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  1.  
  2. local Settings = {
  3.     ItemData = {
  4.         [4496695972] = "Arrow",
  5.         [511706016] = "Diamond",
  6.         [3497428510] = "Rokakaka",
  7.         [3583727108] = "Gold Coin",
  8.         [4551120971] = "Stone Mask",
  9.         [5249254947] = "Holy Ribcage Corpse"
  10.     },
  11.     Colors = {
  12.         ["Arrow"] = Color3.fromRGB(255, 120, 0),
  13.         ["Diamond"] = Color3.fromRGB(81, 117, 255),
  14.         ["Rokakaka"] = Color3.fromRGB(220, 50, 50),
  15.         ["Gold Coin"] = Color3.fromRGB(255, 240, 0),
  16.         ["Stone Mask"] = Color3.fromRGB(98, 37, 209),
  17.         ["Pure Rokakaka"] = Color3.fromRGB(233, 233, 233),
  18.         ["Holy Ribcage Corpse"] = Color3.fromRGB(50, 220, 50)
  19.     },
  20.     Tracers = false,
  21.     Circles = false,
  22.     Distance = true
  23. }
  24.  
  25. local Wrapper = loadstring(game:HttpGet("https://hastebin.com/raw/afanusokek.lua"))()
  26. local Map = workspace.Map
  27.  
  28. local function GetAsset(Id)
  29.     if Id:sub(1, 13) == "rbxassetid://" then
  30.         return tonumber(Id:sub(14, #Id)) -- rbxassetid://0
  31.     else
  32.         if Id:sub(1, 32) == "http://www.roblox.com/asset/?id=" then
  33.             return tonumber(Id:sub(33, #Id))
  34.         elseif Id:sub(1, 33) == "https://www.roblox.com/asset/?id=" then
  35.             return tonumber(Id:sub(34, #Id))
  36.         end
  37.         return tonumber(Id) -- maybe idk
  38.     end
  39. end
  40.  
  41. local function IsItem(Mesh)
  42.     local AssetId = GetAsset(Mesh.MeshId)
  43.    
  44.     for Mesh in pairs(Settings.ItemData) do
  45.         if Mesh == AssetId then
  46.             return true
  47.         end
  48.     end
  49.    
  50.     return false
  51. end
  52.  
  53. local function Esp(Item)
  54.     local ItemName = Settings.ItemData[GetAsset(Item.MeshId)]
  55.     ItemName = ItemName or "Unknown Item [???] "
  56.     -- Some items decide to re-use mesh so oof!
  57.    
  58.     if Item.Material == Enum.Material.ForceField then
  59.         ItemName = "Pure Rokakaka"
  60.     end
  61.    
  62.     Wrapper:AddObject(
  63.         Item,
  64.         ItemName,
  65.         Settings.Colors[ItemName],
  66.         Settings.Distance,
  67.         Settings.Tracers,
  68.         Settings.Circles
  69.     )
  70. end
  71.  
  72. -- Grab items that are currently in the game
  73.  
  74. for Index, Object in pairs(Map:GetDescendants()) do
  75.     if Object:IsA("MeshPart") then
  76.         if IsItem(Object) then
  77.             Esp(Object)
  78.         end
  79.     end
  80. end
  81.  
  82. -- Detect New Items
  83. Map.DescendantAdded:Connect(function(Descendant)
  84.     if Descendant:IsA("MeshPart") then
  85.         if IsItem(Descendant) then
  86.             Esp(Descendant)
  87.         end
  88.     end
  89. end)

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