- -- // Valiant ENV
- loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/ValiantENV.lua"))()
- -- // Vars
- local UIS = game:GetService("UserInputService")
- local RenderStepped = RunService.RenderStepped
- local Heartbeat = RunService.Heartbeat
- local LocalPlayer = Players.LocalPlayer
- local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded.Wait(LocalPlayer.CharacterAdded)
- local Backpack = LocalPlayer.Backpack
- local Humanoid = Character.WaitForChild(Character, "Humanoid")
- local CurrentCamera = Workspace.CurrentCamera
- local Mouse = LocalPlayer.GetMouse(LocalPlayer)
- local ItemList = ReplicatedStorage.Client.ItemList
- local changeVals = {
- MaxAmmo = math.huge,
- Range = 2000000,
- ReloadTime = 0.1,
- Accuracy = 0.1,
- Speed = 250,
- }
- local Remotes = game:GetService("ReplicatedStorage")["_CS.Events"]
- -- // Base MT Vars + Funs
- local mt = getrawmetatable(game)
- local backupnamecall = mt.__namecall
- local backupnewindex = mt.__newindex
- local backupindex = mt.__index
- setreadonly(mt, false)
- -- // Get Gun
- function returnGun()
- for i,v in pairs(Character:GetChildren()) do
- if v.IsA(v, "Tool") and v.FindFirstChild(v, "MainGunScript") and v.MainGunScript.FindFirstChild(v.MainGunScript, "FireEvent") then
- return v.Name
- end
- end
- end
- -- // Silent Aim + Anti Kick
- hookfunction(LocalPlayer.Kick, warn)
- hookfunction(LocalPlayer.kick, warn)
- local ValiantAimHacks = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/Experimental%20Silent%20Aim%20Module.lua"))()
- ValiantAimHacks["TeamCheck"] = false
- ValiantAimHacks["HitChance"] = 100
- mt.__namecall = newcclosure(function(...)
- local args = {...}
- local method = getnamecallmethod()
- if not checkcaller() then
- if string.lower(method) == "kick" then
- return nil
- end
- end
- return backupnamecall(...)
- end)
- local randomBodyPart = {
- "Head",
- "UpperTorso",
- "LowerTorso",
- "LeftUpperLeg",
- "RightUpperLeg"
- }
- mt.__index = newcclosure(function(t, k)
- if not checkcaller() and t:IsA("Mouse") and (k == "Hit" or k == "Target") then
- if ValiantAimHacks.checkSilentAim() then
- local CPlayer = rawget(ValiantAimHacks, "Selected").Character
- local randomNum = math.random(1, 5)
- local targetPart = rawget(randomBodyPart, randomNum) -- // bc of stoopid "anti aimbot" that limits legit players
- if CPlayer and CPlayer.FindFirstChild(CPlayer, targetPart) then
- return (k == "Hit" and CPlayer[targetPart].CFrame or CPlayer[targetPart])
- end
- end
- end
- return backupindex(t, k)
- end)
- print('Done Silent Aim!')
- --[[ // Trash AC Bypass
- local connections = {
- Humanoid.GetPropertyChangedSignal(Humanoid, "WalkSpeed"),
- Workspace.ChildAdded,
- Character.DescendantAdded
- }
- function removeConnections()
- for _,v in pairs(connections) do
- for _,connection in pairs(getconnections(v)) do
- if getfenv(connection.Function).script and getfenv(connection.Function).script.Name == "KeyDetector" then
- connection:Disable()
- print('Connection Disabled!')
- end
- end
- end
- end
- removeConnections()
- LocalPlayer.CharacterAdded:Connect(removeConnections)]]
- -- // Unlimited Stamina + Toggle Silent Aim
- UIS.InputBegan:Connect(function(Key, GPE)
- if not GPE then
- if Key.KeyCode == Enum.KeyCode.F4 then
- ValiantAimHacks["SilentAimEnabled"] = not ValiantAimHacks["SilentAimEnabled"]
- ValiantAimHacks["ShowFOV"] = not ValiantAimHacks["ShowFOV"]
- end
- if Key.KeyCode == Enum.KeyCode.LeftShift then Humanoid.WalkSpeed = 23 end
- end
- end)
- UIS.InputEnded:Connect(function(Key, GPE)
- if not GPE then
- if Key.KeyCode == Enum.KeyCode.LeftShift then Humanoid.WalkSpeed = 13 end
- end
- end)