command /armorstandcircle:
trigger:
set {_playerX} to x-coordinate of player
set {_playerY} to y-coordinate of player
set {_playerZ} to z-coordinate of player
set {_radius} to 5 # Radius of the circle
loop 1 to 100:
set {_angle} to (loop-number / 100) * 360
set {_radians} to {_angle} converted to radians
set {_x} to cos({_radians}) * {_radius}
set {_z} to sin({_radians}) * {_radius}
execute console command "summon minecraft:armor_stand %{_playerX} + {_x} % {_playerY} % %{_playerZ} + {_z} %"
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