- GameplayTagList=(Tag="Buffet.Bubble.CanFocus",DevComment="")
- GameplayTagList=(Tag="Buffet.Cuddle.JumpPressed",DevComment="")
- GameplayTagList=(Tag="Buffet.Cuddle.Transition",DevComment="")
- GameplayTagList=(Tag="Buffet.Escher.CheckpointLeft",DevComment="")
- GameplayTagList=(Tag="Buffet.Pain.BoostPickup",DevComment="")
- GameplayTagList=(Tag="Buffet.Paint.BoostPickup",DevComment="")
- GameplayTagList=(Tag="Buffet.Paint.WrapChangePickup",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Bubbles",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Clouds",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Cuddle",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Cuddle.LaunchFromWalking",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Escher",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Lobby",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Memories",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Paint",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.PostEvent",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Reflect",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Revive",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Shards",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Stars",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase.Storm",DevComment="")
- GameplayTagList=(Tag="Buffet.Phase3.Start",DevComment="")
- GameplayTagList=(Tag="Buffet.RidingLlama",DevComment="")
- GameplayTagList=(Tag="Buffet.Shard.CenterPull",DevComment="")
- GameplayTagList=(Tag="Buffet.WrapSlide.CameraWaterfallPaintSplat",DevComment="")
- GameplayTagList=(Tag="Event.Buffet.DamageDealt",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.BackpackBombSequence",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.DoorHackingStart",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.EMP.BackpackExplosion",DevComment="Event to play backpack explode Fx")
- GameplayTagList=(Tag="Event.Kiwi.EMP.Blast",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.EMP.BuildUP",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.EMP.DamagedBackpack",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.EMP.Flare",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.Hangar.CameraReturn",DevComment="Return the camera to its normal position")
- GameplayTagList=(Tag="Event.Kiwi.Hangar.Explosion.CameraModifier",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.Hangar.Explosion.OnPlayer",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.Hangar.Explosion.SlipperyFeet",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.Hangar.FOVChange",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.PrisonCellHack",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.VOStart",DevComment="")
- GameplayTagList=(Tag="Event.Kiwi.VOStop",DevComment="")
- GameplayTagList=(Tag="Gameplay.Cuddle.FirstDeploy",DevComment="")
- GameplayTagList=(Tag="Gameplay.Cuddle.OnBeat",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Bubble.BubbleFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cloud.EnvironmentCloud",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cloud.FallCloud",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cloud.TransitionOut",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cuddle.BounceDust",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cuddle.ButterflyFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cuddle.GravFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Cuddle.WaveFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Escher.DoorContact",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Escher.DoorExit",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Escher.DoorTeleport",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Escher.MoteFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Escher.SpeedLineFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Memories.FloatingGlow",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.PostCamShakeMedium",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.PostCamShakeSmall",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Reflect.Bubble.Transition",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Reflect.Splash",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Reflect.WaterSplash",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Shard.Bounce",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Shard.LowGrav",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Shard.PersistentFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.Stars.FloatFX",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.StormKing.FancyReload",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlide.Boosted",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlide.CameraPaintSplat",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlide.CameraWaterfallPaintSplat",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlide.PaintSpray",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlide.PickupGrabbed",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlide.Speedline",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSlider.IntroPaintSpray",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Buffet.WrapSpline.PickGrabbedBig",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Beam",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Prop.Beam",DevComment="Identifies the cue responsible for spawning the abduction beam on the prop right before abducting.")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Prop.Dirt",DevComment="Identifies the cue responsible for spawning the rising dirt fx around the prop.")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Prop.RezOut",DevComment="Identifies the cue responsible for rez-ing out props on the floating island.")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Prop.Warn",DevComment="Identifies the cue responsible for spawning the abduct warning fx around the prop.")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.RezOutAndIn",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.WarmUp",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.WarmUp.Pulse",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Warning",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.AwfulDuck.Warning.LocalLight",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.FX.Teleport.Player",DevComment="FX for player fall behind teleport system")
- GameplayTagList=(Tag="GameplayCue.Kiwi.HidingProp.AwfulDuckTeleporting",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.CubeAuraIndicator",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.CubeAuraIndicator",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.EnergyZapsLightsOnPLayer",DevComment="Kevin light on player when energy zaps are active")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.KevinCubeTouch",DevComment="Used to play animations for the players touching the kevin cube.")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.KevinRegenHeal",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.Tube.Debris",DevComment="Apply tube debris FX to the local player")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.Tube.Flying",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.Tube.Knockback",DevComment="")
- GameplayTagList=(Tag="GameplayCue.Kiwi.Player.Vortex",DevComment="Handles the effects when the player is in the vortex.")
- GameplayTagList=(Tag="GameplayCue.Kiwi.SkyTube.Loop",DevComment="")
- GameplayTagList=(Tag="Kiwi.Hangar.Explosion.Launch",DevComment="")
- GameplayTagList=(Tag="Kiwi.KevinCube.Knockcooldown",DevComment="")
- GameplayTagList=(Tag="Kiwi.Phase.Hanger",DevComment="")
- GameplayTagList=(Tag="Kiwi.Phase.Islands",DevComment="")
- GameplayTagList=(Tag="Kiwi.Phase.ObservationRoom",DevComment="")
- GameplayTagList=(Tag="Kiwi.Phase.Prison",DevComment="")
- GameplayTagList=(Tag="Kiwi.Phase.Space",DevComment="")
- GameplayTagList=(Tag="Kiwi.Player.Status.KevinCubeTouch",DevComment="Added to the players that are touching the kevin cube.")
- GameplayTagList=(Tag="Kiwi.Player.Status.PrisonTeleport.Complete",DevComment="Added to the players that have successfully teleported to the ship.")
- GameplayTagList=(Tag="Kiwi.Player.Status.Space.Freefall",DevComment="Added to the players that are currently freefalling in the space sequence.")
- GameplayTagList=(Tag="Kiwi.Player.Vortex.Area.PrisonJunction.Lower",DevComment="Added to the players that are in the lower part of the prison junction area.")
- GameplayTagList=(Tag="Kiwi.Player.Vortex.Area.PrisonJunction.Upper",DevComment="Added to the players that are in the upper part of the prison junction area.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.01",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.02",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.03",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.04",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.05",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.06",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.07",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.Block.08",DevComment="Used to identify a prison block in the mothership.")
- GameplayTagList=(Tag="Kiwi.Prison.FloorIndex0",DevComment="The first floor of the prison level.")
- GameplayTagList=(Tag="Kiwi.Prison.FloorIndex1",DevComment="The second floor of the prison level.")
- GameplayTagList=(Tag="Kiwi.Prison.Start",DevComment="Used to identify the squad start to teleport the player to after abduction.")
- GameplayTagList=(Tag="Kiwi.Relevancy.Event.BackpackExplosion",DevComment="Relevancy change is from EMP burst from the backpack")
- GameplayTagList=(Tag="Kiwi.Relevancy.Event.CubeZap",DevComment="Tag if relevancy change is from cube zapping player")
- GameplayTagList=(Tag="Kiwi.TOD.Prison",DevComment="")
- GameplayTagList=(Tag="Kiwi.TOD.Space",DevComment="")
- GameplayTagList=(Tag="Kiwi.Tube.EntryEffect",DevComment="")