#include <stdio.h> //printf/getch itp.
#include <conio.h> //kbhit()
#include <graphics.h> //funkcje graficzne BGI
#include <windows.h> //Sleep(xx)
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main()
{
int GraphDriver = DETECT;
int GraphMode;
int ErrorCode;
initgraph(&GraphDriver, &GraphMode,"");
ErrorCode = graphresult();
if(ErrorCode != grOk)
{
printf("Blad trybu graficznego: %s\n", grapherrormsg(ErrorCode) );
exit(1);
}
//Tutaj kod związany z rysowaniem
//******************************************************************************************************************
double x, y, i, lel, k;
srand(time(NULL));
x = rand()%100+250;
y = rand()%100+150;
for(i = 0 ; i<=130000 ; i++)
{
lel = rand()%10;
if(lel<=5)
{
x = -0.4*x-1;
y = -0.4*y+0.1;
}
else
{
x = 0.76*x-0.4*y;
y = 0.4*x+0.76*y;
}
if(i>100)
{
putpixel(x*400+450, y*400+240, k);
}
printf("%lf\t\t%lf", x, y);
k+=50000;
}
//******************************************************************************************************************
//koniec rysowania
//program czeka na naciœniêcie klawisza i ZAMYKA tryb graficzny!
fflush(stdin);
getch(); //tylko zatrzymanie programu, żeby nie zamykał natychmiast okna graficznego
closegraph(); //koniec trybu graficznego
return(0);
}
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