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From asd, 1 Month ago, written in Plain Text.
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  1. qct_log:
  2.  Type: ARMOR_STAND
  3.  Display: ''
  4.  Skills:
  5.  - setrotation{relative=true;yaw=<random.-180to180>} @self ~onSpawn
  6.  - model{mid=qct_log;n=false;tint=false} @self ~onSpawn
  7.  - skill{s=qct_log_hit;sync=true} @self ~onDamaged
  8.  Options:
  9.    Silent: true
  10.    PreventItemPickup: true
  11.    PreventRandomEquipment: true
  12.    PreventOtherDrops: true
  13.    PreventSunburn: true
  14.    Despawn: true
  15.    KnockbackResistance: 1
  16.    Collidable: false