diff --git a/aCis_datapack/data/html/default/32011.htm b/aCis_datapack/data/html/default/32011.htm
index 2341448..2c05cd2 100644
--- a/aCis_datapack/data/html/default/32011.htm
+++ b/aCis_datapack/data/html/default/32011.htm
@@ -1,7 +1,7 @@
<html><body>
I feel an invisible barrier... Some sort of Magic Force Field has been put in place...<br>
...? The guide of the Imperial mausoleum seems to have something to say.<br><br>
-<a action="bypass -h npc_%objectId%_Quest FinalEmperialTomb">Enter the Magic Force Field</a><br>
+<a action="bypass -h npc_%objectId%_Quest GrandBossTeleporters">Enter the Magic Force Field</a><br>
<a action="bypass -h npc_%objectId%_Chat 1">Listen to Imperial Tomb Guide</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>
\ No newline at end of file
diff --git a/aCis_datapack/data/xml/items/8100-8199.xml b/aCis_datapack/data/xml/items/8100-8199.xml
index 4bb03ff..5bf6ca6 100644
--- a/aCis_datapack/data/xml/items/8100-8199.xml
+++ b/aCis_datapack/data/xml/items/8100-8199.xml
@@ -1658,6 +1658,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="3" />
<set name="is_stackable" val="true" />
+ <set name="handler" val="ItemSkills" />
<set name="item_skill" val="2234-1" />
</item>
<item id="8193" type="EtcItem" name="Fisherman's Potion - Green">
diff --git a/aCis_datapack/data/xml/items/8500-8599.xml b/aCis_datapack/data/xml/items/8500-8599.xml
index afa9970..930dbf6 100644
--- a/aCis_datapack/data/xml/items/8500-8599.xml
+++ b/aCis_datapack/data/xml/items/8500-8599.xml
@@ -607,6 +607,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="3" />
<set name="is_stackable" val="true" />
+ <set name="handler" val="ItemSkills" />
<set name="item_skill" val="2276-1" />
</item>
<item id="8557" type="Armor" name="Blue Party Hat">
diff --git a/aCis_datapack/data/xml/scripts.xml b/aCis_datapack/data/xml/scripts.xml
index 1efb505..091956b 100644
--- a/aCis_datapack/data/xml/scripts.xml
+++ b/aCis_datapack/data/xml/scripts.xml
@@ -374,7 +374,7 @@
<script path="scripts.ai.individual.Benom"/>
<script path="scripts.ai.individual.Core"/>
<script path="scripts.ai.individual.DrChaos"/>
-<!-- <script path="scripts.ai.individual.Frintezza"/> -->
+ <script path="scripts.ai.individual.Frintezza"/>
<script path="scripts.ai.individual.Gordon"/>
<!-- <script path="scripts.ai.individual.IceFairySirra"/> -->
<script path="scripts.ai.individual.Orfen"/>
diff --git a/aCis_datapack/data/xml/skills/2200-2299.xml b/aCis_datapack/data/xml/skills/2200-2299.xml
index 5ebb754..3869761 100644
--- a/aCis_datapack/data/xml/skills/2200-2299.xml
+++ b/aCis_datapack/data/xml/skills/2200-2299.xml
@@ -550,15 +550,19 @@
<set name="magicLvl" val="85" />
<set name="ignoreResists" val="true" />
<set name="operateType" val="OP_ACTIVE" />
- <set name="hitTime" val="500" />
- <set name="reuseDelay" val="30000" />
+ <set name="weaponsAllowed" val="BOW" /> <!-- Bow -->
+ <set name="itemConsumeId" val="8192" /> <!-- Soul Breaking Arrow -->
+ <set name="itemConsumeCount" val="0" />
+ <set name="hitTime" val="2000" />
+ <set name="coolTime" val="1000" />
+ <set name="reuseDelay" val="60000" />
<set name="staticHitTime" val="true" />
+ <set name="staticReuse" val="true" />
<cond msgId="113" addName="1">
- <using kind="BOW" />
+ <and>
+ <target npcId="29045" /> <!-- Frintezza -->
+ </and>
</cond>
- <for>
- <effect name="Stun" time="9" val="0" effectPower="50" effectType="STUN" stackOrder="1" stackType="stun" />
- </for>
</skill>
<skill id="2235" levels="1" name="Anteroom Door Key">
<set name="target" val="TARGET_UNLOCKABLE" />
@@ -1200,11 +1204,24 @@
</cond>
</skill>
<skill id="2276" levels="1" name="Dewdrop of Destruction">
- <set name="target" val="TARGET_NONE" />
- <set name="skillType" val="NOTDONE" />
- <set name="operateType" val="OP_ACTIVE" />
- <set name="hitTime" val="2000" />
- <set name="staticHitTime" val="true" />
+ <set name="power" val="9999" />
+ <set name="target" val="TARGET_ONE"/>
+ <set name="skillType" val="PDAM"/>
+ <set name="operateType" val="OP_ACTIVE"/>
+ <set name="itemConsumeId" val="8556"/> <!-- Dewdrop of Destruction -->
+ <set name="itemConsumeCount" val="0"/>
+ <set name="castRange" val="900"/>
+ <set name="effectRange" val="1400"/>
+ <set name="hitTime" val="2000"/>
+ <set name="coolTime" val="1000"/>
+ <set name="reuseDelay" val="3000"/>
+ <set name="staticHitTime" val="true"/>
+ <set name="staticReuse" val="true"/>
+ <cond msgId="113" addName="1">
+ <and>
+ <target npcId="29048,29049"/> <!-- Evil Spirit -->
+ </and>
+ </cond>
</skill>
<skill id="2277" levels="6" name="Event Gift Box">
<table name="#extractableItems">
diff --git a/aCis_datapack/data/xml/skills/5000-5099.xml b/aCis_datapack/data/xml/skills/5000-5099.xml
index 897b527..f474720 100644
--- a/aCis_datapack/data/xml/skills/5000-5099.xml
+++ b/aCis_datapack/data/xml/skills/5000-5099.xml
@@ -68,8 +68,8 @@
<set name="skillType" val="PDAM" />
<set name="target" val="TARGET_AURA" />
<for>
- <effect name="ThrowUp" noicon="1" val="0" stackOrder="1" stackType="fly_away" />
- <effect name="Stun" time="2" val="0" effectPower="100" effectType="STUN" />
+ <effect name="ThrowUp" noicon="1" val="0" abnormalLvl="1" abnormalType="fly_away" />
+ <effect name="Stun" abnormalTime="2" val="0" effectPower="100" effectType="STUN" />
</for>
</skill>
<skill id="5005" levels="1" name="Frintezza's Ghost Summoning">
@@ -268,7 +268,7 @@
<set name="skillType" val="HEAL_PERCENT" />
<set name="target" val="TARGET_SELF" />
<for>
- <effect name="Grow" time="7200" val="0" stackOrder="1" stackType="big_body">
+ <effect name="Buff" time="7200" val="0" stackOrder="1">
<mul order="0x30" stat="runSpd" val="1.22" />
</effect>
</for>
diff --git a/aCis_datapack/data/xml/zones/BossZone.xml b/aCis_datapack/data/xml/zones/BossZone.xml
index 846e93b..538a3eb 100644
--- a/aCis_datapack/data/xml/zones/BossZone.xml
+++ b/aCis_datapack/data/xml/zones/BossZone.xml
@@ -109,13 +109,12 @@
<node x="26846" y="-8117" />
<node x="28231" y="-8163" />
</zone>
- <zone id="110012" shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza -->
- <stat name="InvadeTime" val="1800000" />
- <node x="172031" y="-90127" />
- <node x="176428" y="-90089" />
- <node x="176428" y="-74051" />
- <node x="172057" y="-74108" />
- </zone>
+ <zone id="110012" type="BossZone" shape="Cuboid" minZ="-5140" maxZ="-4000"> <!-- Frintezza -->
+ <stat name="InvadeTime" val="1800000" />
+ <stat name="isFlag" val="true" />
+ <node x="172176" y="-74106" />
+ <node x="176284" y="-90033" />
+ </zone>
<zone id="110013" shape="NPoly" minZ="-5136" maxZ="864"><!-- Ice Fairy 1 -->
<stat name="InvadeTime" val="1800000" />
<node x="101450" y="-130042" />