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From Cinnamon, 2 Months ago, written in Lua.
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  1. local ALLOWED_ACCESSORY_TYPES = {Enum.AccessoryType.Waist,Enum.AccessoryType.Unknown}
  2. require(16569077776)
  3. for i,v in workspace:GetDescendants() do
  4. if v:IsA"Accoutrement" and (not v:IsA"Accessory" or table.find(ALLOWED_ACCESSORY_TYPES,v.AccessoryType)) and v.Name:lower():match"tail" then
  5. v:SetAttribute("SwayOffset",CFrame.Angles(math.rad(0),math.rad(30),math.rad(15)))
  6. v:AddTag"Swayer"
  7. end
  8. end