- juliuscolesv2 = Instance.new("Model",game.Workspace)
- juliuscolesv2.Name = "JuliusColesV2"
- head = Instance.new("Part",juliuscolesv2)
- head.FormFactor = Enum.FormFactor.Symmetric
- head.TopSurface = Enum.SurfaceType.Smooth
- head.Size = Vector3.new(2,1,1)
- head.Name = "Head"
- head.Locked = true
- head.CFrame = CFrame.new(29.110008239746,4.5,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- head.BrickColor = BrickColor.new("CGA brown")
- head.Friction = 0.30000001192093
- mesh = Instance.new("SpecialMesh",head)
- mesh.Scale = Vector3.new(1.25,1.25,1.25)
- face = Instance.new("Decal",head)
- face.Transparency = 0.068488836288452
- face.Name = "face"
- face.Texture = "rbxasset://textures/face.png"
- headweld = Instance.new("Weld",head)
- headweld.Part1 = Handle
- headweld.Name = "HeadWeld"
- headweld.Part0 = Head
- headweld.C1 = CFrame.new(0,-0.25,0) * CFrame.Angles(-0, 0, -0)
- headweld.C0 = CFrame.new(0,0.5,0) * CFrame.Angles(-0, 0, -0)
- torso = Instance.new("Part",juliuscolesv2)
- torso.RightParamB = 0
- torso.FormFactor = Enum.FormFactor.Symmetric
- torso.LeftSurface = Enum.SurfaceType.Weld
- torso.RightParamA = 0
- torso.LeftParamB = 0
- torso.Size = Vector3.new(2,2,1)
- torso.Name = "Torso"
- torso.Locked = true
- torso.CFrame = CFrame.new(29.110008239746,3,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- torso.RightSurface = Enum.SurfaceType.Weld
- torso.BrickColor = BrickColor.new("CGA brown")
- torso.Friction = 0.30000001192093
- torso.LeftParamA = 0
- right_leg = Instance.new("Part",juliuscolesv2)
- right_leg.FormFactor = Enum.FormFactor.Symmetric
- right_leg.CanCollide = false
- right_leg.Size = Vector3.new(1,2,1)
- right_leg.Name = "Right Leg"
- right_leg.Locked = true
- right_leg.CFrame = CFrame.new(28.610008239746,1,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- right_leg.BrickColor = BrickColor.new("Really black")
- right_leg.Friction = 0.30000001192093
- right_leg.BottomSurface = Enum.SurfaceType.Smooth
- right_arm = Instance.new("Part",juliuscolesv2)
- right_arm.FormFactor = Enum.FormFactor.Symmetric
- right_arm.CanCollide = false
- right_arm.Size = Vector3.new(1,2,1)
- right_arm.Name = "Right Arm"
- right_arm.Locked = true
- right_arm.CFrame = CFrame.new(27.610008239746,3,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- right_arm.BrickColor = BrickColor.new("CGA brown")
- right_arm.Friction = 0.30000001192093
- left_leg = Instance.new("Part",juliuscolesv2)
- left_leg.FormFactor = Enum.FormFactor.Symmetric
- left_leg.CanCollide = false
- left_leg.Size = Vector3.new(1,2,1)
- left_leg.Name = "Left Leg"
- left_leg.Locked = true
- left_leg.CFrame = CFrame.new(29.610008239746,1,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- left_leg.BrickColor = BrickColor.new("Really black")
- left_leg.Friction = 0.30000001192093
- left_leg.BottomSurface = Enum.SurfaceType.Smooth
- left_arm = Instance.new("Part",juliuscolesv2)
- left_arm.FormFactor = Enum.FormFactor.Symmetric
- left_arm.CanCollide = false
- left_arm.Size = Vector3.new(1,2,1)
- left_arm.Name = "Left Arm"
- left_arm.Locked = true
- left_arm.CFrame = CFrame.new(30.610008239746,3,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- left_arm.BrickColor = BrickColor.new("CGA brown")
- left_arm.Friction = 0.30000001192093
- humanoid = Instance.new("Humanoid")
- humanoid.Parent = game.Workspace.juliuscolesv2
- humanoid.Torso = Torso
- humanoid.RightLeg = Right Leg
- humanoid.LeftLeg = Left Leg
- body_colors = Instance.new("BodyColors",juliuscolesv2)
- body_colors.RightLegColor = BrickColor.new("Really black")
- body_colors.LeftLegColor = BrickColor.new("Really black")
- body_colors.HeadColor = BrickColor.new("CGA brown")
- body_colors.TorsoColor = BrickColor.new("CGA brown")
- body_colors.LeftArmColor = BrickColor.new("CGA brown")
- body_colors.RightArmColor = BrickColor.new("CGA brown")
- pants = Instance.new("Pants",juliuscolesv2)
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=9981487"
- pants.Name = "Pants"
- shirt = Instance.new("Shirt",juliuscolesv2)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=9981478"
- shirt.Name = "Shirt"
- whitetophat = Instance.new("Hat",juliuscolesv2)
- whitetophat.Name = "WhiteTopHat"
- whitetophat.AttachmentPos = Vector3.new(0,-0.25,0)
- whitetophat.AttachmentPoint = CFrame.new(0,-0.25,0) * CFrame.Angles(-0, 0, -0)
- handle = Instance.new("Part",whitetophat)
- handle.FormFactor = Enum.FormFactor.Plate
- handle.CanCollide = false
- handle.TopSurface = Enum.SurfaceType.Smooth
- handle.Size = Vector3.new(1,1,1)
- handle.Name = "Handle"
- handle.Locked = true
- handle.CFrame = CFrame.new(29.110008239746,5.25,-30.010004043579) * CFrame.Angles(-3.1415927410126, 3.6611005893583e-011, -3.1415927410126)
- handle.Friction = 0.30000001192093
- handle.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh",handle)
- mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
- mesh.TextureId = "http://www.roblox.com/asset/?id=1073671"
- mesh.MeshType = Enum.MeshType.FileMesh