-- Global menus
['cloakroom'] = 'Szatnia',
['cloak_change'] = 'Nacisnij ~INPUT_PICKUP~ aby zmienic ubranie.',
['citizen_wear'] = 'Ubranie cywilne',
['job_wear'] = 'Ubranie robocze',
['bank_deposit_g'] = 'Depozyt zabezpieczajacy w wysokosci ~g~$',
['bank_deposit_r'] = 'Depozyt zabezpieczajacy w wysokosci ~r~$',
['bank_deposit2'] = '$ ~s~Został ci stworzony po twoim omdleniu.',
['bank_nodeposit'] = "Nie masz depozytu zabezpieczającego",
['foot_work'] =
['next_point'] = 'Przejdź do następnego kroku po ukończeniu tego.',
['security_deposit'] = 'Podane zabezpieczenie będzie to ~g~$',
['not_your_vehicle'] = "To nie jest twoj samochod, lub musisz byc kierowca",
['in_vehicle'] = 'Tusisz byc w pojezdzie',
['wrong_point'] = "Nie jestes we wlasciwym miejscu dostawy",
['max_limit'] = 'Masz maksimum: ',
['not_enough'] = "Nie masz wystarczająco pieniedzy",
['not_enough2'] = ' Aby kontynuować to zadanie',
['caution_taken'] = ' ~s~Zostało ci zabrane',
['caution_returned'] = ' ~s~Zostal ci zwrocony',
['spawn_veh'] = 'Wyciagnij pojazd',
['spawn_veh_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zadzwonic do pojazdu dostawczego',
['spawn_truck_button'] = 'Nacisnij ~INPUT_PICKUP~ aby wystawic ciezarowke.',
['service_vh'] = 'Pojazd serwisowy',
['return_vh'] = 'Zwrot pojazdu',
['return_vh_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zwrocic pojazd.',
['delivery_point'] = 'Punkt dostawy',
['delivery'] = 'Dostawa',
-- Lumber Jack job
['lj_locker_room'] = "Szatnia",
['lj_mapblip'] = 'Stos drewna',
['lj_wood'] = 'Drewno',
['lj_pickup'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac drewno',
['lj_cutwood'] = 'Ciecie drewna',
['lj_cutwood_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac ciac drewno',
['lj_board'] = 'Deski',
['lj_planks'] = 'Tablica paczkowa',
['lj_cutwood'] = 'Ciecie drewna'
['lj_pick_boards'] = 'Wcisnij ~INPUT_PICKUP~ aby ciac drewno.',
['lj_deliver_button'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc deski.',
-- Fisherman
['fm_fish_locker'] = "Szatnia"
['fm_fish'] = 'Ryba'
['fm_fish_area'] = 'Obszar lowienia.',
['fm_fish_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac lowic.',
['fm_spawnboat_title'] = 'Wystaw lodke.',
['fm_spawnboat'] = 'Nacisnij ~INPUT_PICKUP~ aby zadzwonic do lodzic.',
['fm_boat_title'] = 'Lodz',
['fm_boat_return_title'] = 'Zwric lodz',
['fm_boat_return_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zwrocic lodz.',
['fm_deliver_fish'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc ryby.',
-- Fuel
['f_oil_refiner'] = 'Szatnia',
['f_drill_oil'] = 'Wywierc w oleju',
['f_fuel'] = 'Olej',
['f_drillbutton'] = 'Nacisnij ~INPUT_PICKUP~ aby wiercic.',
['f_fuel_refine'] = 'Oczysc olej',
['f_refine_fuel_button'] = 'Wcisnij ~INPUT_PICKUP~ aby oczyscic olej.',
['f_fuel_mixture'] = 'Wymieszaj farinowany olej',
['f_gas'] = 'Gaz',
['f_fuel_mixture_button'] = 'Nacisnij ~INPUT_PICKUP~ aby mieszac.',
['f_deliver_gas'] = 'Dostarcz gaz',
['f_deliver_gas_button'] = "Nacisnij ~INPUT_PICKUP~ aby dostarczyc benzyne.",
-- Miner
['m_miner_locker'] = "Szatnia",
['m_rock'] = ' Skala',
['m_pickrocks'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac skaly.',
['m_washrock'] = ' Plokanie skal ',
['m_rock_button'] = 'Nacisnij ~INPUT_PICKUP~ aby umyc skaly.',
['m_rock_smelting'] = 'Wytapianie skal',
['m_copper'] = ' Miedz',
['m_sell_copper'] = 'Sprzedaz miedzi',
['m_deliver_copper'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac miedz.',
['m_iron'] = ' Zelazo',
['m_sell_iron'] = 'Sprzedaz zelaza',
['m_deliver_iron'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac zelazo.',
['m_gold'] = ' Zloto',
['m_sell_gold'] = "Sprzedaz zlota",
['m_deliver_gold'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac zloto.',
['m_diamond'] = ' Diamenty',
['m_sell_diamond'] = 'Sprzedaz diamentow',
['m_deliver_diamond'] = 'Nacisnij ~INPUT_PICKUP~ aby sprzedac diamenty.',
['m_melt_button'] = 'Nacisnij ~INPUT_PICKUP~ aby stopic skaly.',
-- Reporter
['reporter_name'] = 'San Andreas Times',
['reporter_garage'] = 'Nacisnij ~INPUT_PICKUP~ aby zejsc do garazu.',
-- Slaughterer
['s_slaughter_locker'] = "Szatnia",
['s_hen'] = 'Kurnik',
['s_alive_chicken'] = 'Zywy kurczak',
['s_catch_hen'] = 'Nacisnij ~INPUT_PICKUP~ aby lapac zywe kurczeta.',
['s_slaughtered_chicken'] = 'Kurczak do pakowania',
['s_chop_animal'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac siekac kurczeta.',
['s_slaughtered'] = 'Dom rzeznika',
['s_package'] = 'Pakowanie',
['s_packagechicken'] = 'Kurczak na tacy',
['s_unpackaged'] = 'Kurczaka do zapakowania',
['s_unpackaged_button'] = 'Nacisnij ~INPUT_PICKUP~ aby ustawic kurczaka na tacy.',
['s_deliver'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc tacki z kurczaka.',
-- Dress Designer
['dd_dress_locker'] = "Szatnia",
['dd_wool'] = 'Welna',
['dd_pickup'] = 'Nacisnij ~INPUT_PICKUP~ aby zbierac welne.',
['dd_fabric'] = 'Wytwarzanie tkaniny',
['dd_makefabric'] = 'Nacisnij ~INPUT_PICKUP~ aby zrobic tkanine.',
['dd_clothing'] = 'Odziez',
['dd_makeclothing'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac ubranie.',
['dd_deliver_clothes'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc ubranie.',
}