11, 0, 0, 0)
  836.             || PlayerInMap(11, 5, 0, 0)
  837.             || PlayerInMap(11, 10, 0, 0)
  838.             || PlayerInMap(12, 1, 0, 0)
  839.             || PlayerInMap(12, 2, 0, 0)
  840.             || PlayerInMap(12, 3, 0, 0)
  841.             || PlayerInMap(12, 4, 0, 0)
  842.             || PlayerInMap(12, 5, 0, 0)
  843.             || PlayerInMap(12, 7, 0, 0)
  844.             || PlayerInMap(12, 8, 0, 0)
  845.             || PlayerInMap(12, 9, 0, 0)
  846.             || PlayerInMap(13, 0, 0, 0)
  847.             || PlayerInMap(14, 0, 0, 0)
  848.             || PlayerInMap(15, 0, 0, 0)
  849.             || PlayerInMap(16, 0, 0, 0)
  850.             || PlayerInMap(18, 0, 0, 0)
  851.             || PlayerInMap(19, 0, 0, 0)
  852.             || PlayerInMap(35, 0, 0, 0)
  853.             || PlayerInMap(39, 20, 0, 0)));
  854.     RestartEvent();
  855. });
  856.  
  857. $Event(19001398, Default, function() {
  858.     SetEventFlagID(19001592, OFF);
  859.     WaitFor(
  860.         EventFlag(19001050)
  861.             || EventFlag(19001051)
  862.             || EventFlag(19001052)
  863.             || EventFlag(19001053)
  864.             || EventFlag(19001054)
  865.             || EventFlag(19001055)
  866.             || PlayerInMap(10, 0, 0, 0)
  867.             || PlayerInMap(14, 0, 0, 0)
  868.             || PlayerInMap(16, 0, 0, 0)
  869.             || PlayerInMap(11, 0, 0, 0)
  870.             || PlayerInMap(11, 5, 0, 0)
  871.             || PlayerInMap(15, 0, 0, 0)
  872.             || PlayerInMap(13, 0, 0, 0)
  873.             || PlayerInMap(10, 1, 0, 0));
  874.     SetEventFlagID(19001592, ON);
  875.     WaitFor(
  876.         !(EventFlag(19001050)
  877.             || EventFlag(19001051)
  878.             || EventFlag(19001052)
  879.             || EventFlag(19001053)
  880.             || EventFlag(19001054)
  881.             || EventFlag(19001055)
  882.             || PlayerInMap(10, 0, 0, 0)
  883.             || PlayerInMap(14, 0, 0, 0)
  884.             || PlayerInMap(16, 0, 0, 0)
  885.             || PlayerInMap(11, 0, 0, 0)
  886.             || PlayerInMap(11, 5, 0, 0)
  887.             || PlayerInMap(15, 0, 0, 0)
  888.             || PlayerInMap(13, 0, 0, 0)));
  889.     RestartEvent();
  890. });
  891.  
  892. $Event(19001550, Default, function(X0_1, X4_4) {
  893.     SetEventFlagID(X4_4, OFF);
  894.     WaitFor(TimeOfDayInRange(X0_1, 0, 0, X0_1, 59, 59));
  895.     BatchSetEventFlags(19001600, 19001623, OFF);
  896.     SetEventFlagID(X4_4, ON);
  897.     WaitFor(!TimeOfDayInRange(X0_1, 0, 0, X0_1, 59, 59));
  898.     WaitFixedTimeSeconds(1);
  899.     RestartEvent();
  900. });
  901.  
  902. $Event(19001650, Default, function(X0_1, X4_4) {
  903.     EndIf(!EventFlag(X4_4));
  904.     EndIf(!EventFlag(19001649));
  905.     SetCurrentTime(X0_1, 0, 0, false, false, false, 0, 0, 0);
  906. });
  907.  
  908. $Event(19001583, Default, function() {
  909.     SetEventFlagID(19001584, OFF);
  910.     WaitFor(CharacterHasSpEffect(10000, 415));
  911.     SetEventFlagID(19001584, ON);
  912.     WaitFor(!CharacterHasSpEffect(10000, 415));
  913.     RestartEvent();
  914. });
  915.  
  916. ----------------------------
  917.  
  918. =====================================================================================================
  919.  
  920. This is only a guide for Survival Mode but using a tool like WinMerge or Compare of notepad++ or even a online tool like
  921. https://text-compare.com you can identify what are the new scripts opening a original one and the modded one and comparing the text, or if the Host give the files like that you can easily merge then.
  922.  
  923. GUIDE:
  924. IMGUR IMAGE LIST REFERENCE: https://imgur.com/a/KIguxKq
  925.  
  926.  
  927. 1. Open DSMAPSTUDIO, Click on new Project
  928. 2. Put the name that you want
  929. 3. Select the directory of your mod
  930. 4. Select the game executable
  931. 5. Hit Create.
  932. 6. It would now appear a project.json on yhe folder of your mod.
  933.  
  934.  
  935. 7. Ok now close DSMAPSTUDIO
  936. Now for the real tutorial.
  937.  
  938. 1. Open DarkScript3
  939.  
  940.  
  941. 2. Click on Open Project...
  942.  
  943.  
  944. 3. Select the project.json
  945. after you open it it will appear a ton of text those are scripts of EldenRing.
  946. Now is time to paste the scripts of ER Survival Mode.
  947. Go on the part of that text that is called: TOP.txt
  948. The start and end is separated with a line like that:
  949. ---------------------------
  950. So you can understand which is which.
  951.  
  952. 4. Copy and paste the contents near line 360, i usually do after "InitilializeEvent(91, "
  953. But before the "$Event(50, Default, function() ("
  954. Those are with a marker on the image.
  955.  
  956.  
  957. 5. Then go to the end of the script and copy the contents of Bottom.txt and paste then on Darkscript
  958. I usually comment something on it just for documenting for which mod is which script
  959. with // u can comment whatever u want in DarkScript.
  960. Comment is tagged with a marker on the image.
  961.  
  962.  
  963. 6. Then u paste it, now save, open the DarknessFog.exe and open the game and test it!
  964. And btw Darkness Mode Worked with all the mods that i tested until now.
  965.