arrow_lightning:
icon: spell_icon:242
icon_disabled: spell_icon_disabled:242
icon_url: http://textures.minecraft.net/texture/ea96e1b8c4d458f8f5443fa66eb376981f7b2ec385386db67faf3f1589094
category: combat
worth: 7000
earns_sp: 9000
brush_effects: false
require_break: false
require_build: false
actions:
cast:
- class: CustomProjectile
actions:
- class: ModifyBlock
ignore_result: true
- class: Delay
delay: 200
actions:
- class: Spread
actions:
- class: Lightning
effects:
cast:
- class: EffectSingle
sound: magic.zap_crack
sound_pitch: 1.5
location: origin
effectlib:
class: VortexEffect
iterations: 100
particle: end_rod
radius: 0.2
grow: 0.5
updateLocations: false
updateDirections: false
hit_entity:
- class: EffectSingle
location: target
target_location: body
particle: end_rod
particle_count: 40
particle_offset_x: 0.4
particle_offset_y: 1
particle_offset_z: 0.4
hit:
- class: EffectSingle
location: target
particle: fireworks_spark
particle_count: 10
particle_offset_x: 0.2
particle_offset_y: 0.2
particle_offset_z: 0.2
particle_data: 0.4
sound: magic.zap
sound_pitch: 1.2
sound_volume: 0.5
- location: target
particle: end_rod
particle_count: 10
particle_offset_x: 0.1
particle_offset_y: 0.1
particle_offset_z: 0.1
hit_block:
- effect: step_sound
location: target
- location: target
particle: block_crack
particle_count: 50
particle_offset_x: 0.8
particle_offset_y: 1
particle_offset_z: 0.8
headshot:
- class: EffectSingle
location: target
particle: fireworks_spark
particle_count: 20
particle_offset_y: 0.5
particle_offset_x: 0.5
particle_offset_z: 0.5
sound: magic.zap
sound_volume: .3
particle_data: 0.4
- sound: entity_player_attack_crit
sound_pitch: 0.8
location: target
particle: crit_magic
particle_count: 30
particle_offset_y: 1
particle_offset_x: 1
particle_offset_z: 1
particle_data: 0.5
headshot_parameters:
damage_multiplier: 2
parameters:
destructible: destructible,destructible2,destructible3,transparent
allow_max_range: true
velocity: 1000
range: 80
hitbox: true
block_hit_count: 4
entity_hit_count: 5
target_type: Damageable
player_damage: 1
entity_damage: 4
target_breakables: 1
reorient: false
undo: 5000
brush: air
transparent: air,water,stationary_water
costs:
arrow: 1
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