- suicide_vest = Instance.new("Tool",game.Players.meunumbertwo.Backpack )
- suicide_vest.Grip = CFrame.new(0,0,0) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- suicide_vest.GripForward = Vector3.new(-0,-0,1)
- suicide_vest.Name = "Suicide Vest"
- suicide_vest.GripRight = Vector3.new(-1,0,0)
- vest = Instance.new("Part",suicide_vest)
- vest.Velocity = Vector3.new(-0.0024543986655772,-0.014702316373587,-0.0097947241738439)
- vest.FormFactor = Enum.FormFactor.Plate
- vest.CanCollide = false
- vest.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038)
- vest.Size = Vector3.new(1,0.40000000596046,1)
- vest.Name = "Vest"
- vest.CFrame = CFrame.new(51.789970397949,1.8300082683563,75.440032958984) * CFrame.Angles(0, 1.5707963705063, 0)
- vest.BrickColor = BrickColor.new("Really black")
- vest.Friction = 0.30000001192093
- mesh = Instance.new("BlockMesh",vest)
- mesh.Scale = Vector3.new(0.69999998807907,1.6000000238419,1.1000000238419)
- mainvest = Instance.new("Part",suicide_vest)
- mainvest.Velocity = Vector3.new(0.00049330689944327,-0.012097958475351,-0.0045860093086958)
- mainvest.FormFactor = Enum.FormFactor.Plate
- mainvest.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038)
- mainvest.Size = Vector3.new(2,1.6000000238419,1)
- mainvest.Name = "MainVest"
- mainvest.CFrame = CFrame.new(51.789970397949,0.83000826835632,75.940032958984) * CFrame.Angles(0, 1.5707963705063, 0)
- mainvest.BrickColor = BrickColor.new("Really black")
- mainvest.Friction = 0.30000001192093
- mesh = Instance.new("BlockMesh",mainvest)
- mesh.Scale = Vector3.new(1.1000000238419,1.1000000238419,1.1000000238419)
- vest = Instance.new("Part",suicide_vest)
- vest.Velocity = Vector3.new(-0.00081282202154398,-0.009493600577116,-0.0097947241738439)
- vest.FormFactor = Enum.FormFactor.Plate
- vest.CanCollide = false
- vest.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038)
- vest.Size = Vector3.new(1,0.40000000596046,1)
- vest.Name = "Vest"
- vest.CFrame = CFrame.new(51.789970397949,1.8300082683563,76.440032958984) * CFrame.Angles(0, 1.5707963705063, 0)
- vest.BrickColor = BrickColor.new("Really black")
- vest.Friction = 0.30000001192093
- mesh = Instance.new("BlockMesh",vest)
- mesh.Scale = Vector3.new(0.69999998807907,1.6000000238419,1.1000000238419)
- capsule = Instance.new("Part",suicide_vest)
- capsule.FormFactor = Enum.FormFactor.Custom
- capsule.CanCollide = false
- capsule.Size = Vector3.new(1,0.40000000596046,1)
- capsule.Name = "Capsule"
- capsule.CFrame = CFrame.new(52.019950866699,0.53000390529633,75.890045166016) * CFrame.Angles(9.9135354503233e-007, 1.5707963705063, 0)
- capsule.BrickColor = BrickColor.new("Really black")
- capsule.Friction = 0.30000001192093
- mesh = Instance.new("BlockMesh",capsule)
- handle = Instance.new("Part",suicide_vest)
- handle.Velocity = Vector3.new(0.001253854483366,-0.0010961575899273,-0.01121476944536)
- handle.FormFactor = Enum.FormFactor.Plate
- handle.CanCollide = false
- handle.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038)
- handle.Size = Vector3.new(1,0.40000000596046,1)
- handle.Name = "Handle"
- handle.CFrame = CFrame.new(53.289943695068,1.6300474405289,77.440032958984) * CFrame.Angles(-1.9593143463135, 1.5687830448151, 2.2111899852753)
- handle.BrickColor = BrickColor.new("Really black")
- handle.Friction = 0.30000001192093
- mesh = Instance.new("SpecialMesh",handle)
- mesh.Scale = Vector3.new(0.25,1.5,0.25)
- weld = Instance.new("Weld",handle)
- weld.C1 = CFrame.new(-2.2493286132813,1.2997678518295,0.86985778808594) * CFrame.Angles(2.8632538318634, 1.5682591199875, -2.8632292747498)
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(2.0516405105591, 1.5682591199875, -2.0515644550323)
- button = Instance.new("Part",suicide_vest)
- button.Velocity = Vector3.new(0.00061585346702486,-0.0010961657389998,-0.012777196243405)
- button.FormFactor = Enum.FormFactor.Plate
- button.CanCollide = false
- button.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038)
- button.Size = Vector3.new(1,0.40000000596046,1)
- button.Name = "Button"
- button.CFrame = CFrame.new(53.289939880371,1.9300125837326,77.440032958984) * CFrame.Angles(1.2574853371916e-006, 1.5707963705063, 0)
- button.BrickColor = BrickColor.new("Bright red")
- button.Friction = 0.30000001192093
- mesh = Instance.new("SpecialMesh",button)
- mesh.Scale = Vector3.new(0.15000000596046,0.20000000298023,0.15000000596046)