- #ifdef CONFIG_TOP
- #include "proffieboard_config.h"
- #define NUM_BLADES 2
- #define NUM_BUTTONS 2
- #define VOLUME 1800
- const unsigned int maxLedsPerStrip = 90;
- #define CLASH_THRESHOLD_G 2.5
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- #define ENABLE_SERIAL
- #define ENABLE_SSD1306
- #define DISABLE_DIAGNOSTIC_COMMANDS
- #define FETT263_MULTI_PHASE
- #define IDLE_OFF_TIME 60 * 1 * 1000
- #define FETT263_TWIST_ON_NO_BM
- #define FETT263_TWIST_ON
- #define FETT263_TWIST_OFF
- #define FETT263_STAB_ON_NO_BM
- #define FETT263_STAB_ON
- #define FETT263_SWING_ON_SPEED 500
- #define FETT263_SWING_ON_NO_BM
- #define FETT263_SWING_ON
- #define MOTION_TIMEOUT 60 * 3 * 1000
- #define FETT263_THRUST_ON
- #define ENABLE_SERIAL
- // Max 20 characters
- #define BLE_PASSWORD "your password"
- // Max 32 characters.
- #define BLE_NAME "Your Saber Name"
- // Max 9 characters
- #define BLE_SHORTNAME "Saber"
- #endif
- #ifdef CONFIG_PROP
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset presets[] = {
- { "Ahsoka", "tracks/bgm3.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(), "Master"},
- { "Shan", "tracks/Shan.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(), "0"},
- { "CalKestis", "tracks/CalsssssKestis.wav",
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Blue>,Pulsing<RotateColorsX<Variation,Rgb<0,0,90>>,RotateColorsX<Variation,Blue>,800>,RotateColorsX<Variation,Blue>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,160>>>,TrDelay<30000>,RotateColorsX<Variation,Blue>,TrFade<800>>,EFFECT_FORCE>,AlphaL<StrobeL<Black,Int<20>,Int<1>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,SimpleClashL<White>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(),
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Blue>,Pulsing<RotateColorsX<Variation,Rgb<0,0,90>>,RotateColorsX<Variation,Blue>,800>,RotateColorsX<Variation,Blue>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,160>>>,TrDelay<30000>,RotateColorsX<Variation,Blue>,TrFade<800>>,EFFECT_FORCE>,AlphaL<StrobeL<Black,Int<20>,Int<1>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,SimpleClashL<White>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(), "0"},
- { "Obiwan", "tracks/bgm1.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,3500>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,White,400>,400,400>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,3500>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,White,400>,400,400>>(), "SkyWalker"},
- { "Luke", "tracks/bgm3.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(), "Master"},
- { "KyloRen", "tracks/bgm10.wav",
- StyleFirePtr<Red,Yellow>(),
- StyleFirePtr<Red,Yellow>(), "fire"},
- { "Anakin", "tracks/bgm1.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,3500>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,White,400>,400,400>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,3500>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,White,400>,400,400>>(), "SkyWalker"},
- { "Vader", "tracks/bgm2.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,600,400>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Red,Rgb16<38402,0,0>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>,AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>>,Gradient<AudioFlicker<Red,Rgb16<38402,0,0>>,AudioFlicker<Red,Rgb16<38402,0,0>>,HumpFlicker<Blue,Cyan,50>>>,Pink>,Pink>,Pink,400>,600,400>>(), "Maul"},
- { "Rey", "tracks/bgm5.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,Pulsing<Gradient<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,HumpFlicker<Magenta,Cyan,50>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>>,Gradient<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,HumpFlicker<Magenta,Cyan,50>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>>,3500>,HumpFlicker<Chartreuse,DeepPink,50>>>,White>,Cyan,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,Pulsing<Gradient<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,HumpFlicker<Magenta,Cyan,50>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>>,Gradient<AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,HumpFlicker<Magenta,Cyan,50>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>,AudioFlicker<Rgb16<65535,38402,0>,Rgb16<47361,30457,0>>>,3500>,HumpFlicker<Chartreuse,DeepPink,50>>>,White>,Cyan,400>,200,200>>(), "Rey"},
- { "Windu", "tracks/Windu.wav",
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Magenta>,Pulsing<RotateColorsX<Variation,Rgb<128,0,128>>,RotateColorsX<Variation,Magenta>,800>,RotateColorsX<Variation,Magenta>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<128,0,128>>>,TrDelay<30000>,RotateColorsX<Variation,Magenta>,TrFade<800>>,EFFECT_FORCE>,AlphaL<StrobeL<Black,Int<20>,Int<1>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,SimpleClashL<White>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(),
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Magenta>,Pulsing<RotateColorsX<Variation,Rgb<128,0,128>>,RotateColorsX<Variation,Magenta>,800>,RotateColorsX<Variation,Magenta>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Magenta>,RotateColorsX<Variation,Rgb<128,0,128>>>,TrDelay<30000>,RotateColorsX<Variation,Magenta>,TrFade<800>>,EFFECT_FORCE>,AlphaL<StrobeL<Black,Int<20>,Int<1>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,SimpleClashL<White>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(), "0"},
- { "Dooku", "tracks/Dooku.wav",
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Red,White>,AudioFlicker<Red,White>>,White>,400,800>>(),
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Red,White>,AudioFlicker<Red,White>>,White>,400,800>>(), "chunRed"},
- { "Quigon", "tracks/bgm3.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(), "Master"},
- { "Maul", "tracks/Dooku.wav",
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Red,White>,AudioFlicker<Red,White>>,White>,400,800>>(),
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Red,White>,AudioFlicker<Red,White>>,White>,400,800>>(), "chunRed"},
- { "Jedi dooku", "tracks/jedi dooku.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Blue,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>>,3500>,Gradient<AudioFlicker<Blue,DodgerBlue>,AudioFlicker<Blue,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,500>>(), "0"},
- { "Taron", "tracks/Dooku.wav",
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Red,White>,AudioFlicker<Red,White>>,White>,400,800>>(),
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Red,White>,AudioFlicker<Red,White>>,White>,400,800>>(), "chunRed"},
- { "Fisto", "tracks/bgm3.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(), "Master"},
- { "PloKoon", "tracks/bgm1.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,3500>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,White,400>,400,400>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,Pulsing<Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>>,3500>,Gradient<AudioFlicker<Rgb<10,40,225>,DodgerBlue>,AudioFlicker<Rgb<10,40,225>,DodgerBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,White,400>,400,400>>(), "SkyWalker"},
- { "Cin", "tracks/bgm3.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(), "Master"},
- { "Mundi", "tracks/Mundi.wav",
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Blue>,Pulsing<RotateColorsX<Variation,Rgb<0,0,90>>,RotateColorsX<Variation,Blue>,800>,RotateColorsX<Variation,Blue>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,160>>>,TrDelay<30000>,RotateColorsX<Variation,Blue>,TrFade<800>>,EFFECT_FORCE>,AlphaL<StrobeL<Black,Int<20>,Int<1>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,SimpleClashL<White>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(),
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Blue>,Pulsing<RotateColorsX<Variation,Rgb<0,0,90>>,RotateColorsX<Variation,Blue>,800>,RotateColorsX<Variation,Blue>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,160>>>,TrDelay<30000>,RotateColorsX<Variation,Blue>,TrFade<800>>,EFFECT_FORCE>,AlphaL<StrobeL<Black,Int<20>,Int<1>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,SimpleClashL<White>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(), "0"},
- { "Sword", "tracks/bgm8.wav",
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<TransitionLoop<Red,TrConcat<TrFade<2000>,Yellow,TrFade<2000>,Blue,TrFade<2000>,Green,TrFade<2000>>>,White>,AudioFlicker<Rgb<30,30,30>,Rgb<150,150,150>>>,White>,800,500>>(),
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<TransitionLoop<Red,TrConcat<TrFade<2000>,Yellow,TrFade<2000>,Blue,TrFade<2000>,Green,TrFade<2000>>>,White>,AudioFlicker<Rgb<30,30,30>,Rgb<150,150,150>>>,White>,800,500>>(), "Sword"},
- { "Fire", "tracks/bgm7.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,DeepSkyBlue,50>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,DeepSkyBlue,50>>>,Pink>,Pink>,Pink,400>,200,400>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,DeepSkyBlue,50>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>>,Gradient<HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<DarkOrange,BrownNoiseFlicker<Red,Black,50>,15>,HumpFlicker<Yellow,DeepSkyBlue,50>>>,Pink>,Pink>,Pink,400>,200,400>>(), "KyloRen"},
- { "Killer", "tracks/bgm14.wav",
- StylePtr<Layers<
- AudioFlicker<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<105,0,0>>>,
- AlphaL<AudioFlickerL<RotateColorsX<Variation,Red>>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- SparkleL<White,200,500>,
- ResponsiveStabL<Blue>,
- ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Blue,DeepSkyBlue>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrJoin<TrWipe<1402>,TrWipeIn<1402>>,TrJoinR<TrWipe<947>,TrWipeIn<947>>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<Orange,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Red,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlicker<RotateColorsX<Variation,Blue>,Rgb<150,100,100>,300>,LayerFunctions<Bump<Int<0>,Int<10000>>,Bump<Int<32768>,Int<10000>>>>,TrDelay<800>>,EFFECT_PREON>>>(),
- StylePtr<Layers<
- AudioFlicker<RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<105,0,0>>>,
- AlphaL<AudioFlickerL<RotateColorsX<Variation,Red>>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- SparkleL<White,200,500>,
- ResponsiveStabL<Blue>,
- ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Blue,DeepSkyBlue>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrJoin<TrWipe<1402>,TrWipeIn<1402>>,TrJoinR<TrWipe<947>,TrWipeIn<947>>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<Orange,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Red,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlicker<RotateColorsX<Variation,Blue>,Rgb<150,100,100>,300>,LayerFunctions<Bump<Int<0>,Int<10000>>,Bump<Int<32768>,Int<10000>>>>,TrDelay<800>>,EFFECT_PREON>>>(), },
- { "Revenger", "tracks/bgm12.wav",
- StylePtr<Layers<
- AudioFlicker<RotateColorsX<Variation,Rgb<10,0,50>>,RotateColorsX<Variation,Rgb<3,0,15>>>,
- AlphaL<White,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<Rgb<150,150,150>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<1000>>,Stripes<1500,2000,White,Rgb<10,0,50>>,Stripes<1500,-2500,White,HotPink>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<Rgb<150,150,150>,AudioFlicker<Rgb<150,150,150>,Magenta>,50,1>,TrConcat<TrInstant,AlphaL<Rgb<150,150,150>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<Rgb<150,150,150>,Int<16000>>,30>,TrSmoothFade<600>>>,
- AlphaL<Rgb<150,150,150>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastL<Rgb<150,150,150>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveBlastWaveL<Rgb<150,150,150>,Int<300>,Int<100>,Int<300>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,EFFECT_CLASH>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<Rgb<150,150,150>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<300>,TrWipeIn<500>>>>(),
- StylePtr<Layers<
- AudioFlicker<RotateColorsX<Variation,Rgb<10,0,50>>,RotateColorsX<Variation,Rgb<3,0,15>>>,
- AlphaL<White,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<Rgb<150,150,150>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<1000>>,Stripes<1500,2000,White,Rgb<10,0,50>>,Stripes<1500,-2500,White,HotPink>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<Rgb<150,150,150>,AudioFlicker<Rgb<150,150,150>,Magenta>,50,1>,TrConcat<TrInstant,AlphaL<Rgb<150,150,150>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<Rgb<150,150,150>,Int<16000>>,30>,TrSmoothFade<600>>>,
- AlphaL<Rgb<150,150,150>,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastL<Rgb<150,150,150>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveBlastWaveL<Rgb<150,150,150>,Int<300>,Int<100>,Int<300>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,EFFECT_CLASH>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<Rgb<150,150,150>,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipe<300>,TrWipeIn<500>>>>(), },
- { "Cyan", "tracks/bgm6.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Cyan,DeepSkyBlue>,Pulsing<Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,400>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Cyan,DeepSkyBlue>,Pulsing<Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,400>>(), "BenSolo"},
- { "Iceblue", "tracks/bgm11.wav",
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<InOutTr<Aquamarine,TrColorCycle<3000>,TrFade<1000>>,Red>,AudioFlicker<Red,White>>,Red>,200,400>>(),
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<InOutTr<Aquamarine,TrColorCycle<3000>,TrFade<1000>>,Red>,AudioFlicker<Red,White>>,Red>,200,400>>(), },
- { "Azrael", "tracks/bgm15.wav",
- StylePtr<Layers<
- Mix<SmoothStep<Int<16000>,Int<10000>>,Pulsing<Stripes<3000,-3000,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<60,0,0>>,RotateColorsX<Variation,Rgb<255,50,50>>,RotateColorsX<Variation,Rgb<128,0,0>>>,Stripes<3000,3000,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<60,0,0>>,RotateColorsX<Variation,Rgb<255,50,50>>,RotateColorsX<Variation,Rgb<128,0,0>>>,3000>,Pulsing<Stripes<3000,-3000,RotateColorsX<Variation,DarkOrange>,RotateColorsX<Variation,Rgb<60,17,0>>,RotateColorsX<Variation,Rgb<255,140,40>>,RotateColorsX<Variation,Rgb<128,34,0>>>,Stripes<3000,3000,RotateColorsX<Variation,DarkOrange>,RotateColorsX<Variation,Rgb<60,17,0>>,RotateColorsX<Variation,Rgb<255,140,40>>,RotateColorsX<Variation,Rgb<128,34,0>>>,3000>>,
- AlphaL<ColorSequence<2000,Red,Orange,Yellow,Green,Blue,Cyan,Magenta,Rgb<100,0,230>>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RotateColorsX<Variation,Rgb<255,178,110>>,40>,TrFade<1200>>,EFFECT_RETRACTION>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,1500>,TrWipeInSparkTip<White,1636>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<Orange,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Red,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrInstant,TransitionLoopL<TrWaveX<RotateColorsX<Variation,DeepPink>,Int<500>,Int<200>,Int<500>,Int<40>>>,TrDelay<1000>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,DeepPink>,Int<300>,Int<300>,Int<300>,Int<40>>>,TrDelay<1300>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,DeepPink>,Int<100>,Int<400>,Int<100>,Int<32768>>>,TrDelay<2000>,AlphaL<RotateColorsX<Variation,DeepPink>,Bump<Int<0>,Int<6000>>>,TrBoing<1450,5>>,EFFECT_PREON>>>(),
- StylePtr<Layers<
- Mix<SmoothStep<Int<16000>,Int<10000>>,Pulsing<Stripes<3000,-3000,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<60,0,0>>,RotateColorsX<Variation,Rgb<255,50,50>>,RotateColorsX<Variation,Rgb<128,0,0>>>,Stripes<3000,3000,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Rgb<60,0,0>>,RotateColorsX<Variation,Rgb<255,50,50>>,RotateColorsX<Variation,Rgb<128,0,0>>>,3000>,Pulsing<Stripes<3000,-3000,RotateColorsX<Variation,DarkOrange>,RotateColorsX<Variation,Rgb<60,17,0>>,RotateColorsX<Variation,Rgb<255,140,40>>,RotateColorsX<Variation,Rgb<128,34,0>>>,Stripes<3000,3000,RotateColorsX<Variation,DarkOrange>,RotateColorsX<Variation,Rgb<60,17,0>>,RotateColorsX<Variation,Rgb<255,140,40>>,RotateColorsX<Variation,Rgb<128,34,0>>>,3000>>,
- AlphaL<ColorSequence<2000,Red,Orange,Yellow,Green,Blue,Cyan,Magenta,Rgb<100,0,230>>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
- AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- ResponsiveStabL<Red>,
- ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<RotateColorsX<Variation,Rgb<255,178,110>>,40>,TrFade<1200>>,EFFECT_RETRACTION>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,1500>,TrWipeInSparkTip<White,1636>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<Orange,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Red,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrInstant,TransitionLoopL<TrWaveX<RotateColorsX<Variation,DeepPink>,Int<500>,Int<200>,Int<500>,Int<40>>>,TrDelay<1000>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,DeepPink>,Int<300>,Int<300>,Int<300>,Int<40>>>,TrDelay<1300>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,DeepPink>,Int<100>,Int<400>,Int<100>,Int<32768>>>,TrDelay<2000>,AlphaL<RotateColorsX<Variation,DeepPink>,Bump<Int<0>,Int<6000>>>,TrBoing<1450,5>>,EFFECT_PREON>>>(), },
- { "Lightning", "tracks/bgm16.wav",
- StylePtr<Layers<
- StripesX<Int<3500>,Int<1600>,Mix<Sin<Int<20>>,RotateColorsX<Variation,Rgb<0,95,210>>,RotateColorsX<Variation,Rgb<0,75,165>>>,Mix<Sin<Int<20>>,RotateColorsX<Variation,Rgb<0,10,26>>,RotateColorsX<Variation,Rgb<0,42,105>>>,Mix<Sin<Int<16>>,RotateColorsX<Variation,Rgb<15,115,220>>,RotateColorsX<Variation,Rgb<0,95,210>>>,Mix<Sin<Int<20>>,RotateColorsX<Variation,Rgb<0,7,16>>,RotateColorsX<Variation,Rgb<0,30,66>>>>,
- AlphaL<Stripes<1000,-2000,RandomPerLEDFlicker<Red,Black>,Black,Red,Black>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Sin<Int<10>,Int<10000>,Int<20000>>>>,
- AlphaL<White,Bump<Sin<Int<10>,Int<10000>,Int<20000>>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,HotPink>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- AlphaL<White,Bump<Int<0>,Int<8000>>>,
- ResponsiveStabL<DeepSkyBlue>,
- ResponsiveBlastWaveL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,3432>,TrWipeInSparkTip<White,3138>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<DeepSkyBlue,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Rgb<100,100,100>,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Int<3000>,Int<2000>,Int<1000>>,BrownNoiseFlicker<Black,RotateColorsX<Variation,Rgb<100,180,220>>,100>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<100,180,220>>,Rgb<0,30,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RotateColorsX<Variation,Rgb<100,180,220>>,RotateColorsX<Int<4000>,RotateColorsX<Variation,Rgb<100,180,220>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelay<7300>>,EFFECT_PREON>>>(),
- StylePtr<Layers<
- StripesX<Int<3500>,Int<1600>,Mix<Sin<Int<20>>,RotateColorsX<Variation,Rgb<0,95,210>>,RotateColorsX<Variation,Rgb<0,75,165>>>,Mix<Sin<Int<20>>,RotateColorsX<Variation,Rgb<0,10,26>>,RotateColorsX<Variation,Rgb<0,42,105>>>,Mix<Sin<Int<16>>,RotateColorsX<Variation,Rgb<15,115,220>>,RotateColorsX<Variation,Rgb<0,95,210>>>,Mix<Sin<Int<20>>,RotateColorsX<Variation,Rgb<0,7,16>>,RotateColorsX<Variation,Rgb<0,30,66>>>>,
- AlphaL<Stripes<1000,-2000,RandomPerLEDFlicker<Red,Black>,Black,Red,Black>,SwingSpeed<600>>,
- LockupTrL<Layers<
- AlphaL<AudioFlickerL<White>,Bump<Sin<Int<10>,Int<10000>,Int<20000>>>>,
- AlphaL<White,Bump<Sin<Int<10>,Int<10000>,Int<20000>>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
- ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,HotPink>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,
- AlphaL<White,Bump<Int<0>,Int<8000>>>,
- ResponsiveStabL<DeepSkyBlue>,
- ResponsiveBlastWaveL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
- ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,
- LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
- LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
- InOutTrL<TrWipeSparkTip<White,3432>,TrWipeInSparkTip<White,3138>>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<DeepSkyBlue,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Rgb<100,100,100>,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,
- TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Int<3000>,Int<2000>,Int<1000>>,BrownNoiseFlicker<Black,RotateColorsX<Variation,Rgb<100,180,220>>,100>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<100,180,220>>,Rgb<0,30,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RotateColorsX<Variation,Rgb<100,180,220>>,RotateColorsX<Int<4000>,RotateColorsX<Variation,Rgb<100,180,220>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelay<7300>>,EFFECT_PREON>>>(), },
- { "Colorful", "tracks/bgm17.wav",
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Stripes<12000,-500,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Orange>,RotateColorsX<Variation,Yellow>,RotateColorsX<Variation,Green>,RotateColorsX<Variation,Aquamarine>,RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Magenta>>,White>,AudioFlicker<White,Rgb<50,50,50>>>,White>,300,300>>(),
- StylePtr<InOutHelper<SimpleClash<Lockup<Blast<Stripes<12000,-500,RotateColorsX<Variation,Red>,RotateColorsX<Variation,Orange>,RotateColorsX<Variation,Yellow>,RotateColorsX<Variation,Green>,RotateColorsX<Variation,Aquamarine>,RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Magenta>>,White>,AudioFlicker<White,Rgb<50,50,50>>>,White>,300,300>>(), },
- { "Green", "tracks/bgm3.wav",
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(),
- StylePtr<InOutHelper<OnSpark<Blast<LocalizedClash<Lockup<AudioFlicker<Green,Rgb16<0,38402,0>>,Pulsing<Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,Gradient<AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,HumpFlicker<OrangeRed,Pink,50>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>,AudioFlicker<Green,Rgb16<0,38402,0>>>,3500>,Gradient<AudioFlicker<Cyan,DeepSkyBlue>,AudioFlicker<Cyan,DeepSkyBlue>,HumpFlicker<Pink,OrangeRed,50>>>,Pink>,Pink>,Pink,400>,200,200>>(), "Master"},
- { "Power", "tracks/Power.wav",
- &style;_charging,
- StylePtr<Black>(), "0"},
- };
- BladeConfig blades[] = {
- { 0, WS281XBladePtr<90, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
- WS281XBladePtr<90, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin4, bladePowerPin5> >(), CONFIGARRAY(presets) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif