- "SCP RP Karamba"
- {
- "base" "base"
- "title" "SCP RP Karamba"
- "maps" "^gm_|^gmod_|^phys_"
- "menusystem" "1"
- "settings"
- {
- 1
- {
- "name" "physgun_limited"
- "text" "limit_physgun"
- "help" "If enabled, the Physics Gun will not be able to pick up certain map entities"
- "type" "CheckBox"
- "default" "0"
- }
- 2
- {
- "name" "sbox_noclip"
- "text" "noclip"
- "help" "If enabled, players will be able to use noclip"
- "type" "CheckBox"
- "default" "1"
- }
- 3
- {
- "name" "sbox_godmode"
- "text" "god_mode"
- "help" "If enabled, all players will be invincible"
- "type" "CheckBox"
- "default" "0"
- }
- 4
- {
- "name" "sbox_playershurtplayers"
- "text" "players_damage_players"
- "help" "If enabled, players will be able to hurt each other"
- "type" "CheckBox"
- "default" "1"
- }
- 5
- {
- "name" "sbox_maxprops"
- "text" "max_props"
- "help" "Maximum props a single player can create"
- "type" "Numeric"
- "default" "200"
- }
- 6
- {
- "name" "sbox_maxragdolls"
- "text" "max_ragdolls"
- "help" "Maximum ragdolls a single player can create"
- "type" "Numeric"
- "default" "10"
- }
- 7
- {
- "name" "sbox_maxvehicles"
- "text" "max_vehicles"
- "help" "Maximum vehicles a single player can create"
- "type" "Numeric"
- "default" "4"
- }
- 8
- {
- "name" "sbox_maxeffects"
- "text" "max_effects"
- "help" "Maximum effect props a single player can create"
- "type" "Numeric"
- "default" "200"
- }
- 9
- {
- "name" "sbox_maxballoons"
- "text" "max_balloons"
- "help" "Maximum balloons a single player can create"
- "type" "Numeric"
- "default" "100"
- }
- 10
- {
- "name" "sbox_maxcameras"
- "text" "max_cameras"
- "help" "Maximum cameras a single player can create"
- "type" "Numeric"
- "default" "10"
- }
- 11
- {
- "name" "sbox_maxnpcs"
- "text" "max_npcs"
- "help" "Maximum NPCs a single player can create"
- "type" "Numeric"
- "default" "10"
- }
- 12
- {
- "name" "sbox_maxsents"
- "text" "max_entities"
- "help" "Maximum entities a single player can create"
- "type" "Numeric"
- "default" "100"
- }
- 13
- {
- "name" "sbox_maxdynamite"
- "text" "max_dynamite"
- "help" "Maximum dynamites a single player can create"
- "type" "Numeric"
- "default" "10"
- }
- 14
- {
- "name" "sbox_maxlamps"
- "text" "max_lamps"
- "help" "Maximum lamps a single player can create"
- "type" "Numeric"
- "default" "3"
- }
- 15
- {
- "name" "sbox_maxlights"
- "text" "max_lights"
- "help" "Maximum lights a single player can create"
- "type" "Numeric"
- "default" "5"
- }
- 16
- {
- "name" "sbox_maxwheels"
- "text" "max_wheels"
- "help" "Maximum wheels a single player can create"
- "type" "Numeric"
- "default" "50"
- }
- 17
- {
- "name" "sbox_maxthrusters"
- "text" "max_thrusters"
- "help" "Maximum thrusters a single player can create"
- "type" "Numeric"
- "default" "50"
- }
- 18
- {
- "name" "sbox_maxhoverballs"
- "text" "max_hoverballs"
- "help" "Maximum hoverballs a single player can create"
- "type" "Numeric"
- "default" "50"
- }
- 19
- {
- "name" "sbox_maxbuttons"
- "text" "max_buttons"
- "help" "Maximum buttons a single player can create"
- "type" "Numeric"
- "default" "50"
- }
- 20
- {
- "name" "sbox_maxemitters"
- "text" "max_emitters"
- "help" "Maximum emitters a single player can create"
- "type" "Numeric"
- "default" "20"
- }
- 21
- {
- "name" "sbox_weapons"
- "text" "enable_weapons"
- "help" "If enabled, each player will receive default Half-Life 2 weapons on each spawn"
- "type" "CheckBox"
- "default" "1"
- "singleplayer" "1"
- }
- 22
- {
- "name" "sbox_bonemanip_npc"
- "text" "bone_manipulate_npcs"
- "help" "If enabled then manipulating NPC bones will be allowed"
- "type" "CheckBox"
- "default" "1"
- }
- 23
- {
- "name" "sbox_bonemanip_player"
- "text" "bone_manipulate_players"
- "help" "If enabled then manipulating Player bones will be allowed"
- "type" "CheckBox"
- "default" "0"
- }
- 24
- {
- "name" "sbox_bonemanip_misc"
- "text" "bone_manipulate_others"
- "help" "If enabled then manipulating the bones of other entities will be allowed"
- "type" "CheckBox"
- "default" "0"
- }
- 25
- {
- "name" "sbox_persist"
- "text" "persistent_mode"
- "help" "Enables 'Make Persistent' option when you right click on props while holding C, allowing you to save them across sessions. Leave empty to disable"
- "type" "Text"
- "default" ""
- "singleplayer" "1"
- }
- }
- }