- GLOCKSkin.SetFileId("glock_skin");
- GLOCKSkin.AddItem("Groundwater");
- GLOCKSkin.AddItem("Candy Apple");
- GLOCKSkin.AddItem("Fade");
- GLOCKSkin.AddItem("Night");
- GLOCKSkin.AddItem("Dragon Tattoo");
- GLOCKSkin.AddItem("Twilight Galaxy");
- GLOCKSkin.AddItem("Sand Dune");
- GLOCKSkin.AddItem("Brass");
- GLOCKSkin.AddItem("Catacombs");
- GLOCKSkin.AddItem("Sand Dune");
- GLOCKSkin.AddItem("Steel Disruption");
- GLOCKSkin.AddItem("Blue Fissure");
- GLOCKSkin.AddItem("Death Rattle");
- GLOCKSkin.AddItem("Water Elemental");
- GLOCKSkin.AddItem("Reactor");
- GLOCKSkin.AddItem("Grinder");
- GLOCKSkin.AddItem("Bunsen Burner");
- GLOCKSkin.AddItem("Wraith");
- GLOCKSkin.AddItem("Royal Legion");
- GLOCKSkin.AddItem("Weasel");
- GLOCKSkin.AddItem("Wasteland Rebel");
- PistolGroup.PlaceLabledControl("Glock", this, &GLOCKSkin);
- USPSSkin.SetFileId("usps_skin");
- USPSSkin.AddItem("Forest Leaves");
- USPSSkin.AddItem("Dark Water");
- USPSSkin.AddItem("VariCamo");
- USPSSkin.AddItem("Overgrowth");
- USPSSkin.AddItem("Caiman");
- USPSSkin.AddItem("Blood Tiger");
- USPSSkin.AddItem("Serum");
- USPSSkin.AddItem("Night Ops");
- USPSSkin.AddItem("Stainless");
- USPSSkin.AddItem("Guardian");
- USPSSkin.AddItem("Orion");
- USPSSkin.AddItem("Road Rash");
- USPSSkin.AddItem("Royal Blue");
- USPSSkin.AddItem("Business Class");
- USPSSkin.AddItem("Para Green");
- USPSSkin.AddItem("Torque");
- USPSSkin.AddItem("Kill Confirmed");
- USPSSkin.AddItem("Lead Conduit");
- USPSSkin.AddItem("Cyrex");
- PistolGroup.PlaceLabledControl("USP-S", this, &USPSSkin);
- DEAGLESkin.SetFileId("deagle_skin");
- DEAGLESkin.AddItem("Blaze");
- DEAGLESkin.AddItem("Pilot");
- DEAGLESkin.AddItem("Midnight Storm");
- DEAGLESkin.AddItem("Sunset Storm");
- DEAGLESkin.AddItem("Forest DDPAT");
- DEAGLESkin.AddItem("Crimson Web");
- DEAGLESkin.AddItem("Urban DDPAT");
- DEAGLESkin.AddItem("Night");
- DEAGLESkin.AddItem("Hypnotic");
- DEAGLESkin.AddItem("Mudder");
- DEAGLESkin.AddItem("VariCamo");
- DEAGLESkin.AddItem("Golden Koi");
- DEAGLESkin.AddItem("Cobalt Disruption");
- DEAGLESkin.AddItem("Urban Rubble");
- DEAGLESkin.AddItem("Naga");
- DEAGLESkin.AddItem("Hand Cannon");
- DEAGLESkin.AddItem("Heirloom");
- DEAGLESkin.AddItem("Meteorite");
- DEAGLESkin.AddItem("Conspiracy");
- DEAGLESkin.AddItem("Bronze Deco");
- DEAGLESkin.AddItem("Sunset Storm");
- DEAGLESkin.AddItem("Corinthian");
- DEAGLESkin.AddItem("Kumicho Dragon");
- PistolGroup.PlaceLabledControl("Deagle", this, &DEAGLESkin);
- DUALSSkin.SetFileId("duals_skin");
- DUALSSkin.AddItem("Anodized Navy");
- DUALSSkin.AddItem("Ossified");
- DUALSSkin.AddItem("Stained");
- DUALSSkin.AddItem("Contractor");
- DUALSSkin.AddItem("Colony");
- DUALSSkin.AddItem("Demolition");
- DUALSSkin.AddItem("Black Limba");
- DUALSSkin.AddItem("Red Quartz");
- DUALSSkin.AddItem("Cobalt Quartz");
- DUALSSkin.AddItem("Hemoglobin");
- DUALSSkin.AddItem("Urban Shock");
- DUALSSkin.AddItem("Marina");
- DUALSSkin.AddItem("Panther");
- DUALSSkin.AddItem("Retribution");
- DUALSSkin.AddItem("Briar");
- DUALSSkin.AddItem("Duelist");
- DUALSSkin.AddItem("Moon in Libra");
- DUALSSkin.AddItem("Dualing Dragons");
- DUALSSkin.AddItem("Cartel");
- DUALSSkin.AddItem("Ventilators");
- PistolGroup.PlaceLabledControl("Duals", this, &DUALSSkin);
- FIVESEVENSkin.SetFileId("fiveseven_skin");
- FIVESEVENSkin.AddItem("Candy Apple");
- FIVESEVENSkin.AddItem("Bone Mask");
- FIVESEVENSkin.AddItem("Case Hardened");
- FIVESEVENSkin.AddItem("Contractor");
- FIVESEVENSkin.AddItem("Forest Night");
- FIVESEVENSkin.AddItem("Orange Peel");
- FIVESEVENSkin.AddItem("Jungle");
- FIVESEVENSkin.AddItem("Nitro");
- FIVESEVENSkin.AddItem("Red Quartz");
- FIVESEVENSkin.AddItem("Anodized Gunmetal");
- FIVESEVENSkin.AddItem("Nightshade");
- FIVESEVENSkin.AddItem("Silver Quartz");
- FIVESEVENSkin.AddItem("Kami");
- FIVESEVENSkin.AddItem("Copper Galaxy");
- FIVESEVENSkin.AddItem("Neon Kimono");
- FIVESEVENSkin.AddItem("Fowl Play");
- FIVESEVENSkin.AddItem("Hot Shot");
- FIVESEVENSkin.AddItem("Urban Hazard");
- FIVESEVENSkin.AddItem("Monkey Business");
- FIVESEVENSkin.AddItem("Retrobution");
- FIVESEVENSkin.AddItem("Triumvirate");
- PistolGroup.PlaceLabledControl("Five-Seven", this, &FIVESEVENSkin);
- TECNINESkin.SetFileId("tec9_skin");
- TECNINESkin.AddItem("Tornado");
- TECNINESkin.AddItem("Groundwater");
- TECNINESkin.AddItem("Forest DDPAT");
- TECNINESkin.AddItem("Terrace");
- TECNINESkin.AddItem("Urban DDPAT");
- TECNINESkin.AddItem("Ossified");
- TECNINESkin.AddItem("Hades");
- TECNINESkin.AddItem("Brass");
- TECNINESkin.AddItem("VariCamo");
- TECNINESkin.AddItem("Nuclear Threat");
- TECNINESkin.AddItem("Red Quartz");
- TECNINESkin.AddItem("Tornado");
- TECNINESkin.AddItem("Blue Titanium");
- TECNINESkin.AddItem("Army Mesh");
- TECNINESkin.AddItem("Titanium Bit");
- TECNINESkin.AddItem("Sandstorm");
- TECNINESkin.AddItem("Isaac");
- TECNINESkin.AddItem("Toxic");
- TECNINESkin.AddItem("Bamboo Forest");
- TECNINESkin.AddItem("Avalanche");
- TECNINESkin.AddItem("Jambiya");
- TECNINESkin.AddItem("Re-Entry");
- TECNINESkin.AddItem("Fuel Injector");
- PistolGroup.PlaceLabledControl("Tec-9", this, &TECNINESkin);
- P2000Skin.SetFileId("p2000_skin");
- P2000Skin.AddItem("Grassland Leaves");
- P2000Skin.AddItem("Silver");
- P2000Skin.AddItem("Granite Marbleized");
- P2000Skin.AddItem("Forest Leaves");
- P2000Skin.AddItem("Ossified");
- P2000Skin.AddItem("Handgun");
- P2000Skin.AddItem("Fade");
- P2000Skin.AddItem("Scorpion");
- P2000Skin.AddItem("Grassland");
- P2000Skin.AddItem("Corticera");
- P2000Skin.AddItem("Ocean Foam");
- P2000Skin.AddItem("Pulse");
- P2000Skin.AddItem("Amber Fade");
- P2000Skin.AddItem("Red FragCam");
- P2000Skin.AddItem("Chainmail");
- P2000Skin.AddItem("Coach Class");
- P2000Skin.AddItem("Ivory");
- P2000Skin.AddItem("Fire Elemental");
- P2000Skin.AddItem("Asterion");
- P2000Skin.AddItem("Pathfinder");
- P2000Skin.AddItem("Imperial");
- P2000Skin.AddItem("Oceanic");
- P2000Skin.AddItem("Imperial Dragon");
- PistolGroup.PlaceLabledControl("P2000", this, &P2000Skin);
- P250Skin.SetFileId("p250_skin");
- P250Skin.AddItem("Whiteout");
- P250Skin.AddItem("Metallic DDPAT");
- P250Skin.AddItem("Splash");
- P250Skin.AddItem("Gunsmoke");
- P250Skin.AddItem("Modern Hunter");
- P250Skin.AddItem("Bone Mask");
- P250Skin.AddItem("Boreal Forest");
- P250Skin.AddItem("Sand Dune");
- P250Skin.AddItem("Nuclear Threat");
- P250Skin.AddItem("Mehndi");
- P250Skin.AddItem("Facets");
- P250Skin.AddItem("Hive");
- P250Skin.AddItem("Muertos");
- P250Skin.AddItem("Steel Disruption");
- P250Skin.AddItem("Undertow");
- P250Skin.AddItem("Franklin");
- P250Skin.AddItem("Neon Kimono");
- P250Skin.AddItem("Supernova");
- P250Skin.AddItem("Contamination");
- P250Skin.AddItem("Cartel");
- P250Skin.AddItem("Valence");
- P250Skin.AddItem("Crimson Kimono");
- P250Skin.AddItem("Mint Kimono");
- P250Skin.AddItem("Wing Shot");
- P250Skin.AddItem("Asiimov");
- PistolGroup.PlaceLabledControl("P250", this, &P250Skin);